Interestling, trolls and fairies are noted as mythical species in a book found in the Circle Library during Witch Hunt, so presumably they either really don't exist or are rare and seldom seen. There are also a number of creatures in Thedas that have no direct basis in Earth mythology, from Brood Mothers to Varterrel to deepstalkers.
So far, we've encountered or heard about:
Demons - Fade spirits divided by humans into seven main classifications. There aren't angels, as such, but more benign Fade spirits exist. The moral disposition of all of these beings is debated in-universe and out.
Dragons - Well, duh. Supposedly extinct until one appeared at the beginning of the Dragon Age and started eating everything in sight. Since then, the Warden and Hawke alone have slain a hundred of them. (Counting the dragonlings.)
Dryads - In a sense, this is what the sylvans found in Ferelden's forests are, although they're less friendly naked nymphs and more aggressive spirits that have accidentally possessed trees. Except the one that insists on talking to you in rhyme.
Dwarves - Short people who live underground. More or less as you'd expect.
Elves - An ancient civilisation now fallen on hard times. According to them, the original surface-dwelling inhabitants of Thedas, their culture toppled by the arrival of humans.
Fabulous Beasts - Everything from spiders to bears can be corrupted by either spirit possession or the darkspawn taint and caused to grow well beyond its usual size and level of aggression. Blight corruption seems to happen primarily to carnivores and scavengers, which suggests that it may be caused by eating tainted flesh. We have yet to see a Blight squirrel, for example.
Ghosts - Of various origins and temprements. Interestingly, dwarven ghosts definitely exist (and frequently attempt to kill you) despite their lack of connection to the Fade. Whether these are really the trapped souls of the dead or some kind of echo is up for debate. I don't think we have any definite cases of a dead spirit of a human/elf/dwarf possessing something after death. This might be what the Profane are, though.
Ghouls - Not a type of undead, but people afflicted with the darkspawn taint. We've seen three of the sentient species thus afflicted, and presumably the kossith could also become ghouls.
Giants - This role is filled by the kossith, whether Qunari or Tal-Vasshoth.
Golems - Artificially created bodies imbued with life by a dwarf. (Or an elf, in one case. Presumably a human or kossith would work just as well. Any attempts to create golems out of nugs are unrecorded.) They can be built from flesh as well as stone or metal, but that process seems more unstable. It's possible the flesh golem of Amgarrak proved homicidal because they tried to bring it to life by shackling a Fade spirit to the body, but Orsino's behaviour after his transformation suggests the process itself may be flawed. Or maybe he was just nuts to begin with.
Griffins - Formerly the mounts of the legendary Grey Wardens of old. Apparently extinct. (I say 'apparently' because, well, so were the dragons.)
Ogres - A type of darkspawn birthed from a kossith Brood Mother. Only seen in more recent Blights, since the Quanari arrived in Thedas. (Since they have a name taken from mythology, unlike the Hurlocks and Genlocks, it's interesting to speculate that 'ogre' might have been the name of a legendary creature that got attached to a new type of monster once they appeared.)
Vampires - We've never seen one in game, but according to the devs this is what you get when a hunger demon possesses a living individual. Apparently it is not a pretty sight and does not sparkle at all.
Werewolves - Either wolves possessed by Fade spirits or humans and elves infected with the curse Zathrien placed on his enemies. Interestingly, the latter type can be traced back to a single spirit rather than each werewolf being possessed by a different individual. It's not known if the 'ordinary' type of werewolf that the Warden fights in the Blackmarsh can infect others.
Zombies - Corpses possessed by spirits, usually those of rage and hunger.
Based on this list, there are a number of mythical creatures that I could see popping up in further game material, while others would seem to fit in less well. Mythical beasts in Thedas are all either natural animal species that we don't have in our world (dragons, griffins) or the result of spirit possession/darkspawn taint. Anything that falls outside of those bounds wouldn't seem to match the tone. For example, I would be surprised to meet a leprechaun in the Dragon Age world, but not a hydra or a kraken. There could well be giant reptiles with extra heads somewhere in Thedas, and as for the kraken, all that would take is for one Fade spirit to possess an innocent sea creature, and bam! Giant squid time.
Fade spirits seem able to possess anything and everything, from cats to piles of rocks, so I certainly expect to see more spirit-possessed creatures and objects in future. There's also at least one other sentient species in Thedas, the mysterious Fex of Par Vollen. This is exactly all that we know about them. Forumites have speculated that they could be anything from halflings/gnomes (filling the 'short people who don't live underground' slot in the standard fantasy races list) to silicon-based lifeforms to cat people. For the moment, we just don't know.
Modifié par Andrastee, 04 septembre 2011 - 03:28 .





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