KotorEffect3 wrote...
You know what, you complain alot. Arrival was just fine the way it was.
You know what, your easily entertained.
KotorEffect3 wrote...
And why should it show up again in the rest of the game?
An entire system gets nuked unnoticed while news reports circulate about Shepard's OTHER actions.
Yeah why should that show up, idiot ?
KotorEffect3 wrote...
How does it impact what the collectors are doing?
How does screwing the Collector's Masters impact what they are doing... hmmm, let me think ?
How does Hackett coming aboard getting confirmation the Reapers were involved and the Collectors are their agents impact the Collectors operations... hmmm, let me think ?
Are you seriously dense or just a rabid apologist ?
KotorEffect3 wrote...
All it did was keep their reaper backup away longer.
For the THIRD time an entire star system is wiped out which is going to create a massive storm focused on Shepard.
That is the equivelent of a foreign agent detonating a nuke in another country. The result of that action would be immense.
KotorEffect3 wrote...
Besides arrival is best played after the SM anyway.
So ?
BW made it available BEFORE the SM and even went to the trouble of putting extra dialogue in to reflect that.
KotorEffect3 wrote...
You are wrong.
Because you say so without evidence, totally convincing ?
KotorEffect3 wrote...
And reflecting DLC back in the main game is harder than you think.
Which is why making it a DLC available BEFORE the SM where that lack or reflection would be highlighted was a serious mistake.
KotorEffect3 wrote...
Arrival did it's job and that was to set the stage for ME 3
Which could easily have been done by being a cinematic or interactive prologue in ME3. Instead we get a cheap tacked on story to ME2 that might as well be a comic book.