Aller au contenu

Photo

Smudboys Dragon Age 2 Plot Analysis


163 réponses à ce sujet

#51
TEWR

TEWR
  • Members
  • 16 994 messages

Barry Bathernak wrote...

The Ethereal Writer Redux wrote...

MorrigansLove wrote...

People didn't like the Rageaholics review because they thought he swore too much. People don't like Rageaholics review because he gets a few facts wrong. Sounds like YOU are the guys nitpicking...


I liked the Raveaholics review. I didn't mind the swearing, as I believe swearing emphasizes a point if it's used appropriately.

I wouldn't expect someone who makes a review for Rageaholics to be incredibly calm. Would be too weird and funny and ironic.

What facts he did get wrong were very few and far between. Smudboy is just wrong on a ****load of things.


LIST THEM,if you say he wrong on "a ****load of things" then list them since i watched it i only saw 1-3 things all small.but seriously if you say he's wrong to such a high degree then LIST IT.


why don't you read all of my posts where I go in depth on the things he's wrong about from what I've seen so far.

#52
TEWR

TEWR
  • Members
  • 16 994 messages
There are things that he's saying that I agree with, but they are things that I myself (and many others) have taken issue with and have been saying for months.

It's nothing new.

#53
Barry Bathernak

Barry Bathernak
  • Members
  • 262 messages

The Ethereal Writer Redux wrote...

Barry Bathernak wrote...

The Ethereal Writer Redux wrote...

MorrigansLove wrote...

People didn't like the Rageaholics review because they thought he swore too much. People don't like Rageaholics review because he gets a few facts wrong. Sounds like YOU are the guys nitpicking...


I liked the Raveaholics review. I didn't mind the swearing, as I believe swearing emphasizes a point if it's used appropriately.

I wouldn't expect someone who makes a review for Rageaholics to be incredibly calm. Would be too weird and funny and ironic.

What facts he did get wrong were very few and far between. Smudboy is just wrong on a ****load of things.


LIST THEM,if you say he wrong on "a ****load of things" then list them since i watched it i only saw 1-3 things all small.but seriously if you say he's wrong to such a high degree then LIST IT.


why don't you read all of my posts where I go in depth on the things he's wrong about from what I've seen so far.

 
no no no i dont want to see minor things in bits tell me all of the "****load of things" since most of what you say is wrong would baryel would even qualify as wrong.so please LIST THEM NOW.

#54
Tpiom

Tpiom
  • Members
  • 167 messages

Stanley Woo wrote...

This thread is starting to get a little confrontational. Whether you agree or disagree with the review/analysis, let's try to be excellent to each other, okay? Thanks.


*hugs Mr. Woo*
...as for the rest of you... :devil:

He gets the lore and story wrong and makes up flaws with the story that don't actually exist (like the taint, Bethany in the Deep Roads, and Ser Wesley to name a few), and I'm a person who absolutely hated DAII. It's mediocre, and I hate mediocre games.


Well, I think the biggest problem with this is actually that there's no foreshadowing or development. It should have been more powerful as it is his second (and last!) sibling dying.

But anyways, the mother's end is almost better as there's a side quest related to it and buildup - a short scene afterwards as well and we barely knew her. Even a minor character (Gamlen) changes because of this.

With Bethany/Carver it's different as they are a party member and it's one of the only deaths for your group. For me, it's a big problem as it is no longer a personal family story after the deep roads. The mother doesn't do anything and the sibling disappears. One might argue that the sibling can meet different fates but they still dissapear so its a moot point. There should be a "gather your strength and move on" experience... Half your family is gone!

Wesley was also better, it had a small buildup (with him being unable to fight) and Aveline protecting him. But later on she mentions him, how she must move on and how he, being dead, still helps her and such. He was used a driving factor for Aveline, neither of your siblings "passing" affect anything in the game... Yes, your mother is sad for ONE cutscene and locks herself in a room later. 

#55
TEWR

TEWR
  • Members
  • 16 994 messages

Barry Bathernak wrote...

The Ethereal Writer Redux wrote...

Barry Bathernak wrote...

The Ethereal Writer Redux wrote...

MorrigansLove wrote...

People didn't like the Rageaholics review because they thought he swore too much. People don't like Rageaholics review because he gets a few facts wrong. Sounds like YOU are the guys nitpicking...


I liked the Raveaholics review. I didn't mind the swearing, as I believe swearing emphasizes a point if it's used appropriately.

I wouldn't expect someone who makes a review for Rageaholics to be incredibly calm. Would be too weird and funny and ironic.

What facts he did get wrong were very few and far between. Smudboy is just wrong on a ****load of things.


LIST THEM,if you say he wrong on "a ****load of things" then list them since i watched it i only saw 1-3 things all small.but seriously if you say he's wrong to such a high degree then LIST IT.


why don't you read all of my posts where I go in depth on the things he's wrong about from what I've seen so far.

 
no no no i dont want to see minor things in bits tell me all of the "****load of things" since most of what you say is wrong would baryel would even qualify as wrong.so please LIST THEM NOW.



  • the taint.
  • Wesley.
  • Him saying that golems contradicts Caridin making the Anvil when that wasn't clear.
  • Him saying that Petrice is an idiot for being an extremist when most of the Chantry views the Qun, a separate ideology that doesn't believe in the Maker or any other deities, as heresy. She wants the Qunari killed because she's an extremist, and has been working to achieve this for years. The death of the Viscount's son is the last straw for the Arishok, because his charges have been harassed and killed for just being there. And it would continue for as long as he didn't take action.
  • Him saying the time skips were unnecessary. They were necessary, although they were utilized poorly.
  • Him saying that the Viscount's son, who was a man who desired peace between Qunari and everyone else in Kirkwall, should've formed a mob to convert people. Contradicts the established character of Saemus. Not to mention Saemus has no fighting skills whatsoever, so I wouldn't be able to believe that he's somehow able to lead people into battle or handle himself in a fight.
  • Him thinking that being Champion means he can run the city as its ruler. It doesn't. He could have connections (something I wish the game gave), but the Templars are the real power in Kirkwall and only they can appoint someone to the Viscount's chair (generally someone who's weak). I do wish I could've undermined the Templars' authority, and I've posted my ideas on how to do that on other threads. Being Champion just means he has respect from the nobles and can use that to his advantage against the Templars.


and that's just a portion of the flaws in his commentary. Now, I could give you my schtick on how DAII's story should've been told, but that's not really relevant to the topic. The point is to discuss the review.

#56
LobselVith8

LobselVith8
  • Members
  • 16 993 messages
I think the reviews brought up some interesting points, and I agree that there was no "rise to power" in Dragon Age 2.

Also, I agree about the rectons in Dragon Age 2.

#57
TEWR

TEWR
  • Members
  • 16 994 messages
not to mention that he's acting like DAII's updating the quest log without people saying anything is new to the series when DAO did the same exact thing

this review seems to have been made without the patches and whatnot, so he's even listing the bugs as problems with the story (though, I never did approve of the "We know you're spying for Orsino!" bit in Act III)

Modifié par The Ethereal Writer Redux, 02 septembre 2011 - 10:31 .


#58
Barry Bathernak

Barry Bathernak
  • Members
  • 262 messages

The Ethereal Writer Redux wrote...

Barry Bathernak wrote...

The Ethereal Writer Redux wrote...

Barry Bathernak wrote...

The Ethereal Writer Redux wrote...

MorrigansLove wrote...

People didn't like the Rageaholics review because they thought he swore too much. People don't like Rageaholics review because he gets a few facts wrong. Sounds like YOU are the guys nitpicking...


I liked the Raveaholics review. I didn't mind the swearing, as I believe swearing emphasizes a point if it's used appropriately.

I wouldn't expect someone who makes a review for Rageaholics to be incredibly calm. Would be too weird and funny and ironic.

What facts he did get wrong were very few and far between. Smudboy is just wrong on a ****load of things.


LIST THEM,if you say he wrong on "a ****load of things" then list them since i watched it i only saw 1-3 things all small.but seriously if you say he's wrong to such a high degree then LIST IT.


why don't you read all of my posts where I go in depth on the things he's wrong about from what I've seen so far.

 
no no no i dont want to see minor things in bits tell me all of the "****load of things" since most of what you say is wrong would baryel would even qualify as wrong.so please LIST THEM NOW.



  • the taint.
  • Wesley.
  • Him saying that golems contradicts Caridin making the Anvil when that wasn't clear.
  • Him saying that Petrice is an idiot for being an extremist when most of the Chantry views the Qun, a separate ideology that doesn't believe in the Maker or any other deities, as heresy. She wants the Qunari killed because she's an extremist, and has been working to achieve this for years. The death of the Viscount's son is the last straw for the Arishok, because his charges have been harassed and killed for just being there. And it would continue for as long as he didn't take action.
  • Him saying the time skips were unnecessary. They were necessary, although they were utilized poorly.
  • Him saying that the Viscount's son, who was a man who desired peace between Qunari and everyone else in Kirkwall, should've formed a mob to convert people. Contradicts the established character of Saemus. Not to mention Saemus has no fighting skills whatsoever, so I wouldn't be able to believe that he's somehow able to lead people into battle or handle himself in a fight.
  • Him thinking that being Champion means he can run the city as its ruler. It doesn't. He could have connections (something I wish the game gave), but the Templars are the real power in Kirkwall and only they can appoint someone to the Viscount's chair (generally someone who's weak). I do wish I could've undermined the Templars' authority, and I've posted my ideas on how to do that on other threads. Being Champion just means he has respect from the nobles and can use that to his advantage against the Templars.


and that's just a portion of the flaws in his commentary. Now, I could give you my schtick on how DAII's story should've been told, but that's not really relevant to the topic. The point is to discuss the review.


so YOUR "****LOAD OF THINGS" is really just a few minor things some of which you didn't even hear correctly are you ****ing me you should learn to not judge the opinions of others so quickly.

Modifié par Barry Bathernak, 02 septembre 2011 - 10:40 .


#59
TEWR

TEWR
  • Members
  • 16 994 messages

so YOUR "****LOAD OF THINGS" is really just a few minor things some one of which you didn't even hear correctly are you ****ing me you should learn to not judge the opinions of others so quickly.


hardly. He literally said everything I made a point about.

He said that Saemus should've aroused a Qunari mob to justify Petrice's fanaticism. That goes against Saemus' character, and would be a instance of idiotic writing.

Even in his comments section, he's blind to the fact that the Circle system has been oppressing the mages more and more over the years by taking away their rights, and he says that Anders should've blown up the Gallows. If Anders blew up the Gallows then Anders would've killed mages as well as Templars. The Templars and the Mages live in the same exact place, so it would defeat the point.

In fact, it would reduce their chances of surviving. Meredith would still be in power and Elthina would still be alive. Meredith wanted an Annulment to be enacted, but Elthina said "No". So she went over her superior's head and petitioned for the Divine to say "yes".

Anders killed Elthina knowing that Meredith would call for an Annulment. Meredith played right into his hands.

could it have been done better? Definitely. Act III was a gigantic mess. But his "solutions" aren't solutions to anything, and wouldn't explain why the Chantry is in pieces.

As I said before, there are things he's saying that I agree with. But they are points that I and many others have been made hundreds of times on these forums since the god damn game was released months ago, so it's nothing new and this review is hardly worth the praise people are giving it.

#60
TEWR

TEWR
  • Members
  • 16 994 messages
His points about the lyrium sword (as much as I detest the lyriumsaber) are also not valid. The lyrium was enchanted into a sword, not made into a sword itself.

The lyrium is deadly to the mind, and not the body like blue lyrium is.

He's also unable to realize that the lore established that Templars use lyrium all the time.

If he can't get the crucial elements of DAII's subpar (imo) story right, then his commentary is worse than DAII's story.

Modifié par The Ethereal Writer Redux, 02 septembre 2011 - 10:54 .


#61
Heather Cline

Heather Cline
  • Members
  • 2 822 messages
He makes many valid points in his video's for DA2.

#62
Maconbar

Maconbar
  • Members
  • 1 821 messages
Regarding the time skips, I thought that smud was generally saying that the time skips were irrevelant to the story as it was presented in DA:2. I think that he is correct. Would anything have really changed if Act 2 immediately followed Act1 or if it had been 3 years? I don't think so. If BW eliminated the time skips would they have had to make significant revisions to the plot to maintain continuity?

#63
TEWR

TEWR
  • Members
  • 16 994 messages

Maconbar wrote...

Regarding the time skips, I thought that smud was generally saying that the time skips were irrevelant to the story as it was presented in DA:2. I think that he is correct. Would anything have really changed if Act 2 immediately followed Act1 or if it had been 3 years? I don't think so. If BW eliminated the time skips would they have had to make significant revisions to the plot to maintain continuity?


The time skips were needed for DAII's plot as it was. It's just that Bioware used them horribly. Petrice is trying to remain under the radar, so having her immediately start up conflicts with the Qunari a few weeks after the expedition wouldn't have made sense. Add into that the people are expecting the Qunari to leave on a boat from Par Vollen/Rivain/Seheron, and you have the sense that the ship will take at least a few months to get to Kirkwall.

But you also have to account for storms and pirates, which may damage or destroy the ships and make the Qunari have to wait longer.

Because of those things, 3 years is appropriate. How Bioware used the 3 year time skip isn't.

The time skip after Act II's climax is a bit iffy, but if used well it could've been great.

Remove the time skips and much of the world of Thedas and the story of DAII needs to be reworked.

#64
Barry Bathernak

Barry Bathernak
  • Members
  • 262 messages

The Ethereal Writer Redux wrote...

so YOUR "****LOAD OF THINGS" is really just a few minor things some one of which you didn't even hear correctly are you ****ing me you should learn to not judge the opinions of others so quickly.


hardly. He literally said everything I made a point about.

He said that Saemus should've aroused a Qunari mob to justify Petrice's fanaticism. That goes against Saemus' character, and would be a instance of idiotic writing.

Even in his comments section, he's blind to the fact that the Circle system has been oppressing the mages more and more over the years by taking away their rights, and he says that Anders should've blown up the Gallows. If Anders blew up the Gallows then Anders would've killed mages as well as Templars. The Templars and the Mages live in the same exact place, so it would defeat the point.

In fact, it would reduce their chances of surviving. Meredith would still be in power and Elthina would still be alive. Meredith wanted an Annulment to be enacted, but Elthina said "No". So she went over her superior's head and petitioned for the Divine to say "yes".

Anders killed Elthina knowing that Meredith would call for an Annulment. Meredith played right into his hands.

could it have been done better? Definitely. Act III was a gigantic mess. But his "solutions" aren't solutions to anything, and wouldn't explain why the Chantry is in pieces.

As I said before, there are things he's saying that I agree with. But they are points that I and many others have been made hundreds of times on these forums since the god damn game was released months ago, so it's nothing new and this review is hardly worth the praise people are giving it.


1:he said it would have made sense since he was killed just for CONVERTING.
2: why would he enter the circle's building instead of where most of the templers were your point he would had killed people he didn't mean to hmm... that seems just like what he did with the chantry only you know more templars would have died.
3:so you then say how he is wrong and you agree with him,on how it should've been handeld BETTER.
4: so since he was able to spend time to go into more detail and put it into a youtube video he isn't worth praising since let me guess you did the same thing right?you spent time to make a 6 PART series explaining in detail d.a.2's story and then spread it to others who aren't on this forum,but again your right why shoud people who go the extra mile get praised by those who agree with what the person did?=]

#65
Maconbar

Maconbar
  • Members
  • 1 821 messages

The Ethereal Writer Redux wrote...

Maconbar wrote...

Regarding the time skips, I thought that smud was generally saying that the time skips were irrevelant to the story as it was presented in DA:2. I think that he is correct. Would anything have really changed if Act 2 immediately followed Act1 or if it had been 3 years? I don't think so. If BW eliminated the time skips would they have had to make significant revisions to the plot to maintain continuity?


The time skips were needed for DAII's plot as it was. It's just that Bioware used them horribly. Petrice is trying to remain under the radar, so having her immediately start up conflicts with the Qunari a few weeks after the expedition wouldn't have made sense. Add into that the people are expecting the Qunari to leave on a boat from Par Vollen/Rivain/Seheron, and you have the sense that the ship will take at least a few months to get to Kirkwall.

But you also have to account for storms and pirates, which may damage or destroy the ships and make the Qunari have to wait longer.

Because of those things, 3 years is appropriate. How Bioware used the 3 year time skip isn't.

The time skip after Act II's climax is a bit iffy, but if used well it could've been great.

Remove the time skips and much of the world of Thedas and the story of DAII needs to be reworked.

Isn't she already scheming against the Qunari beginning in act 1?

I still don't see how much of the story would have to be reworked if only 6 month passed between act 2 and act 3. But I don't care that much because I ultimately found the overall story to be fragmented and disjointed. That is probably why I didn't see the relevance of the time skips.

#66
Weskerr

Weskerr
  • Members
  • 1 538 messages
Why would the events in Kirkwall cause Circles of Magi elsewhere to be inspired to rebel since Kirkwall is a city-state, he asks? This is intellectual dishonesty. Why does he think that for events in one place to inspire similar events in another place they must be apart of the same country?

Look at how the American Revolution inspired the French Revolution.

Look at how the uprising in Tunisia inspired protests and uprisings in Egypt, Syria, Libya, Tunisia, Bahrain etc...

He's either ignorant of history and current events or he's just trying to invent another plot hole or inconsistancy for the sake of nit-picking.

#67
TEWR

TEWR
  • Members
  • 16 994 messages
1.) He said that Saemus should've aroused a mob of converts and that it would've made Petrice's murder of him more understandable. The point is that it wouldn't make any sense or be understandable, because Saemus desired war with no one. He wanted people to understand that the Qunari are not monsters who just want to fight everyone and that there is a person there that Thedas is unable to see.

His idea would contradict the established character of Saemus.

What would've made more sense is if Saemus was making a peaceful speech about the Qun and the Qunari, and people were actually contemplating joining. That's not what smudboy proposed. He just wanted more violence that contradicts Saemus' characterization, whereas my idea adheres to his characterization.

2.) The Templars are stationed in the Gallows, where the mages live. They live side by side with one another. This is true for all Circles.

Anders blew up the Chantry because that was key to getting Meredith to react the way he needed. Elthina, the priests, and everyone else in his mind needed to die if he was going to get the result he wanted.

Blowing up the Gallows doesn't do anything. Elthina would still say "no" to Meredith's plea for Annulment, and the mages would still be living under Meredith's tyrannical fist.

3.) I'm saying he's wrong on the points he brings up because he doesn't know what the **** he's talking about. He gets lore wrong, the story wrong, and then proposes ideas for how "it should've happened" when it doesn't make a damn bit of sense with the lore of the series and the characters of the series.

4.) I'd praise him if he did a commentary that had barely any flaws. If you're going the extra mile to make a commentary on a game in a series, you better make damn sure your information on the lore, story, and characters is correct.

Also, I can't record anything and upload it to youtube. Sad, but true. If you actually took the time to read my posts that I've made since DAII was released, you'd see where I stand on DAII.

I've called DAII's story and the majority of its writing for what it is to me and many others: subpar. I've gone into detail about what I would've done that actually adheres to the story, characters, and lore of the series.

Smudboy didn't do that with his "ideas". Simple as that.


edit: "wouldn't it wouldn't"? Image IPB

Modifié par The Ethereal Writer Redux, 03 septembre 2011 - 01:11 .


#68
TEWR

TEWR
  • Members
  • 16 994 messages

Maconbar wrote...

The Ethereal Writer Redux wrote...

Maconbar wrote...

Regarding the time skips, I thought that smud was generally saying that the time skips were irrevelant to the story as it was presented in DA:2. I think that he is correct. Would anything have really changed if Act 2 immediately followed Act1 or if it had been 3 years? I don't think so. If BW eliminated the time skips would they have had to make significant revisions to the plot to maintain continuity?


The time skips were needed for DAII's plot as it was. It's just that Bioware used them horribly. Petrice is trying to remain under the radar, so having her immediately start up conflicts with the Qunari a few weeks after the expedition wouldn't have made sense. Add into that the people are expecting the Qunari to leave on a boat from Par Vollen/Rivain/Seheron, and you have the sense that the ship will take at least a few months to get to Kirkwall.

But you also have to account for storms and pirates, which may damage or destroy the ships and make the Qunari have to wait longer.

Because of those things, 3 years is appropriate. How Bioware used the 3 year time skip isn't.

The time skip after Act II's climax is a bit iffy, but if used well it could've been great.

Remove the time skips and much of the world of Thedas and the story of DAII needs to be reworked.

Isn't she already scheming against the Qunari beginning in act 1?

I still don't see how much of the story would have to be reworked if only 6 month passed between act 2 and act 3. But I don't care that much because I ultimately found the overall story to be fragmented and disjointed. That is probably why I didn't see the relevance of the time skips.



She is, but she's trying to keep herself from being tied to her schemes. She's trying to remain under the radar.

It's just that you have to account for distance. The Qunari live in Par Vollen and Seheron, and 6 months wouldn't be enough time for people to be on edge enough and you have to account for storms and bandits.

But I'm just repeating what I said above, so it doesn't matter. I agree the 3 Acts were tied together with a thread so weak that a simple exhale could tear them apart.

I would've connected the 3 acts' main plots to the larger plot of "Who is the Champion of Kirkwall" and the Mage-Templar conflict, along with adding more things to the game.

#69
Tpiom

Tpiom
  • Members
  • 167 messages

Weskerr wrote...

Why would the events in Kirkwall cause Circles of Magi elsewhere to be inspired to rebel since Kirkwall is a city-state, he asks? This is intellectual dishonesty. Why does he think that for events in one place to inspire similar events in another place they must be apart of the same country?

Look at how the American Revolution inspired the French Revolution.

Look at how the uprising in Tunisia inspired protests and uprisings in Egypt, Syria, Libya, Tunisia, Bahrain etc...

He's either ignorant of history and current events or he's just trying to invent another plot hole or inconsistancy for the sake of nit-picking.


You are reading too much into it! This is Thedas we are talking about... The Circle of Magi in Origins did NOT inspire the circle in Kirkwall to turn into demons. The Maric rebellion did NOT inspire the elves in Denerim to fight against the humans OR other nations to their occupying forces (that we know about).

Also, the problem in Kirkwall was Meredith - she was taking extreme meassures to guarantee the saftey or whatever. The mages got sick of it... eventually. Now, if the relation between the templars and the circle are working fine for other circles, why would they fight them? The templar, Gregoir, and first enchanter Irving has/had a reasonable understanding...

I agree the 3 Acts were tied together with a thread so weak that a simple exhale could tear them apart.


*exhales* :D

Modifié par Tpiom, 03 septembre 2011 - 12:43 .


#70
Barry Bathernak

Barry Bathernak
  • Members
  • 262 messages
know what redux you are just unreasonable and stuck with this im better because i dont make any mistakes ever attude.

Modifié par Barry Bathernak, 03 septembre 2011 - 12:37 .


#71
TEWR

TEWR
  • Members
  • 16 994 messages
lol I have never once said that. I'm as flawed as anyone else. Perhaps more so.

#72
Barry Bathernak

Barry Bathernak
  • Members
  • 262 messages

The Ethereal Writer Redux wrote...

lol I have never once said that. I'm as flawed as anyone else. Perhaps more so.

 
i never said you said that all i did was study your attitude towards this gone and there one reacurring theme and that is you say he doesn't know what hes talking about since a made a few(less then 5 in total). you make it seem like someone who makes a mistake is unworthy and an idiot.

#73
TEWR

TEWR
  • Members
  • 16 994 messages
No. I said that the flaws I listed were only a portion of the ones in the videos. If you go back and read my list, you'll see I said it's only a portion.


Tpiom wrote...

*exhales* Image IPB


And strangely the game got better Image IPB

Image IPB

Modifié par The Ethereal Writer Redux, 03 septembre 2011 - 01:09 .


#74
Weskerr

Weskerr
  • Members
  • 1 538 messages

Tpiom wrote...

Weskerr wrote...

Why would the events in Kirkwall cause Circles of Magi elsewhere to be inspired to rebel since Kirkwall is a city-state, he asks? This is intellectual dishonesty. Why does he think that for events in one place to inspire similar events in another place they must be apart of the same country?

Look at how the American Revolution inspired the French Revolution.

Look at how the uprising in Tunisia inspired protests and uprisings in Egypt, Syria, Libya, Tunisia, Bahrain etc...

He's either ignorant of history and current events or he's just trying to invent another plot hole or inconsistancy for the sake of nit-picking.


You are reading too much into it! This is Thedas we are talking about... The Circle of Magi in Origins did NOT inspire the circle in Kirkwall to turn into demons. The Maric rebellion did NOT inspire the elves in Denerim to fight against the humans OR other nations to their occupying forces (that we know about).

Also, the problem in Kirkwall was Meredith - she was taking extreme meassures to guarantee the saftey or whatever. The mages got sick of it... eventually. Now, if the relation between the templars and the circle are working fine for other circles, why would they fight the them?


The underlying question is "Do mages accept the fact that they're imprisoned  because they were born with the ability to use magic?" It has nothing to do with how brutal Meredith was. It's a basic quesiton of human dignity and natural rights. Do you think that - if you're imprisoned for being born with a certain ability - because your jailors are nice your imprisonment is any less unjust? Circle Mages everywhere - except in Tevinter - must be aware to some degree that their imprisonment is unjust. When they hear about how the Circle Magi in Kirkwall successfully defied their Templar jailors, of course they'll be inspired to do the same thing themselves.

"When in the Course of human events it becomes necessary for one people
to dissolve the political bands which have connected them with another
and to assume among the powers of the earth, the separate and equal
station to which the Laws of Nature and of Nature's God entitle them, a
decent respect to the opinions of mankind requires that they should
declare the causes which impel them to the separation.


We hold these truths to be self-evident, that all men are created
equal, that they are endowed by their Creator with certain unalienable
Rights, that among these are Life, Liberty and the pursuit of Happiness."

Just because we're talking about Thedas and not the real world does not mean that the quoted text above is any less true.

#75
Barry Bathernak

Barry Bathernak
  • Members
  • 262 messages

Weskerr wrote...

Tpiom wrote...

Weskerr wrote...

Why would the events in Kirkwall cause Circles of Magi elsewhere to be inspired to rebel since Kirkwall is a city-state, he asks? This is intellectual dishonesty. Why does he think that for events in one place to inspire similar events in another place they must be apart of the same country?

Look at how the American Revolution inspired the French Revolution.

Look at how the uprising in Tunisia inspired protests and uprisings in Egypt, Syria, Libya, Tunisia, Bahrain etc...

He's either ignorant of history and current events or he's just trying to invent another plot hole or inconsistancy for the sake of nit-picking.


You are reading too much into it! This is Thedas we are talking about... The Circle of Magi in Origins did NOT inspire the circle in Kirkwall to turn into demons. The Maric rebellion did NOT inspire the elves in Denerim to fight against the humans OR other nations to their occupying forces (that we know about).

Also, the problem in Kirkwall was Meredith - she was taking extreme meassures to guarantee the saftey or whatever. The mages got sick of it... eventually. Now, if the relation between the templars and the circle are working fine for other circles, why would they fight the them?


The underlying question is "Do mages accept the fact that they're imprisoned  because they were born with the ability to use magic?" It has nothing to do with how brutal Meredith was. It's a basic quesiton of human dignity and natural rights. Do you think that - if you're imprisoned for being born with a certain ability - because your jailors are nice your imprisonment is any less unjust? Circle Mages everywhere - except in Tevinter - must be aware to some degree that their imprisonment is unjust. When they hear about how the Circle Magi in Kirkwall successfully defied their Templar jailors, of course they'll be inspired to do the same thing themselves.

"When in the Course of human events it becomes necessary for one people
to dissolve the political bands which have connected them with another
and to assume among the powers of the earth, the separate and equal
station to which the Laws of Nature and of Nature's God entitle them, a
decent respect to the opinions of mankind requires that they should
declare the causes which impel them to the separation.


We hold these truths to be self-evident, that all men are created
equal, that they are endowed by their Creator with certain unalienable
Rights, that among these are Life, Liberty and the pursuit of Happiness."

Just because we're talking about Thedas and not the real world does not mean that the quoted text above is any less true.


think of this hold long was it till the rest of the world found out about hitlers concentration camps even though there were all those people around knowing what was going on.