Stanley Woo wrote...
"Streamlining" is just making RPGs less number-crunching and more jump-into-the-action. Look at complex RPG rule systems like Palladium, AD&D, Rolemaster, the HERO system, etc. Traditionally, CRPGs had similar complex systems because they were the digital version of sitting around with your buddies playing open-and-paper RPGs. And for a long time, RPGs were all about stats and numbers and rules. These days, with technology as advanced as it is, we can afford to put a lot of those rules in the background and let the player do what he wants to do most, which is dive right into the game and the setting and play. The modern gamer doesn't want to know what THAC0 is, couldn't care less whether Choking Cloud gives you a -2 or -3 to Acrobatics, and who chooses Fire Arrow over Fireball not because it does more damage, but because it looks friggin' BOSS when it explodes on the Mayonnaise Elemental's face! "Streamlining" does not mean accepting a lower quality standard, nor does it mean "dumbing down" a product.
Yeah, um, sorry Stanley, I respect your overall points in this thread, but them there's fighting words.
Why do people still play Go, if they could just play checkers instead? You are basically saying that the modern gamer doesn't want to think when they play games. If that's the philosophy Bioware wants to apply to their future games, by all means, go ahead, but you are going to lose not only old fans, but potential new ones, to other game developers who don't think we're too slow and unsophisticated to understand basic role playing mechanics.
Why can't Bioware make a game that has a forgiving learning curve, but *does* offer more depth and strategic gameplay, if the consumer chooses to learn and get better? I really don't see the upside to your above post. You say that people don't want to strategize -- which is exactly what choosing the correct spell for the correct situation is -- and then you say that streamlining is not dumbing down. If my only choice is the big shiny fireball, and I never am allowed the more conservative yet effective Fire Arrow, yes, my gameplay has been dumbed down. And I'm not interested in that game anymore.




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