I followed this tutorial here:
http://social.biowar...rounds_tutorial
to create custom backgrounds for my standalone campaign. Everything worked perfectly, except I want different origins to spawn in diferent places and that's a one thing the tutorial doesn't go into.
I quote: "if you wanted different origins to spawn in different places then you can use the next two columns to specify this (AFAIK you have to write your own scripts to accomplish this though). "
I'm assuming I will have to write those scripts because even though I specified the correcct areas and waypoints in "background_defaults" and then exported it as a gda, when I load the module, it keeps jumping to the default starting area that I specified for the campaign. It's not the gda, because the templates that tell the game which utc to use for character gen work fine.
When I removed the starting area from the module, it said "Unable to load area". Does anyone know what scripts I need? I searched the forums but I couldn't find information about it.
My second problem is, i want to disable the option to import your character, because this is a standalone campaign that is meant to start with players at the same level as the start of Origins. If a level 18-30 Warden is imported, she/he would raze everyone to the ground
Modifié par LukaCrosszeria, 03 septembre 2011 - 09:39 .





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