Greets.
I'm finally starting to add monsters to my mod. I have 100 of them made already with another 70 regular monsters lined up. I am hopeful to have groups of 3-6 monsters of similar strengths and identical CR's. I know that with identical CR's they will all have the same chance to spawn.
What I need to know, though, is how can I get more of them to spawn? Particularly for the first area. I don't want to have 4 of them spawn else the L1 PC would get crushed. He should only get 1 NPC. But by the time he is L3-4 he should be able to easily handle at least 2. And so on.
In my test I took a PC from L1-8, but only 1 monster spawned each time. How does the game determine when to spawn more? Because I know that if I bring in my L40 PC, 8 monsters will spawn.
Thanks!
How is spawn size determined?
Débuté par
Zeidae
, sept. 07 2011 03:48
#1
Posté 07 septembre 2011 - 03:48
#2
Posté 07 septembre 2011 - 04:08
Oy!
I found the answer. Never realized what it did before.
encounter properties. Mine was set to easy. For kicks I tried impossible. Sure enough, 2 monsters spawned for my L3 guy and I think 6 spawned for my L8 guy.
Sweet =)
I found the answer. Never realized what it did before.
encounter properties. Mine was set to easy. For kicks I tried impossible. Sure enough, 2 monsters spawned for my L3 guy and I think 6 spawned for my L8 guy.
Sweet =)
#3
Posté 07 septembre 2011 - 04:12





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