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Shotgun Engineer? (ME2)


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3 réponses à ce sujet

#1
Unionhack

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I'm going through my first Veteran Playthrough, playing as an Engineer, and it's going by pretty easily so far. I've decided that I really want to pick up a shotgun for this guy (Honestly, it's mostly for roleplaying reasons; to me, badass grease monkeys with a shotgun make the most badass galaxy savers XD), and I was wondering if there is any advice I can get despite the tactical irrelevance of giving an Engineer a shotgun.

So far the strategy in my head would be upgrading combat drone to attack drone so it could distract a lone enemy longer. I could take the chance while he's distracted and blow him to pieces with an Eviscerator, and then shield up if needed while I regain cover.

If party would help anything, I'm planning on taking a combat specialist (usually Zaeed) and a biotic (probably Thane) with me for most missions so that I have a good combat/tech/biotic coverage.

So, any ideas?

Modifié par Unionhack, 11 septembre 2011 - 06:56 .


#2
Mand0l1n

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Shotgun is a great choice for the engineer because the class is great for crowd control but relatively weak at finishing enemies off. If you have access to the geth plasma shotgun I would recommend it over the eviscerator because it is great at stripping shields as well as damaging health up close. My basic strategy is spam the drone on troublesome enemies whilst stripping shields with the the gps. Once you've got an enemy or two down to health follow up with a cryoblast or neural shock (bonus) to render them helpless. Close in for the kill with a shotgun blast or incinerate if you don't mind tying up your cooldown for a few seconds.

#3
VoodooMonkey616

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You should find these helpful hopefully.

social.bioware.com/forum/1/topic/261/index/3001541

social.bioware.com/forum/1/topic/261/index/4873892

Two threads/guides with lots of info and videos on shotgun engineers.

#4
Unionhack

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Thanks for the help. Can't wait till I hit the collector vessel.