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"Challenging" Romance


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#26
BatmanPWNS

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HogarthHughes 3 wrote...

BatmanPWNS wrote...

I always wonder why there is no character that gets horny over a Regen. In ME1 you could get a character any way but in ME2 if you don't pick mostly Paragon then the relationship is pretty much screwed. I would like at least one character in ME3 to be put off by a paragon and only want to start a relationship with a Regenade.


Most of those renegade lines don't give you any points for picking them, in ME1 or ME2 (though some do).  In ME1 renegade when talking with squadmates often meant Shepard would get irrationally angry and upset (GRR don't study me, you're a freak!  Poetry is for losers and religion sucks, but I'm still talking to you cause I just like to be an angry jerk. :huh:), other times approving of ruthless behavior, or even flirtatious.  Even using the paraphrases as a cue, it can be difficult to tell what Shepard is going to say and the manner in which he/she is going to say it in.  I've found it is best to just pick what looks most appropriate to a given Shepard, and reload to try different responses if it wasn't to my liking.

Anyways what I was gonna say before sidetracking myself is that many of the "renegade" responses (especially so in ME1, maybe a line here or there in ME2)  essentially consist of Shepard saying I hate everything about you, and I can barely stand to have you on my ship.  Maybe it's just me, but such behavior ought to preclude any chance of romance or friendship.  ME2 is much better in this regard, with Shepard mostly just taking on a slightly different attitude and demeanor (than the paragon alternative) rather than being an in-your-face ****.


Funny enough with my Regen Shep I told Ashley that poetry sucks and if she's gonna preach or not. Then I went to Liara and she said that me and Ashley might already have a relationship and i am like "WTF! did you totally miss what I was saying"

#27
Dunmer of Redoran

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I liked the fact that in ME1 you could pick Renegade options without sounding like a brain-dead jerk or being an actual renegade. You could actually just flirt, which was a nice touch, because really, since when does kissing up to a girl make them want you in their pants?

#28
Cosmochyck

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What about more dialogue regarding completed missions after the fact, on the ship? Their feelings on it etc. which would help develop the relationship more (or less). And the ability to interact with them on a "romance" level more than once - I find it very unlikely that they would only be intimate once? They think they may die - somehow that would prompt more action I'd think!. In ME2, once you've established you're interested, no more new dialogue? If Thane tells me he wants to see a desert one more time...

#29
Unionhack

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I hope that this is one of the things that they're working on since delaying ME3 till March. If it improves character relations in the game, which are a big thing for me, an RPG lover, then I'm all for waiting 3 more months. I'm waiting for Skyrim too. I'll play that till ME3 comes out.

#30
Asenza

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Cosmochyck wrote...

What about more dialogue regarding completed missions after the fact, on the ship? Their feelings on it etc. which would help develop the relationship more (or less). And the ability to interact with them on a "romance" level more than once - I find it very unlikely that they would only be intimate once? They think they may die - somehow that would prompt more action I'd think!. In ME2, once you've established you're interested, no more new dialogue? If Thane tells me he wants to see a desert one more time...


That's what I'm looking forward to- the progression of the romance, not just the start of one. Well first off, I want to see intimacy (not necesarily sex) between the two involved, and not with death seemingly assured some point in the very near future. With all the LI's I want to see how the romance progesses- I hope it isn't smooth sailing. I don't mean anyone should cheat or be tempted to cheat or shallow romantic issues like that, just that, the longer Shepard+LI stay together, they should learn about each other, good and bad.

#31
S Seraff

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i like the idea of them being harder to achieve too, more complex.

#32
Zakatak757

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Sepewrath wrote...

Zakatak757 wrote...
Because I'm obsessed, let's take Kasumi for example. She is still coping, Keiji's greybox or not. You wouldn't talk to her 3 times for "allegiance". You would say, buy her Ramen recipe from the Citadel. Do it again later, but bring a movie this time. Then she finally admits that she no longer needs the greybox anymore, ever since you started showing every night. Blah blah blah.

You do realize that system is nothing but
Do Mission
Talk
Talk
Sex



Mmmm... more like...

1. Do mission
2. Talk
3. Fetch
4. Talk
5. Cutscene
6. Talk
7. Do assignment
8. Talk
9. Talk
10. Love

Not necessarily, but most likely in that order.

#33
darthnick427

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Well to be fair not all the romances are like that. Samara flat out rejects you. That fits the whole "Challenging" Romance. I see what you're saying tho. Most are like that

#34
catharsisboo

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darthnick427 wrote...

Well to be fair not all the romances are like that. Samara flat out rejects you. That fits the whole "Challenging" Romance. I see what you're saying tho. Most are like that

"In another time...another life" to a paragon Shep is not flat out rejection. It's saying, "If I weren't a Justicar, I'd totally jump your bones."

What I'd love to see is an NPC put Shepard straight down - I'm talking "Ew. Not if you were the last man/woman in the universe!" rejection.

On topic: Yeah, the talk-talk-sex pattern does bother me. I like how DA2 handled the romance timing, and how the relationship didn't culimnate in sex, but in an admission of feelings. (That's a weird sentence, hope people get the jist of what I'm trying to say.)

#35
Golden Owl

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RAF1940 wrote...

D.Kain wrote...

Yeah let's do this:

1) All characters have preferences for appearance. They compare sliders of your character to their preferences.
2) They like specific classes.
3) They like specific paragon and renegade difference.
4) They look at how you act during missions.


This would be cool.

Nah...I wouldn't like this at all...:(....Just imagining....Miranda has a penchant for olive skinned, black haired, black eyed, paragon Infiltrator's...but that description doesn't appeal to the LI my Shep would much rather be with....He has Miranda chasing him and his just not interested, but the LI who makes his heart sing (hopefully Kasumi...:wub:)  wouldn't look twice at him because his not the right class, face sliders fit, etc....Would suck....<_<....:(

#36
lokipwner

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Well the thing you have to think about here in terms of playing RPG is this:

We do not see all of the behind the scenes events. We play the game from mission to mission that is it. The entirety of ME3 (not including Shep's death) is like a year, or right around a year. A lot probably happened dialogue wise during all of that time. There was lot more going in then what we saw. To us it felt like just a few hours/days/weeks...but in the game it was in fact much longer.

Putting those thoughts into it makes it seem less...smutty? lol I am not sure a good word for this...compulsive maybe.

#37
Guest_MassEffectGal_*

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 I completely agree. There needs to be more to the romances. In DAO there was way more than *click* *click* click* *Bang.* I hate putting it that way, but it's true. But I still <3 Kaidan:wub:. 

Image IPB

#38
Guest_christoffee_*

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I must not be the only one who thinks the romance option is a bit corny. The first game got it right, by having Kaiden/Ashley/Liara being a bit reluctant, inquisitive and flirtatious at first, to then having Shepard act like a total **** (Male or Female) for ME2 who looked desperate to get laid. If the romance is more optional, please don't make the dialog like ME2, because that was poor.

Modifié par christoffee, 11 septembre 2011 - 08:28 .


#39
Makkovar

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What I hated was how little was needed to start a goddamn relationship, how straightforward all the dialogs were and how few were they. I guess Having more romanceable characters is not easy to do, so they tried making the romances "equal" and accessible for different playthroughs, but really.... It's not how that stuff works, guys.

All of the charcters were great, but the amount of dialog and simplicity of the romance mechanics just ruins my immersion.

#40
jbblue05

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Makkovar wrote...

What I hated was how little was needed to start a goddamn relationship, how straightforward all the dialogs were and how few were they. I guess Having more romanceable characters is not easy to do, so they tried making the romances "equal" and accessible for different playthroughs, but really.... It's not how that stuff works, guys.

All of the charcters were great, but the amount of dialog and simplicity of the romance mechanics just ruins my immersion.

If people keep complaining about 'ninjamances' Bioware is going to dumb down romances even further.  Look at DA2 it was so simple press the heart icon 2-3 time and full romance.:huh:


Shepard: "I hate almost everything about you but lets have sex!"

LI:  OMG! YES! I love you!!!

#41
Makkovar

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Yep, that was just dumb in DA2. I ended up picking a completely out-of-place answer while another option suited me better just for sake of getting into someone's pants.

Also, the lack of said "heart icons" made me wonder if you can romance Merril as a woman at all (which is what I was going for). Then suddenly like 2 of them appear, and hey! Love happened. When my character defended the relationship from Anders, screaming stuff like "she loves me!" at him, I just couldn't help laughing. -.-

But I think most people would rather have the romances more complex, no? :huh:

Modifié par Makkovar, 11 septembre 2011 - 01:57 .


#42
Whyp_2

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jbblue05 wrote...
Shepard: "I hate almost everything about you but lets have sex!"

LI:  OMG! YES! I love you!!!


You obviously misunderstood the point in rivalry and friendship romance.

Going down the rivalry path isn't really meaning 'mean' to your companion. It is more so having a difference of opinion with morals and beliefs. Rivalry isn't a 'negative' way to be friends with someone. It is more of a different approach when you play either a good, evil, or gray character and how it effects your companions. And IMO this is a very good approach in romance with someone. heck, possibly the best in any game where you can romance people.

ME should have a similiar approach.

Modifié par Whyp_2, 11 septembre 2011 - 02:02 .


#43
Twizz089

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sevalaricgirl wrote...

People who need to use inappropriate slang terms for body parts and to describe sex are intelluctually challenged and this post should be removed.



Thats an unfair generalization, and there is a difference between needing to use inappropriate slang, and choosing to use slag.  Now come down from your high horse, this an internet forum, come back down to earth.

And I think more romances modeled after morinth (where you had to know a little bit about the character to spark her interest) would be refreshing.

#44
jbblue05

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Whyp_2 wrote...

jbblue05 wrote...
Shepard: "I hate almost everything about you but lets have sex!"

LI:  OMG! YES! I love you!!!


You obviously misunderstood the point in rivalry and friendship romance.

Going down the rivalry path isn't really meaning 'mean' to your companion. It is more so having a difference of opinion with morals and beliefs. Rivalry isn't a 'negative' way to be friends with someone. It is more of a different approach when you play either a good, evil, or gray character and how it effects your companions. And IMO this is a very good approach in romance with someone. heck, possibly the best in any game where you can romance people.

ME should have a similiar approach.


I understand the rivalry path

YOu're being protective of Merril

Making Isabela be a "good" person

Some don't fit.

Isabela finds you insufferable dislikes almost everything about you why would she want to spend the rest of her life wihh you

You can be a mage-hating psycho-templar and Anders still wants to be with you . Anders will dump you if you take a demon's offer, which I thought was great for a change of pace

You can take a slave right in front of Fenris and he'll still romance you.

You can tell Tali the Geth rule and Quarians deserve everything they got and she still wants you



NPC's should've pressure points with the PC when enough is enough in which the PC can ruin the romance or friendship

#45
Unionhack

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There were points like this in Baldur's Gate 2 if I do remember correctly. Sleeping with Phaere in the Underdark would ruin any relationship you had at the time. Other than that, I think there were other moments, but I can't remember since it's been a year since I popped BG2 in.
If they could do romances like Baldur's Gate 2 (except letting the player initiate the dialogues), I'd be one happy camper. They actually got you into the interactions. Drew you to those characters. Even Jaheira, who I used to hate with a fiery passion, came out as an excellent character in her romance plot. I'm hoping this could be at least moderately replicated.

#46
DoomBlackDragon

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Xilizhra wrote...

So, individualized fetch quests? I suppose that could be interesting...



Maybe not a fetch quest. Maybe they can use the interrupt mechanic they added in to ME2 cutscenes as a romance booster. He used Tali for an expample. Let's use her again. Let say in a mission there is a cutscene where Tali is running to cover. ((would be somewhere on the quarian home world.)) Where she is hit with an overload knocking out her shields. If shepard is interestedin her for a romance then he/she can use the interrupt mechanic. This would change the cutscene having shepard to run over protecting Tali with his/her body taking her to the nearest cover. If not the cutscence would contiune on having shepard lay down suppressive fire or use a massive ability making the enemies take cover giving Tali enough time to get behind cover.

This is would make romance feel more heroic. Not just feel like your saying. "Hey how would you like to make love to the savior of the galaxie."

Unionhack wrote...

There were points like this in Baldur's Gate 2 if I do remember correctly. Sleeping with Phaere in the Underdark would ruin any relationship you had at the time. Other than that, I think there were other moments, but I can't remember since it's been a year since I popped BG2 in.
If they could do romances like Baldur's Gate 2 (except letting the player initiate the dialogues), I'd be one happy camper. They actually got you into the interactions. Drew you to those characters. Even Jaheira, who I used to hate with a fiery passion, came out as an excellent character in her romance plot. I'm hoping this could be at least moderately replicated.



Shame games have lost the quility of the old days like BG2. That game had alot of replay vaule. Now adays a game only has 2 -3 replay vaule if it lucky. To much graphics not enough story writing. Wish we could go back to gaming golden age. Sadly we are stuck with crappy games like DA2. Also with games like ME2 where Shepard could be replace and make a few changes to the story so it would still play out the same. Look at Metal Gear Solid 2. At less Bioware did not do the same thing with ME2 even though they could have. Sence the story was not about shepard but more about the compations. Shepard was more or less just there to fix everyones mistakes.

Modifié par DoomBlackDragon, 11 septembre 2011 - 09:42 .


#47
Dave of Canada

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Kelly is a bit more complex than the other romances, it's mostly talking but doesn't involve suddenly sleeping together after a loyalty mission.

Modifié par Dave of Canada, 11 septembre 2011 - 09:37 .


#48
green_lemur

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stysiaq wrote...

ME should analyze Shep's face, so the ugly Shepards are left forever alone


this would be awesome.