Sabariel wrote...
The loot drops are already terrible. No real loss there
That's my point though.
If you like iconic armour, you get stuck in garbage for long periods of time (under your proposed system) or you're forced to switch out.
Sabariel wrote...
The loot drops are already terrible. No real loss there
AL-istaria wrote...
I don't mind iconic looks, but why can't a character have several iconic looks?
During DA:2 I just kept thinking about how much the NPC's clothes must stink after 7 years. Anybody messing with them would just drop dead from passing downwind.
No, it's not a copout.Fandango9641 wrote...
Eollodwyn wrote...
Out of curiosity, Fandango, how would you feel about the system that Laidlaw said was being considered, where equipped armor would have an effect on the look of the iconic armor?
Edited for spelling.
This is going to sound like a complete copout I know, but it really would depend on how well Mike’s system was implemented. In any case, as someone who is actually icon ambivalent, my preference would always be for an Origins style system (I just didn’t enjoy the restriction of choice in DA2). I am (just about) open minded enough to be persuaded otherwise, but any system would have to make me (and not Bioware) the absolute arbiter of my partys aesthetic.
EDIT: Given the option, would you have changed the Iconic appearance of at least one of your party members in DA2?
Mike Laidlaw said....
Followers will have their equipment slots restored and armor you equip in those slots will have the expected statistical impact on the follower, including enchantments, bonuses and base armor stats, along with requirements to wear the armor applying. As per above, adding armor pieces to these slots will not impact the follower's appearance directly, only their statistics.
Additionally, we are experimenting with armor equipped to the followers having some additional visual impact on the follower's iconic appearance, but we'll dig deeper on that as we get closer to a final implementation. As a general rule, you should expect that any deviation from the ideas outlined above would be towards more visual customization, rather than less.
Reno_Tarshil wrote...
I still don't see the issue with having various iconic looks per companion while having the option to equip gear you pick up and having the stats added.
A wizard did it?willholt wrote...
There's one percent missing on the poll?
It reads 48% positive ... 44% negative ... and 7% neutral .... That's 99%
OK, own up, who stole the 1%?
No. It's just another example of BW cutting corners knowing that the sheeples won't mind.Eollodwyn wrote...
A wizard did it?willholt wrote...
There's one percent missing on the poll?
It reads 48% positive ... 44% negative ... and 7% neutral .... That's 99%
OK, own up, who stole the 1%?
Narrow, outlook, eh? Maybe it's not a narrow outlook so much as it is me actually realizing that it's always been rather easy to build a really *good* Bloodmage (or any type of mage) regardless of how many bonus Con points (or whatever) a piece of armor bestows upon you.In Exile wrote...
And how many times do we have to point out that Aside from Avernus's Robes (which Morrigan can wear if she wants!) there ISN'T any armor in DA:O that helps blood magic anyway, so I don't understand that gripe.
1) Blood magic depends on CON. It is the blood mage mana pool. Items that pump CON (i.e. Reaper's Vestments) increase the mana pool of your blood mage. As well, since you cast from health, DMG resistance becomes important. Robes that increase armour (i.e. Reaper's Vestments) become great.
So just because you have some very narrow outlook on how to build a character for an RPG does not mean that this system is not brutally restrictive.
In Exile wrote...
2) Saying that she can "just wear the robes" is really insulting. Because the whole point is that those of us who want iconic looks want Morrigain to keep her iconic apperance independent of the statistics.
But the system Laidlaw is proposing doesn't give us that choice! Regardless of of their stats, or what you equip on them, your characters will not change their looks.In Exile wrote...
And it doesn't matter anyway. Builds are made optimal in both games by amulets, rings, Belts, weapons and talents....
Exactly. So it's optional whether or not you actually will design any character but Aveline to be a tank. Does it bother you that everyone but Aveline doesn't look like a front-line fighter? Then don't design them that way!
Modifié par Siven80, 02 septembre 2011 - 01:50 .
How about this, take the basic system Yrkoon is proposing, and have the iconic outfits not only level up with the charater but react statisticaly to whatever build the player is constructing?In Exile wrote...
Yrkoon wrote...
Sounds to me like this specific gripe of yours has everything to do with the loot drops themselves, and absolutely nothing to do with whether or not customization is better than set iconic gear (what we're discussing).
It certainly has a lot do with iconic looks. Because so far, the "ideal" compromise you talk about is DA:O with an iconic outfit for each character.But since these two issues arn't mutually exclusive, the plainly simple solution is to Allow for complete companion customization, then create better drops. Problem solved.
No, not "problem solved". Because "better drops" doesn't begin to cover the problem. Even if you somehow ensure that there is a level appropriate item in each dungeon at the pace of other loot, so that you can constantly keep the outfit updated (or just make it level up with your character) you still have a problem of the quality of the loot.And how many times do we have to point out that Aside from Avernus's Robes (which Morrigan can wear if she wants!) there ISN'T any armor in DA:O that helps blood magic anyway, so I don't understand that gripe.
1) Blood magic depends on CON. It is the blood mage mana pool. Items that pump CON (i.e. Reaper's Vestments) increase the mana pool of your blood mage. As well, since you cast from health, DMG resistance becomes important. Robes that increase armour (i.e. Reaper's Vestments) become great.
So just because you have some very narrow outlook on how to build a character for an RPG does not mean that this system is not brutally restrictive.
2) Saying that she can "just wear the robes" is really insulting. Because the whole point is that those of us who want iconic looks want Morrigain to keep her iconic apperance independent of the statistics.
Saying we have a choice between losing the iconic apperance and having better gear is, is just patronizing.And it doesn't matter anyway. Builds are made optimal in both games by amulets, rings, Belts, weapons and talents....
Exactly. So it's optional whether or not you actually will design any character but Aveline to be a tank. Does it bother you that everyone but Aveline doesn't look like a front-line fighter? Then don't design them that way! Problem solved. And this isn't patronizing at all, because it's absolutely the same solution you'd offer, but with a better system for those of us who like iconic looks.
willholt wrote...
There's one percent missing on the poll?
It reads 48% positive ... 44% negative ... and 7% neutral .... That's 99%
OK, own up, who stole the 1%?
Modifié par kingjezza, 02 septembre 2011 - 01:54 .
kingjezza wrote...
willholt wrote...
There's one percent missing on the poll?
It reads 48% positive ... 44% negative ... and 7% neutral .... That's 99%
OK, own up, who stole the 1%?
I think if we are going to have polls with more options than just positive, negative and neutral then they always need to be reported correctly, if you had just read your post then somebody might think most people had voted for positive when in reality most people have voted for strongly negative, I realise you're not trying to pass the result off as in someway positive yourself but others (those who agree with Mike Laidlaw and don't want full party customisation) might do.
Strongly Negative 38%
Strongly Positive 26%
Positive 18%
Negative 11%
Switzerland 7%
You don't lose your 1% this way either
Modifié par willholt, 02 septembre 2011 - 01:56 .
willholt wrote...
I actually made a mistake ... I should have said 48% negative, 44% positive and 7% neutral ... my mistake and apologies.
Oh, and for the record, I'm in the strongly negative camp... so it REALLY was a simple mistake.
... and someone already put the 1% back
Guest_Fandango_*
In Exile wrote...
2) Saying that she can "just wear the robes" is really insulting. Because the whole point is that those of us who want iconic looks want Morrigain to keep her iconic apperance independent of the statistics.