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Does Anyone Trust Bioware to Create a DAIII?


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#201
AngryFrozenWater

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Maconbar wrote...

AngryFrozenWater wrote...

I don't view BW and EA as separate entities, so the Origin "affair" didn't help to gain my trust either.

I enjoyed reading your post even though we are frequently on opposite sides of many of these debates.

But what is the Origin "affair"?

Ah. Thanks. :)

Origin is EA's new game distribution service for the PC platform. It gained a lot of attention for invading user privacy and EA changed its EULA a bit because of that. Getting into that will derail this thread. Several threads covering the topic exist here, though.

Modifié par AngryFrozenWater, 03 septembre 2011 - 05:48 .


#202
MerinTB

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RagingCyclone wrote...

Maconbar wrote...

AngryFrozenWater wrote...
I don't view BW and EA as separate entities, so the Origin "affair" didn't help to gain my trust either.

I enjoyed reading your post even though we are frequently on opposite sides of many of these debates.

But what is the Origin "affair"?

My understanding, and I could be wrong, it's a similar type of system like Steam. I think it came from some issues EA/BW had with Steam when they released DA2, and subsequently Legacy.


Less about "being like Steam" vis a vis a digital download store...
and more about the EULA stating that, by installing the software, you automatically agree to EA scanning your system to see what programs you install and uninstall and such.

Whatever their intent, the language read like EA was bucking to be the new NSA.

#203
jbrand2002uk

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RagingCyclone wrote...

Maconbar wrote...

AngryFrozenWater wrote...


I don't view BW and EA as separate entities, so the Origin "affair" didn't help to gain my trust either.


I enjoyed reading your post even though we are frequently on opposite sides of many of these debates.

But what is the Origin "affair"?


My understanding, and I could be wrong, it's a similar type of system like Steam. I think it came from some issues EA/BW had with Steam when they released DA2, and subsequently Legacy.


I have heard of this Origins Affair as it gets called though cant say i experianced it as I bought my DA in case from a physical shop the old fashioned way and all the DLC i downloaded direct off bioware as i have no love for steam since buying Homefront and despite the Disc being in the case having to still download all 8GB of the game off the steam server

#204
RagingCyclone

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MerinTB wrote...

RagingCyclone wrote...

Maconbar wrote...

AngryFrozenWater wrote...
I don't view BW and EA as separate entities, so the Origin "affair" didn't help to gain my trust either.

I enjoyed reading your post even though we are frequently on opposite sides of many of these debates.

But what is the Origin "affair"?

My understanding, and I could be wrong, it's a similar type of system like Steam. I think it came from some issues EA/BW had with Steam when they released DA2, and subsequently Legacy.


Less about "being like Steam" vis a vis a digital download store...
and more about the EULA stating that, by installing the software, you automatically agree to EA scanning your system to see what programs you install and uninstall and such.

Whatever their intent, the language read like EA was bucking to be the new NSA.


Thanks for clarifying. I got part of that issue in the other threads, and then they went kind of haywire.

#205
jbrand2002uk

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That is not origins biggest flaw. Even if iit was similar to many of the classic RPGs it only proves that people who are into that genre like it, because its what works. Innovate or die is complete BS. Change for the sake of change is not a good thing. You have to be smart when going about changes. Even so DA2 wasnt so much change as it was a cash grab and slashing and taking away soo much from the player. It wasn't innovative either. Years ago  if a company made a game like this or  if it wasnt Bioware maybe fans would have let some things slide. but as far as we have come and from a company like this, you can see why people dont want to cut them any slack.
[/quote]

While I dont agree on some of you point i do respect it, the reason i have for thinking fans are being way to melodramatic is this although feel free to disagree on all or some of this

Lets switch Genre's for a split second to FPS more specifically the Call of duty series 
Call of duty 1,2 and 3 were eall set in WW2 fans loved them and the games have gone on to set many sales records and gather many awards.
then came Call of duty modern warfare 1 , 2 and black ops (with world at war being the only forray back to WW2)
and now the upcoming modern Warfare .

Did the fans go ballistic with the change in weapons, setting characters, pace and so on and so on ?  No they did not

Did they spend months on end complaining on forums saying they had been betrayed, or that the whole dev team shold be fired. Again no they didnt they acted sensibly and resonably they judged each game on its on merits via reviews prior to release and voted with their wallets by choosing wether or not to buy the game  
So my question is this why then after a decade of making games that have pleased alot of gamers is their this sudden onslaught of fans doubting if Bioware can be trusted to continue the DA francise ? because you dont see the call of Duty fans asking the same question of Infinity Ward do you ?

#206
In Exile

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Anomaly- wrote...
We're all aware that a development team consists of more than 1 person. However, pretty much every criticism of DA2 can be traced back to design decisions, or limited development cycle.  


The thing is, there are design decisions and then there are design decisions.

For example. Silent VO versus PC VO? Fanbase is split on that. Iconic armour? Fanbase is split on that. 

What no one is split about is:

1) Re-use areas.
2) Choices being irrelevant.
3) Plot being poorly connected, with nonsensical boss fights to boot.

As for the dev cycle, blaming EA seems to be par for the course.


You know what? No. Bioware has to share some fault. At the end of the day, if the timeline was so harsh that DA2 could only have 20hrs of decent content, then DA2 should have only had 1 Act and 20 hrs of decent content. 

It would be one thing for Bioware to release a good, short game. 

#207
seraphymon

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jbrand2002uk wrote...

While I dont agree on some of you point i do respect it, the reason i have for thinking fans are being way to melodramatic is this although feel free to disagree on all or some of this

Lets switch Genre's for a split second to FPS more specifically the Call of duty series 
Call of duty 1,2 and 3 were eall set in WW2 fans loved them and the games have gone on to set many sales records and gather many awards.
then came Call of duty modern warfare 1 , 2 and black ops (with world at war being the only forray back to WW2)
and now the upcoming modern Warfare .

Did the fans go ballistic with the change in weapons, setting characters, pace and so on and so on ?  No they did not

Did they spend months on end complaining on forums saying they had been betrayed, or that the whole dev team shold be fired. Again no they didnt they acted sensibly and resonably they judged each game on its on merits via reviews prior to release and voted with their wallets by choosing wether or not to buy the game  
So my question is this why then after a decade of making games that have pleased alot of gamers is their this sudden onslaught of fans doubting if Bioware can be trusted to continue the DA francise ? because you dont see the call of Duty fans asking the same question of Infinity Ward do you ?


I have no idea what forums on FPS games like CoD are like. However my view on that genre is this. Since becoming popular FPS have held perhaps the most popular genre in games. Now i dont know too much on story, however the main concept of FPS is FPS and mostly the ability to play with others usually. There have been changes, but the main concept never has changed. Otherwise it really couldnt be called an FPS. To me every FPS is really no different than the next as many companies are trying to capitilize on it.

You say DA2 is a breath of fresh air. For Bioware maybe it is. But in the RPG genre, not even close. Now i enjoy action RPGs or JRPG or w/e DA2 tried to be. However other companies do it better because thats what they do and have done in the past. The very reason I liked DAO is because theres not many of those classic types around anymore, where as DA2 type is actually quite common.

Now it is true that some people just wont accept change, but thats not to confuse the problem many people have with DA2. As many have put it  what Bioware envisioned or talked about was as far as i know  positive. But its the implemation that failed, as well as the short developement time.

However future trust really is based now on how DA2 went about. Many people have smartened up not blinded but all the flash and PR by Bioware and will wait till it is released before making decisions, as they wont be able to capatilize on the success or lack there of  of DA2 the way they did with DAO.

#208
willholt

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Do I trust them to make DA3? ... Judging by the the recent statements by the Bioware owners in interviews, and by the devs at all those Cons, I'm pretty sure DA3 will be made

Will it be a DA3 I enthuse about and look forward to buying?... If it's DA2 with a few DAO bones thrown in, probably not... but I'll know for definite as more information comes to light.

Will I pre-order it even if it's sounding good?... Probably not even then. I'll wait till a few user reviews are in.

Will I buy it on release?... Depends on what's in it. With the limited info we have at present (like the proposed companion armour system), probably not. This may change as we get more info in.

Will I buy it at all?... Unless it's universally branded as a real turkey, probably yes. But it will be when it's dropped substantially in price, and the modders have got hold of it.

Modifié par willholt, 03 septembre 2011 - 06:50 .


#209
jbrand2002uk

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seraphymon i agree with many of your points the point i was raising with COD was that until the 4th game the series had been focused solely on WW2 but by they 3rd game was released WW2 had pretty much been covered and so there was no point in going back there and doing it again.

Now 1 of the more recurring comments/criticism about DA2 from DAO fans was the unhappiness at not being able to play their warden and its only passing mention of the blight now while im aware of the critique of the art direction, combat speed, skill tree and others, Having the warden as the playable character in DA2 or focusing heavily on the blight and the battles in it would have been a mistake as not only was the blight and its battles covered extensivly in Origins when you factor in all the DLC for Origins the wardens story was pretty much done and covered and to focus on it in DA2 any further would have done it to death and would have made it so much like Origins that alot of people would have said why should i stump up 60 notes for what is effectively Origins with better graphics and a few tweeks under the hood

#210
jbrand2002uk

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on a separate issue though and inkeeping with the topic of this thread mainly Trust of Bioware
Over the course of a Decade Bioware has released a raft of quality RPG games
now to ask if Bioware can be trusted just because 1 game does not meet the expectations of a particular group is quite frankly being Fickle and Melodramatic
now a recurring point from Origins fans is that they wont enjoy DA3 if its pretty much DA2 with a few "bones" thrown in for DAO fans now while i can understand this viewpoint try to remember that you are not the sole DA fans and think consider how DA2 fans would feel if DA3 reverted heavily back to Origins with a few "bones" thrown in to satisfy them

All i'm saying before anyone gets their panties in a twist is to remember that there isnt just your group only and that being in the majority does not make your views/demands more valid than the others as some individual's seem to think though i accept that those individuals are in very small numbers for the moment

Modifié par jbrand2002uk, 03 septembre 2011 - 07:08 .


#211
seraphymon

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jbrand2002uk wrote...

seraphymon i agree with many of your points the point i was raising with COD was that until the 4th game the series had been focused solely on WW2 but by they 3rd game was released WW2 had pretty much been covered and so there was no point in going back there and doing it again.

Now 1 of the more recurring comments/criticism about DA2 from DAO fans was the unhappiness at not being able to play their warden and its only passing mention of the blight now while im aware of the critique of the art direction, combat speed, skill tree and others, Having the warden as the playable character in DA2 or focusing heavily on the blight and the battles in it would have been a mistake as not only was the blight and its battles covered extensivly in Origins when you factor in all the DLC for Origins the wardens story was pretty much done and covered and to focus on it in DA2 any further would have done it to death and would have made it so much like Origins that alot of people would have said why should i stump up 60 notes for what is effectively Origins with better graphics and a few tweeks under the hood


Well see thats just the setting for what your saying about CoD. IMO i dont think people care where the setting is in FPS so much as they change up the mechanics in the way they can kill people. Or the change to the setting was done well.

People as far as i know welcomed the change in the setting as long as it was done right. But being stuck in one city and the way everything along with it was implemented is what was majorly critisized. As for the warden. People are split on that. I myself wanted the wardens return myself. However I can only explain my reasons. While some people have their tale with their warden well and finished, mostly being because of the US, many including my own were not concluded. And if there is anything i hate more is having a cliffhanger or story unfinished, and then moving along to another protagonist, and not finishing. Everyone makes it a point that the warden is fnished because the blight is over. Really i dont see him as a guy doing a wardens job, but just someone in the world that can do other things other than facing blights. Someone who is just not a typical warden. In any case i would welcome a new character. I just didnt care for Hawke in the slightest.

However regardless of what is subjective, such as art style, dialogue, combat, etc. The major things that was wrong with DA2 and majority agree on are what causes the doubt and mistrust in peoples minds. To me whatever direction they want to go with all the aspects and how well they talk about it with us, is all sort of meaningless to me if the development time is the same as DA2. Because it  takes time and patience to make a good game and especially an RPG

In response to your second post. I dont think people are being fickle or melodramatic. To me i see them as being strongly concernced about a beloved company owned by EA which doesnt have a good reputation and what they put out. Because they have seen trends like this before with other companies. and this is not just for the DA series, but on the banks of wether or not KOTOR succeeds or not, as that could mean big consequences.

Modifié par seraphymon, 03 septembre 2011 - 07:20 .


#212
jbrand2002uk

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seraphymon you raise many good points and i can relate to you view somewhat. though on the issue of development time, with the shift thats happened since origins was released its not as much of a determing factor as it was then have you seen the shots of the latest fable game thats in development thats using the latest Unreal engine im not refering to the graphical quality which is eye watering but that they acheived that with just 4 months of work now yes there's more to a game than just good graphics but if that's what came be done in just 4 months it stands to reason that a 4 year Dev cycle is no longer required to make a quality game especially in an established franchise.

It may well have been that EA used DA2 to test the market for a future DA game by going to the opposite end for example as you say from multiple cities to 1 city in order to see what an acceptable middle ground would be by getting both "ends" of the spectrum so to speak

#213
jbrand2002uk

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Though I do share people's concerns over EA because they have always been into games that cross or blur the lines between genre's making it highly unlikely that traditional RPG plays will ever be totally happy with any RPG they have involvement in but while i have been a player of traditional RPG's for the last 2 decades i found that by adapting the way i play i could actually enjoy DA2 for what it was by not trying to play it like what it wasnt

#214
seraphymon

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I dont know much on the fable series , however ive heard alot of negativity in that franchise when fable 3 came out for various reasons. Same with the Final Fantasy Franchise in which 1-10 i loved mostly while 12 onward is just on a downward spiral for me. As I feel with graphics the more people seem to spend on them the lower quality of other aspects of the game we get, which is why i dont hold graphics as top priority. I also never said anything about a 4 year cycle. But certainly more than what was given to DA2. To me there was alot of stuff in DA2 that was way too big to be let slide, or go unoticed. Even though that is perhaps my biggest issue, it isn't the only one. As all the talks before DA2 was released had me give them the benefit of the doubt, even though i didnt agree with all the changes. But to me what i got had some lies or exaggerations said about what DA2 would have in regards to what it actually had. and All the PR that goes on to me is a bit insulting. Even though i expect not to say certain stuff, to me its as if they say its the fans fault for the ones who dont like DA2 and their so called innovations. As well as other older interviews from EA saying about coming out with a new game from this series every year or so

Really theres a bunch of reasons all combined as to why I and perhaps others have distrust of how well DA3 is gonna be and wether or not we buy it, I will say that no matter what i dont think however good it sounds they arent gonna have the Pre order boom like with DA2. That sort of trust i dont think BIoware should expect this time.

To be honest my trust was a little bit regained by the quality of the Legacy DLC, and though its understable that not every change can be done in a DLC, my trust just isnt there yet for a major release.

I also played or review DA2 for what it was, and not what it should have been which in reality what should you expect from a sequel? Even at that the quality is just too subpar for a company like Bioware.

Modifié par seraphymon, 03 septembre 2011 - 07:47 .


#215
jbrand2002uk

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Well i can certainly relate to your view as my it pretty much reflects what i thought abouts Origins though i never really go on Pre orders and sales figures as of only 20 mins ago a quick search i did found that The Witcher 2 which has done better and generally had lots less criticism is also one of the most heavily pirated games at this moment so it would be safe to assume there are likely large numbers of people playing pirated copys of both DA games though i will always be in the camp of only getting games legitimly.

I also agree on Legacy making some Improvements to DA2 though to be fair the Nexus site has so many alterations available for Origins fans to make DA2 more to their liking in varying degrees

#216
Davasar

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jbrand2002uk wrote...

Am i the only one thinking that these "lets bash Bioware yet again" threads is wearing very thin its old ground been covered a million times already, Origins was a "traditional" style RPG DA2 wasn't.

Having seen comments saying people wish there was consistant approach to DA games( make all of them alike in style etc) history has proven in every market the world over keeping something like the original product may well lead to the orignals customers being pleased and buying every product the company releases eventually the brand becomes stale and leads to no innovation and eventually those same dedicated customers will become bored.

One of the truest sayings in buisness is "Innovate or Die" now while many will no doubt disagree RPG's have remained practically unchanged for over 20 years and now its time to change the format before it becomes stale and dies on its feet, Bioware realised this when they made DA2 its just a shame that some people are too set in their ways to see it,As many have said when DA3 comes close to release no doubt games magazines will review the finished code. so just use some common sense read the reviews make a decision and vote with your wallet and if you buy it and are unhappy about email or call customer services and complain.


So...change is good for changes sake?

Ok.

You get served a nice roast chicken for dinner, you eat it.  It's good.

The next night you are served a steaming pile of excriment.  The change is good right?  Because it changed.

So dig in to the pile of poo since change for changes sake is good.

jbrand2002uk wrote...
Having seen comments saying people wish there was consistant approach to
DA games( make all of them alike in style etc) history has proven in
every market the world over keeping something like the original product
may well lead to the originals customers being pleased and buying every
product the company releases eventually the brand becomes stale and
leads to no innovation and eventually those same dedicated customers
will become bored.


Right...tell that to the Total War franchise.  They have taken what works and simply improved it over time, rather then making radical changes and purposefully alienating their fanbase.

Now, if only Bioware had done that with DAO when they made DA2.  THAT would be innovation and GOOD change.

Improve what works.  Delete what doesnt and make more options, choices and features.

The Total War Franchise has done this to massive success....because they understand marketing better.

#217
grregg

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Frankly I don't understand how "trust" is an issue here.

If they were funding DA3 with my money, trust might be important, but that's not the case, right? BioWare is creating DA3 using its own money, with which they can do whatever they please (subject to shareholders' approval).

In the end, DA3 will either be a good game or it won't.

If it is good, I might spend some money and time on it. If it isn't good, then it is not my problem. If BioWare cannot make good games, it's them that have to worry, not me.

#218
Follow Me on Twitter

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Atakuma wrote...

They haven't announced anything yet, and I don't see what trust has to do with anything, it's not like they're babysitting your children.


For some parents they actually are. ;)

#219
jbrand2002uk

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Davasar not that i'm trying to make you look at dumb as you sound but the Total war series you refer to is an RTS( real time stratagey) and it has changed completely from the original game the 1st one was a board game duh so please do some research 1st. Oh and you got it the wrong way round the pile of Poo was Origins as it was full bugs and crashed constantly even when fully patched and running on the most high tech rig money could buy.
-------------------END OF LINE---------------------
Grregg's point is correct It's Bioware's money and Bioware's IP the only choice you have as a customer is
a) Buy the game if you like the sound of it
B) Don't buy the game stop being a party pooper, go away and play something else quietly

#220
Anomaly-

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[quote]hoorayforicecream wrote...

I don't think they are that drastically different. I personally like the new combat pacing a lot, though you may not. I find it flows better and makes the fights seem more interesting.[/quote]

I do agree the Origins pacing could have been improved, but for me, the change in DA2 created more problems. Ridiculous animations, buggy behaviour like enemy names becoming out of synch with their bodies, and any action I give a companion like moving somewhere is immediately interrupted by taking damage. Telling them to drink potions and they mysteriously don't do so. I actually found Origins combat much less awkward, and more realistic.

[quote]I thought that DAO combat tended to drag on, and was badly paced - every fight was front-loaded in difficulty (the first 25% of any fight where I am finding and killing the high importance targets like mages was much more exciting than the trailing 75% where all I do is cleanup), and I didn't like that.[/quote]

"He who strikes the first blow, if struck hard enough, may have no need to strike again". I don't remember who made that quote, but it refers to this very tactic. That's how real battles work, you try to overwhelm your opposition early, because that's your best chance of success. Afterwards, you pick off the rest who are likely injured/demoralized by that time. This is what you will see in any realistic depictions of battle in cinema or otherwise. What you won't see is reinforcements dropping out of the sky after the battle seemed to be over, when they would have been better served to attack from the start.

[quote]
I didn't think the issues were out of left field. Origins didn't really have any unified art direction. In that regard, practically everything was just haphazard and "generic fantasy". This is one thing I like much more about DA2. Wardens now have a uniform. Templars have uniforms. Guardsmen have uniforms. Kirkwall has architecture. Things are visually coherent. Not everything is perfect; the commoner people are copies of each other, and the generic people tend to look pretty ugly (likely a cost-saving measure for better console performance), and they had to reuse a lot of environments simply because they didn't have the time to make more. But that's not really art direction, so much as execution.[/quote]

Environment reuse and cutting corners you can see as execution, yes. What about the totally redesigned darkspawn, elves, and several important characters? Personally, I preferred Origins' style, whatever it was. I found it more realistic, and it just fit that dark fantasy theme they were going for. With DA2, it just seems like they've taken a step back. Human cauliflower ears look like garbage, the new darkspawn look nonsensical and much less intimidating, elves look like some weird Na'vi spin-off, returning characters like Alistair and Zevran look worse. They could have saved a lot of time and effort better spent elsewhere, had they not completely overhauled these things that weren't broken. I'm not against trying new things, but they knew their deadline, and it's small wonder they had to cut so many corners.

[quote]
But beyond all that, there were loads upon loads of complaints about DAO's Fade and Deep Roads sections - long dungeon crawling segments that were not well paced in terms of story advancement. The mod for "Skip the fade" in DAO has hundreds of thousands of downloads.If you look at DA2, the experience is much smoother overall.[/quote]

I'm aware of that, though personally, I actually liked those segments in DA:O. Along with the urn quest, they felt like real dungeon crawls and excursions. As for DA2, I disagree it was smoother. It bored the crap out of me. There were no real dungeon crawls, every place you went was a matter of simply staring at the compass, seeing at a glance which path goes to a dead end (which you can be assured contains a chest, and a fight that will drop from the ceiling), and which path continues forward. It was a lot like playing Diablo 2 with a maphack. Though, to be honest, by halfway through the game you didn't even need the compass anymore as you had already been through this place at least twice before.

[quote]
The skill system in DAO was lackluster too. You spent your first 12 levels or so getting Coercion, and then you might pick up Herbalism for the quest in Orzammar.
[/quote]

Personally, that's not how I would spend my skill points.

[quote]
There are those who loved the Fade, the Deep Roads, the gifts, and the skill system though, for a variety of reasons. It isn't necessarily that they're wrong, but the designers decided that such things weren't really that fun for whatever reason, so those aspects of the game were changed.
[/quote]

The issue I have is that they weren't changed, they were removed. Instead of simply improving on them, they were taken out completely. They're not hard to improve upon, I've worked to do so in my own mod, and the end result is one that I much prefer to removing them.

[quote]
I disagree about it being hard to tell where design decision ends and lack of polish begins. I look at Legacy as a good example of that. Legacy embodies all of the design principles of DA2. Cinematic emphasis, character-driven storyline, branching plot that converges near the end, faster paced combat, etc. Many of the detractors of DA2 have even stated that Legacy is probably the best DLC Bioware's ever put out - and it is, because they actually had sufficient time to polish it.
[/quote]

And yet, I've not bought Legacy, and nor do I plan to. This is simply because, even with the polish there, the art style, animations, combat, poor attribute/talent system, gutting of crafting/non-combat skills, poor dialogue, lack of self/companion customization, nonsensical quest conclusion/lack of initiative by Hawke and overall design direction are still present. Sure, it was all made worse by the lack of polish in DA2, but the issue for myself and many others like me are the design decisions. Obviously, I didn't expect a DLC to make any drastic changes, but what little information we have had up to this point suggests they intend to continue largely on the DA2 path.

[quote]
If I honestly had to guess, I'd say that DA2's development was probably a casualty of TOR.
[/quote]

The lack of polish? Perhaps. I'd say the design changes are a casualty of the growing trend of appealing to a broader audience, while sacrificing the type of experience that myself and others like me have come to enjoy. I don't really hold what people like against them. It wouldn't be such a big deal to me if the games I like weren't becoming a dying breed. It's the attitude and the philosophy that I am so opposed to.

[quote]
These forums (like practically any forum group on the internet) represent only the most hard core fans out there. The numbers really aren't representative. Don't get me wrong - it's still useful feedback. What a lot of people don't understand is that the forum is only one avenue of gathering feedback. They also have focus groups, kleenex playtesters, telemetry data, surveys, reviews, etc. to interpret. It's useful to be sure, but I think that many overvalue the importance of the forums.
[/quote]

True, but I do believe the forums are still a pretty accurate depiction of what's going on. Everywhere I look, whether it's other gaming sites, metacritic, or people I know who don't even frequent any internet forums (and who would be considered casual gamers), the consensus is the same. Pretty much split down the middle, with an edge to people disliking DA2 (especially among people I know).

[quote]
He's claiming to be misquoted, but it's pretty clear from his word choice and his statements that he wants some sort of mea culpa from Bioware because of DA2, but he's not going to get it.[/quote]

Perhaps he is, I don't know. What I do know is the other guy kept quoting him saying that the whole DA2 team should be fired, which simply wasn't true.

[quote]
Despite thinking that Origins is an overall superior product, I still like DA2. I like many things about DA2 more than I liked Origins. I think that if they had the time to polish DA2 like they had for Origins, I would like DA2 more than Origins by a good margin.[/quote]

I guess this is where we'll just have to differ. Even if DA2 were equally as polished as Origins, the changes and the new direction simply wouldn't appeal to me nearly as much. Games like DA2 are already out there in spades, what they had in Origins I felt was special and more unique, and I'll be sad to see it go.

[quote]
I don't think many of the supporters of DA2 think that it's flawless. I haven't seen anyone say that DA2 is flawless. But by the same token, those die-hard DAO fans aren't exactly falling all over themselves to acknowledge the flaws there either. Ultimately, it doesn't matter. When you take the discussion from the game to the company, you make that jump from relevance to irrelevance, be you a supporter or detractor.
[/quote]

I've always acknowledged the flaws of Origins. That's the whole reason I started my Origins mod. I've certainly never claimed it was perfect, only superior, and that instead of changing those things in Origins that would have made it perfect, they instead changed many of the things that brought it close in the first place. As for the company, I've never made any personal insults toward them, and my focus has always been on the game itself.

[quote]In Exile wrote...
You know what? No. Bioware has to share some fault. At the end of the day, if the timeline was so harsh that DA2 could only have 20hrs of decent content, then DA2 should have only had 1 Act and 20 hrs of decent content. 

It would be one thing for Bioware to release a good, short game. 
[/quote]

Honestly, I agree. When I first wrote my review of the game, I even noted that Bioware themselves were the ones who decided what they did with that time, so much of that responsibility is theirs. My par for the course comment was simply referring to the fact that most people like to just blame EA.

Modifié par Anomaly-, 03 septembre 2011 - 10:52 .


#221
Anomaly-

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jbrand2002uk wrote...

Davasar not that i'm trying to make you look at dumb as you sound but the Total war series you refer to is an RTS( real time stratagey) and it has changed completely from the original game the 1st one was a board game duh so please do some research 1st.


You do realize RPGs started on pen and paper, right? By your logic, they've changed completely as well.

Oh and you got it the wrong way round the pile of Poo was Origins as it was full bugs and crashed constantly even when fully patched and running on the most high tech rig money could buy.


I don't think I ever experienced a single crash in Origins, and I've played it from 2 months after release to today. DA2, on the other hand, would crash for me anytime I fought a blood mage who would use whatever that skill was that would knock everyone back. I literally had to kill every blood mage through the console (especially that fight in t he Kirkwall alienage) just to progress in the game.

-------------------END OF LINE---------------------
Grregg's point is correct It's Bioware's money and Bioware's IP the only choice you have as a customer is
a) Buy the game if you like the sound of it
B) Don't buy the game stop being a party pooper, go away and play something else quietly


That may work just fine for people who aren't really passionate about the franchise. The rest of us prefer to voice our input, and stick around to see if it's heard.

#222
jbrand2002uk

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Anomaly-
I guess this is where we'll just have to differ. Even if DA2 were equally as polished as Origins, the changes and the new direction simply wouldn't appeal to me nearly as much. Games like DA2 are already out there in spades, what they had in Origins I felt was special and more unique, and I'll be sad to see it go.
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I would have to respectfully Disagree with you on this 1 point while it may be unique at this particular time, trawl back over the last 10-20 years and you will find tens if not hundreds of RPG's exactly like Origins, Ok so the graphics are not as sharp and the characters,story and setting are different and the animation isnt as flashy but take that away and they are all identical.

While its become clear DA3 will not be a DAO+ but either a tweeked DA2 or a DA2/DAO hybrid depending on which press releases and speculation you believe, but if this all leaves you feeling disillusioned and sad don't worry their is an alternative for lovers of old fashioned RPG's with dragons in and its called Elder Scrolls skyrim.

What is almost certain though is that Bioware will most likely make DA3 directed by EA and just as many Origins fans upset with DA2 will be equally upset with DA3 as it seems to be leaning more in the direction of DA2 then origins, though only time will tell as unfortunately none of us have The certanity of The Qun to reassure us :D

#223
veramis

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If BW goes back to their old philosophy I would consider buying DA3. The lead designer of DAO quit because of what he knew DA2 was going to be. Convincing him to get back on board will do a lot to bring back customer confidence. And if anyone at bw is deluding themselves that people will just forgive how bad da2 was and go buy da3 even if it is good, guess again. It's probably safer to just scrap the franchise now.

#224
jbrand2002uk

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oh yes anomaly im aware RPG's started on pen and paper have played Dungeons and Dragons back in the mid 80's, with you experience being the other way round i guess it unique for everyone though i do recall a large volume of complaints from others about Origins crashing and most of the DA2 crashes/freezes generally being on the console variants(360 + PS3) and the majority of PC ones being down to a particular Nvidia graphics driver

I'm also a passionate fan sometimes in a OTT way on other threads as you'll no doubt hear in future
but alas i've have learned the hard way over the years that when a corparate giant like EA is in charge most complaints are just dismissed or ignored and on the odd occasion they're listened to the fixes are usual half hearted

#225
jbrand2002uk

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veramis wrote...

If BW goes back to their old philosophy I would consider buying DA3. The lead designer of DAO quit because of what he knew DA2 was going to be. Convincing him to get back on board will do a lot to bring back customer confidence. And if anyone at bw is deluding themselves that people will just forgive how bad da2 was and go buy da3 even if it is good, guess again. It's probably safer to just scrap the franchise now.

 I just hope it doesnt go into limbo for 12 years like Duke Nukem did=]