Would anyone else like for Hawke to stop being passive in future stories?
#26
Posté 09 septembre 2011 - 11:24
I don't know anything new about DA2 to talk about. I usually pop in once a week or so to see if there's any announcements in DA2 that interest me. I'll spend a bit looking around and see if there's something I want to comment on and then I disappear for a few days.
Like right now I'm reading all of Gaider's comments in the "Will mages continue to be depicted as insane and stupid in DLC?" Thread. Will I comment over there? Nah. Nothing interesting enough to comment on.
I did like the big Tevinter talk a month or two ago that a few of us had. Really made me hope DA3 takes place in Tevinter instead of Orlais, which is where most in-game hints seem to be screaming we're going.
#27
Posté 09 septembre 2011 - 11:33
Foolsfolly wrote...
I'm actually on a break from ME3 stuff. About a month or so ago I cut off from everything ME3 related so it'll be fresh when the game comes out. I can't ****ing wait for that game to come out!
I don't know anything new about DA2 to talk about. I usually pop in once a week or so to see if there's any announcements in DA2 that interest me. I'll spend a bit looking around and see if there's something I want to comment on and then I disappear for a few days.
Like right now I'm reading all of Gaider's comments in the "Will mages continue to be depicted as insane and stupid in DLC?" Thread. Will I comment over there? Nah. Nothing interesting enough to comment on.
I did like the big Tevinter talk a month or two ago that a few of us had. Really made me hope DA3 takes place in Tevinter instead of Orlais, which is where most in-game hints seem to be screaming we're going.
Yeah im also on a break from ME3 - Only things ive talked about to do with it recently were the femshep advertising campaign, and ME1-ME2 choice consequence possibilities. But yeah damn its gonna be awesome =D
Yeah im here every day but dont really comment on much anymore since things seem to have really died down here lately
Found David Gaiders replys amusing lol
Heres hoping its in Tevinter as well Would be cool =D. Hoping it falls to the Qunari and we have to liberate it by getting the Templars and Mages to stop fighting and push the Qunari back before they threaten the south
#28
Posté 09 septembre 2011 - 12:05
Everything else about Orlais doesn't interest me. Tevinter seems more interesting with loads of opportunities for choices and moral conundrums. And Ferelden's got appeal because it's my homeland.
I'd be fine with a Tevinter/Qunari war. That'd be interesting. I'd also like an option to join the Qunari. I don't want to be forced into it but having the option to convert would be awesome. Be a elven/human warrior/rogue who's tired of their mage overlords join the Qunari and get revenge. That'd be a fun role-playing story.
#29
Posté 09 septembre 2011 - 12:41
(Such is my prediction.)
#30
Posté 09 septembre 2011 - 12:46
I hope we get to go to Tevinter and see the court of magisters and their apparent blood magic abuse Their war with the Qunari is the main thing about Tevinter that interests me. And seeing the mages in power would be quite interesting. Hopefully it has alot of Ancient Roman influence as well like Legionnaires and their uniform. I recon Rivain would be very interesting as well since it is so foreign to the rest of thedas according to Genetivi. It has the Qun in the North, Chantry in the south and their mage seers. Plus the Neutral area of Llomeryn which seems to be full of pirates and mercenaries by the sounds of it. I think they also have a permanent dalish settlement there.
#31
Posté 09 septembre 2011 - 12:48
God.
I forgot about the cheese! How could I have forgotten about the cheese! Look at it at camp or in Gamlen's house... sitting there... all mysterious like plotting and scheming.
(Unrelated, but I like the Howard quote in your sig. This year I've read most of Howard's Conan stories for the first time. I think I only have like 5 or 6 left. I enjoy them. Good fun pulp stories.)
#32
Posté 09 septembre 2011 - 01:03
(I've got a bit of love/hate for Howard, but I've always found that quote to be very profound.)
#33
Posté 09 septembre 2011 - 01:16
Warden Wheels!
(He's a product of his time. Last year I read all the Lovecraft short stories and that guy's racism and sexism drove me up the wall. So did his love of Ye Olde English. So Howard's been nice and easy. I think I'll move on to Doyle's Sherlock stories next. Just reading up on all the pulp classics, ya know.)
#34
Posté 09 septembre 2011 - 01:22
(I hear you about the time periods, hence I can only read that stuff in dribs and drabs, otherwise books may be flung at walls in disgust. I haven't read Doyle in awhile - might be time to give his work another glance.)
#35
Posté 09 septembre 2011 - 01:25
#36
Posté 09 septembre 2011 - 10:37
Rifneno wrote...
Unfortunately I don't even know which one. I can think of several people who have been raging about that since shortly after DA2 came out. I just wish they'd stop blaming the character and start blaming the people truly at fault: the writers and/or the marketing department.
This, a thousand times this.
#37
Posté 09 septembre 2011 - 11:13
You can't separate the two.BobZilla 2k10 wrote...
There is an awful lot of Hawke Haters and everybody is entitled to their opinions but I get tired of people ripping Hawke.
I mean to be completely honest the problem isn't that Hawke is passive or any of the other countless slights that people hurl at Hawke the problem was Bad Writing and Choices by Bioware.
#38
Posté 10 septembre 2011 - 12:15
Addai67 wrote...
You can't separate the two.BobZilla 2k10 wrote...
There is an awful lot of Hawke Haters and everybody is entitled to their opinions but I get tired of people ripping Hawke.
I mean to be completely honest the problem isn't that Hawke is passive or any of the other countless slights that people hurl at Hawke the problem was Bad Writing and Choices by Bioware.
I agree with you, Addai. Hawke is passive (imo) because of the way s/he was written and because of the choices to which s/he is limited.
The range of actions that Hawke is allowed to take is very clearly defined. It doesn't matter what Hawke's motivations are (which the players define for each individual Hawke), there is a limited collection of actions that Hawke is allowed to take. For me, the collection of actions Hawke is allowed partially defines the character's personality.
#39
Posté 10 septembre 2011 - 12:40
Other than that I would like for future Dragon Age games to be more reactive to choices and things we do and have them play out during the game. If I'm only gonna see them in epilogue cards it makes them less important and easy to shrug off. For me at least.
#40
Posté 10 septembre 2011 - 12:21
Other than that I would like for future Dragon Age games to be more reactive to choices and things we do and have them play out during the game. If I'm only gonna see them in epilogue cards it makes them less important and easy to shrug off. For me at least.
I love epilogue cards because they tell us about what our choices affected. It gives us that over-view and that's wonderful. It's also inexpensive and can allow for dozens and dozens of different outcomes.
But if there's a way to show reactivity in game instead of text of course that's better. But removing epilogue text and having a stale world where nothing you do matters isn't an answer. It's a step back.
#41
Posté 12 septembre 2011 - 04:30
BobZilla 2k10 wrote...
There is an awful lot of Hawke Haters and everybody is entitled to their opinions but I get tired of people ripping Hawke.
I mean to be completely honest the problem isn't that Hawke is passive or any of the other countless slights that people hurl at Hawke the problem was Bad Writing and Choices by Bioware.
I don't see it as an issue of hating Hawke, but wanting him not to be passive - i.e. letting Petrice simply walk away after she admits she tried to get Hawke killed to start a religious war, doing nothing when Cullen comes for Bethany, standing idly by while Grace murders Thrask right in front of Hawke, or doing nothing about Meredith's dictatorship for three years. I certainly don't disagree with you and Rifneno that it's an issue of writing, but the writing impacts the protagonist.
The problem is Legacy continued this trend of the protagonist being passive with Hawke letting the possessed Warden go, in a narrative where the choice between two Wardens doesn't seem to matter any more than the choice at the end of Dragon Age 2 mattered because the mages still rebelled, the templars still rebelled, and Hawke went missing. Legacy isn't any different - a possessed Warden goes free and Hawke does nothing about it.
BobZilla 2k10 wrote...
I mean they essentially made a very promising Character and Assassinated it with poor Judgement and Bad Writing.
I agree, BobZilla 2k10. Instead of making antagonists ridiculous, Hawke could have been immersed in different factions - I'd have preferred a pro-mage Hawke to be part of the mage underground instead of twiddling his thumbs for three years.
BobZilla 2k10 wrote...
I personally prefer Hawke more than my Warden but thats just me I just wish Bioware would have wrote the Story Events better making Hawke more involved.
I'm hoping Hawke becomes more involved in the future, because I have no interest in purchasing any future stories where Hawke continues to be passive.
Modifié par LobselVith8, 12 septembre 2011 - 04:31 .
#42
Posté 12 septembre 2011 - 04:51
Hawkes only real accomplishment was stopping the Quanari and thats about it hardly worthy of being known as the most important person in the Dragon Age Universe.
Bioware messed up in alot of Areas with Dragon Age 2 like my main three issues with this great game are.
1.How poorly they implimented Hawke into the overall Story
2.And how Hawkes Choices actually made no difference at all
3.Very Poor Romance Options
Dragon Age 2 was the first Bioware game I didn't romance anyone because I didn't get attached to any of the Options oddly enough the only two characters I got attached to were Aveline and Varric and neither were Romantic options.
Modifié par BobZilla 2k10, 12 septembre 2011 - 04:53 .
#43
Posté 12 septembre 2011 - 05:50
BobZilla 2k10 wrote...
I agree about Hawke being limited by a very small amount of Choices and a serious lack of importance I have always said that the real main Characters of Dragon Age 2 are Anders & Meredith.
Hawkes only real accomplishment was stopping the Quanari and thats about it hardly worthy of being known as the most important person in the Dragon Age Universe.
Bioware messed up in alot of Areas with Dragon Age 2 like my main three issues with this great game are.
1.How poorly they implimented Hawke into the overall Story
2.And how Hawkes Choices actually made no difference at all
3.Very Poor Romance Options
Dragon Age 2 was the first Bioware game I didn't romance anyone because I didn't get attached to any of the Options oddly enough the only two characters I got attached to were Aveline and Varric and neither were Romantic options.
I actually thought the romance options were pretty good, Fenris, Sebastien, Merril, Anders and Isabella all seem to have a fair few fans.
Also, if you spared the Arishok and let him take Isabella in Act 2 he promised to return one day, did he do that in Act 3 if you did?
Otherwise I felt Hawke was pretty well implemented, although not so much in Act 3 where he abjectly failed to defuse the situation and the blowing up of the Chantry wasn't his call at all so he can't even claim to be behind the mage-templar war.
#44
Posté 13 septembre 2011 - 06:41
Hawke reacts just like The Warden reacted to everything in DAO.
Reason being is that the creators wanted to / decided on a story to tell. What Hawke does, what Hawke doesnt do, and the consequences of his/her actions are all pieces in that story. If Hawke were allowed to be pro-active and lets say... kill Anders when he/she becomes suspicious of the ex-grey wardens activity... then there would be no Mage Templar War because the Chantry would have never been destroyed. If there is no Mage Templar War, then the story of the next game (or expansion) would have to be completely unrelated to a major event in Thedas History. Just like Awakening and anything afterward would make no sense if The Warden decided to book it to Orlias instead of stopping the Blight (which by the way was also a reaction).
Modifié par Anyroad2, 13 septembre 2011 - 06:45 .
#45
Posté 14 septembre 2011 - 04:40
#46
Posté 14 septembre 2011 - 04:48
Well then look at ME2. It is also a sequel and middle game of 3. But it is still awesome. More than the first game even in my opinion. What they did wrong is that they made Hawke a pawn of the high and mighty and don't give Hawke the chance to ever escape the leash. Hawke's decisions are like snowballs in hell. As soon as they are made they melt away.Anyroad2 wrote...
Wow, more of this?
Hawke reacts just like The Warden reacted to everything in DAO.
Reason being is that the creators wanted to / decided on a story to tell. What Hawke does, what Hawke doesnt do, and the consequences of his/her actions are all pieces in that story. If Hawke were allowed to be pro-active and lets say... kill Anders when he/she becomes suspicious of the ex-grey wardens activity... then there would be no Mage Templar War because the Chantry would have never been destroyed. If there is no Mage Templar War, then the story of the next game (or expansion) would have to be completely unrelated to a major event in Thedas History. Just like Awakening and anything afterward would make no sense if The Warden decided to book it to Orlias instead of stopping the Blight (which by the way was also a reaction).
Modifié par AlexXIV, 14 septembre 2011 - 04:59 .
#47
Posté 14 septembre 2011 - 04:50
The only one who respects her is Fenris and probably Isabela before she got betrayed by Hawke.
Modifié par Teddie Sage, 14 septembre 2011 - 04:51 .
#48
Posté 14 septembre 2011 - 05:22
Honestly Bioware instead of hindering us with a limited Hawke why didn't you just make Anders the Main Protaginist in Dragon Age 2. I personally love Anders and would have gladly played as him and to be quite honest the only two real dynamics that would have to be changed was the Family Angle and the class situation.
Slightly Off Topic but I have a question for you guys would you have still bought and played Origins if the Main Protaginist was Alistair?
#49
Posté 14 septembre 2011 - 05:39
Yes, obviously the plot was driving the outcome for both protagonists, but it so happens that in Origins the plot called for the Warden ending the Blight. In DA2, the plot calls for Anders to start the mage templar war and Hawke to be a feckless bystander. Just because the plot dictates Hawke to be lame doesn't make the character any less lame. And as far as some of us are concerned, the "personal story" the marketing promised didn't amount to much, either. So there you have it.Anyroad2 wrote...
Wow, more of this?
Hawke reacts just like The Warden reacted to everything in DAO.
Reason being is that the creators wanted to / decided on a story to tell. What Hawke does, what Hawke doesnt do, and the consequences of his/her actions are all pieces in that story. If Hawke were allowed to be pro-active and lets say... kill Anders when he/she becomes suspicious of the ex-grey wardens activity... then there would be no Mage Templar War because the Chantry would have never been destroyed. If there is no Mage Templar War, then the story of the next game (or expansion) would have to be completely unrelated to a major event in Thedas History. Just like Awakening and anything afterward would make no sense if The Warden decided to book it to Orlias instead of stopping the Blight (which by the way was also a reaction).
Modifié par Addai67, 14 septembre 2011 - 05:40 .
#50
Posté 14 septembre 2011 - 05:46
Addai67 wrote...
Yes, obviously the plot was driving the outcome for both protagonists, but it so happens that in Origins the plot called for the Warden ending the Blight. In DA2, the plot calls for Anders to start the mage templar war and Hawke to be a feckless bystander. Just because the plot dictates Hawke to be lame doesn't make the character any less lame. And as far as some of us are concerned, the "personal story" the marketing promised didn't amount to much, either. So there you have it.
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