I'm currently playing the game for the second time through. I wanted to completely change up my party and style of playing so i went with this party composition:
Shale
Leliana
Morrigan
my PC (Rogue)
So far i've been enjoying it a lot, rogue offers a completely new perspective on the game for me as i played a mage on my first run through. Shale is really great for taking aggro, a little "too" good it seems with all the aoe stuns and taunt. However, the amount of damage Shale takes seems a lot greater than Alistair ever did. I find myself having to resort to using force field to keep him standing on almost every encounter that involves a lot of melee mobs (or bosses for that matter).
After looking at Shale's stats i noticed his defense is not all that high and his armour value shockingly low, it seems that for tanking he has to rely solely on a large healthpool. Now i have put all the available points into constitution but it doesn't seem to help that much.
Am i missing something here? Are there ways to permanently increase armour/defense values besides crystals and talents? I would rather not use force field so often as i find it kind of cheesy.
I play on nightmare difficulty if that makes any difference, I'm considering respeccing Sten into a tank so i can still have a completely different party than i did on my first run but if there's a way to keep Shale through the entire game that would be great.
Thanks in advance.





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