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Feats not RESPONDING..


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21 réponses à ce sujet

#1
ZX_Diablo

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I created a new custom feat and gave it the spell ID of firestorm, but still it does not show up in my PC's special ability section. Can anyone please give me a solution........

Thank You.!

#2
Fester Pot

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Please post your script.

Thanks!

FP!

#3
CID-78

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actually it sounds more like a .2da issue. a bad script would only make the feat useless

#4
Axe_Murderer

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what did you put in feats.2da?

#5
Morbane

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Have you created a new tlk entry?

(NWN1 has tlk's doesnt it?)

#6
ZX_Diablo

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I modified the feats.2da, and added a new feat. It appears when I increase the level of my PC but it does not appear in my PC's special ability section. I am trying to use this feat for my Blackguard PC to cast spells..........

#7
CID-78

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you haven't made the feat so the feat get replaced by another feat. ie the feat are hidden under a previous feat and therefore not listed.

#8
Lightfoot8

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It has been a long time since i have even looked at feats. the problem could be that you have your feet pointing at a spell in spells.2da and not a feat.

#9
ZX_Diablo

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Didn't get what CID-78 and Lightfoot8 said, .... how can a feat be hidden by another feat..?

#10
Alex Warren

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You need to add that feat to cls_feat_*.2da files with OnMenu set to 1. It will appear in class radial-menu then.

#11
ZX_Diablo

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Thanks for the response Alex Warren, but how do I find or add the feat in the cls_feat_*.2da. Its not in the 2da Source...........?

#12
CID-78

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NWNExplorer (preferly a updated version) will allow you to view and export all game files. and you should do this for feat.2da aswell. the source folder is outdated by ages.

#13
ZX_Diablo

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Interesting. I did not know that....

#14
ZX_Diablo

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Wait....I exported the cls_feat_* with the NWN Explorer to the override folder, added my custom lebel and index and so on to the table; and changed the class.2da (Blackguard Feat Table) but after that when I turned on the game and opened a new module with my PC, there is no blackguard icon in the special ability section.............. 



Why is this...?
:pinched::unsure:

Modifié par ZX_Diablo, 09 septembre 2011 - 03:58 .


#15
CID-78

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show us your lines in the .2da's you have changed so we know what you are doing.

#16
ZX_Diablo

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How do I post the huge lines in the Feats.2da file.?

#17
ZX_Diablo

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Alex Warren wrote...

You need to add that feat to cls_feat_*.2da files with OnMenu set to 1. It will appear in class radial-menu then.


How do set the OnMenu to 1..? 
What is OnMenu any way........?

#18
Alex Warren

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For example if you want to add your custom feat to fighter class:
- export cls_feat_fight.2da from game resources
- open it in notepad (or other 2da editor you have)
- read about cls_feat*.2da files on NWNWiki
- add new line
- save the file and put it in override

Modifié par Alex Warren, 10 septembre 2011 - 12:37 .


#19
ZX_Diablo

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I did put it in the override...

#20
ZX_Diablo

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I did put it in the override...

#21
Fester Pot

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Yup, having it in the override will certainly get you on your way. Enjoy your new feats!

FP!

#22
Lightfoot8

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I still think a lot of your problems are comming from the fact that you are point int to a spell in Spells.2da and not a feat.    You stated in the original post that you used firestorm that is what  119 or something around there.  Well line 119 is a spell for firestorm it is not a line for the feat called firestorm.  \\ 

the information in the link below may help. 

 http://forums.jeuxon...ad.php?t=349366