Most messed up moments in Mass Effect?
#51
Posté 01 septembre 2011 - 11:47
#52
Posté 01 septembre 2011 - 11:48
LeVaughnX wrote...
DaftArbiter wrote...
LeVaughnX wrote...
Mass Effect 3 Preview
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1.) Everyone is suddenly gay because one group of people complained?
2.) Ashley looks like a Courtney Love knock off?...What the hell happened to her tom-boyish personality? Now shes a bisexual woman with make up caked on her face, wearing high heels and letting her hair magically grow out to super lengths between a few months of Alliance to Spectre work?...Really Bioware?....
1. Nobody is gay. Nobody is heterosexual. Nobody is bisexual. There is very little canon between characters. It's up to the PC to decide the sexual orientation and even the gameplay actions of any given character. They don't even have to bring Liara along in the first game, for example.
2. Ashley wore her hair in a bun in the first and second games. It being shoulder length in ME3 is correct.
1.) All Mass Effect 1 characters (with the exception of Liara) are Straight; its canon.
1.All Mass Effect 2 characters (with the exception of Kelly and the Asari) are Straight; its canon.
1.c) If the characters were bisexual or gay there would have been subtle if not major hints through out the ""TWO GAMES"" that Bioware created. They had many years to decide ""HM..GAY OR NOT?"" but they only recently pushed the issue because of an ever growing trend that exists wheither or not you wish to admit this. I'm not hating but people got pissed and Bioware pandered. Funny thing - you won't see them pandering to the religious community though! Also - all romances are optional yes; but the characters are already pre-established so its ""Lore breaking"" to alter them magically like that. I can prove (especially Tali) that they are straight left and right; but I don't really care to argue over logic/facts.
Is it actually canon that they're straight? Did BW ever say anything regarding that?
#53
Posté 01 septembre 2011 - 11:51
#54
Posté 02 septembre 2011 - 12:04
snowfox522 wrote...
the only moment in mass effect I can think of that makes no sense to me is when you're on board the collector ship and your squad mates are all like "they're going to target Earth". that doesn't fit the collector's profile at all and even though there ship is powerful it could still be taken out quite easily if of the ship after Earth makes no sense in the narrative.
That's just a stupid remark. I think they were just going to harvest every human in the terminus systems and Shepard and be done with it. The plague was the way to wipe out the rest of the species. Omega was the test for that.
Even with enough seeker swarms, how long would it take to harvest the millions or so they were going to take from earth even if they could get past the SA defenses. Well they'd only have to hit a single major city.
Also I think there were a lot more Collectors than we saw. But seeing all of them would have brought our computers to their knees. I would also suggest that some of those pods contained Collectors in suspended animation for replacements.
The reapers had time. Then if we destroy or capture the base, the Reapers have to find another way.
Arrival was pretty f'd up.
#55
Posté 02 septembre 2011 - 12:10
#56
Posté 02 septembre 2011 - 12:13
The Spamming Troll wrote...
thermal clips and enemy protections.
whatever man
#57
Posté 02 septembre 2011 - 12:13
HogarthHughes 3 wrote...
Everyone into the shuttle! We've got some random mission to do and need every single squad member to do it! Christ that must have been really cramped.
Frankly, that must be the most damning moment of contrived stupidity I have ever seen BW pull off in memory.
We have a beacon thats going to be installed, doing so could cause unknown effects on the ship.
1) Shepard: Already lets go on a mission rather than stay to make sure everything works properly
Either Shepard is a complete moron or a sleezebag trying to 'evacuate' the area incase the ship gets wrecked. Nice going BW writers.
2) Magic mission that comes outta nowhere.
Come on BW... if your gonna contrive it then could you not have this mission actually play out so we actually DO a mission that seems reasonable to do. Instead its an 'off-screen' event that achieves nothing but get folks out the way.
3) The Magic Mission requires EVERY ONE of Shepard's squad choices
Seriously, a mission that requires EVERYONE to go and we dont get to see what the hell it was about ?
4) The everyone gets aboard the magic shuttle that can fit EVERYONE.
WHAT THE F!!!
I have been running around with THREE squad members when my ride could literally allow me to bring a small army to do the job ?
The job that I actually RECRUITED them for and the actual crew do all the work on the ship. So I have folks sitting around doing nothing upstairs when they could be with me doing their ACTUAL job ?
REALLY good move BW.
Seriously, there is no justification for that beyond laziness from BW that really made me angry at ME2 over anything else that happened in game.
I would have found it more believable if Shepard had left squad members behind that are seen fighting off the Collectors long enough for the Normandy to slip away while taking enough of the crew and even squadmates to encourage Shepard to rescue them.
As for the magic mission - Would have been more sensible to make it require ALL of the squadmates taken to do as a mission like the Suicide Mission with assigning roles. Perhaps an attack on a colony by the Collectors where the team arrive and try to stop them. Collectors detect the beacon on the Normandy and rush off mid-fight while Shepard and Co are still working their way through the enemies left behind.
I would hope ME3 will try and utilise the FULL squad available on the Normandy EVEN if they arent actually in your squad but this has been something they havent fixed since KOTOR so I doubt its going to change now. Hopefully they wont be so stupid to highlight it as badly as ME2 did.
#58
Posté 02 septembre 2011 - 12:24
sH0tgUn jUliA wrote...
snowfox522 wrote...
the only moment in mass effect I can think of that makes no sense to me is when you're on board the collector ship and your squad mates are all like "they're going to target Earth". that doesn't fit the collector's profile at all and even though there ship is powerful it could still be taken out quite easily if of the ship after Earth makes no sense in the narrative.
That's just a stupid remark. I think they were just going to harvest every human in the terminus systems and Shepard and be done with it. The plague was the way to wipe out the rest of the species. Omega was the test for that.
Even with enough seeker swarms, how long would it take to harvest the millions or so they were going to take from earth even if they could get past the SA defenses. Well they'd only have to hit a single major city.
Also I think there were a lot more Collectors than we saw. But seeing all of them would have brought our computers to their knees. I would also suggest that some of those pods contained Collectors in suspended animation for replacements.
The reapers had time. Then if we destroy or capture the base, the Reapers have to find another way.
Arrival was pretty f'd up.
Playing devil's advocate is a fun excercise. It's possible that the Collectors were going to target Earth, but only after the Reapers invaded. If that's the case, then the whole purpose of Mass Effect 2 wasn't to stop the Reapers from invading, but to prevent them from getting a head start on gathering humans to create a human Reaper. When Harbinger says "You have failed. We will find another way," he's referring to the Reapers finding another way to collect and gooify humans without the Collectors. /enddevil'sadvocate
#59
Posté 02 septembre 2011 - 12:26
#60
Posté 02 septembre 2011 - 12:32
Moments like this is why I always advocate Story arcs be written and completed ahead of time.
#61
Posté 02 septembre 2011 - 12:33
marshalleck wrote...
Most 'messed' up moment in Mass Effect: Helena Blake, former crime syndicate boss turned social worker as a result offinding Jesustalking to paragon Shepard.
#62
Posté 02 septembre 2011 - 12:33
4) The everyone gets aboard the magic shuttle that can fit EVERYONE.
To be a party pooper on this one, i'm pretty sure the codex says the Shuttle can hold upto 12 people.
Though i'll grant you, if it can really hold 12 people WTF ARE YOU DOING SITTING ON THE NORMANDY LIKE LEMONS. GET, IN, MA, SHUTTLE.
Modifié par Sylvanpyxie, 02 septembre 2011 - 12:35 .
#63
Posté 02 septembre 2011 - 12:37
14 actually. But yeah,12 minus the pilots,doesn't say much about mega-krogan and turians though...Sylvanpyxie wrote...
4) The everyone gets aboard the magic shuttle that can fit EVERYONE.
To be a party pooper on this one, i'm pretty sure the codex says the Shuttle can hold upto 12 people.
Modifié par Humanoid_Typhoon, 02 septembre 2011 - 12:39 .
#64
Posté 02 septembre 2011 - 12:37
Also, SpacerShep's mom recounting the batarian brutalities also sticks in my mind.
#65
Posté 02 septembre 2011 - 12:42
#66
Posté 02 septembre 2011 - 12:44
CSI:IlliumThe Sapien wrote...
Only in the DLC's... which is alright by me. Let them experiment. But the Shadow Broker DLC more than made up for it. That one made me wish for just more DLC's, like a tv series, because it was so perfect. But for the main game, nothing comes to mind, and that is good.
#67
Posté 02 septembre 2011 - 12:45
Humanoid_Typhoon wrote...
CSI:Illium
Need For Speed: Illium
#68
Posté 02 septembre 2011 - 12:47
Kaiser Shepard wrote...
"You're not even alive, not really... You're just a machine, and machines can be broken."
Oh, how I cringe every single time I hear that line.
Why?
#69
Posté 02 septembre 2011 - 12:48
marshalleck wrote...
Most 'messed' up moment in Mass Effect: Helena Blake, former crime syndicate boss turned social worker as a result offinding Jesustalking to paragon Shepard.
Renegade Shepard can do the same exact thing and use the intimidate dialog and get the same result so your paragon bashing doesn't work there
#70
Posté 02 septembre 2011 - 12:49
SandSanta wrote...
The Ash/Kaiden reunion is the single weakest point in ME2. There's no way you're going to get sassy on somebody who you thought was dead coming to save your life (again). Its even more retarded if either of them were an LI. This meeting could have been handled in such a better way and could have laid the ground work for Ash/Kaiden in ME3.
Moments like this is why I always advocate Story arcs be written and completed ahead of time.
Oh, but, sorry, I kind of liked that they'd grew independent of Shep and no longer followed like puppies. It did take me back a bit, like huh, but my shep kind of understood. I dunno, often anger is felt first, no? Even when you hear why after your reaction, you still might be mad at the person until you calmy think about it later. Ash did say more in an email later.
#71
Posté 02 septembre 2011 - 12:52
Well, not really she works for Aria,she isn't a social worker there.KotorEffect3 wrote...
marshalleck wrote...
Most 'messed' up moment in Mass Effect: Helena Blake, former crime syndicate boss turned social worker as a result offinding Jesustalking to paragon Shepard.
Renegade Shepard can do the same exact thing and use the intimidate dialog and get the same result so your paragon bashing doesn't work there
#72
Posté 02 septembre 2011 - 12:55
The Sapien wrote...
SandSanta wrote...
The Ash/Kaiden reunion is the single weakest point in ME2. There's no way you're going to get sassy on somebody who you thought was dead coming to save your life (again). Its even more retarded if either of them were an LI. This meeting could have been handled in such a better way and could have laid the ground work for Ash/Kaiden in ME3.
Moments like this is why I always advocate Story arcs be written and completed ahead of time.
Oh, but, sorry, I kind of liked that they'd grew independent of Shep and no longer followed like puppies. It did take me back a bit, like huh, but my shep kind of understood. I dunno, often anger is felt first, no? Even when you hear why after your reaction, you still might be mad at the person until you calmy think about it later. Ash did say more in an email later.
OMG i thought you dead but no i loved you but now you work with baddies so go f you.
Great writing BW.
#73
Posté 02 septembre 2011 - 12:56
sedrikhcain wrote...
Kaiser Shepard wrote...
"You're not even alive, not really... You're just a machine, and machines can be broken."
Oh, how I cringe every single time I hear that line.
Why?
Because if the Reapers are alive, they can be killed.
It's a redundant statement.
#74
Posté 02 septembre 2011 - 12:56
Humanoid_Typhoon wrote...
Well, not really she works for Aria,she isn't a social worker there.KotorEffect3 wrote...
marshalleck wrote...
Most 'messed' up moment in Mass Effect: Helena Blake, former crime syndicate boss turned social worker as a result offinding Jesustalking to paragon Shepard.
Renegade Shepard can do the same exact thing and use the intimidate dialog and get the same result so your paragon bashing doesn't work there
She works for aria if you allow her to keep her gang, renegade Shepard can talk her into disbanding the gang just like Paragon Shepard can. The end result of that quest was not alignment based just the method you used to get it and it works as long as you have enough of either. It is the same way with Jeong on Feros (though I always shoot him anyway)
#75
Posté 02 septembre 2011 - 01:01
Kaiser Shepard wrote...
"You're not even alive, not really... You're just a machine, and machines can be broken."
Oh, how I cringe every single time I hear that line.
That and Shepard comparing the genophage to the FCW were the worst lines ever uttered in that game.





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