SalsaDMA wrote...
Make DLC playable without buying the product it is attached to, and you would have a case. However, as long as it is basicly a patch of another product it stands with that product. If the plot doesn't make sense without Arrival DLC, then Arrival DLC is part of the plot and should have been part of core releases and not something you pay EXTRA for.
Did Mass Effect 2's plot make more sense with Arrival? I was under the impression that it occupied a completely different Reaper plan, while taking place in the setting of ME2. Simply put: the concept of expansions, dlc, etc, has been around for a while and quite a few have extended a game's storyline. The Frozen Throne, Brood War, Morrowind's Tribunal, Throne of Bhaal, Hordes of the Underdark, Mask of the Betrayer, WoW expansions. This is not some new concept to the gaming community.
Regardless,would your criticism suddenly disappear if Bioware copied Valve and released separate episodes? "Hey, we're releasing this 1-2 hour dlc as a separate installment". You're still left buying the dlc to understand the entire storyline. Function-wise, nothing changes beyond any person being able to purchase the dlc, which leaves your argument in the same spot. The truth is, I'd rather not have every expansion to a game be the equivalent of Baldur's Gate: Tales of the Sword Coast.
Imagine ME1 and they ended the game after you did virmire, feros, novaria and Therum. Ilos and the 'real' ending was then released as a paid DLC. Would you consider this proper too? I for sure wouldn't, but your claims are opening up for such marketing scenarios which I can only protest against.
That depends. How is Mass Effect itself concluded, without dlc? Do the designers *literally* cut the content during the Normandy lockdown? I could complain. But I'll be complaining about the crappy ending, like any other game (Ex: Halo 2's crap ending). Then, with the dlc, I'll applaud Bioware for an appropriate conclusion to their storyline.
My complaints will all be related to whether or not I'm satisfied with the product as released, primarily because any developer has the power to decide where to cut the storyline. Hell, I might even applaud the dlc for fixing the crap ending of Mass Effect, much like how I wish Eidos would release a dlc to continue the weak ending of Human Revolution.
Modifié par Il Divo, 10 septembre 2011 - 04:54 .





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