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Shouldn't have (ingame) Earth looked a little more.... Earthly?


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#1
ThePwener

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Point is, the city chosen to be the backdrop for Earth is alittle too modern for my liking. It looks too alien to me.

Here is the city as seen at the start of ME3....

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....and here is Earth in the cinematic trailer (for a better look at the new Earth city, watch these two videos: Fall of Earth, First Mission Gameplay.....

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could not find a proper image of the new city dang it. Anyway, as it can be clearly seen, London looks almost identical to how it is now, but with a few futuristic buildings here and there, very much likely how it would be, you're not going to demolish every building in the planet to make shiny ones just because it's the future.

Here's a few images of what Im talking about....
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Now in my eyes, that's much better. It gives the sense of what culture it belongs to without taking you away from the era you are in. Now, the city portrayed in ME3 may be a new one build from the ground up in the future, but it just doesn't feel like Earth, as the buildigs look to alien like. When I see it, I don't feel like it's Earth in any way.

Here's another....

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....now this one looks very futuristic (Tokyo?) yet feels human made, not like those building that some don't even have windows. We humans put windows in all sides of a building that faces the horizon BW!

If it is a new city then alright, it kinda makes sense they are trying to make it look futuristic, but I would have gone in a different route that actually tried making you feel you are in the gritty 'n' dirty Earth that I know and love.... and the dirty 'n' gritty Earth described in the Earthborn background and Planet description and codex. Just saying, it doesn't look the way that they've said it did.

Now before I finish, thank all who took the time to actually read it, and this is all based on my own opinion, I ain't saying it is like this, as there must be people who like the new city and all that pretty lovey stuff.

And oh look, the song of the Fall of Earth trailer, found it while searching for the previous videos. Pretty good stuff.

#2
Leonia

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It's the year 2186 and human technology has jumped ahead a couple of centuries thanks to the Prothean bunker on Mars and you're complaining it looks too futuristic? We've barely seen Earth so far and I think it looks fine given the setting.

#3
ThePwener

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leonia42 wrote...

It's the year 2186 and human technology has jumped ahead a couple of centuries thanks to the Prothean bunker on Mars and you're complaining it looks too futuristic? We've barely seen Earth so far and I think it looks fine given the setting.


I know, I know. Like I said, it's my own opinion on the subject. I just don't like it. I know other don't have a problem on the matter. Please try to elaborate on it instead of dismissing it because it contradicts you're views. Would be a pleasent change to see in the BSN.

#4
AtreiyaN7

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We get enough of the Bladerunner-esque vibe when it comes to futuristic cities (most recent game with a similar aesthetic: DE:HR). I'll withhold judgment on ME3's future Earth until I see more of it, but there's certainly plenty of what appears to be glass in that one building in the background of the topmost screenshot.

#5
marshalleck

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it looks fine

#6
ThePwener

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AtreiyaN7 wrote...

We get enough of the Bladerunner-esque vibe when it comes to futuristic cities (most recent game with a similar aesthetic: DE:HR). I'll withhold judgment on ME3's future Earth until I see more of it, but there's certainly plenty of what appears to be glass in that one building in the background of the topmost screenshot.


Actually, what we've seen is pretty much it. If you've seen the GI coverage, you'd know that we'll be returning to the same city, just all blown up. I don't think we'll be seeing anything else of Earth, just like we always land on the same HUB locations on other planets.

#7
Leonia

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ThePwener wrote...

leonia42 wrote...

It's the year 2186 and human technology has jumped ahead a couple of centuries thanks to the Prothean bunker on Mars and you're complaining it looks too futuristic? We've barely seen Earth so far and I think it looks fine given the setting.


I know, I know. Like I said, it's my own opinion on the subject. I just don't like it. I know other don't have a problem on the matter. Please try to elaborate on it instead of dismissing it because it contradicts you're views. Would be a pleasent change to see in the BSN.


I didn't dismiss it I simply gave you facts as to why it looks the way it does.

Anyway we've barely seen enough of it to judge properly and from the Earth demo it looked like a nice blend of futuristic and "Earthy" to me.

Another pleasant change on the BSN would be a lot less nit-picking over tiny scraps of information.

Modifié par leonia42, 11 septembre 2011 - 08:18 .


#8
armass

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I think I have more problems with alien planets looking like earth.

#9
ThePwener

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leonia42 wrote...

Another pleasant change on the BSN would be a lot less nit-picking over tiny scraps of information.


Im not nit-picking, just stating my opinion. And not in a "in your face" manner either. So be thankful.

Let's not fight, it derails the thread.

Modifié par ThePwener, 11 septembre 2011 - 08:21 .


#10
CroGamer002

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North America ain't know much to have many centuries old buildings.


Seattle-Vancouver is in North America.

London is in Europe.

Modifié par Mesina2, 11 septembre 2011 - 08:32 .


#11
ThePwener

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Mesina2 wrote...

North America ain't know much to have many centuries old buildings.


Seattle-Vancouver is in North America.

London is in Europe.


So what? They demolished the modern buildings to make shinier ones? Very impractical.

#12
AtreiyaN7

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ThePwener wrote...

AtreiyaN7 wrote...

We get enough of the Bladerunner-esque vibe when it comes to futuristic cities (most recent game with a similar aesthetic: DE:HR). I'll withhold judgment on ME3's future Earth until I see more of it, but there's certainly plenty of what appears to be glass in that one building in the background of the topmost screenshot.


Actually, what we've seen is pretty much it. If you've seen the GI coverage, you'd know that we'll be returning to the same city, just all blown up. I don't think we'll be seeing anything else of Earth, just like we always land on the same HUB locations on other planets.


I haven't followed the GI coverage; ergo, I really can't comment on it. Unless this area in the first screenshot is as small as the ME2 version of the Citadel, I rather expect to eventually be able to see more of a vista when I play ME3, which should allow me to make a judgment about how I feel about the city...when I actually see the environment as a whole.

A few buildings in the top shot shot with minimal context doesn't really give me enough to form an overall opinion of what Earth is like, but since I am tired of Bladerunner redux all the time, thus far, I don't have a problem with buildings in the top screenshot. It's clean and futuristic, maybe a bit spartan - which is about all I can say on it atm.

#13
zingro

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Personally I love the postapocalyptic Blade Runner look, omega had that kinda look.

Blade Runner ..

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A dark melting pot of everything.. old and new age.

Anyway its good Bioware takes a bit of everything, just one style of architecture like every building made of shiny stuff does look beautiful, but gets boring.

Mix it up a bit.B)

#14
Leonia

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This is what Hong Kong looks like today, it's not too different from the top picture you posted.

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And here's what Earth looks like based on the Earth codex entry from ME1:

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Having a different opinion doesn't indicate one is trying to fight with you, btw, it's called discussion.

Modifié par leonia42, 11 septembre 2011 - 08:40 .


#15
ThePwener

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AtreiyaN7 wrote...

I haven't followed the GI coverage; ergo, I really can't comment on it. Unless this area in the first screenshot is as small as the ME2 version of the Citadel, I rather expect to eventually be able to see more of a vista when I play ME3, which should allow me to make a judgment about how I feel about the city...when I actually see the environment as a whole.

A few buildings in the top shot shot with minimal context doesn't really give me enough to form an overall opinion of what Earth is like, but since I am tired of Bladerunner redux all the time, thus far, I don't have a problem with buildings in the top screenshot. It's clean and futuristic, maybe a bit spartan - which is about all I can say on it atm.


I know that one shot wasn't enough, so I posted 2 videos. The links are under it.

#16
ThePwener

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leonia42 wrote...

This is what Hong Kong looks like today, it's not too different from the top picture you posted.

Posted Image

Having a different opinion doesn't indicate one is trying to fight with you, btw, it's called discussion.


Okay, sorry if I pissed you off a bit. But to tell you the truth, they look VERY different. If this shot was taken during the day, without all the lights, it would look no different then New York.

#17
CroGamer002

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ThePwener wrote...

So what? They demolished the modern buildings to make shinier ones? Very impractical.


America was doing that since it existed.

They demolish many modern buildings( at the time modern) for shinier ones tat are also bigger.


Though rest of the world is doing the same thing, only not in high capacity like North America; minus China, Japan, Singapore and United Arab Emirates( though still have big share of centuries old buildings).

#18
Leonia

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ThePwener wrote...

Okay, sorry if I pissed you off a bit. But to tell you the truth, they look VERY different. If this shot was taken during the day, without all the lights, it would look no different then New York.


Editted my post, I'm not pissed off. Are we allowed to talk about this topic or not? Because I thought you wanted to discuss how Earth should look and my opinion is that it looks as I expected it would and is therefore OK. But if we're not having a discussion on what Earth should look like then why did you start the thread?

#19
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It looks alien because human technology progressed along a path the reapers desired with the reaper technology in the prothean ruins.

The discovery of mass effect fields I imagine would have significant implications on construction capabilities, since moving stuff around just got a lot easier if you can manipulate their mass directly and make a skyscraper weigh a few pounds.

#20
ThePwener

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leonia42 wrote...

ThePwener wrote...

Okay, sorry if I pissed you off a bit. But to tell you the truth, they look VERY different. If this shot was taken during the day, without all the lights, it would look no different then New York.


Editted my post, I'm not pissed off. Are we allowed to talk about this topic or not? Because I thought you wanted to discuss how Earth should look and my opinion is that it looks as I expected it would and is therefore OK. But if we're not having a discussion on what Earth should look like then why did you start the thread?


I plainly do not like the new city. It seems more alien then human made. It's only been 200 years. Buildings haven't changed that much in the last 200 years either. Blocky and lots of square windows.

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This is the image the codex uses for Earth and Terra Nova. It looks more human made, but still too shiny. What really bugs me is that earth was described as dirty and gritty, especially with the earthborn backgound and how there were slums on the bottoms of the huge megatropolises. What megatropolises exactly? Those tow images look more like Heaven.

This is another example of ingame stuff contradicting the codex, like always.

#21
AtreiyaN7

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Okay, great. At 2:40, 3:21 and elsewhere, I see buildings with windows. It seems fine to me, if somewhat lacking in distinctive landmarks. Ah yes, I forgot to add that I love Bladerunner - I just think it gets done to death repeatedly in games and elsewhere. For once, I'd like to see a different futuristic setting - one that's cleanly futuristic perhaps.

Modifié par AtreiyaN7, 11 septembre 2011 - 08:53 .


#22
ThePwener

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Filament wrote...

The discovery of mass effect fields I imagine would have significant implications on construction capabilities, since moving stuff around just got a lot easier if you can manipulate their mass directly and make a skyscraper weigh a few pounds.


Yeah, unless buildings have eezo cores, that theory goes out the window.

#23
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Two words:

Less polygons.

Also, thanks for posting a picture of Hong Kong leonia42. My 2nd favorite Earth city.

Here's what it looks like during the day:

Posted Image

#24
Kaiser Shepard

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The problem isn't necessarily that the buildings look so new and shiny, but the almost alien architecture and Citadel-like sterility of it.

#25
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Kaiser Shepard wrote...

The problem isn't necessarily that the buildings look so new and shiny, but the almost alien architecture and Citadel-like sterility of it.

Low res textures.