How bad is it to go without a rogue?
#1
Posté 09 septembre 2011 - 02:56
I really don't like feeling obligated to have Wynne and Lelianna in group unless I fill the healer or rogue postions. There aren't a lot of options.
Anyone play through the game without a rogue?
#2
Posté 09 septembre 2011 - 03:57
#3
Posté 09 septembre 2011 - 04:51
#4
Posté 09 septembre 2011 - 04:56
#5
Posté 10 septembre 2011 - 09:36
Traps may be a problem on higher difficulties, but you can just learn where they are and how to deal with them. Typically it isn't a big deal.
So I'd say go for it.
#6
Posté 10 septembre 2011 - 06:38
#7
Posté 10 septembre 2011 - 09:23
Ferretinabun wrote...
Yeah, there's nothing too essential in any of them. Off the top of my head a few trap-heavy rooms might be a bit tougher without a rogue disarming them (the one in the temple in the Brecilian Forest, for example), and you'll miss out on the XP from chests and traps, but that's about it. I did an all-warrior runthrough once, which was frankly great fun, and not half as difficult as I'd feared.
Oh yeah...the XP from chests
I like Sten, Zevran and Oghren but that's just too much melee in one spot. Anyways, thanks for the responses guys.
#8
Posté 11 septembre 2011 - 11:09
#9
Posté 11 septembre 2011 - 05:31
#10
Posté 11 septembre 2011 - 08:20
#11
Posté 12 septembre 2011 - 01:45
But mostly I am the Trap Monkey
I should note I run on Easy mode - it may be different on harder modes
#12
Posté 12 septembre 2011 - 08:48
If yes, there are 'lock bashing' and 'unlock spell' for warriors and mages, that also give you xp.
Advanced party + Party Comand for making your rogue your personal unlocker (mine is always Zev
My Warden is usually a mage, but even when he's not, I don't use Wynne or Morrigan. E.g. my Cousland usually had Zev, Alistair and Sten - on Normal, with lot of potions and poultices, never had really big problem.
#13
Posté 12 septembre 2011 - 07:56
redplague wrote...
So does everyone always go with a healer then? Because I'm on my 2nd playthrough, 1st was on easy and second on normal and I'm not using Wynn, I'm using Morrigan for dmg as well.
Healers are completely unnecessary. I've played three rogue ranger with spiders and Morrigan in spider mode (no healing), Shale + Sten + Oghren + Warden (Warrior) (no healing here either) and Morrigan, Warden mage, Shale and Leliana (also no healing). Play correctly and you don't really need many poultices either.
For the record, three rogues (all rangers) + Morrigan in spider mode is a total blast. You can have four spiders out, you and Zevran either ranged or in melee and Leliana shooting arrows. Once you get going you blow through the game with massive pwnage.
#14
Posté 13 septembre 2011 - 02:45
#15
Posté 15 septembre 2011 - 03:52
sangy wrote...
I guess I hate to miss anything along the way from beginning to end. I've never tried a playthrough without a rogue to open chests or pick door locks. I can't think of anything specific I really need from chests, but I'm not sure.
I really don't like feeling obligated to have Wynne and Lelianna in group unless I fill the healer or rogue postions. There aren't a lot of options.
Anyone play through the game without a rogue?
You can do just fine without a Rogue, or even Tank or Healer.
#16
Posté 15 septembre 2011 - 11:18
#17
Posté 18 septembre 2011 - 02:25
So as long as you're confident that your party can survive early game easy, then you can do without the rogue. Healers are another matter though, after finally getting the chance to play DA:O in console I realized that you should only think about skipping the healer if you play the PC version. Micromanagement is a lot less fun with the console version.
Modifié par TBastian, 18 septembre 2011 - 02:27 .





Retour en haut







