Aller au contenu

Photo

Can we please stop all comparisons between ME and Gears of War?


  • Veuillez vous connecter pour répondre
333 réponses à ce sujet

#251
Tantum Dic Verbo

Tantum Dic Verbo
  • Members
  • 3 221 messages
I think I'd rather the combat resemble Gears of War (in that it's a game largely about shooting badguys) than be turn-based dice-rolling. I wouldn't want the same kind of dialogue, though.

#252
Humanoid_Typhoon

Humanoid_Typhoon
  • Members
  • 4 735 messages

Tantum Dic Verbo wrote...

I think I'd rather the combat resemble Gears of War (in that it's a game largely about shooting badguys) than be turn-based dice-rolling. I wouldn't want the same kind of dialogue, though.

If Vega runs around yelling like coaltrain(sp?) I will not use him, or I'll do what I do with Jacob and order him into a group of enemies and let him die.

Modifié par Humanoid_Typhoon, 08 septembre 2011 - 05:10 .


#253
BatmanPWNS

BatmanPWNS
  • Members
  • 6 392 messages
No the comparisons won't stop. Just like this thread which is comparing GOW to ME for some reason.

#254
Guest_The Big Bad Wolf_*

Guest_The Big Bad Wolf_*
  • Guests

Humanoid_Typhoon wrote...

The Big Bad Wolf wrote...

I was going to make a thread comparing things in Mass Effect and Gears of War, and how Mass Effect can learn from Gears.

Until I saw this complaint thread.

I still want to see what you have to say...


There is a few things I didn't like about GoW2, namely I had no idea how to do anything after 2 weeks of playing it.


Well, in that case, I'll get to work.

#255
RPGamer13

RPGamer13
  • Members
  • 2 258 messages

Colintastic wrote...

GoW2's plot is there are some guys
living underground that want to kill you, they plan to use a worm to
sink your city. There is an internal conflict between the people who
want to kill you. Your solution to the problem is to do just what they
want and to sink the city. Then you have to fight some monster that gets
big from some goo. How wildly in depth.


That cutscene where they cut themselves out of said giant worm, was better than anything I remember seeing in Mass Effect 2.  Even during gameplay, there's more banter between the characters than Mass Effect 2.  And Gears of War isn't even remotely an RPG.

Also, alone, the plot may not seem that great to you, but we haven't even seen how Gears of War 3 plays out, from what I've seen so far, I do believe I will enjoy the plot more than my overall experience with ME2.

Even when I put the plot of both Mass Effect games together and compare it to the plot of both Gears of War games so far, at least Gears of war is consistent.

Modifié par RPGamer13, 08 septembre 2011 - 05:20 .


#256
Humanoid_Typhoon

Humanoid_Typhoon
  • Members
  • 4 735 messages

RPGamer13 wrote...


Even when I put the plot of both Mass Effect games together and compare it to the plot of both Gears of War games so far, at least Gears of war is consistent.

"I am The Rock, prepare to die."

"MAKE WAY FOR THE COALTRAIN!!!!!!!!11"


:D  ,

That said, I want to play GoW3 just to fight more giant monsters.

#257
Clonedzero

Clonedzero
  • Members
  • 3 153 messages
this thread is full of stupid and ignorance.

lots of hate towards Gears for no reason other than its a shooter.
grow up.

theres a reason why ive been coming here less and less lately.
"durrr! gears is a shooter series so everyone who plays it must be dumb!" wtf? seriously? whats wrong with you people?

Modifié par Clonedzero, 08 septembre 2011 - 05:42 .


#258
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages
if gears isnt as well written as ME, then why is smudboys video page almost 150 pages long after only a week and a half?

my biggest thing is consistency. i dont like going back to ME1 and playing it becasue i know alot of things, lore wise and storywise, will change. ME2 very much ruined alot of me personal experience with ME1.

#259
sp0ck 06

sp0ck 06
  • Members
  • 1 318 messages
The plot of Gears never could live up to the original "Mad World" trailer.()

Its a great game, but standard toughguy scifi fare.

#260
Sebbe1337o

Sebbe1337o
  • Members
  • 1 353 messages

GuardianAngel470 wrote...
 

  • A story worth absorbing
 



Made my day! XD
One big similarity I know of is that both games are based upon Unreal Engine 3. But you basically covered that in the early stages of your post :)

#261
RPGamer13

RPGamer13
  • Members
  • 2 258 messages

Clonedzero wrote...

this thread is full of stupid and ignorance.

lots of hate towards Gears for no reason other than its a shooter.
grow up.

theres a reason why ive been coming here less and less lately.
"durrr! gears is a shooter series so everyone who plays it must be dumb!" wtf? seriously? whats wrong with you people?


I know, especially since Mass Effect is a shooter series as well.

#262
Takio

Takio
  • Members
  • 245 messages
The only thing GoW has over ME, is the trailers.

#263
111987

111987
  • Members
  • 3 758 messages

Takio wrote...

The only thing GoW has over ME, is the trailers.


And the combat. And arguably plot cohesiveness.

#264
someguy1231

someguy1231
  • Members
  • 1 120 messages
Whenever I see this sort of discussion pop up on these boards, I always think of that "Glorious PC Gaming master race" vs "Dirty console gaming peasants" pic from Yahtzee's "Zero Punctuation" series, except with "PC" replaced with "RPG" and "console" replaced with "shooter".

That's what all these discussions seem to inevitably degenerate into. "Bioware is pandering to mindless shooter fanboys! This game isn't an RPG anymore!" Frankly, if you think an RPG is defined by a poorly-managed inventory system and useless stats, then I'm glad ME2/ME3 isn't an "RPG" in your eyes. And nevermind that ME has been a shooter-RPG hybrid from the very beginning.

As for the GoW comparison, those game's main selling points have always been its multiplayer. It's one of the "Big Four" of online console shooters, along with Halo, CoD, and Battlefield. ME's main selling point is the different ways you can progress through the game, and doesn't even have any multiplayer. Obviously, both games are going to emphasize different things. People who are too quick to compare the series often miss this distinction.

Yes, the combat is similar, but frankly, that's because Gears of War was the first game to make an enjoyable cover-based third-person shooter. Mass Effect is set in a futuristic setting, where most combat done via firearms, and in environments where taking cover is very much in the best interests of everyone involved. How, I ask, could it implement its combat in any other way while still being believable? What other combat system could it have? "Nope, sorry Shepherd, you can't hide behind this chest-high crate to protect yourself from gunfire because then this game would be a Gears of War clone and we can't ****** off the RPG elitists." "Hello Shepherd, we're just going to stand here in the open and fire at you rather than taking cover because..." Blah blah blah, you get my point.

#265
someguy1231

someguy1231
  • Members
  • 1 120 messages
One more thing: for anyone who thinks Gears of War is just a "mindless fratboy shooter", you might want to watch Gamespot's review of Gears of War 3:

www.gamespot.com/xbox360/action/gears-of-war-3/review.html

He actually says the story of the single-player campaign is one of the best features of the game. So, next time someone compares the two games, don't make a knee-jerk "GoW is just a mindless shooter!" reaction. They might actually be comparing their stories - and in a GOOD way at that!

Modifié par someguy1231, 16 septembre 2011 - 03:01 .


#266
Kakita Tatsumaru

Kakita Tatsumaru
  • Members
  • 958 messages

RPGamer13 wrote...
I know, especially since Mass Effect is a shooter series as well.

Strange shooter where you don't even need to actually aim your shoot, more like selecting your target actually. I don't remember that was the case in any shooter (even if I'm far from a specialist of that kind of game).

#267
didymos1120

didymos1120
  • Members
  • 14 580 messages

Kakita Tatsumaru wrote...

Strange shooter where you don't even need to actually aim your shoot, more like selecting your target actually.


That's largely true for powers, but not for the guns.  Not even in the first game where you could be a little sloppy w/ the reticle.

#268
DRSH

DRSH
  • Members
  • 318 messages
In Gears of War you don't have an omnistick & a dialogue wheel. Besides cover shooting I don't see any striking similarities.

#269
Homebound

Homebound
  • Members
  • 11 891 messages
u guys know bioware ripped off gow's cover system right? one of the devs even tweeted about how they liked it to a gearbox guy.

#270
didymos1120

didymos1120
  • Members
  • 14 580 messages

Hellbound555 wrote...

u guys know bioware ripped off gow's cover system right? one of the devs even tweeted about how they liked it to a gearbox guy.


Yes, and GoW  "ripped off"  Kill Switch

#271
azerSheppard

azerSheppard
  • Members
  • 1 279 messages

didymos1120 wrote...

Hellbound555 wrote...

u guys know bioware ripped off gow's cover system right? one of the devs even tweeted about how they liked it to a gearbox guy.


Yes, and GoW  "ripped off"  Kill Switch

Yes, but heres the thing, kill switch ripped of winback.

Not to mention GOW>Kill switch, in every aspect. They took the cover system, and brought it to the next level by making it a smooth experience. Adding swat turns to make it more fleunt, making the char dash/slide into cover if the cover button is pressd near the actual cover. Instead of having to get as close as possible and then go into it.

The real issue is this
More plot doesn't mean better story. I'd rather read Edgar Allan Poe than anything Gregory Lewis has done. That's an avarage of 5 pages versus a 100.

#272
didymos1120

didymos1120
  • Members
  • 14 580 messages

azerSheppard wrote...

Yes, but heres the thing, kill switch ripped of winback.


The point is, you can pick almost any video game and say "X ripped off Y".  Hence why I put "ripped off" in scarequotes.

#273
LGTX

LGTX
  • Members
  • 2 590 messages
Cover system isn't a copyright. Lame games like Wanted and Terminator and who knows what else "ripped it off" as well, but hey, they're lame. So it's okay for them.

Combat designers for Mass Effect didn't have the cozy limitations of a GeOW-ish shooting system in which to design and play around. They had numerous other stuff integrated in there, like the branching powers, different classes and squadmate management, and an overall need to balance the whole experience against so many variables.

That doesn't exactly leave much finesse or manpower to integrate a flawless cover system, especially when as a developer you're not quite experienced. I'm not sure we're being fair when we say that if ME2 had done the cover system better than GOW2, it'd be justified...

#274
Majin Paul

Majin Paul
  • Members
  • 527 messages
People are comparing them? Seems a bit pointless, gameplay wise, the only simiilarity is taking cover and shooting using a third person view and those two things aren't exactly hard to find.

#275
Valdrane78

Valdrane78
  • Members
  • 766 messages

Guldhun2 wrote...

At what point while playing ME1 and ME2 did you think "gee, a hologram blade would be nice to have"? Even though you could already melee.

I'll answer that for you. Never.


At which point in ME2 did you think "wow a couple of elbows to the face will kill a Krogan"!  Having an actual melee weapon makes alot more sense.