So BioWare is ready for a compromise where they may let us add items but not SHOW them. They are adamant about it and I still have not figured out the reason.
1) Marketting - Could it be that having party members in non-changing attire is somehow good for marketting? I don't see how. If they need posters and TV commercials with Isabella looking the way she does, what's to stop them from doing it if a player has a choice to change up attire around and SEE it during mid game?
2) Programming Hassle - I am sure programmers spend countless hours writing difficult code for the game. I'm no expert but if it was done in Origins, how much heavy duty unbearable weight on system specs would it be to do so again and let players see different armor/attire sets?
3) Helping non RPG players get used to RPG - I understand the move of DA2 and desire to try and streamline the whole process like in ME2. Fair attempt. But once you say that customization will be back, how is it a strain on a non RPG player to view with her own eyes what the armor looks on a party member?
In KOTR and in Origins, iconic looks were there. I had those Jedi robes. I had Morrigan's clothing. But I also found it very enjoyable to see Morrigan in another attire. I mean, she can put some other magical robe on and let me view it, right?
If they chose to just purely stick with DA2 version, I may not be a fan of that, but I would at least understand it. But once there is talk of letting us customize, why the fear of party members show what they look like in other attire? I do not get it, friends.
Modifié par RussianSpy27, 07 septembre 2011 - 03:47 .




Ce sujet est fermé
Retour en haut




