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Who else thinks its [bull] that you have to download more content after paying $60?!


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#276
whoosi

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CrazyKindBud wrote... yea ofcourse i didnt mean HAVE to download. but like you said, they dangle it infront of you, INGAME, on the main story line. im sorry if there is a character in the game telling you about a quest and then half way thru the convo he drops the download this content option on you, thats NOT a full game in my opinion.

 

Dont you read .....the DlC was made after the completetion of the game. Meaning it gets released later after the games release or with its release in this case. Its called thinking ahead knowing people are going to finish the game and want more so their putting more out before that happens.  What you want is to complete the game then be bored stiff  while you demand and wait for more content to come out. Sad to say not everyone likes to wait...some people like the game enough at the start that they will want more long before they complete it.

Thats the purpose of the DLC to feed those who will want more before or after they finish the game...there is nothing wrong with being one step ahead in the gaming industry. Personally it gives a game a much bigger life span, then sitting around waitng for expansion and having nothing to do until then.



#277
VanDraegon

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Arsaidh wrote...

Ugleb81 wrote...

What did annoy me was having download all this stuff before I could start to play my game.  The stone prisoner took a good half hour to download, dunno why but that was annoying.  It could have been included on the disc and simply require a code to unlock it.


No, it could not have been included on the disc. The content for The Stone Prisoner was far from complete when the game itself went gold. They threw in TSP as a freebie, rather than try to sell it to you.


It also would have required another disc, according to one of the devs.


Half an hour to D ya say? How is aol dial up these days?

Modifié par VanDraegon, 22 novembre 2009 - 08:35 .


#278
KalDurenik

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I wrote about something about it. Its nothing bad if i had a company i would do anything to make money. The forums are slow :P

#279
xcorps

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KalDurenik wrote...

xcorps. Yes i might not like the DLC but its not like they are asking me to sell my soul to the devil or something.. not that i belive in that anyway O.o. Anyway for a DLC to be worth it for me it would have to be 4-7$ for 5-9 hours. It dont need to be 5 hours of talk. Just make a big fat dungeon. A few secrets... Add 1000 creatures. a few chests with epic loot. A few codex notes. And then hack away :P



I also question the value of 5-7$ for a 1 hour DLC. 

#280
Pocketgb

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Georg Zoeller wrote...

The price for voice actors is not set by the developer, it's set by the actor's guild in negotiations with the publishers. Studios and publishers that wish to use any professional voice actor are bound by those contracts

Now granted, we could go and voice the game ourselves, but that would mean we could not use any professional voice actors at all, so the results would be, uh, I don't know I want to see this. I mean, Sheryl probably would make a great voice for Dog, but Mike Laidlaw as Duncan and Stanley Woo as Sandal? really?

I love it when people come to our forums, calculate the cost of certain features and declare with certainty that the developers must be on crack because, you know, it all is so easy :).

One day, I might walk into the LHC (after all, I know everything about it ) and do the same to the guys working on that, it'll be awesome.


Why have you still not adopted me x_(

#281
Varasin

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I very much like what Bioware is doing with the DLC. So far everything has been highly enjoyable and at a reasonable price. Though in addition to the DLC I would like to see a full expansion as well.

#282
Ugleb81

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Arsaidh wrote...

Ugleb81 wrote...

What did annoy me was having download all this stuff before I could start to play my game.  The stone prisoner took a good half hour to download, dunno why but that was annoying.  It could have been included on the disc and simply require a code to unlock it.

No, it could not have been included on the disc. The content for The Stone Prisoner was far from complete when the game itself went gold. They threw in TSP as a freebie, rather than try to sell it to you.


Fair enough, I didn't follow the games development.  It does seem odd though to be given that as a freebie but have a talking billboard posted in my party camp for the Warden's keep DLC.

#283
Ugleb81

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VanDraegon wrote...

Arsaidh wrote...

Ugleb81 wrote...

What did annoy me was having download all this stuff before I could start to play my game.  The stone prisoner took a good half hour to download, dunno why but that was annoying.  It could have been included on the disc and simply require a code to unlock it.


No, it could not have been included on the disc. The content for The Stone Prisoner was far from complete when the game itself went gold. They threw in TSP as a freebie, rather than try to sell it to you.


It also would have required another disc, according to one of the devs.


Half an hour to D ya say? How is aol dial up these days?


As I said, 'dunno why'.  It was damned slow though. :huh:

#284
Osprey39

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xcorps wrote...

KalDurenik wrote...

xcorps. Yes i might not like the DLC but its not like they are asking me to sell my soul to the devil or something.. not that i belive in that anyway O.o. Anyway for a DLC to be worth it for me it would have to be 4-7$ for 5-9 hours. It dont need to be 5 hours of talk. Just make a big fat dungeon. A few secrets... Add 1000 creatures. a few chests with epic loot. A few codex notes. And then hack away :P



I also question the value of 5-7$ for a 1 hour DLC. 


A lot of people will.  The task in front of the business (Bioware in this case) is to determine a price point where they maximize profits.  They could sell many downloads of DLC if it was free but they obviously wouldn't make any money that way.  They could make a ton of money per download if they charged $20 each but they likely wouldn't sell very many copies.  The magic number is somewhere in the middle and even if they find it, some people are going to think it's too expensive.  That's how demand works.

#285
romankalik

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Arsaidh wrote...

KalDurenik wrote...

In the end they are doing it to make money. Nothing else nothing more.

Yes?

And so?

Was there a caboose on this train of thought?


I suspect not.

Maeag wrote...

"Who else thinks its [bull] that you have to download more content after paying $60"

Just
for the record, the way it has been done with DA:O, I do not think it
is "Bull", however, this does not mean that for other games I do not
think it is so.


Some game developers and publishers have taken the route of cutting out actual game content, or simply leaving a product unfinished, and then selling said bits and pieces later on as DLC. Some gamers have taken this as a sign that all DLC's and all developers producing them are, in fact, part of a huge scam out to get something for nothing.

The problem with that reasoning is that it's a generalization based on discrete examples. And yet, even though it's been disproven quite often, there seem to be those who insist on shooting (or demanding) first, and actually bother with checking later.

Personally, I've lost most of the respect I had for Bethesda when they sold the real ending to Fallout 3 as a DLC. But does that mean I believe all DLC's are rubbish? Quite the contrary.

#286
Mighty Joe Old

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Don’t have the game yet, but still have opinions, go figure.



The DLC model has a cheap nickel and dime feel to it.



On the other hand, I can just play the vanilla game until it gets stale.

By then the reviews will be in on the DLC’s.

Then pick the DLC’s that would enhance the game best for me.



Being able to customize my own major expansion presents some really interesting possibilities.

It could make the DLC model a much better idea if the content is first class.

Guess time will tell.





There are two major sins here that I think could and should bring the whole thing down hard.



1. In game advertising is a horrible immersion breaking idea.

No one that has any clue what CRPG players enjoy about a game would do this.



2. To play the DLC you have to be connected to the internet.

There is no way anyone should ever pay for any software without a hard copy.

Down Load = I get the software, not access to it!



Both these stupidities deserve a big John McEnroe Rant,



“Are you Serious”! “You Must be joking”!



First mod should be to delete all in game advertising and make that NPC merchant “killable” so people can have the satisfaction of beating him to death.



Submitted in another thread also.

#287
romankalik

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Ugleb81 wrote...
Fair enough, I didn't follow the games development.  It does seem odd though to be given that as a freebie but have a talking billboard posted in my party camp for the Warden's keep DLC.


My guess is that the talking billboard (IE, plot hook NPC) was pretty easy to prepare once there was a general outline of what Warden's Keep was going to be about. It's not like the dialogue with him is all that full of detail.

#288
Osprey39

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Mighty Joe Old wrote...


2. To play the DLC you have to be connected to the internet.
There is no way anyone should ever pay for any software without a hard copy.
Down Load = I get the software, not access to it!

 


People pay for access to software all the time with MMOs.  Unless you count staring at the log in screen as having access to the software.

#289
Ugleb81

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Mighty Joe Old wrote...

Don’t have the game yet, but still have opinions, go figure.

The DLC model has a cheap nickel and dime feel to it.

On the other hand, I can just play the vanilla game until it gets stale.
By then the reviews will be in on the DLC’s.
Then pick the DLC’s that would enhance the game best for me.

Being able to customize my own major expansion presents some really interesting possibilities.
It could make the DLC model a much better idea if the content is first class.
Guess time will tell.


There are two major sins here that I think could and should bring the whole thing down hard.

1. In game advertising is a horrible immersion breaking idea.
No one that has any clue what CRPG players enjoy about a game would do this.

2. To play the DLC you have to be connected to the internet.
There is no way anyone should ever pay for any software without a hard copy.
Down Load = I get the software, not access to it!

Both these stupidities deserve a big John McEnroe Rant,

“Are you Serious”! “You Must be joking”!

First mod should be to delete all in game advertising and make that NPC merchant “killable” so people can have the satisfaction of beating him to death.

Submitted in another thread also.


Bang on my friend.  Paid for DLC should be considered as optional and if possible look to reviews for guidance on which bits are likely worth having.  If Wardens Keep reviews well I may yet buy it.

Having marketing inserted into the game to entice you to buy more of it is wrong.

Requiring an internet connection to authenticate your DLC every time you want play is frustrating and also wrong. 

Look to Stardock as a company who do this well.  Galactic Civilisations 2 has no copy protection.  But if you register the game you get free and extensive updates.  Once you have downloaded and installed them from Stardock, the game does not require you to connect to the servers.  You get rewarded as a paying customer but not penalised with constant ID checks to prove it.

Despite enjoying Dragon Age, and many past titles, I appreciate Bioware/EA less as a company for how this all comes across.  It feels so corporate.

#290
marioflag

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Georg Zoeller wrote...

The price for voice actors is not set by the developer, it's set by the actor's guild in negotiations with the publishers. Studios and publishers that wish to use any professional voice actor are bound by those contracts

Now granted, we could go and voice the game ourselves, but that would mean we could not use any professional voice actors at all, so the results would be, uh, I don't know I want to see this. I mean, Sheryl probably would make a great voice for Dog, but Mike Laidlaw as Duncan and Stanley Woo as Sandal? really?

I love it when people come to our forums, calculate the cost of certain features and declare with certainty that the developers must be on crack because, you know, it all is so easy :).

One day, I might walk into the LHC (after all, I know everything about it ) and do the same to the guys working on that, it'll be awesome.



I can't certainly speak about the cost of voice actors but all people can understand that the cost of Warden's Keep and Return to Ostagar is highly overpriced. In terms of sheer quantity the cost of an hour in Dragon Age is about 10-15 times cheaper than 1 hour of game in Warden's Keep. This if we exclude the quantity of items, creatures,  locations and so on, which makes the costs of these DLC even more overpriced.

I'm personally not against DLC but if those 2 DLC are a sign of the business model EA/Bioware are going to adopt for Dragon Age it's foreeseable that we will have to pay 150 euros/dollars in DLC for content which is the same size of an expansion.

EA/Bioware  is certainly right in trying to make as much profit as possible and in the end it's a customer choice to buy or not to buy a dlc, but you can't certainly blame people if they feel that the business model you are going to adopt is distasteful at best.

I'm certainly going to pay for DLC which have a cost for hour which is 2-3 times higher than Dragon Age retail considering how much i love this game; but having to pay for a DLC which is 10-15 times costlier/hour is too much and gives me a bitter feeling to encourage a business model which goes against the customer and so i'm not going to support you.

Fallout 3 DLC model can be acceptable for now Dragon Age DLC model isn't.


Just my 2 cents

#291
Ugleb81

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romankalik wrote...

Ugleb81 wrote...
Fair enough, I didn't follow the games development.  It does seem odd though to be given that as a freebie but have a talking billboard posted in my party camp for the Warden's keep DLC.


My guess is that the talking billboard (IE, plot hook NPC) was pretty easy to prepare once there was a general outline of what Warden's Keep was going to be about. It's not like the dialogue with him is all that full of detail.


Yes, but thats not my issue with him being in my camp.  As I haven't bought that DLC, he should not be in my game.  It is immersion breaking to have him sat there with a glowing icon above his head for a quest line I don't have access to.  When I talked to him I ended up with a text box asking me if I wanted to visit the bioware store and buy it now.

Seriously, get out of my RPG Mr Marketing Executive!

#292
xcorps

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A lot of people will.  The task in front of the business (Bioware in this case) is to determine a price point where they maximize profits.  They could sell many downloads of DLC if it was free but they obviously wouldn't make any money that way.  They could make a ton of money per download if they charged $20 each but they likely wouldn't sell very many copies.  The magic number is somewhere in the middle and even if they find it, some people are going to think it's too expensive.  That's how demand works.


There is a difference between value and expensive. 5-7$ is certainly not expensive. Value is the correlation in what you pay for and what you get. I wouldn't pay 50$ for a broken washing machine, because I'm not going to invest any time and effort into repairing and reselling it, thus it has no value. My next door neighboor is quite willing to pay 50$ for it though, because to him it's value is 75$ on resale.

The price of the DLC is totally irrelevant to me, because I am willing to spend as much as 50$ on the game thus far.  I would pay as much for a DLC or expansion/sequal, if I knew that the amount of content justified the price.

#293
KalDurenik

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Georg Zoeller wrote...

KalDurenik wrote...

In the end they are doing it to make money. Nothing else nothing more.


Yes.


I know you want to make money. I have nothing against you making money. But i don't have to agree with how you are doing it. Atleast not 7$ for 1 hour (max)

#294
Arsaidh

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Ugleb81 wrote...

Having marketing inserted into the game to entice you to buy more of it is wrong.

I take it you don't own a television.

#295
SasugaRIVAL

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I just think it's bull**** that they advertise the DLC IN THE GAME with that stupid NPC in your camp.



Plus I don't think the content of any of the DLCs warrants the price. But then again I haven't bought it nor plan to.



It's a shame everybody is putting up so much money to pay for overpriced DLC, but I don't think it's "bull" - Bioware and EA is completely in the right of it. If I was in their position, with people basically begging to give their money away to me, I would be happy to take it as well.

#296
SasugaRIVAL

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Arsaidh wrote...

Ugleb81 wrote...

Having marketing inserted into the game to entice you to buy more of it is wrong.

I take it you don't own a television.


Last time I checked, advertised TV was free.  I don't watch commericals on HBO that I pay a premium for.

The "Warden's Keep NPC" is the equivalent of watching Lord of the Rings theatrical cut, and in the middle of the movie it advertises that "You can watch the full version of this scene in the Extended Edition! Go to this website to purchase the extended edition!"

#297
daguest

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nobody think it's not normal to have more when buying a collector edition and spend more ? Or should we whine about the free stuff you have on collector (music, poster...).

Come on, it's just normal. You can do the whole game without the DLC, i did without shale, even if i can. And i didn't used the blood skills a lot on my first game.

Oh, and for free there is also a 2d game, with stuffs in DAO, and about 1h lenght, from EA the baby eater. Nobody say "thanks" or something. Whining is cheaper. http://www.dragonagejourneys.com/

#298
daemon1129

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I hate DLC myself, but you just got to live with it.

#299
Valethar

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The problem the OP is having appears to lie somewhere between the keyboard and chair. Most likely in the region directly behind the optical sensory organs.

#300
Veracruz

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CrazyKindBud wrote...

bought this game thinking it would be the full game but no. the second i log it offers me downloadable content? there are missions in the main story line you cant do without paying another $10. I knew EA was a lame ass company but i didnt think Bioware would be as well. Im extremely diapointed in these shiesty policies...

Full game. Optional extra content to if you have the money and the interest. Trolling thead totally unimformed about what it talks about.

classic.