MorrigansLove wrote...
Lol, yeah, you keep thinking that, buddy boy.
Let's avoid this sort of needless condescension.
MorrigansLove wrote...
Lol, yeah, you keep thinking that, buddy boy.
Thanks!FieryDove wrote...
You need a hug I can tell. *HUG*
That's pretty ironic, since we worked our tails off and kept simplifying and simplifying the KotOR turret minigame (streamlining, dumbing down, Melvin, whatever, I've about given up trying to define words) until you could complete it without even trying, simply because one of these minigames was on the crit path. We were able to complete it every time by simply hitting the fire button and not aiming. We got people who had trouble with the minigame to complete it every time. We literally got an 8-year-old girl to complete the minigame every single time without any problem. we made it as foolproof as we could and as simple as we could without implementing a "WIN THIS GAME" button. And yet, we still were raked over the coals for making that minigame "impossible to beat"!There are some things I will never agree with Bioware on. Like the idea that every gamer needs many arcade games shoved in the face to progress in a game. Mini-games are fine, mandatory mini-games are not. (And on plot doors) Not everyone loved planet scanning no matter what the devs said. Even kotor had untold threads (once they stopped locking them) of people who disliked or even worse could not do the turret/fighter mini-games.
Bah on it all.