didymos1120 wrote...
Ace of Dawn wrote...
Though I am still at a loss on Shep's head tilt when he ran...
It's a buggy feature. It's supposed to make Shep look in the direction of the nearest interactive person/object.
Yep. Correctable by releasing the run / sprint button for just a split second (then you can press it again) - shep's head will then look ahead normally.
Though s/he will of course still continue to move like a gorilla... but that's to be expected.
Modifié par Hathur, 04 septembre 2011 - 11:09 .





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