Aller au contenu

Why Biowares attempt at 'best of both worlds' could be a critical success.


322 réponses à ce sujet

#151
dheer

dheer
  • Members
  • 705 messages

In Exile wrote...

FedericoV wrote...
do they know what to do with DA:O's success?

I think a better question is: could DA:O's success ever be replicated? 

Sure it could. Will it? That's the sixty four thousand dollar question.

It'd take someone with the right vision and access to the financial backing to support it.

Modifié par dheer, 03 septembre 2011 - 07:07 .


#152
FedericoV

FedericoV
  • Members
  • 1 860 messages

fchopin wrote...

TW2 is the game as it's one of the best rpg's ever made and whether you consider action combat to be inferior or not does not make it so.
The game has combat but that is not the reason why it's good, the options and choices are what has made it one of the best imo.


I've never talked about its quality but about its genre. TW2 is a very good action RPG. Look, it's so actiony that you play it way better with a controller than a keyboard. What's the problem if it's an action rpg or not? Does it make a lot of difference?

"One of the best rpg's ever made"? I respect you opinion but I do not agree and most importantly we're going OT.

#153
Guest_Fandango_*

Guest_Fandango_*
  • Guests

fchopin wrote...

Fandango9641 wrote...

Fandango9641 wrote...
Could someone confirm for me which elements of DA2 are being ‘streamlined’ away as part of this ‘best of both’ approach?


Anyone?



All we know is they are going the DA2 way and will probably add a few options form DAO.
 
You will have to wait for a developer to answer your question.


No need, I know the answer (I just wanted to make sure everyone else was on the same page)!

#154
fchopin

fchopin
  • Members
  • 5 068 messages

simfamSP wrote...

But with Dragon age 3, they can rebuild from scratch. They are doing a new plot, they are writing new characters, developing the game upwards. With the vital information they gained from their previous game DA2.



That is the point, they are not starting from scratch but continuing where they left of from DA2, same design same everything, all they will be doing is adding a few more options.

#155
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

FedericoV wrote...

simfamSP wrote...

Action doesn't define the RPG genre. When you have Action RPG they could easily be succesful in both sides. It doesn't mean one has to be the weaker element than the other. To me BG2 was an Action RPG because you had loads of action. Action doesn't neccesarily mean mindless button mashing *cough* Oblivion *cough*


There is a lot of confusion about the term "action rpg" and it seems to me that everyone uses it in different ways. For me, the "action RPG" label means basically three things a) The gameplay focuses on combat B) Combat is in real time B) Combat is not stat/rule based but it relies upon the skills of the player. 

Then, if my definition is correct, BG2 is a classic CRPG with many action elements. And very interestingly: TW2 is a pure action RPG while DA2 has still a lot of classic RPG features.


Good points. But I have to comment on one thing.

The Witcher 2 was a great mix of action and RPG. It's RPG mechanics were much deeper than a lot of modern RPGs but still managed to have that 'actiony' feel in it's combat.

#156
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

fchopin wrote...

simfamSP wrote...

But with Dragon age 3, they can rebuild from scratch. They are doing a new plot, they are writing new characters, developing the game upwards. With the vital information they gained from their previous game DA2.



That is the point, they are not starting from scratch but continuing where they left of from DA2, same design same everything, all they will be doing is adding a few more options.


And that's what I mean, don't take my words to literaly. What I mean is start from scratch as a system. DA2's system wasn't flawed, as I've said 100000000000 times, it was it's implementation. And that's where they can rebuild and polish. I don't think it's hard work. DA2 wasn't a bad RPG, it was merely a dissapointment compared to Origins.

#157
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

FitScotGaymer wrote...

simfamSP wrote...


But is there need for dramatic changes in the DA2 formula?

All of it's faults where minor, but they stood out so much that it became stupid. DA2 in many ways is VERY similar to Origins. It is, just throw your hate away for a sec and look.

The combat is still party based
The gameplay is identical
The dialouge system is still the same, with or without the wheel

It just needs less of what made is bad and that, tbh, wasn't all that much. If your going for plot and story, well the implementation (as I've said to MorrigansLove) was horrid due to the 18month limit.

A lot of people write fan fic, and the people who write novels will know that it takes way more than 18 months to make something great.

And the 'writers here are professional' arguement is invalid because many professionals have a hard time on making their work presentable.

Did you know Aragorn was supposed to be a Hobbit with wooden feet? :lol: See how much Tolkien changed it?



I agree sort of.

DA2 has some grievous errors that should never have made it past QA; and its flaws are entirely caused by the much too short development cycle.

I liked DA2 for the most part its flaws werent massively annoying, except for the repeated maps, dungeons, and landscapes started to irritate me massively by the end of Act 2 in my first playthru. That sort of thing doesnt usually bother me till my near the end of my 2nd playthru or the beginning of my third.

What defeated my determination to love this game was the ending. For me the ending basically metaphorically slapped me in the face and in Nelson from the Simpsons voice went "Haw Haw! Your choices meant nothing! Playing this game was pointless!"
Because the ending renders EVERYTHING that Hawke did during the course of the game totally and completely moot; the whole situation would have happened without him around and the chantry wouldnt have had their scapegoat for it. It is very annoying and disheartening.


And those flaws can be easily fixed. It's not a overwhelming job.

As for the story. I agree, but that's why this feedback is so vital. The story is great! ****ing fantastic! But it's not what an RPG plot should be!

RPG's have a very different way at handeling plots than other games. DA2's story would have fit better in a action game.

#158
fchopin

fchopin
  • Members
  • 5 068 messages

simfamSP wrote...

And that's what I mean, don't take my words to literaly. What I mean is start from scratch as a system. DA2's system wasn't flawed, as I've said 100000000000 times, it was it's implementation. And that's where they can rebuild and polish. I don't think it's hard work. DA2 wasn't a bad RPG, it was merely a dissapointment compared to Origins.



My mistake, only read a part of your post.

Modifié par fchopin, 03 septembre 2011 - 07:31 .


#159
Guest_Fandango_*

Guest_Fandango_*
  • Guests
Posted Image

Modifié par Fandango9641, 03 septembre 2011 - 07:32 .


#160
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

Fandango9641 wrote...

Dragon Age 2 has been way to divisive to be claiming there isn’t an awful lot wrong with it (I know I’m not the only Bioware fan who considers that wretched game to be a slap in the face). In any case, it’s obvious Mike feels that Dragon Age 2 and not Origins represents the best base for his next game. Best of both? Pffffffffffttttttt, give over!


Please contribute to the discussion as others have. Don't spread some random bull**** of DA2 hatred in this thread. Tell me why, and tell me how is can be fixed. I understand it was a slap in the face. But I hate posts like yours because they serve no purpose than to ****** people off.

#161
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

Marionetten wrote...

More likely it's just going to come across as halfhearted pandering with little genuine effort behind it. Yrkoon is right in that BioWare needs to start defining their vision and sticking to it. They aren't going to be able to compromise this and I think they need to realize that. After The Witcher 2 new genre standards have been set and BioWare isn't going to be able to get by on name alone. The genre will move with or without them and thinking anything else is pure arrogance.


Good post :D

#162
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

FedericoV wrote...

fchopin wrote...

Combat does not make the game an rpg, only character interactions and character options and choices makes the game an rpg.


So, Heavy Rain and Grand Theft Auto IV are RPGs: they have branching storylines, you have options and your choices change the course of the plot. Just to say, choice and consequences are really important but they are not all to define the genre of a game. Considering that the personality of Geralt is defined pretty clearly and that the focus of the gameplay is on combat, it's really hard to consider TW2 a classic RPG. It's a pure action RPG, just like Mass Effect 2. That's not diminishing its qualities to the least, it's just to categorize it properly.


NO NO NO NO NO NO NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

NOT THIS ****ING THING IN MY THREAD, NO ****ING WAY!


#163
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests
Guys. Please avoid doing this Off Topic thing, discussing the true meaning of an RPG is as annoying as atheists and Christians debating the existence of Jesus Christ.

So please... back on topic :-)

#164
Guest_Fandango_*

Guest_Fandango_*
  • Guests

simfamSP wrote...

Fandango9641 wrote...

Dragon Age 2 has been way to divisive to be claiming there isn’t an awful lot wrong with it (I know I’m not the only Bioware fan who considers that wretched game to be a slap in the face). In any case, it’s obvious Mike feels that Dragon Age 2 and not Origins represents the best base for his next game. Best of both? Pffffffffffttttttt, give over!


Please contribute to the discussion as others have. Don't spread some random bull**** of DA2 hatred in this thread. Tell me why, and tell me how is can be fixed. I understand it was a slap in the face. But I hate posts like yours because they serve no purpose than to ****** people off.


I'm not here to make you happy sweetcheeks and I dont need your permission to post in this (or any other) thread. In any case, my 'contributions' were on topic and more thoughtful than you give me credit for. Problem?

Modifié par Fandango9641, 03 septembre 2011 - 07:42 .


#165
erynnar

erynnar
  • Members
  • 3 010 messages

dheer wrote...

devSin wrote...

Mike Smith wrote...
If all they do is give DA2 a facelift, expect a considerable number of fans to spend their $60 on something else. A lot of people want a near equal split in features or greater in favor of DAO. I just want to forget about DA2.

You be living in the fantasy land, then, my friend.

Everything they've stated so far is how to refine and polish the DA2 experience going forward. There is no "near equal split" or any such nonsense. Now maybe the polish will come in such a way that it seems to you to be closer to Origins (I honestly have no idea what that even means, because I have no idea what "features" you consider distinct between the two), but the foundation will still definitely be DA2.

They have said they've heard the feedback about people wanting a game more in the style of DA1 and that they can not ignore it. A facelift of DA2 will not cut it for a large part of their audience and I think Bioware knows it.

There are some things DA2 did well and the dev team should build on them. It also did some things really poorly. They could go back and improve on the solid base DA1 had in these situations or try for something different from both games. Hopefully something better, in that case.


This^  And if it is just a DA2 facelift, forget it. I am not pre-ordering and I am trying to keep an open mind, but if they give me DA2 instead, it's a no sale.  Still waiting to see, but the "keeping the art style" didn't alieviate my concerns much. But I have a wait and see approach.

#166
erynnar

erynnar
  • Members
  • 3 010 messages

dheer wrote...

In Exile wrote...

FedericoV wrote...
do they know what to do with DA:O's success?

I think a better question is: could DA:O's success ever be replicated? 

Sure it could. Will it? That's the sixty four thousand dollar question.

It'd take someone with the right vision and access to the financial backing to support it.



Hmm, you and I seem to be thinking alike. Yes, DAO's success could be replicated.

#167
erynnar

erynnar
  • Members
  • 3 010 messages

FedericoV wrote...

Honestly, the more I think about it, the more I realize that the "bost of both worlds" approach is wrong. You have to make a clear decision and stick with it. You can make concession to other genres but that's all, and DA:O was allready the biggest concession to the action/cinematic/storydriven approach in the classic CRPG context. Probably, the biggest flaws of DAO were caused by those concessions. DA2 is allready a "best of both worlds" game and while I liked some of the features, the overall result was mediocre at best. I believe that if they follow the same route even DA3 will disappoint.

Another argument: the general premise of the DA's setting and DA's "experience" were conceived with a classic "party based" and d&dish game in mind. Not for a flashy and juvenile game with a cocky and actiony attitude. The whole concept of the DA franchise looks a little bit silly and out of place in the context of a more cinematic game like DA2. The point is: trying to make D&D (or its derivate) looks sexy is impossible... it's like trying to make Gabe Newell looks slim... everytime someone tries, the result looks like a silly japanese fantasy anime (yep, just like DA2).

So, my position is simple and in the last months I've come to a drastic conclusion: if you want to make an action/cinematic/arcadish fantasy CPRG, stop calling it DA, scrap everything and start anew with a clear franchise in mind and design goals that works well in that context (like, no party based combat and so on).

If you want to call it DA, you have to continue the process of returning to the roots of the golden CRPG era and its masterpiece BG2, trying to improove the DA:O's formula.

Stop to bastardize both genres improductively because it's a wasted effort. And even if I respect the dev team for all its work and its good intentions,  they are destined to fail and they will never reach the sweet spot they are talking about, because that spot does not exist. Because some matches works very well (like the shooter+CRPG+blockbuster estetic+Science fiction in ME2).  Other matches are not destined to work as well (like D&D+blockbuster estetic+action games).

It's not a question of fan groups, market share and so on. Experience shows that the quality of a game is the result of the clarity and of the tightness of the core design choices. And honestly, I see a lot of confusion around the DA franchise, like Bioware and EA does not know what to do with a classic CRPG game.


I agree Fed, I admire the dev teams and the writers, but they'll never hit that sweet spot trying to make an RPG for people who don't like RPGs.

It's funny that you mention them just scrapping it and starting a new IP and franchise. I too have been saying that. If they wanted to make an RPG for people who don't play RPGs and experiment, more power to them. But they shouldn't have done it with one of their most loved and successful franchises.

#168
John Epler

John Epler
  • BioWare Employees
  • 3 390 messages
If people are unable to disagree in a civil, respectful fashion, they should perhaps remove themselves from the thread. Everyone's allowed to share their opinion, and they should be free to do so without insults or snide comments from others.

Thanks.

#169
jbrand2002uk

jbrand2002uk
  • Members
  • 990 messages
In a resprectful as i can possibly say this whats with the "If they want to make an action RPG they should have not done it with our franchise"
Just because you bought, played and loved Dragon Age Origins does not make it your franchise, give you the right to decide what the creator's do with it or be the sole deciders on which way the franchise goes.
Not that i want to be Condracending but :
It's Bioware's IP not "Yours" which means they can take it in any direction they see fit with or without your approval agree or diasgree thats the way things are but every gamer in the world is equally entitled to access a particular franchise and since as Origins fans have the upcoming skyrim game as a fallback posistion should you find yourselves unhappy with the way DA3 goes
its would be helpful if some of you would remember to think of game players as a whole and not just of yourselves

Modifié par jbrand2002uk, 03 septembre 2011 - 09:08 .


#170
erynnar

erynnar
  • Members
  • 3 010 messages

Yrkoon wrote...

simfamSP wrote...

TO ALL:

I very much doubt that we will ever have DA:O again. They can improve the DA2 formula with their knowledge as I've suggested. But other than that, for those who expect DA:O 2...

As I said to MorrigansLove. You will be dissapointed.

To be honest, however, MorrigansLove is hardly a minority.  He's part of a huge swath of gamers who are responsible for DA:O practically  *doubling* DA2 in sales.    Waving them off or  basically throwing them under the bus  is neither good debating, nor good business. 


Bioware can decide to act all  'cool' and pseudo-progessive, but it'd be a pyrric victory for them, at best, as they sit there and watch their DA franchise die a slow and painful  death.  When it really *doesn't* have to be.   DA:O was a winning formula.  It worked.  It became Bioware's biggest selling game.   And while it needed tweaking, it DIDN'T need  the overhaul it got.  It's really bad corporate decision making to do what Bioware did.  I'm still gobsmacked when I wonder what the hell happened.

Look at the Elder Scrolls  series.  Its formula has been basically the same since... what...  Arena?  or   Daggerfall?  And by constantly tweaking, instead of doing massive, complete 180s, they've managed to  keep their core player base, and consistantly increase its size with every release.    The result is that Now we see  the elderscrolls games outselling  Bioware RPGs by an almost 2:1 margin.


I was gobsmacked too, still am. I really don't get it. Making a new franchise to appeal to players who don't play RPGs and are action cinematics anyone can just jump in and play I could understand. But to try and do that with their top seller, highly successful and well loved franchise boggles the mind.

And, no, keepign the successful formula does not translate into just another DAO. But the 180 was completely ridiculous to my mind. Now whether that will prove ridiculous in DA3 sales time will tell (ie did they manage to get enough new fans to replace and increase the number of fans for the franchise vs the ones they have lost).

#171
erynnar

erynnar
  • Members
  • 3 010 messages

jbrand2002uk wrote...

In a resprectful as i can possibly say this whats with the "If they want to make an action RPG they should have not done it with our franchise"
Just because you bought, played and loved Dragon Age Origins does not make it your franchise, give you the right to decide what the creator's do with it or be the sole deciders on which way the franchise goes.
Not that i want to be Condracending but :
It's Bioware's IP not "Yours" which means they can take it in any direction they see fit with or without your approval agree or diasgree thats the way things are but every gamer in the world is equally entitled to access a particular franchise and since as Origins fans have the upcoming skyrim game as a fallback posistion should you find yourselves unhappy with the way DA3 goes
its would be helpful if some of you would remember to think of game players as a whole and not just of yourselves


Considering your other posts, I might remind you to take your own advice as well.

#172
Apollo Starflare

Apollo Starflare
  • Members
  • 3 096 messages

simfamSP wrote...

Great post mate. Now please... what the hell is your avatar about? I thought it was from the 10th Kingdom (<3) but then I thought of Game of Thrones... but then I remembered.... I haven't watched that yet :o


Thanks! And yeah, it's Tyrion Lannister from Game of THrones, you should watch it both he and the show are awesome. =] give the books a try too! ;)

#173
_Aine_

_Aine_
  • Members
  • 1 861 messages
  When DA2 came out, I tried hard to like it.  I didn't.  I kept trying to like it because I enjoyed DA:O so much for what it was at the time and I found tons of positives.  I like a good majority of the people I have had the good fortune to converse with at Bioware as people and it is evident that they put their heart and soul into their work.   I respect that.  
That is not the issue here.  

Eventually, I took a break from trying to love DA2.  The space gave me a huge amount of perspective.  I don't love the game.  I didn't even *really* like it enough to try the DLC, Legacy.  There are certain aspects of DA2 that I do think  were hands-down improvements but thanks to DA:O, in addition to the trend to having choices *actually* mean something in terms other than in simple marketing and instead in consequence (in other games) has raised the bar for me.  

We all play our games differently and have different preferences, but for me it doesn't matter ONLY how great the story is, how wonderful the animation, but it also matters how much I am allowed to exist as a part of the story - can I direct it to some extent? Do my choices matter?  Sure flash and style is wonderful, and these days even expected.  One person likes flashy combat and another deliberate tactical gameplay.    You win some and lose some in this regard in any field.  

But, in the end, if you(Bioware) take every aspect from your own games successes and throw them in a blender with everything you think is successful from gaming in general as well as what you want to become - you run the risk of ending up with a "disney with decapitations" <thanks friend for that analogy!>  sort of game.  Decent story maybe, albeit fairly typical.  Absolutely ntertaining for what it is.  But in the end, (for me) empty and easily filled by future stories that tell a similar tale with predetermined ending ( not always happy, but always the same regardless of input).  

My point:  the issue for me is not what Bioware has done or not done, but what I have come to want and expect from a game, especially a more modern RPG.  And what that is has less to do with style than it has to do with substance and layers. 

And, to be fair, I never liked God of War either. So, I just may have moved out of their target market.  

Modifié par shantisands, 03 septembre 2011 - 09:25 .


#174
jbrand2002uk

jbrand2002uk
  • Members
  • 990 messages
DAO only needed tweeking ? puleeeease why i would only give DA2 a 6 out of 10 at best it at least showed how stale and static the RPG genre has become in this day and age 20 yrs of the same old same old simply wont cut it anymore DAO may have been Bioware's Best selling RPG but games in other Genre's make DAO's "Amazing" sales look limp damp and pathetic the unfortunate reality is that
DAO and games like it are Fast fading into Obseletion times culture and taste have moved on and so should you all because sticking to the same tired old formula is like the 70's its so out of date and should be in a museum

#175
MorrigansLove

MorrigansLove
  • Members
  • 1 444 messages
Write properly or don't write at all.