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Would you like to see the group camp return in DA III?


1 réponse à ce sujet

#1
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
I liked that each companion in DA II had their individual hide out, but that might not be appropriate for the story of DA III as the character may not be living in a city for 5+ years.

What I disliked about the camp was that each time I returned, I ran from person to person seeing if they had new things to say to me. You might say "Then don't do that," but if you didn't frequently check in with companions, it was easy to miss important conversations.

Leliana, for example, had a necessary conversation that only appeared when you were at a specific friendship level. Miss it and you would miss out on her companion quest and could never romance her.

So, suggestions...

1) Notifications? If someone has something important to say to me, give me a heads up.

2) Continue the trend of having more conversations that happen while traveling and not just in camp.

Lastly, if there's a camp, please give me a group armory. A place where I can easily shuffle through my different followers and see what they're equipped with.

#2
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages
I think you can comfortably expect to see something akin to the party camp re-appear some time in the future. Not THE party camp exactly as in Origins, but something in the vein of a "central" location where they gather. Further details, alas, I cannot share.

I would expect you'll be able to talk to your followers more freely than Hawke could in DAII as well, for what that's worth, though, as I'm mentioned before, not at any random location.

Thanks for the notes in here, though. Some good discussion, and I think people will be rather...pleased by what we're considering. Though, when I say that, please note that all of this is "direction" at this point. No new official DA projects have been announced, after all.