EJ107 wrote...
My only concern with Mass Effects Earth is that everything is too bright and shiny, even in the opening. It dosent fit with the darker theme of Mass Effect 3. I'm hoping to see darker and grittier cities, unlike the previous game's where everything glistened.
I think somebody already mentioned Heng Sha, but I thought It was designed really well. It looks futuristic, but also looks like something human's would make in the near future.
Yes, Earth in Mass Effect
is 'bright and shiny', that's the style they have gone for. That doesn't mean it's incorrect in some way, it means they have gone for a more utopian theme with the series. In fact that was one of the reasons ME2 was marketed so much as the 'dark and gritty second chapter' - because the series itself
isn't dark and gritty.
I mean, it has it's moments (particularly in the aforementioned part 2) but ME1 was much more utopian for the most part, and for a long while now it has looked to me that ME3 will follow ME1's lead and not ME2's. Sure there is a lot of bad ju ju going down in ME3, but that doesn't mean the style suddenly becomes distopian - that was more fitting in ME2 which was focused more on the seedier parts of the Galaxy. Instead it allows them to show a 'fallen utopia', one invaded and disfigured.
There is no more appropriate location to showcase such a theme than Earth, certainly in Mass Effect where Humans have (for the most part) flourished as their view of the Galaxy expanded. It should be quite a powerful image of how even a mighty civilisation can fall at the whim of a greater power.
If everything was dystopian, including Earth, then it would be a very different kettle of fish. Not neccessarily a worse one, but it wouldn't be the story that BioWare are trying to tell. You can either accept that and embrace their view of the future or move on I guess?