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Poll: Do you support the proposed *potential* DA3 companion inventory?


491 réponses à ce sujet

#151
Sinaxi

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I honestly have no earthly idea why people are still ****ing about this. All the complaints arise from "I want to choose what my character wears, like in DA:O" As far as I can remember, the basic gear you picked up along the game in DA:O was pretty terrible looking by generally all accounts, not really anything special at all. The best looking gear was Morrigan's starter gear.... so it amuses me that people want to make a very well-rounded system that is meant to appeal to everyone out, to once again, be terrible.

It in no way compares to the outfits that the characters come equipped with from the start in DA2. It is an iconic appearance that tailors to the character's personality. The fact that people still have such an issue with this is mind blowing. They have given you an outline for a system that allows you to still equip armour that will directly impact the stats, thereby removing everyone's annoyance of not being able to equip the companions in DA2 with gear that had better stats.

And yet here you all are, still complaining. In the real world, you can't control what other people wear, and no...you cannot control whether or not they run around naked no matter how much you would enjoy that. If you want Isabela to wear pants, then go ahead and get a mod. Because Isabela needs no pants.

Modifié par Tidra, 02 septembre 2011 - 12:09 .


#152
TEWR

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Serpieri Nei wrote...

The Ethereal Writer Redux wrote...

Serpieri Nei wrote...

Don't support this system - if my slots are allocated to plate armor - the character visualization should reflect it - by wearing plate armor - and not half naked with his chest hair hanging out.


You do realize they are trying to see if by equipping armor on a companion it adds a bit of armor to their iconic look?

It would still be noticeable as Varric being in his iconic look, but it would still have some visual customization by maybe having reinforced arm guards, or a bit of plate on the chest, or whatever.


You do realize they are experimenting with it - and Varic wearing plate guantlets with his chest hair exposed - yeah I'll pass on it.



You do realize I said "they are trying to....", which is me saying "they are experimenting"?

And I don't understand people on here. They want visual customization, and for all we know Bioware might do significant visual customization to the iconic looks, but when Bioware says they're trying to see if they can do this visual customization with the new system the fans get all upset and say it's a horrible idea. They'd rather have one size fits all armor and have every person have the same exact body type than have the people have different body shapes like the real world works.

People have different body types. The Origins system didn't allow for that, and yet that's what people want.

What if Varric has plate on his chest and you can just barely see his chest hair, has reinforced arm guards, and reinforced shoulder shoulder pad thingies? Or is that not still not enough?

Modifié par The Ethereal Writer Redux, 02 septembre 2011 - 12:11 .


#153
Sinaxi

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The Ethereal Writer Redux wrote...

Serpieri Nei wrote...

The Ethereal Writer Redux wrote...

Serpieri Nei wrote...

Don't support this system - if my slots are allocated to plate armor - the character visualization should reflect it - by wearing plate armor - and not half naked with his chest hair hanging out.


You do realize they are trying to see if by equipping armor on a companion it adds a bit of armor to their iconic look?

It would still be noticeable as Varric being in his iconic look, but it would still have some visual customization by maybe having reinforced arm guards, or a bit of plate on the chest, or whatever.


You do realize they are experimenting with it - and Varic wearing plate guantlets with his chest hair exposed - yeah I'll pass on it.

And I don't understand people on here. They want visual customization, and for all we know Bioware might do significant visual customization to the iconic looks, but when Bioware says they're trying to see if they
can do this visual customization with the new system the fans get all upset and say it's a horrible idea. They'd rather have one size fits all armor and have every person have the same exact body type than have the people have different body shapes like the real world works.


It's something that is not the same as DA:O, and something that is instead from DA2....clearly that's why it's a horrible idea.

Modifié par Tidra, 02 septembre 2011 - 12:15 .


#154
TEWR

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Tidra wrote...

It's something that is not the same as DA:O, and something that is instead from DA2....clearly that's why it's a horrible idea.


Probably. It probably doesn't help that Mike Laidlaw was the one to post it, so he's unfortunately receiving more vitriolic hatred from people. And that sucks.

I'm no fan of DAII, and even I'm able to see that this is a step towards an ideal compromise between both systems and I can support it.

#155
Yrkoon

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Tidra wrote...

I honestly have no earthly idea why people are still ****ing about this. All the complaints arise from "I want to choose what my character wears, like in DA:O" As far as I can remember, the basic gear you picked up along the game in DA:O was pretty terrible looking by generally all accounts, not really anything special at all... so it amuses me that people want to make a very well-rounded system that is meant to appeal to everyone out, to once again, be terrible.

It in no way compares to the outfits that the characters come equipped with from the start in DA2. It is an iconic appearance that tailors to the character's personality. The fact that people still have such an issue with this is mind blowing. They have given you an outline for a system that allows you to still equip armour that will directly impact the stats, thereby removing everyone's annoyance of not being able to equip the companions in DA2 with gear that had better stats.

And yet here you all are, still complaining. In the real world, you can't control what other people wear, and no...you cannot control whether or not they run around naked no matter how much you would enjoy that. If you want Isabela to wear pants, then go ahead and get a mod. Because Isabela needs no pants. Suck it up.

LOL

Aside from  you trying to speak for me  (and failing spectacularly), you're also stating   an opinion as fact  (the outfits the characters come equipped with in DA2 are far better -beyond comparison even- than the stuff for DA:O?   SAY WHAT?  Aside from maybe Avaline, NONE of the characters looked like they were  even properly equipped for battle.    This point *alone* consistantly made me cringe.  And considering how  prolifically combat-centric DA2 is, that's a sh** - ton of cringing)

Then there's the lazy, generic  argument of: "just download a mod, you noisy peasants!".  Yes, I'm sure all Xbox360 and PS3 users appreciate that great idea of yours.

Lastly, and most importantly, we're discussing a feature in an RPG and here you are, arguing against player choice,  Not good, argument wise.  Never good to limit  customization when you don't have to.

Modifié par Yrkoon, 02 septembre 2011 - 12:22 .


#156
TEWR

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Yrkoon wrote...

Tidra wrote...

I honestly have no earthly idea why people are still ****ing about this. All the complaints arise from "I want to choose what my character wears, like in DA:O" As far as I can remember, the basic gear you picked up along the game in DA:O was pretty terrible looking by generally all accounts, not really anything special at all... so it amuses me that people want to make a very well-rounded system that is meant to appeal to everyone out, to once again, be terrible.

It in no way compares to the outfits that the characters come equipped with from the start in DA2. It is an iconic appearance that tailors to the character's personality. The fact that people still have such an issue with this is mind blowing. They have given you an outline for a system that allows you to still equip armour that will directly impact the stats, thereby removing everyone's annoyance of not being able to equip the companions in DA2 with gear that had better stats.

And yet here you all are, still complaining. In the real world, you can't control what other people wear, and no...you cannot control whether or not they run around naked no matter how much you would enjoy that. If you want Isabela to wear pants, then go ahead and get a mod. Because Isabela needs no pants. Suck it up.

LOL

Aside from  you trying to speak for me  (and failing spectacularly), you're also stating   an opinion as fact  (the outfits the characters come equipped with in DA2 are far better -beyond comparison even- than the stuff for DA:O?   SAY WHAT?  Aside from maybe Avaline, NONE of the characters looked like they were  even properly equipped for battle.    This point *alone* consistantly made me cringe.  And considering how  prolifically combat-centric this game is, that's a sh** - ton of cringing)

Then there's the lazy, generic  argument of: "just download a mod, you noisy peasants!".  Yes, I'm sure all Xbox360 and PS3 users appreciate that great idea of yours.

Lastly, and most importantly, we're discussing a feature in an RPG and here you are, arguing against player choice,  Not good, argument wise.  Never good to limit  customization when you don't have to.



Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?

Modifié par The Ethereal Writer Redux, 02 septembre 2011 - 12:23 .


#157
Sinaxi

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Yrkoon wrote...

Tidra wrote...

I honestly have no earthly idea why people are still ****ing about this. All the complaints arise from "I want to choose what my character wears, like in DA:O" As far as I can remember, the basic gear you picked up along the game in DA:O was pretty terrible looking by generally all accounts, not really anything special at all... so it amuses me that people want to make a very well-rounded system that is meant to appeal to everyone out, to once again, be terrible.

It in no way compares to the outfits that the characters come equipped with from the start in DA2. It is an iconic appearance that tailors to the character's personality. The fact that people still have such an issue with this is mind blowing. They have given you an outline for a system that allows you to still equip armour that will directly impact the stats, thereby removing everyone's annoyance of not being able to equip the companions in DA2 with gear that had better stats.

And yet here you all are, still complaining. In the real world, you can't control what other people wear, and no...you cannot control whether or not they run around naked no matter how much you would enjoy that. If you want Isabela to wear pants, then go ahead and get a mod. Because Isabela needs no pants. Suck it up.

LOL

Aside from  you trying to speak for me  (and failing spectacularly), you're also stating   an opinion as fact  (the outfits the characters come equipped with in DA2 are far better -beyond comparison even- than the stuff for DA:O?   SAY WHAT?  Aside from maybe Avaline, NONE of the characters looked like they were  even properly equipped for battle.    This point *alone* consistantly made me cringe.  And considering how  prolifically combat-centric DA2 is, that's a sh** - ton of cringing)

Then there's the lazy, generic  argument of: "just download a mod, you noisy peasants!".  Yes, I'm sure all Xbox360 and PS3 users appreciate that great idea of yours.

Lastly, and most importantly, we're discussing a feature in an RPG and here you are, arguing against player choice,  Not good, argument wise.  Never good to limit  customization when you don't have to.


Well, no. I wasn't speaking for you. Since I have no ****ing clue who you are. I was speaking from a general position where I have read the posts, and the majority of people on the thread have stated they wanted to be able to customize appearances...like in DA:O. So, no...not failing, at all.

People might not like the outfits, but it doesn't detract from me saying that it is TAILORED to the character's OWN personality. It's not about what the player wants, it's what the character would wear. I would rather have 3 dimensional characters that are their own person, than 1 dimensional models that follow me around, whose appearance I get to customize like this is a dress-up game when it's not. Being able to select from multiple outfits that are still tailored as something that character would wear, is different...and appeals to those who want to customize still. But nooo, let's all **** about how this game isn't DA:O anymore. Not like we don't have 500 other damn threads for that.

Modifié par Tidra, 02 septembre 2011 - 12:31 .


#158
Vicious

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The only people against this are either in the camp of "I want a game just like DA:O, but will **** about how stale it is once it's released." or are arguing on an internet forum for the lulz.

Because seriously, this is the only forum I go to where people use the word 'strawman.' instead of actually hashing it out and agreeing to disagree.

Oh yeah, I support it. Because it keeps companions UNIQUE [instead of say, the entire party wearing Aveline's plate.] and still allows customizability and barbie-dress up, of which I am a huge fan.

#159
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Vicious wrote...

The only people against this are either in the camp of "I want a game just like DA:O, but will **** about how stale it is once it's released." or are arguing on an internet forum for the lulz.


To the contrary, there was plenty in the way of decent discussion going on here before the intervention of Statler and Waldorf. This is why we can't have nice things!

Modifié par Fandango9641, 02 septembre 2011 - 12:36 .


#160
Yrkoon

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In Exile wrote...

Specific equipments of iconic armour would have specific stats. But, like with Morrigain, it could easily be terrible equipment for a particular build (like bloodmagic). And at that point you are either forced to abandon the build, have a suboptimal build, or lose the iconic appearance.

This does not even account for where the armour drops would be, which might force more gimped builds (again, like Morrrigain). 

Which is a terrible proposition. 

Sounds to me like this specific gripe of yours has everything to do with the loot drops themselves, and absolutely nothing to do with  whether  or not customization is better than set iconic  gear (what we're discussing).  But  since these two issues arn't mutually exclusive, the plainly simple solution is to  Allow for complete companion customization, then create better drops.  Problem solved.

And how many times do we have to point out that Aside from Avernus's Robes (which Morrigan can wear if she wants!) there ISN'T any armor in DA:O that helps blood magic anyway, so I don't understand that gripe. 

And it doesn't matter anyway.  Builds are made optimal in both games  by amulets, rings, Belts,  weapons and talents....

Modifié par Yrkoon, 02 septembre 2011 - 12:59 .


#161
Sabariel

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Vicious wrote...

The only people against this are either in the camp of "I want a game just like DA:O, but will **** about how stale it is once it's released." or are arguing on an internet forum for the lulz.

Because seriously, this is the only forum I go to where people use the word 'strawman.' instead of actually hashing it out and agreeing to disagree.

Oh yeah, I support it. Because it keeps companions UNIQUE [instead of say, the entire party wearing Aveline's plate.] and still allows customizability and barbie-dress up, of which I am a huge fan.


Ah, sweeping generalizations, where would the internet be without them? :P

#162
Sinaxi

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The Ethereal Writer Redux wrote...
Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?


He apparently doesn't understand that it's typical for RPG behavior for certain classes to wear certain gear. Casters wear cloth, but they even broke this rule in DA2 with iconic appearances and even on Merrill's first amour there was chainmail, same case with Bethany's.

The only person who doesn't fit this rule is Isabela, because she is not wearing "leather". Which is why I mentioned her in the first place...and the argument he brought up only even applies to her. The rest of them are all wearing gear that is typical for their class, and fairly typical for battle. If it's not at first, it is eventually upgraded such as Carver's armour. The Mages are supposed to be in cloth, by typical "RPG Standards". Isabela is Isabela, and I could see her wearing that **** to duels because she is Isabela. The job of a rogue is to not get hit in the first place. Her dress is cut up the side regardless, and is perfectly mobile for fighting.

Modifié par Tidra, 02 septembre 2011 - 12:39 .


#163
Yrkoon

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Sabariel wrote...

Vicious wrote...

The only people against this are either in the camp of "I want a game just like DA:O, but will **** about how stale it is once it's released." or are arguing on an internet forum for the lulz.

Because seriously, this is the only forum I go to where people use the word 'strawman.' instead of actually hashing it out and agreeing to disagree.

Oh yeah, I support it. Because it keeps companions UNIQUE [instead of say, the entire party wearing Aveline's plate.] and still allows customizability and barbie-dress up, of which I am a huge fan.


Ah, sweeping generalizations, where would the internet be without them? Image IPB

And there's exactly Nothing wrong with wanting a game like DA:O anyway. it's a classic.

Modifié par Yrkoon, 02 septembre 2011 - 12:40 .


#164
Yrkoon

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Tidra wrote...

The Ethereal Writer Redux wrote...
Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?


He apparently doesn't understand that it's typical for RPG behavior for certain classes to wear certain gear.

Oh indeed.  I forgot about that old RPG rule that states that mages must  be  barefoot.  Thieves can't wear pants, and archer rogues have to show their chest hair.

:::slaps forehead::: 

Bad Yrkoon.  Dumb Yrkoon.  Get with the program.

Modifié par Yrkoon, 02 septembre 2011 - 12:43 .


#165
Vicious

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No, absolutely nothing wrong with that. Glad we are just having a discussion about what we like and don't like here.

It's in the developers hands anyway, and they probably already made up their minds.

#166
Sinaxi

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Yrkoon wrote...

Tidra wrote...

The Ethereal Writer Redux wrote...
Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?


He apparently doesn't understand that it's typical for RPG behavior for certain classes to wear certain gear.

Oh indeed.  I forgot about that old RPG rule that states that mages must  be  barefoot.  Thieves can't wear pants, and archer rogues have to show their chest hair.

:::slaps forehead::: 

Bad Yrkoon.  Dumb Yrkoon.  Get with the program.


Yet you ignore everything else that is stated where all the other characters are wearing typical armour. Also, have you never heard of Hobbits? Not every single race needs to wear shoes, and apparently the Elves of the Dragon Age Universe don't either. You just seem to have an overall issue with no pants, and chest hair...sucks to be you.

Modifié par Tidra, 02 septembre 2011 - 12:50 .


#167
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Tidra wrote...

Yrkoon wrote...

Tidra wrote...

The Ethereal Writer Redux wrote...
Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?


He apparently doesn't understand that it's typical for RPG behavior for certain classes to wear certain gear.

Oh indeed.  I forgot about that old RPG rule that states that mages must  be  barefoot.  Thieves can't wear pants, and archer rogues have to show their chest hair.

:::slaps forehead::: 

Bad Yrkoon.  Dumb Yrkoon.  Get with the program.


Yet you ignore everything else that is stated where all the characters are wearing typical armour. Also, have you never heard of Hobbits? Not every single race needs to wear shoes, and apparently the Elves of the Dragon Age Universe don't either. You just seem to have an overall issue with no pants, and chest hair...sucks to be you.


Do black panties help with stealth?

#168
andraip

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Positive. I sounds good, but it remains to be seen how it will be executed. Merril or Isabella wearing full plate while remaining their outfit wound be strange to say the least, but I hope that Bioware will find a good solution.

#169
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Yrkoon wrote...

Oh indeed.  I forgot about that old RPG rule that states that mages must  be  barefoot.  Thieves can't wear pants, and archer rogues have to show their chest hair.
:::slaps forehead::: 

Bad Yrkoon.  Dumb Yrkoon.  Get with the program.


High heels, leather strap bra and exposed body parts worked fine in ME2 on vaccum frozen hazardous planets and combat. You just don't have any imaganation at all. Image IPB

I was joking btw...(now the ban happy member can go away)

Modifié par FieryDove, 02 septembre 2011 - 01:00 .


#170
Sabariel

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Fandango9641 wrote...

Tidra wrote...

Yrkoon wrote...

Tidra wrote...

The Ethereal Writer Redux wrote...
Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?


He apparently doesn't understand that it's typical for RPG behavior for certain classes to wear certain gear.

Oh indeed.  I forgot about that old RPG rule that states that mages must  be  barefoot.  Thieves can't wear pants, and archer rogues have to show their chest hair.

:::slaps forehead::: 

Bad Yrkoon.  Dumb Yrkoon.  Get with the program.


Yet you ignore everything else that is stated where all the characters are wearing typical armour. Also, have you never heard of Hobbits? Not every single race needs to wear shoes, and apparently the Elves of the Dragon Age Universe don't either. You just seem to have an overall issue with no pants, and chest hair...sucks to be you.


Do black panties help with stealth?


They do! Varric's underoos are black too, y'know... :devil:

#171
Yrkoon

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Tidra wrote...


Yet you ignore everything else that is stated where all the characters are wearing typical armour. Also, have you never heard of Hobbits? Not every single race needs to wear shoes, and apparently the Elves of the Dragon Age Universe don't either. You just seem to have an overall issue with no pants, and chest hair...sucks to be you.

Yeah that's it.  It couldn't have anything to do with the fact that when I'm playing MY game, I want the ability to make MY  party look the way I want them, while people like you sit back and say:  NO!  you shouldn't be allowed to do that!  Merril is really a Hobbit and I demand that she be one in YOUR game.

And by the way, DA:O let you equip your MAGES with  full plate armor if you wanted to.  That's called choice.  Another RPG feature you  blatantly  ignore.

Modifié par Yrkoon, 02 septembre 2011 - 12:56 .


#172
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Sabariel wrote...

Fandango9641 wrote...

Do black panties help with stealth?


They do! Varric's underoos are black too, y'know... :devil:


Image IPB

#173
Vicious

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, when I'm playing MY game,


Better start learning how to design then.

#174
TEWR

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Tidra wrote...

The Ethereal Writer Redux wrote...
Aveline, Merrill, Anders, Bethany, Carver, and Sebastian were wearing armor fit for battle.

Unless you expect all mages to wear armor into battle when they're primarily distance fighters. Merrill's romanced armor though is fit for close quarters and distance combat.

And the player still has a choice in what the companions wear. What's so hard to understand about that?


He apparently doesn't understand that it's typical for RPG behavior for certain classes to wear certain gear. Casters wear cloth, but they even broke this rule in DA2 with iconic appearances and even on Merrill's first amour there was chainmail, same case with Bethany's.

The only person who doesn't fit this rule is Isabela, because she is not wearing "leather". Which is why I mentioned her in the first place...and the argument he brought up only even applies to her. The rest of them are all wearing gear that is typical for their class, and fairly typical for battle. If it's not at first, it is eventually upgraded such as Carver's armour. The Mages are supposed to be in cloth, by typical "RPG Standards". Isabela is Isabela, and I could see her wearing that **** to duels because she is Isabela. The job of a rogue is to not get hit in the first place. Her dress is cut up the side regardless, and is perfectly mobile for fighting.


I said on another thread that one of DAII's armor problems was that the upgrades you buy/find didn't change the look of the characters. Had they been able to add things to the iconic look of the armor, Isabela might've worn something appropriate for battle (or at least more appropriate).

The same could be said for all of the companions really.

#175
Sabariel

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I don't see why the companions' default looks can't be their iconic looks and then those who want to change the default iconic look can do so by slapping some iconic armors on their iconic companions and go traipsing off into the iconic sunset. For those who want to keep the default iconic looks... maybe make the default iconic look scale with level up? ...Iconic?