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A Comparison of Deus Ex: Human Revolution and Mass Effect


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#101
LPPrince

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littlezack wrote...

Also, HengSha can kiss my ***. I hated the layout of that place with a passion. I get that they wanted a big, open level, but I think they went a little overboard. The place is a damn maze.


There were directions on how to get to notable places on every block.

Modifié par LPPrince, 01 septembre 2011 - 05:33 .


#102
Kail Ashton

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Both awesome games, that's all that needs to be said

#103
The Sapien

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Come on, DX is a step back in terms of graphics, animations, combat, story, etc, I mean, "throwback," sorry. I keep trying to like it because I paid for it but it's not fun. I'll be happy to never have to crawl through another vent shaft in any ME game.
Doesn't anyone else find it annoying how you keep switching between views everytime you take cover or come out or do a takedown, so not fluid.
DX compares to ME1 in terms of problems. ME2 raised the bar and left both behind.

#104
Sister Helen

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Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.

#105
PnXMarcin1PL

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seriously, Mass Effect is a great game.
I've finished Deus Ex Human Revolution, and I've got to say that it's brilliant game. Of course, there are some bugs that make some quests impossible to finish. I just hope Eidos releases new patches to fix that.
To be honest, if I had to choose bwteen ME and DEHR, I'd choose both games. This definetly includes ME3.

#106
littlezack

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LPPrince wrote...

littlezack wrote...

Also, HengSha can kiss my ***. I hated the layout of that place with a passion. I get that they wanted a big, open level, but I think they went a little overboard. The place is a damn maze.


There were directions on how to get to notable places on every block.


Notable places, yes. The problem I ran into was with the more specific locations, like the apartment you need to get to in Malik's side mission. Everything is so cramped up that you can be going to one place, think you're approaching the target, only to find out that what you're looking for is inside another building that just happens to be right beside or on top of this one.

It just felt too claustrophobic. Which might have been the point, but still.

#107
Guest_Montezuma IV_*

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Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Hell sista, I'm a guy and I want to play a girl.

#108
LPPrince

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Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Not every game is going to make sense with gender selection for PC's.

One very important character in DXHR is a woman, and she is the PC's love interest of sorts.

Which means-

A. Play a straight male
B. Play a lesbian female
C. Play a bisexual of either gender

And that might throw people off. There doesn't need to be choice in every aspect. Then it just becomes unnecessary.

I don't want to sound like a jerk(and I apologize if I come off that way) but if you want to play games with female leads, play games with female leads. DXHR isn't one of them.

Side note- I like playing as females in games with the option. Well, some times. ME, no. DA, yes.

Modifié par LPPrince, 01 septembre 2011 - 05:38 .


#109
The Sapien

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LPPrince wrote...

littlezack wrote...

Also, HengSha can kiss my ***. I hated the layout of that place with a passion. I get that they wanted a big, open level, but I think they went a little overboard. The place is a damn maze.


There were directions on how to get to notable places on every block.


lol, I stopped playing yesterday after David told me to go to my apartment but I had no clue where it was. And, no, my map wouldn't show me either. I wouldn't had minded searching if the city looked interesting to explore, but every block looked the same and drove me crazy....

#110
LPPrince

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littlezack wrote...

LPPrince wrote...

littlezack wrote...

Also, HengSha can kiss my ***. I hated the layout of that place with a passion. I get that they wanted a big, open level, but I think they went a little overboard. The place is a damn maze.


There were directions on how to get to notable places on every block.


Notable places, yes. The problem I ran into was with the more specific locations, like the apartment you need to get to in Malik's side mission. Everything is so cramped up that you can be going to one place, think you're approaching the target, only to find out that what you're looking for is inside another building that just happens to be right beside or on top of this one.

It just felt too claustrophobic. Which might have been the point, but still.


Understood. I like that it was complicated though, made it different than Detroit.

Which is another point for the Bioware teams, although I think they already know this-

Make hubs vastly different from each other.

#111
littlezack

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LPPrince wrote...

Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Not every game is going to make sense with gender selection for PC's.

One very important character in DXHR is a woman, and she is the PC's love interest of sorts.

Which means-

A. Play a straight male
B. Play a lesbian female
C. Play a bisexual of either gender

And that might throw people off. There doesn't need to be choice in every aspect. Then it just becomes unnecessary.

I don't want to sound like a jerk(and I apologize if I come off that way) but if you want to play games with female leads, play games with female leads. DXHR isn't one of them.

Side note- I like playing as females in games with the option. Well, some times. ME, no. DA, yes.


On top of that, the game features Adam in prerendered cutscenes, I believe. So unless they make two cutscenes for male and females...

#112
Cutlass Jack

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Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


On the plus side you can play a girl in the second Deus Ex. On the downside, its the second Deux Ex. Playing a girl was about the only nice thing I could say about it.
Image IPB

#113
LPPrince

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The Sapien wrote...

LPPrince wrote...

littlezack wrote...

Also, HengSha can kiss my ***. I hated the layout of that place with a passion. I get that they wanted a big, open level, but I think they went a little overboard. The place is a damn maze.


There were directions on how to get to notable places on every block.


lol, I stopped playing yesterday after David told me to go to my apartment but I had no clue where it was. And, no, my map wouldn't show me either. I wouldn't had minded searching if the city looked interesting to explore, but every block looked the same and drove me crazy....


From my recollection, its the building at the top of your mini map. The one that you can't go farther north in, basically the one hugging the edge of the map.

#114
The Sapien

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Montezuma IV wrote...

Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Hell sista, I'm a guy and I want to play a girl.


As a guy, I prefer females, too. I don't get why so many guys perfer guys.
ME and DA, always female for me. I think of myself as their guardian angel.
I don't like being that intimate with male characters, nor seeing their backside for hours upon hours.

#115
The Sapien

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littlezack wrote...

LPPrince wrote...

Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Not every game is going to make sense with gender selection for PC's.

One very important character in DXHR is a woman, and she is the PC's love interest of sorts.

Which means-

A. Play a straight male
B. Play a lesbian female
C. Play a bisexual of either gender

And that might throw people off. There doesn't need to be choice in every aspect. Then it just becomes unnecessary.

I don't want to sound like a jerk(and I apologize if I come off that way) but if you want to play games with female leads, play games with female leads. DXHR isn't one of them.

Side note- I like playing as females in games with the option. Well, some times. ME, no. DA, yes.


On top of that, the game features Adam in prerendered cutscenes, I believe. So unless they make two cutscenes for male and females...


We get why not. It's a lot of work for developers.
Thanks, BioWare!

#116
The Sapien

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littlezack wrote...

LPPrince wrote...

littlezack wrote...

Also, HengSha can kiss my ***. I hated the layout of that place with a passion. I get that they wanted a big, open level, but I think they went a little overboard. The place is a damn maze.


There were directions on how to get to notable places on every block.


Notable places, yes. The problem I ran into was with the more specific locations, like the apartment you need to get to in Malik's side mission. Everything is so cramped up that you can be going to one place, think you're approaching the target, only to find out that what you're looking for is inside another building that just happens to be right beside or on top of this one.

It just felt too claustrophobic. Which might have been the point, but still.


Interesting. "Claustrophobic" was my feeling, too, but I can't exactly say why. Somehow, they managed to make an open world that felt, well, claustrophobic. I just wanted the next mission so I could get out of the open map.

#117
Stardusk78

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Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Female protagonist does not fit AT ALL in DEHR...dark, dystopian bearded male....only way to go.

#118
Ianamus

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Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Adam being fairly pre-defined was one of the more dissapointing aspects of the game. I suppose that they could have had a playable woman called eve. It would have made things interesting, although some plot points, like the relationship with Megan, would have been more complicated. 

#119
Captain_Obvious

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Stardusk78 wrote...

Sister Helen wrote...

Great. Another amazing game where I, once AGAIN, cannot play a girl.

I AM a girl. Is it too much to ask for game writers and developers to understand that girls want to play characters that look like them?

Hell and horsefeathers, I'd be willing to settle for an androgynous guy with a braid or long hair.


Female protagonist does not fit AT ALL in DEHR...dark, dystopian bearded male....only way to go.


Bull.  Just because something is dark and dire doesn't mean "no women allowed."  ME will always win that battle over both Deus Ex and The Witcher.    An RPG is about choice, and you can't even pick the most fundamental aspect of the character?  No thanks. 

#120
LPPrince

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A character's gender is hardly a fundamental choice when it doesn't fit the narrative of the game.

A female PC in DXHR would've been odd, as it can be said that Megan is more important than even Adam Jensen to the Deus Ex mythos and their relationship(of sorts) is very important to Adam(arguably his driving point for doing what he does in the game).

That and adding specific dialogue for a female PC(which would need to be done) or rewriting the plot to fit in a female PC(which might need to be done) is more work than necessary and might actually hurt the product.

#121
littlezack

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Pretty much, yeah. If a female protagonist can work in Ghost in the Shell, it can work in Deus Ex.

#122
BloodyTalon

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Both are great games for different reasons. That is my view point.

#123
BloodyTalon

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littlezack wrote...

Pretty much, yeah. If a female protagonist can work in Ghost in the Shell, it can work in Deus Ex.


Very true.

#124
Sister Helen

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Oh, so a girl can't be the main character in a dark, dystopian future? I didn't realize that a uterus prevents you from using a gun. ... Go watch Johnny Mnenomic - the bodyguards, who were female, were the toughest badasses in the movie. Or have you forgotten Ripley from Aliens?

I'll agree with the concept that tough girls can't be protagonists in good games when I use something other than a finger to pull a trigger.

#125
littlezack

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LPPrince wrote...

A character's gender is hardly a fundamental choice when it doesn't fit the narrative of the game.

A female PC in DXHR would've been odd, as it can be said that Megan is more important than even Adam Jensen to the Deus Ex mythos and their relationship(of sorts) is very important to Adam(arguably his driving point for doing what he does in the game).

That and adding specific dialogue for a female PC(which would need to be done) or rewriting the plot to fit in a female PC(which might need to be done) is more work than necessary and might actually hurt the product.


I don't think it would have caused that big of a difference. Grant you, I haven't finished the game - just got back from Montreal - but is Megan being Adam's love interest so crucial that the plot doesn't function at all without it? Would Adam not do the things he does if they were just, say, really good friends and not lovers?