Modifié par stjasonl, 01 septembre 2011 - 09:04 .
Any one else think there is no ending which Commander Shepard lives?
#1
Posté 01 septembre 2011 - 09:03
#2
Posté 01 septembre 2011 - 09:07
#3
Posté 01 septembre 2011 - 09:08
Modifié par Biotic Sage, 01 septembre 2011 - 09:08 .
#4
Posté 01 septembre 2011 - 09:10
ETA: Some time ago it was confirmed there will be an option to play future DLC after the main game, meaning Shepard wouldn't suffer a mandatory death in ME3. If he dies, it's your own fault.
Modifié par Robhuzz, 01 septembre 2011 - 09:11 .
#5
Posté 01 septembre 2011 - 09:13
#6
Posté 01 septembre 2011 - 09:15
#7
Posté 01 septembre 2011 - 09:19
#8
Posté 01 septembre 2011 - 09:34
Bioware could easilly set ME4 in the future of the ME Universe, 150 - 200 years after Shepard saves the galaxy. We would then get to see how Shepard's choices influenced the future, long after she had died of old age.
We also get to see how some friends and frenemies, fair, assuming they survived the Reaper onslaught. Liara would only be 308, and could possibly still be the Shadow Broker. Krogan live for 1000 years, so we could see if Wrex made any permanent changes, or if Grunt is now a major player on Tuchanka. And who knows what kind of empire Aria T'Loak carved for herself on Omega?
I'm just saying, there are ways the next trilogy can be handled, that don't include Shepard dying as a precursor. Personally, I am tired of games where the hero dies, or becomes the monster s/he is fighting. That has been done way too many times, and it would be nice for something completely different to occur in ME3.
#9
Posté 01 septembre 2011 - 09:53
#10
Guest_christoffee_*
Posté 01 septembre 2011 - 09:54
Guest_christoffee_*
#11
Posté 01 septembre 2011 - 09:58
oh, so you know, giving no closure? thats just as bad.christoffee wrote...
Couldn't Shepard save the world and then disappear, not knowing if he/she made the ultimate sacrifice or went on to survive? Why don't they just leave it a mystery. Could be a good way to wrap-up Shep's story.
DA2 ended like that and it left a really bad taste in alot of peoples mouths.
#12
Guest_christoffee_*
Posté 01 septembre 2011 - 10:05
Guest_christoffee_*
#13
Posté 01 septembre 2011 - 10:06
While I can see the incentive for BW to try the same idea cause Shepard fans will buy that DLC just to keep him alive... ah damnit !
I would hope BW are NOT that shady or creatively bankrupt to pull a stunt like that since Revan worked just fine leaving him alive in both endings.
What the hell is the obsession with Shepard being the next Jesus Christ sacrificing himself for all of Humanity ?
I will not be amused if they did the same "Waaah waaah your such a jerk for wanting to live rather than sacrifice yourself waaaah" ending FO3 got for an 'alternatively' ending.
#14
Posté 01 septembre 2011 - 10:07
#15
Posté 01 septembre 2011 - 10:09
Seriously though, it's already been marketed that YOU get to choose how it all ends. Which means not only is there 1 ending in which Shep lives, but most likely several. In fact, Ill go so far as to say that the number of endings where shep lives, out numbers the ones where shep dies.
#16
Posté 01 septembre 2011 - 10:12
#17
Posté 01 septembre 2011 - 10:13
inversevideo wrote...
I would not read too much into 'no future games with Shepard' statement from Bioware.
Bioware could easilly set ME4 in the future of the ME Universe, 150 - 200 years after Shepard saves the galaxy. We would then get to see how Shepard's choices influenced the future, long after she had died of old age.
We also get to see how some friends and frenemies, fair, assuming they survived the Reaper onslaught. Liara would only be 308, and could possibly still be the Shadow Broker. Krogan live for 1000 years, so we could see if Wrex made any permanent changes, or if Grunt is now a major player on Tuchanka. And who knows what kind of empire Aria T'Loak carved for herself on Omega?
I'm just saying, there are ways the next trilogy can be handled, that don't include Shepard dying as a precursor. Personally, I am tired of games where the hero dies, or becomes the monster s/he is fighting. That has been done way too many times, and it would be nice for something completely different to occur in ME3.
Sorry, as much as I love ME, Im done with ME after ME3. The End. Finito. They'd have to do something damn impressive for me to want to continue beyond Shep's story. And no, I personally dont consider RTS and/or MMO spinoffs to be "damn impressive" lol
#18
Posté 01 septembre 2011 - 10:16
#19
Posté 01 septembre 2011 - 10:20
Casey confirmed post completion gameplay to GI, I doubt they are NOT gonna let you control Shepard ala Red Dead Redemption
arbitratily killing off shepard would kill replayability for a LOT of players. I am sure Bioware is not gonna do that
#20
Posté 01 septembre 2011 - 10:24
#21
Posté 01 septembre 2011 - 10:41
#22
Posté 01 septembre 2011 - 10:43
crimzontearz wrote...
sighs
Casey confirmed post completion gameplay to GI, I doubt they are NOT gonna let you control Shepard ala Red Dead Redemption
arbitratily killing off shepard would kill replayability for a LOT of players. I am sure Bioware is not gonna do that
Ive discovered something recently about some players like the OP. They "tend" to be the players that go "Oooo hey, ME3 has been announced...March of 2012 huh? Ok cool, I wonder what features they'll give us" or something similar along those lines, and essentially disappear off the proverbial grid and stay out of the information loop for fear of "spoilers". Then, (not naming the OP directly in this case mind you it just made me think about certain folks on these forums that ARE like that) when they dont get a certain feature they want and/or something doesnt play out the way they hoped, they storm the forums with pitchforks an torches so to speak and try to say that they were "mislead". Which in essence wasnt true because had they been keeping up on the information being fed to us over the months leading to release, they'd know what to and what not to expect.
In the case of the OP right now, had he/she been keeping up with current info on ME3 being fed to us, he/she would already know that his/her concern is in fact, no cause for concern at all. He/she would know that because of us getting post campaign play and the marketing of "You choose how it ends" along with other points Im sure others have already made, that there is no possible way that every ending has Shep dying. But, that would require paying attention to the info fed to us, and to some folks, that is either too much effort and would negate any complaints they have in the future or go against some sort of "I dont want any spoilers" religion or whatnot they have.
Either way, information is power. The more you know now, the less you may have to complain about later. Or at least you know what to expect. We'd also have fewer threads like this one where the topic is talking about something we already know is or isnt going to happen.
#23
Posté 01 septembre 2011 - 10:50
crimzontearz wrote...
sighs
Casey confirmed post completion gameplay to GI, I doubt they are NOT gonna let you control Shepard ala Red Dead Redemption
arbitratily killing off shepard would kill replayability for a LOT of players. I am sure Bioware is not gonna do that
good point
#24
Posté 01 septembre 2011 - 10:58
#25
Posté 01 septembre 2011 - 11:19
Aradace wrote...
Either way, information is power. The more you know now, the less you may have to complain about later. Or at least you know what to expect. We'd also have fewer threads like this one where the topic is talking about something we already know is or isnt going to happen.
which actually makes me think
where is the line drawn? I mean, Developers want to keep us in the dark about the story......fine
but in the eventuality of a scenario like the one proposed by the OP then I, as a customer, I think I should have the right to know about this arrangement because I do not want to buy a game that ends that way. I knew how Halo Reach was going to end and I did not buy it Just like I knew that NG+ was the one feature the lack of which would have made me NOT buy DA2......upon realizing it was not there I simply dropped the game altogether from my preorder list
As a customer, should I not be informed of a feature that would realistically NOT make me buy a product?
The lack of knowledge of such features/instances is like buying a candy bar without being allowed to know its flavor in my opinion
but I am digressing





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