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BioWare teases Dragon Age III story details (Spoiler)


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#1
Guest_Gurrock_*

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 http://www.psu.com/B...-a012700-p0.php

#2
Guest_FemaleMageFan_*

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I hope we have an option to fail to save the world and leave it in chaos...that would be awesome

#3
mr_afk

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I wonder if it's possible to maintain a neutral position this time - well, at least be able to reach several different conclusions. Because the mage vs templar debate/war isn't that clear-cut; and i agree, the potential to fail to save the world would be amusing.:lol:

It would be interesting if there were multiple approaches to the quest-lines such that we don't have to run around helping out both sides (..well intentionally anyway). Several forced situations could still occur, but it would be nice if choosing a side actually made a difference.

Having at least one of the companion selections based on decisions could also be fun (e.g. one person or the other will join you depending on how you approach the quest) but ultimately it could be tough both in terms of tactics/gameplay as well as 'wasted' resources (although it may inspire multiple play-throughs). On the other-hand, they killed off one of the siblings in DA2 and ashley/kaidan in mass effect.. maybe having an element of choice in companions isn't so far fetched after-all.


I also wonder what motivation the protagonist will have for trying to restore peace.

Modifié par mr_afk, 31 août 2011 - 02:54 .


#4
TEWR

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they better take at least 3 years to develop it from when they announce it

#5
alex90c

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The Ethereal Writer Redux wrote...

they better take at least 3 years to develop it from when they announce it


They've got their game engine all in place (that's the longest part of game development IIRC) so it shouldn't take any longer than 2 to 2 1/2 years. Just not the 16 month rush job DA2 was.

Modifié par alex90c, 31 août 2011 - 03:15 .


#6
IanPolaris

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Sounds awful. The Chantry and it's prettified seekers are going to try go save the world by restoring the Chantry boot. Bank on it.

-Polaris

#7
Quinnzel

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And as we hope to bring peace, forging bonds and making allies out of thine enemies, along comes another mopey, emo Mage with an identity crisis in one hand and an explosive magical mcguffin in the other, throwing all our efforts into the midden and thusly setting the stage for DA4.

Apologies if i sound jaded, but i will forever cling to the quote 'Do not trust to hope. It has forsaken these lands.' with regards to Dragon Age's future storylines.

#8
Mr.House

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Hope they take longer then they did with DA2. Two years is enough time since they are not changing the engine or changing the gameplay that big, just improving it. They can focus on improvements and writing.

#9
Mr.House

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Quinnzel wrote...

And as we hope to bring peace, forging bonds and making allies out of thine enemies, along comes another mopey, emo Mage with an identity crisis in one hand and an explosive magical mcguffin in the other, throwing all our efforts into the midden and thusly setting the stage for DA4.

Apologies if i sound jaded, but i will forever cling to the quote 'Do not trust to hope. It has forsaken these lands.' with regards to Dragon Age's future storylines.

Yes because ONE game means everything else will be like that -_-

#10
tmp7704

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The Ethereal Writer Redux wrote...

they better take at least 3 years to develop it from when they announce it


** Image deleted as spam per Site Rules #2 **

Modifié par Selene Moonsong, 22 septembre 2011 - 11:32 .


#11
Quinnzel

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Mr.House wrote...

Yes because ONE game means everything else will be like that -_-

Or by not hoping/jumping on the hype bandwagon this time round, I can be pleasantly surprised if it turns out good :P and I do ever so like surprises :D

Modifié par Quinnzel, 31 août 2011 - 03:50 .


#12
TEWR

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IanPolaris wrote...

Sounds awful. The Chantry and it's prettified seekers are going to try go save the world by restoring the Chantry boot. Bank on it.

-Polaris



Unless Dorothea turns out to be an anti-fundamentalist or I can play as a Seeker who works for mages to be free and wants the Chantry to burn to the ground, I'm not going to enjoy DAIII.

#13
Atakuma

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They never said anything about DA3 being centered around the mage/templar conflict, in fact I believe they even said it would be more of a background story.

#14
MorrigansLove

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Get rid of the conversation wheel, I beg you!!!

#15
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Funny part is, if the article had "Furthermore, the main character – the Hero of Ferelden – will travel across the land in an effort to raise allies and restore peace." instead of "Furthermore, the main character – who has yet to be named – will travel across the land in an effort to raise allies and restore peace.", everyone whining would be crying tears of joy instead.

#16
Nerdage

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Atakuma wrote...

They never said anything about DA3 being centered around the mage/templar conflict, in fact I believe they even said it would be more of a background story.

Well they've said DA2 "set the stage" for the next game, relegating its major themes to the background sounds like the opposite of that.

My guess would be that the player doesn't pick which side wins overall, but has to reconcile them both before the Qunari invade. Not sure if repelling the Qunari counts as "saving the world", though preventing a mage/templar war fits the bill saving people from themselves.

#17
IanPolaris

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I don't want to reconcile them. I don't think there is anything to reconcile frankly until the Chantry gets out of the politics business, and how likely is that if you are forced to play a cursed "Seeker"? Not very is my guess.

-Polaris

#18
LobselVith8

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The last thing I would invest my time and money on is playing as a Seeker trying to restore the Chantry to power. In my opinion, the very last thing Thedas needs is for the Chantry to return to power.

I hope you're wrong, Ian.

#19
esper

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nerdage wrote...

Atakuma wrote...

They never said anything about DA3 being centered around the mage/templar conflict, in fact I believe they even said it would be more of a background story.

Well they've said DA2 "set the stage" for the next game, relegating its major themes to the background sounds like the opposite of that.

My guess would be that the player doesn't pick which side wins overall, but has to reconcile them both before the Qunari invade. Not sure if repelling the Qunari counts as "saving the world", though preventing a mage/templar war fits the bill saving people from themselves.


I don't want to reconcile the mages and the templars. I want the mages and templar to fight to continue as background fight long into the next age because I can't see any solution or compromise that is even remotely good writing. (Of course bioware you are welcome to prove me wrong, but I doubt you can.)

 

#20
esper

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If we play as a seeker I want the option to betray the chantry from inside. No one can do as much damage as an insider after all.

#21
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They need to give us more party customizing and no dialogue wheel like Morrigans Love said!
http://geek.pikimal....-age-3-details/

#22
phaonica

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News comes following a Dragon Age panel at PAX over the weekend, where the company confirmed that the yet-to-be-announced RPG sequel will feature the Templars and the Mages battling it out against each other for control.


I severely dislike this idea. I don't mind having this conflict resolved in DLC, but can't we move on to some new conflict in DA3? :?

Modifié par phaonica, 31 août 2011 - 09:30 .


#23
aries1001

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I really can't see a compromise here - a peace between the mages and templars...

Both sides are really really way far to get to compromise....It would take a mediator of immense power to get both sides to agree on peace - or an outside threat...(and I do hope this won't be a Qunari invasion....)

Also, I'm sorry to say this, but this sounds to me way too much like the premise for DA:O - unite the lands against a) a foreign threat or B) an ancient evil. And I'm way too tired of this plot...I could, of course, be wrong, though...

Back to the proposed -ahem- plot -cough - for DA3....

After what happened to Meredith during the endgame, maybe this would or could be a starting point for peace between the mages and the templars? However, Cassandra says to Sister Nightingale (Leli) that Hawke, she is 'gone, just like the Warden'. Then she asks Leli this question: Do we widen or search or proceed as planned. In the shot we also see a lot of troops standing at attention ready to go into action, it seems. Leli then answers very mysteriously: 'well, it is all up in the maker's hands now.' Or something like that....

This is an open ending, of course; we can but speculate on what's going to happen.....whatever happens, I do hope that we can fail any attempt of bringing peace between the two warring factions (in the game), the mages and the templars. Not because I'm a war-mongering individual but because I find this'll be a much more interesting back drop to the story and the plot in DA3...

We'll see...

#24
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Here are some more secrets also going if anyone can post the new ferelden map http://www.nerdappro...crets-revealed/

#25
Zjarcal

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alex90c wrote...

The Ethereal Writer Redux wrote...

they better take at least 3 years to develop it from when they announce it


They've got their game engine all in place (that's the longest part of game development IIRC) so it shouldn't take any longer than 2 to 2 1/2 years. Just not the 16 month rush job DA2 was.


Indeedo.

There's no need to overhaul anythng, they should just focus on polishing up what's already there and focus on the story.