*biting my tongue big time* I'm not touching that one, Bannor. Nope. Nuh uh. I don't think I could keep my answer properly PG.
September 2011 Custom Content Challenge: Horror/Creepy themed custom content
Débuté par
TheSpiritedLass
, sept. 01 2011 01:28
#201
Posté 12 novembre 2011 - 12:36
#202
Posté 12 novembre 2011 - 01:11
...but the topic IS PG right? Pretty Good? Practically Great? Purely Grand? If not, you are doing it wrong!
#203
Posté 18 novembre 2011 - 02:22
*Eyes the empty spot on my desk.* Huh. No files. *Blinks a few times, takes a sip of coffee then smiles.* I get to goof off this morning! *Moves this theme from the 'files pending pile' to the 'done' pile* Awesome batch of new shinys y'all. One of the most prolific months we have had.
#204
Posté 19 novembre 2011 - 06:02
isit ok if i just release the wraith thing w/o any portrait etc. it was realy just a grave creature for me and nothing more.
#205
Posté 19 novembre 2011 - 04:13
Of course that is okay. Just because this theme is closed doesn't mean you can't zap 'em on up to the Vault. =)
#206
Posté 23 novembre 2011 - 07:30
wait to tomorow and i have something new as well...ok not realy new but a white ettercap:
Modifié par NWN_baba yaga, 23 novembre 2011 - 07:39 .
#207
Posté 25 novembre 2011 - 03:04
RE: white ettercap: Holy crap. You have just completely transformed that model from cartoony psychedelica into seriously creepy Lovecraft awesomeness. Fantastic. Please release. That's fantastic!
So...what can you do with the vrock?
So...what can you do with the vrock?
#208
Posté 05 janvier 2012 - 04:53
TarotRedhand is working on the demo module for this theme. He has already found some file naming problems with the portraits 2da file. He also mentioned that my heartbeat sounds can not be heard. Has anyone else had this problem or do I need to order him some hearing aids? *grins*
At present I'm not sure when the demo and the 2da fixes will hit the Vault. This *playfully winces* does give y'all a bit of time if you had content you still wanted to send in. Just let me know so I can plan for it.
At present I'm not sure when the demo and the 2da fixes will hit the Vault. This *playfully winces* does give y'all a bit of time if you had content you still wanted to send in. Just let me know so I can plan for it.
#209
Posté 05 janvier 2012 - 05:38
This is still open for submissions? This theme is right up my alley! I'd love to submit something for this. Does it have to be something brand new, or would "previously unreleased" suffice?
#210
Posté 05 janvier 2012 - 05:51
*chuckles* Well it was closed until TarotRedhand found some 2da errors. Since I have to upload new files to the Vault... yeah, if you can get something done QUICKLY (as in this week) I can toss it in. =) What did you have in mind?
"Previously unreleased" has always worked for me. That is bending the intention of the challenges a bit, but if it gets "new" content out there, I'm all for the bending. *grins*
"Previously unreleased" has always worked for me. That is bending the intention of the challenges a bit, but if it gets "new" content out there, I'm all for the bending. *grins*
#211
Posté 05 janvier 2012 - 06:42
This week, huh? This being Thursday already... *quickly browses own gallery*
I think I may have just the thing, and I know it would make a few of my friends here happy. Undead horses. Of course, that means adding a tail 2da, but...
Mummy Horses
Zombie Horse 2
Zombie Horse
That last horse would be just the normal, non-flaming versions, with and without the saddle.
And if they don't work for ya, there's always a few other horrors waiting to be unleashed:
"Beer Belly" Cthulhu
Bhaal Spawn aka "The Slayer"
I'd have to make some portraits for whatever I submit, but that shouldn't be a big deal.
Or how about just a simple, decent raven, for those Poe and hitchcock inspired moments? I made it from a seagull, as a replacement for the Bioware raven.
I think I may have just the thing, and I know it would make a few of my friends here happy. Undead horses. Of course, that means adding a tail 2da, but...
Mummy Horses
Zombie Horse 2
Zombie Horse
That last horse would be just the normal, non-flaming versions, with and without the saddle.
And if they don't work for ya, there's always a few other horrors waiting to be unleashed:
"Beer Belly" Cthulhu
Bhaal Spawn aka "The Slayer"
I'd have to make some portraits for whatever I submit, but that shouldn't be a big deal.
Or how about just a simple, decent raven, for those Poe and hitchcock inspired moments? I made it from a seagull, as a replacement for the Bioware raven.
#212
Posté 05 janvier 2012 - 06:54
Oh man... *Quickly jumps out of the way before I get trampled by people eager to get their hands on those.*
#213
Posté 05 janvier 2012 - 09:55
TheSpiritedLass wrote...
Oh man... *Quickly jumps out of the way before I get trampled by people eager to get their hands on those.*
Izk do good?
Anything in particular jump out at you? The horses would be my first choice, but I'll leave it up to the gang here.
#214
Posté 05 janvier 2012 - 10:01
!
Beautiful! And nice to see ya around, Izk!
Beautiful! And nice to see ya around, Izk!
#215
Posté 05 janvier 2012 - 10:04
Me own opinion be ta send in them nasty four-legged demons an' leave them two-leggers fer a proper demonic entry :-P
Good work, though. Jest not me cup o' ale.
Good work, though. Jest not me cup o' ale.
#216
Posté 05 janvier 2012 - 10:11
*Hisses and quickly slaps a hand over Cestus' mouth* Stop that! I am not re-opening the demonic theme. Sheesh. *Mean, narrow eyed, look at Cestus.* Don't go breaking that theme either so that I have to issue an update.
*Turns to Izk and smiles* Well now, that depends on what you can get done and in my hands by Sunday morning. Your first choice of the horses sounds like a good one. The raven would fit in nicely as well.
*Turns to Izk and smiles* Well now, that depends on what you can get done and in my hands by Sunday morning. Your first choice of the horses sounds like a good one. The raven would fit in nicely as well.
#217
Posté 05 janvier 2012 - 10:35
<laughing himself...>
Ah, Lass! The poor blighter didn't even realize what he was doing :-)
He just hates horses and their relatives with a passion. Something to do with a mule that was more stubborn than him about three centuries ago. She took a liking to the little fella =)
<raven?>
Hmmm, the raven sounds good though. <oh, please? i get so tired flapping behind you when you rest or pause :-P combined with tad's vfx raven to give me a perch on your shoulder, i'd be *really* happy!>
Not so sure I want you back on my shoulder, bird. You've gained about five kilos since the PnP days...
<have not!>
All them rainbow snails people been giving you...
<choice! :->
Heh. We'll see.
And I'll keep my hands (and my associates) off the Demonic theme, Lass. Promise. :-)
Sneaky edit 'cuz I know she's not looking: Unless a certain Mistress drops out of sight...
<...silly>
Ah, Lass! The poor blighter didn't even realize what he was doing :-)
He just hates horses and their relatives with a passion. Something to do with a mule that was more stubborn than him about three centuries ago. She took a liking to the little fella =)
<raven?>
Hmmm, the raven sounds good though. <oh, please? i get so tired flapping behind you when you rest or pause :-P combined with tad's vfx raven to give me a perch on your shoulder, i'd be *really* happy!>
Not so sure I want you back on my shoulder, bird. You've gained about five kilos since the PnP days...
<have not!>
All them rainbow snails people been giving you...
<choice! :->
Heh. We'll see.
And I'll keep my hands (and my associates) off the Demonic theme, Lass. Promise. :-)
Sneaky edit 'cuz I know she's not looking: Unless a certain Mistress drops out of sight...
<...silly>
Modifié par Rolo Kipp, 06 janvier 2012 - 12:49 .
#218
Posté 06 janvier 2012 - 12:51
Four horses and a raven it is then. The raven currently overrides the Bioware one, so it's essentially done, unless you want it as non-overriding, but the default portrait would still work for it. I'll see what I can do with portraits for the horses.
So if I understand things right, I also need to provide a screenshot for each, as well as an erf. I would just need to know what 2da lines you want me to use.
So if I understand things right, I also need to provide a screenshot for each, as well as an erf. I would just need to know what 2da lines you want me to use.
#219
Posté 06 janvier 2012 - 12:53
Is that the raven in Project Q? It looks familiar.
#220
Posté 06 janvier 2012 - 01:17
Already answered this in a PM but for the lurkers: No, overwriting standard NWN is bad. We can include an override version in the download but the hak content should play nice.
Screenie - required unless you WANT to be noogied. In which case I'll noogie you then demand a screenie. *Grins*
Erf - would be really nice
2da lines - sent in the PM
*pounces on henesua* Hey stranger. Did you get trapped inside the spooky tree?
Screenie - required unless you WANT to be noogied. In which case I'll noogie you then demand a screenie. *Grins*
Erf - would be really nice
2da lines - sent in the PM
*pounces on henesua* Hey stranger. Did you get trapped inside the spooky tree?
#221
Posté 06 janvier 2012 - 01:29
henesua wrote...
Is that the raven in Project Q? It looks familiar.
Nope. I never released it. I wouldn't submit it here otherwise. It was one of the last things I was working on before I "left". I did recycle the body/wing textures from two different user-made ravens, but I did the eyes, and the model is pure Bioware seagull, with lots of vertex adjustments by yours truly. I actually made a walking version too, but the wings didn't turn out right.
#222
Posté 06 janvier 2012 - 01:42
TheSpiritedLass wrote...
Already answered this in a PM but for the lurkers: No, overwriting standard NWN is bad. We can include an override version in the download but the hak content should play nice.
Doh! Honestly, I should've remembered that. I recall a few issues with that in the past with a certain popular set of community made hacks. I even submitted a hak to the Vault to fix one of those issues. So yeah, overwriting is bad.
Modifié par Izk The Mad, 06 janvier 2012 - 01:43 .
#223
Posté 06 janvier 2012 - 01:56
Spirited Lass - yes I did. I never ported those trees to Max for importing into NWN. They are simply textured modules only. I'm just too busy with my other NWN projects to pull this off. (That and I worked about 160 hours during two weeks of December and need to spend more time with my fmaily after that.)
#224
Posté 06 janvier 2012 - 03:11
*Rushes up to the tree with a very sharp axe.* Ohhhh but the tree is so nifty, I can't chop on it to get you out!
#225
Posté 06 janvier 2012 - 03:34
The last tree is the one I wanted to finish. The bent over one, but I have not touched it in months now. New baby. A massive deadline that resulted in round the clock work for two weeks. (And I mean that literally. I only worked slept and ate for two weeks. I am underestimating the amount of hours I worked when I say 160 hours in two weeks because I slept much much less than 8 hours a day. I hope never to work that hard again. I was wiped out at the end there.) So anyway since all that dust has settled, I've been playing catchup on Arnheim projects and occassional bug squashing for Vives rather than firing up my modeller. I'm just too busy to get back to 3D modelling. I really need to get Expedition to Devil's island ready for its first play test in a few weeks.
Incidentally - a big factor in my choice of NWN for creating an RPG mod was because I wouldn't have to produce the art work. I got burned out doing everything on my own. So... I've lost touch with digital art and am much more of a coder these days. I think my use-right-brain skill lost some points these past couple years in NWN.
Incidentally - a big factor in my choice of NWN for creating an RPG mod was because I wouldn't have to produce the art work. I got burned out doing everything on my own. So... I've lost touch with digital art and am much more of a coder these days. I think my use-right-brain skill lost some points these past couple years in NWN.





Retour en haut






