Zanallen wrote...
Fandango9641 wrote...
And is there still nothing to be said for a system that allows for distinct body models, iconic armours and Origins style party customisation? You know, a game that we can all enjoy and play as we want? Why are we all thinking in terms of accepting compromise for the sake of cosplay instead of asking Mike and his team to deliver on Rays promise for the “best of both”? I don’t particularly want distinct body models or iconic armours for companions, but support the idea of their inclusion in DA3 for those who do. Where’s the support for the sad folk like me who really want a return to Origins style party customisation?
And for those who consider Mike’s proposal to be a fair compromise ask yourself this: what elements of his beloved Dragon Age 2 are being omitted in conciliation here?
I honestly don't think what you want here is even possible without high expense or time consumption that would in turn drain resources from another part of development. And while you could say that cost isn't your concern, you are the customer not a stockholder yadda yadda, we still have to work within the bounds of what is realistically workable. Bioware is not going to develop the game with both unique models and set it up with generic models so all armors have a visual effect. It is twice the work.
While it might be nice for Bioware to cater to everyone's whims here, I just don't think it is feasible.
You may be right, though the cynic in me suspects that this shift in favour of Icons has more to do with the marketing of action figures and DLC, than it does managing for value. In any case, I don’t want to derail what has been an excellent thread, so i'll just bow out of this one with a little whimper.
Modifié par Fandango9641, 01 septembre 2011 - 08:06 .





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