*In the second post I'll put the list of items that people seem to like*
One of the biggest draws I think will be the ability to build around these items. In the cases of Warrior and Rogue, elemental weapons come to mind, but that's not the only way to go about this. For eample you could create a rogue DW weapon that does more damage than usual, but requires some strength to use.
Here are some of my generic thoughts on the items that should be in the pack:
- Weapons need at least one rune slot
- Could have a locked accessory for Hawke (similar to companion items)
- Could have non-leveling weapons, say 2 weapons, set at level 12 and level 24 or something
- Could make some cross-class items: perhaps a sword and shield that can be used by a mage if interested, but removed the ability to cast offensive spells. Would also require strength to wield.
- I would suggest against making leveling armor, it seems like it would make any other armor useless.
- Staff: NOT FIRE, maybe cold or nature since they don't have a DLC item yet. Or physical
- Locked items for mage companions could be staves as well
- Rogue Weapons: suggest Electric or Cold since rogues don't have anything of those elements
- 1H: Not spirit, maybe make it cold since that's the only 1H element missing. make it a mace, since there are no good maces in DA2





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