EmperorSahlertz wrote...
The Warden and Hawke is equally restricted. That is jsut how gaming works. They are both always presented with a choice and forced to react to the situation. Neither can make a pro-active decision. The Warden do a better job at giving you the illusion of being pro-active though.Wulfram wrote...
Morroian wrote...
And the Warden runs errands for everyone hence the fact that Hawke is similar in terms of being pro-active.
But the Warden usually doesn't just follow orders, but ends up making his own choice as to what needs doing. Whereas Hawke just follows orders for the whole act.
IE in Orzammar you spend a lot of time running errands. But you at least get to choose whose errands you're running, can attempt to play both sides, get to decide what happens to the anvil and ultimately pick who is King.
Not true. The Warden is almost entirely reactive, but has moments where he can be proactive. When Avernus decides to submit to the Warden's judgement, the Warden is given various choices. By letting him continue his research after reading his notes on refining the Joining ritual, you are being proactive.
[2pro- + reactive[/i]] :[/b] acting in anticipation of future problems, needs, or changes[/i]
The Warden knows that anything to help combat the Darkspawn is needed, and letting Avernus live is being proactive because he's been researching the Taint for a long time.
Hawke's problem is that much of his proactive decisions have to be roleplayed to exist. You have to imagine that he did something instead of just being a lump. And while this is an RPG and you should roleplay your characters, for me DAII made roleplaying my Hawke a chore because of how bad the story was (imo).
But that's just me.
Modifié par The Ethereal Writer Redux, 16 septembre 2011 - 06:11 .





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