Aller au contenu

Photo

[RELEASE] Ish's Item Pack Skin Tint Fix


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages
Name: Ish's Item Pack Skin Tint Fix
Version: 1.1
Date: 9/14/2011
Category: Armor
Author: ishmaeltheforsaken
Source: http://www.dragonage...ile.php?id=3116
Forum: http://social.biowar...7/index/8301942

=================
Requirements:
=================

Dragon Age II

=================
Description:
=================

Fixes Item Pack #s 1 and 2 mage and rogue gloves' skin tints.

=================
Details:
=================

Due to a mesh object naming issue, the female rogue and mage gloves in both DLC Item Packs weren't tinting with a character's skin tone. I've fixed this.

=================
Installation
=================

Uninstall any previous version of my mod you may have before commencing installation of a new release

Extract this archive and place the folder "Ish's Item Pack Skin Tint Fix" into your "packages/core/override" folder, overwriting if prompted.

=================
Un-Installation:
=================

Delete the folder from your override directory.

=================
Incompatibility:
=================

This mod is incompatible with anything that edits the .mmh files for the Item Pack rogue and mage gloves. At this time, I am aware of no mod that does so.

=================
Known Issues:
=================

* none :D

=================
History:
=================

9/14/2011, 1.1 - added fixed files from Item Pack #1

9/10/2011, 1.0 - initial release

=================
Contact:
=================

Contact me at the BSN, username: ishmaeltheforsaken

=================
Credits:
=================

Thanks to BioWare for creating Dragon Age II
Thanks to InsanitySorrow for his ReadMe Generator this file is based on

=================
Tools Used:
=================

Insanity's ReadMe Generator
pyGFF
ERFv3 Packer

=================
Licensing/Legal:
=================

You must contact me and obtain my permission before re-packaging any part of this mod. If I do not respond within 2 weeks, feel free to do whatever you like with this mod.




Before
Posted Image




After
Posted Image

Modifié par ishmaeltheforsaken, 14 septembre 2011 - 04:22 .


#2
Quething

Quething
  • Members
  • 2 384 messages
... twice in a row they've done this? Come on BioWare.

Anyway thanks for the fix, Ish. DL'ing now. :)

#3
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages
I'm convinced their technical artists are interns, new hires, or nubbinses. It's an issue prevalent throughout the base game as well. It's because they don't follow the rules when it comes to naming their mesh objects.

#4
Quething

Quething
  • Members
  • 2 384 messages
Yeah, I noticed that in the first item pack - the tintmaps were fine, they just weren't being called because the meshes were borked.

Even if they can't stick to their own naming conventions on the tech side, though, I can't fathom it not occurring to their QC team that not everybody's Hawke is white and thus not all of their playtesting Hawkes should be either.

#5
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages
Updated to version 1.1

9/14/2011, 1.1 - added fixed files from Item Pack #1