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So.. ME3 starts after Arrival.


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#51
didymos1120

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RPGamer13 wrote...

It should have been in the final project and not a DLC. I also think the same of Kasumi and Lair of the Shadow broker.


Personally, I'm perfectly fine with them taking extra time to work on both Kasumi and Lair, instead of giving us what would have been rather rushed versions of them in order to make the release date (just look at how Firewalker turned out, which they released rather soon after the game.  Now imagine Lair and Kasumi like that, but with even less polish).  And it's clear from the snippets of audio for the old version of Lair and the bits of text for the old version of Kasumi that they didn't just cut stuff out and repackage it later.  They significantly rewrote both (and the bits of text for Kasumi's loyalty mission that are leftover in the main game's TLK file show that they rewrote hers from the ground up.  The only thing they have in common is Kasumi).

#52
Humanoid_Typhoon

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I love this OP, "Oh, I was wrong....I MUST GO ON DEFENSE!!!!!!!!"

#53
Morroian

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Cluith wrote...

Ok let's resume. ME3 start :
Place: Earth
Reason why you are here: Because you have blown up an entire Batarian system in Arrival.

So basically, Arrival set the context of the beginning of ME3. 

It's not optional. You've played Arrival or not, nothing changes.


As someone else mentioned but you haven't addressed, essentially the same thing happens with ME2.

#54
RoboticWater

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Cluith wrote...

CaptainZaysh wrote...

Cluith wrote...

Yep, poor Bioware. EA probably doesn't give them enough money to do self-sufficient games. That's why they sell additional content for games that are already filled with a lot of content, like ME2 and DA2.


Define "self-sufficient".




A game with enough content that you buy and enjoy it, without having to buy additional content to enjoy/understand its' story. 

When I but a +/- 60$ game, I dont expect to have to pay more to see what happens next (or beffore for ME3).
Really, I like Mass Effect but I'm not such a fanboy to let BiowEAr to do me in the arse.


If you had actually bothered to read what a lot of us said before you would know that you can watch the whole thing on youtube but if you want to actually want to play it you can pay a small fee of $10, a reasonable price to support the makers of a game you like. And if none of that floats your very heavy boat then the whole thing will probably be gone over in great detail at the trial or in some sort of comic type thing.

Modifié par BlahDog, 06 septembre 2011 - 01:09 .


#55
didymos1120

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Alocormin wrote...

You may be given the option of making the decisions you would've made in Arrival, retrospectively in ME3.


There aren't any decisions, other than what your tone is during conversations.  The only one thing that even comes close is that you can attempt to warn the batarians, but Kenson cuts you off and nothing comes of it.

#56
Cluith

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littlezack wrote...

marshalleck wrote...

Cluith wrote...

littlezack wrote...

Cluith wrote...

And basically, the ending of ME2 is a DLC and we, sheeps gamers, do have to buy and play it because it's part of the main story?

.. What a shame.


A - No, it's not the ending to ME2. It's more like a prologue to ME3.
B- You don't have to play it. ME3 starts the same way regardless of whether you played it or not.
C-...nevermind, I don't need a C.



A- It's a main event in the storyline. Don't you know that DLCs are supposed to be additional content, not prologues.
B- Thank you for telling me that I don't have to play it, I really did not know that. But my Shepard will start ME3 in a trial accused to have blown up a system but he does not remember because he did not play a DLC. " In your face b*tch !" - Bioware.





Bioware have never made a secret of their intent to deliver bridging content between games. Too bad you missed them repeatedly saying this. Pay attention next time.


I distinctly remember people being pissed off that ME1 didn't have more DLC, too. So what do they do with ME2? Make a ****-ton more DLC. And people complain.





Nothing against DLCs. Activison may sell map packs for 15$ to its fanboys = don't care.
Bioware "forcing" us to buy a DLCs because thay are "canon" ( And I suspect LOTSB and Katsumi too) . = No ok. It's supposed to be a RPG damnit, you can't say to your gamers " ok now your character has done has blown up a system while you were not watching, if you got a problem just buy our DLC, it's 15$ or stfu".



Arrival it's not just a plot device, it's a marketing device.

#57
Izhalezan

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Humanoid_Typhoon wrote...

I love this OP, "Oh, I was wrong....I MUST GO ON DEFENSE!!!!!!!!"


That's normal from what I've seen.

#58
RAF1940

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Cluith wrote...

And basically, the ending of ME2 is a DLC and we, sheeps gamers, do have to buy and play it because it's part of the main story?

.. What a shame.


I'm sure it'll tell people what happened. Only a small percentage of all the people going to play ME3 played  Arrival.

#59
KotorEffect3

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I for one like arrival.

"Your galaxy is in sight"
"Your final days are at hand"

Modifié par KotorEffect3, 06 septembre 2011 - 01:11 .


#60
CaptainZaysh

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Cluith wrote...

Nothing against DLCs. Activison may sell map packs for 15$ to its fanboys = don't care.
Bioware "forcing" us to buy a DLCs because thay are "canon" ( And I suspect LOTSB and Katsumi too) . = No ok. It's supposed to be a RPG damnit, you can't say to your gamers " ok now your character has done has blown up a system while you were not watching, if you got a problem just buy our DLC, it's 15$ or stfu".


littlezack wrote...

By that logic, buying ME1 entitles you to getting ME2 and 3 for free.



#61
frostajulie

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I wish bioware would make more marketing devices like Kasmi, LotSB and Arrival and take more of my money so I could have even more game to play....

does that make me a baaaaad person?

#62
Guest_Catch This Fade_*

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Cluith wrote...

CaptainZaysh wrote...

Cluith wrote...

Yep, poor Bioware. EA probably doesn't give them enough money to do self-sufficient games. That's why they sell additional content for games that are already filled with a lot of content, like ME2 and DA2.


Define "self-sufficient".

A game with enough content that you buy and enjoy it, without having to buy additional content to enjoy/understand its' story. 

Looks like ME2 was self-sufficient.

#63
Humanoid_Typhoon

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KotorEffect3 wrote...

I for one like arrival.

<_<

I like the parts inbetween seeing Dr.Derpface.

#64
Humanoid_Typhoon

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frostajulie wrote...

I wish bioware would make more marketing devices like Kasmi, LotSB and Arrival and take more of my money so I could have even more game to play....

does that make me a baaaaad person?

You wanting to give BW money for things you would gladly pay for makes you a horrible person.

Shame on you.


Shame.

#65
littlezack

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Cluith wrote...

littlezack wrote...

marshalleck wrote...

Cluith wrote...

littlezack wrote...

Cluith wrote...

And basically, the ending of ME2 is a DLC and we, sheeps gamers, do have to buy and play it because it's part of the main story?

.. What a shame.


A - No, it's not the ending to ME2. It's more like a prologue to ME3.
B- You don't have to play it. ME3 starts the same way regardless of whether you played it or not.
C-...nevermind, I don't need a C.



A- It's a main event in the storyline. Don't you know that DLCs are supposed to be additional content, not prologues.
B- Thank you for telling me that I don't have to play it, I really did not know that. But my Shepard will start ME3 in a trial accused to have blown up a system but he does not remember because he did not play a DLC. " In your face b*tch !" - Bioware.





Bioware have never made a secret of their intent to deliver bridging content between games. Too bad you missed them repeatedly saying this. Pay attention next time.


I distinctly remember people being pissed off that ME1 didn't have more DLC, too. So what do they do with ME2? Make a ****-ton more DLC. And people complain.





Nothing against DLCs. Activison may sell map packs for 15$ to its fanboys = don't care.
Bioware "forcing" us to buy a DLCs because thay are "canon" ( And I suspect LOTSB and Katsumi too) . = No ok. It's supposed to be a RPG damnit, you can't say to your gamers " ok now your character has done has blown up a system while you were not watching, if you got a problem just buy our DLC, it's 15$ or stfu".



Arrival it's not just a plot device, it's a marketing device.


Bioware isn't forcing anyone to buy it. In fact, Arrival's about as optional as optional gets. You don't have to play it to get anything from ME2 or 3, it changes nothing for either game, and if you want to see it, you can just watch a Youtube video. And, yeah, it's a marketing device. Yes, it was made to make money - just like ME1, ME2, ME3, every DLC ever made by anyone, every game ever made by anyone...

#66
Cluith

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BlahDog wrote...

Cluith wrote...

CaptainZaysh wrote...

Cluith wrote...

Yep, poor Bioware. EA probably doesn't give them enough money to do self-sufficient games. That's why they sell additional content for games that are already filled with a lot of content, like ME2 and DA2.


Define "self-sufficient".




A game with enough content that you buy and enjoy it, without having to buy additional content to enjoy/understand its' story. 

When I but a +/- 60$ game, I dont expect to have to pay more to see what happens next (or beffore for ME3).
Really, I like Mass Effect but I'm not such a fanboy to let BiowEAr to do me in the arse.


If you had actually bothered to read what a lot of us said before you would know that you can watch the whole thing on youtube but if you want to actually want to play it you can pay a small fee of $10, a reasonable price to support the makers of a game you like. And if none of that floats your very heavy boat then the whole thing will probably be gone over in great detail at the trial or in some sort of comic type thing.




Oh, ok then. Next step: Why don't we just buy Episodic content a la Valve ?

Mass Effect 2 Episode 1 - 30$
Mass Effect 2 Episode 2 - 30$
Mass Effect 2 Episode 3 - 30$

Anyone ?

#67
GipsyDangeresque

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They'll probably have the cold opening to Mass Effect 3 be the events of Arrival in cutscene form, to make sure it's properly established before the game proceeds to a trial. The writers will definitely give context to the events between ME2 and ME3 to everyone, not just expect people to have played an obscure DLC.

As far as having not gotten to play it yourself, it's not like you get the choice not to blow up the Relay. You have to do it when you play the DLC, no matter what, Paragon or Renegade (or it's Critical Existence Failure for life in the galaxy.)

Hell, if you think Bioware expects people to have played their DLC to enjoy Mass Effect 3 then you're fairly ignorant, because Bioware doesn't even expect people to have played Mass Effect 1 or 2. They actually want Mass Effect 3 to be a good entry point to the series for new players, which is basically the complete opposite of requiring you to have played DLC.

Modifié par Atemeus, 06 septembre 2011 - 01:19 .


#68
Izhalezan

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Cluith wrote...




Oh, ok then. Next step: Why don't we just buy Episodic content a la Valve ?

Mass Effect 2 Episode 1 - 30$
Mass Effect 2 Episode 2 - 30$
Mass Effect 2 Episode 3 - 30$

Anyone ?


Because Valve doesn't finish its episodic content.

#69
didymos1120

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Cluith wrote...

Nothing against DLCs. Activison may sell map packs for 15$ to its fanboys = don't care.
Bioware "forcing" us to buy a DLCs because thay are "canon" ( And I suspect LOTSB and Katsumi too) . = No ok.


The very fact that you put "forcing" in scarequotes ought to tell you something.

It's supposed to be a RPG damnit, you can't say to your gamers " ok now your character has done has blown up a system while you were not watching, if you got a problem just buy our DLC, it's 15$ or stfu".


Of course they can.  They do it all the time.  Didn't want to be an Alliance soldier?  Too bad.  Didn't want to be a Spectre?  Too bad.  Didn't want to recruit Liara?  Too bad.  Didn't want to stop Saren? Too bad.  Didn't want to die at the hands, claws, paws, whatever of the Collectors?  Too bad.  Didn't want to work with Cerberus?  Too bad.  Didn't want to blow up a planetary system to delay the Reapers?  Too. Bad.

Arrival it's not just a plot device, it's a marketing device.


So is the entire game. 

#70
J-Sheridan

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Arrival should NEVER have been released. Its way too shallow to be a DLC and as a result required horrific butchering of plot contrivances to work.

It should have either been an opening cinematic to ME3 or actually the start of ME3 with more finese. That way folks actually KNOW what is going on when they get accused of mass murder and Harbringer's lines make more sense.

As it is... the DLC becomes available before even the IFF mission with custom dialogue to reflect what side of the SM your on. Except it dosent get reflected in the rest of the game when logically it should.

Result: You just made a mess of ME2 with this DLC all for... establishing a shallow bridge to ME3.
Kasumi - Fine
Overlord - Fine
LOTSB - Fine
Arrival - Abysmal

#71
CaptainZaysh

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Cluith wrote...

Oh, ok then. Next step: Why don't we just buy Episodic content a la Valve ?

Mass Effect 2 Episode 1 - 30$
Mass Effect 2 Episode 2 - 30$
Mass Effect 2 Episode 3 - 30$

Anyone ?


Sure.  I'd love it if we could get a new mission every month.

#72
Sgt Stryker

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Cluith wrote...

Oh, ok then. Next step: Why don't we just buy Episodic content a la Valve ?

Mass Effect 2 Episode 1 - 30$
Mass Effect 2 Episode 2 - 30$
Mass Effect 2 Episode 3 - 30$

Anyone ?


Slippery slope fallacy, meet Cluith. Cluith, meet the slippery slope fallacy.

#73
KotorEffect3

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J-Sheridan wrote...

Arrival should NEVER have been released. Its way too shallow to be a DLC and as a result required horrific butchering of plot contrivances to work.

It should have either been an opening cinematic to ME3 or actually the start of ME3 with more finese. That way folks actually KNOW what is going on when they get accused of mass murder and Harbringer's lines make more sense.

As it is... the DLC becomes available before even the IFF mission with custom dialogue to reflect what side of the SM your on. Except it dosent get reflected in the rest of the game when logically it should.

Result: You just made a mess of ME2 with this DLC all for... establishing a shallow bridge to ME3.
Kasumi - Fine
Overlord - Fine
LOTSB - Fine
Arrival - Abysmal



You know what, you complain alot.  Arrival was just fine the way it was.  And why should it show up again in the rest of the game?  How does it impact what the collectors are doing?  All it did was keep their reaper backup away longer.  Besides arrival is best played after the SM anyway.  You are wrong.  And reflecting DLC back in the main game is harder than you think.    Arrival did it's job and that was to set the stage for ME 3

#74
GipsyDangeresque

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What's wrong with Episodic Content? That was a pretty innovative idea at the time, and now all of the Telltale games use it very succesfully. Sam and Max. Back to the Future. Strong Bad's Cool Game for Attractive People. The upcoming Jurassic Park.

I think the piece-meal design in theory allows for more polish and quality to make it into the game overall, because there is less pressure from a monolithic deadline and more focus on the individual part of the game you're currently designing. It also lets your more quickly react to the player's experiences and thus reception of the game. You can adapt and shift the design of the game in a better direction. Before, the game would have been locked into what might in hindsight be a mistake because it was all constructed at the same time. There are advantages there.

Modifié par Atemeus, 06 septembre 2011 - 01:23 .


#75
Humanoid_Typhoon

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Well if he can complain about being forced to killed batarians I want to complain about having to be on patrol for geth.