Do Bioware care?
#1
Posté 12 septembre 2011 - 12:10
#2
Posté 12 septembre 2011 - 04:22
Do Bioware care...in my experience not really.If you meant about your input however interesting it may be.
Do they care about DA....well they do now.
All the warnings about direction were there...they just didn't listen.
Hopefully DA3 (if it's made) will be a sequel to Origins
#3
Posté 12 septembre 2011 - 10:06
They would rather hash-and-mash and look super awesome doing it. I respect that. There's several games on the market that have adopted this approach, if not most. What upsets me, is that Bioware took something unique and beautiful in Origins and streamlined it for mass audiences.
So here's the problem...Bioware has two camps of fans in the same property known as Dragon Age. From what I can gather, there's few people who love both and don't care what happens next.
I think it would make sense to keep Origins as it's own separate storyline while keeping Hawke in his own. Granted, there has been some overlap already in DA2, but I think they're setting themselves up for failure if they make a DA3 that tries to "incorporate the best of both games" as they're claiming. Especially on EA's development timetable.
In short they're two different genres: 1) Tactical RPG (Origins) and 2) Action RPG (DA2). Please don't try to mix them, Bioware.
Oh yeah, if Bioware were to adopt the two-prong approach, it goes without saying that Morrigan belongs to Origins.
#4
Posté 13 septembre 2011 - 09:05
Rightly or wrongly (and goodness knows we could debate that until Kingdom come) DA2 does have its fans. Appealing to both groups is only going to disappoint, and at a guess I'd say sadly Bioware would rather appeal to the DA2 fanbase than to fans of Origins.
#5
Posté 13 septembre 2011 - 05:25
Still there is hope some companys still enjoy making top end games, its a bit off topic as its a mmo but go look at Guildwars2 teams MMO Mannifesto & also that they set them self no limits on time its done when its done awsome way to work already been many years in the making.
#6
Posté 13 septembre 2011 - 08:56
Anyone remember the Might and Magic (RPG) and Heroes (Strategy) games? Both different type of games, but in the same universe. Both had multiple installments. I'll admit that it isn't ideal from a consumer perspective, but it worked.
A true sequel to DAO is going to take longer than a 18-month turnaround. But if EA wants that kind of production, go ahead and pump out some more Hawke games. I only ask that Bioware puts a select team on a sequel for the Warden's story.
I know there's got to be people at Bioware who have the desire to rise above this mediocrity. These people didn't get here without understanding gaming. They have to understand that putting out another Hawke story with some slightly enhanced customization isn't going to help.
Modifié par TheReignmaker, 13 septembre 2011 - 08:57 .
#7
Posté 13 septembre 2011 - 10:57
#8
Posté 14 septembre 2011 - 01:23
It would be interesting if they find a way to merge both DAO & DA2 - not impossible and yes both have their positives and negatives. I lean toward DAO because I like intense involvment rather than being taken for a ride.... most of my gaming experiences have been around MMOs - DAO for me gave me everything I could not find in MMO's - what can I say I think I prefer NPCs somedays to real ppl ..... sad but true
Plus if I talked to a person IRL the way I talk to Zev - Id have harrassment charges laid on me
Modifié par Tryynity, 14 septembre 2011 - 01:26 .
#9
Posté 14 septembre 2011 - 02:38
Plus if I talked to a person IRL the way I talk to Zev - Id have harrassment charges laid on me
I laughed
#10
Posté 15 septembre 2011 - 02:38
#11
Posté 17 septembre 2011 - 02:53
#12
Posté 17 septembre 2011 - 05:36
#13
Guest_greengoron89_*
Posté 17 septembre 2011 - 05:42
Guest_greengoron89_*
Honestly, would you folks let a single mediocre game tarnish the reputation of a company who has consistently turned out excellent games one after the other since its inception? Or do Baldur's Gate, Neverwinter Nights, Knights of the Old Republic, Jade Empire, Mass Effect, and Dragon Age: Origins just not count?
Have some faith. One game changes nothing - and Bioware has always been one to listen to their fans and try to improve upon the things that people don't like.
#14
Posté 17 septembre 2011 - 11:08
greengoron89 wrote...
Tsk tsk. Such a cynical outlook some of you people have.
Honestly, would you folks let a single mediocre game tarnish the reputation of a company who has consistently turned out excellent games one after the other since its inception? Or do Baldur's Gate, Neverwinter Nights, Knights of the Old Republic, Jade Empire, Mass Effect, and Dragon Age: Origins just not count?
Have some faith. One game changes nothing - and Bioware has always been one to listen to their fans and try to improve upon the things that people don't like.
Offcorse noone forgetting what has been done but this decline started before DA2, there was a drop off in DAO dlc imo even the expantion was lacking & was more like a decent sized dlc.
Now Mass Effect for me is the takern for a ride style game & it works fine for that & imo was also the reason DA didnt need to go that route, Bioware had that adudince coverd already & alot of DA players Im assume like me enjoyed it to. so why couldnt they have kept DA series for lets call us intence gamers who love inventory's & sorting items & milling about doing not alot at times. As many said including me they have just made Dragon Effect 1 not DA2 imo.
edit: just add, Alot of the talent is still there but is there a leader that can make more DA propper ? & tell EA money men why bioware had a decent name.
Modifié par Onix Sunstone, 17 septembre 2011 - 11:12 .
#15
Posté 17 septembre 2011 - 04:43
greengoron89 wrote...
Tsk tsk. Such a cynical outlook some of you people have.
Honestly, would you folks let a single mediocre game tarnish the reputation of a company who has consistently turned out excellent games one after the other since its inception? Or do Baldur's Gate, Neverwinter Nights, Knights of the Old Republic, Jade Empire, Mass Effect, and Dragon Age: Origins just not count?
Have some faith. One game changes nothing - and Bioware has always been one to listen to their fans and try to improve upon the things that people don't like.
Bioware has only made a few good games imo. Baldur's Gate 1 & 2 were obviously their best games, Dragon Age: Origins was a nice throw back but still doesn't match the predecessor, and the Mass Effect games are nice for what they are. Didn't like KotOR at all, Jade Empire felt sloppy, Neverwinter Nights was bad without custom content and Dragon Age 2 is just a lot of bad design decisions.
Faith doesn't deliver good games, making good design decisions does. As such until they show off Dragon Age 3 it is safe to assume the game will be just as bad if not worse then Dragon Age 2. Then again I'm a cynic
#16
Posté 21 septembre 2011 - 03:24
TheReignmaker wrote...
This is really weird to me...what Bioware has done with this franchise. Though there has been a lot of negative fan feedback about DA2, there is still a segment of people that prefer it to Origins. These are the types that don't want all the detail, customization, or tactics-focused combat.
They would rather hash-and-mash and look super awesome doing it. I respect that. There's several games on the market that have adopted this approach, if not most. What upsets me, is that Bioware took something unique and beautiful in Origins and streamlined it for mass audiences.
While I understand and agree completely on the detail bit, which is something I miss sorely in DA2 (and why I prefer DAO overall), I cannot grasp how people can see DA2 combat as not being tactics-focused.
Maybe it's just because most people play at normal, at which point DA2 really does not require that much tactics, but if you up the difficulty to hard the game requires just as much tactics as DAO. If anything, the addition of Cross class combos adds another tactical layer to the game.
Just because the actual pace of combat is faster in DA2 does not mean it suddenly is an action RPG. The way combat works is still the same: you need to pause and plan your actions, assign actions to your team, and plan out your tactics effectively in order to win.
Just because the default difficulty is easier than DAO makes no difference to the actual tactical nature of the combat.
Personally, I hope DA3 features DA2's combat with the level of depth and details found in DAO. If would be a great union, and one that Legacy seems to indicate is the direction they are going. I just hope this time they are given the time they need to actually create that depth and detail that was sorely missing in DA2.
Itkovian
#17
Posté 27 septembre 2011 - 06:18
Itkovian wrote...
TheReignmaker wrote...
This is really weird to me...what Bioware has done with this franchise. Though there has been a lot of negative fan feedback about DA2, there is still a segment of people that prefer it to Origins. These are the types that don't want all the detail, customization, or tactics-focused combat.
They would rather hash-and-mash and look super awesome doing it. I respect that. There's several games on the market that have adopted this approach, if not most. What upsets me, is that Bioware took something unique and beautiful in Origins and streamlined it for mass audiences.
While I understand and agree completely on the detail bit, which is something I miss sorely in DA2 (and why I prefer DAO overall), I cannot grasp how people can see DA2 combat as not being tactics-focused.
Maybe it's just because most people play at normal, at which point DA2 really does not require that much tactics, but if you up the difficulty to hard the game requires just as much tactics as DAO. If anything, the addition of Cross class combos adds another tactical layer to the game.
Just because the actual pace of combat is faster in DA2 does not mean it suddenly is an action RPG. The way combat works is still the same: you need to pause and plan your actions, assign actions to your team, and plan out your tactics effectively in order to win.
Just because the default difficulty is easier than DAO makes no difference to the actual tactical nature of the combat.
Personally, I hope DA3 features DA2's combat with the level of depth and details found in DAO. If would be a great union, and one that Legacy seems to indicate is the direction they are going. I just hope this time they are given the time they need to actually create that depth and detail that was sorely missing in DA2.
Itkovian
I could possibly live with that union. Still, I'd appreciate a return to the overhead camera. Perhaps Bioware could spend a little extra time customizing DA3 for the various platforms. It was nice to see how the creators of Batman: Arkham City are releasing the PC version late - in order to ensure a more seamless experience. I read that IGN article and I thought to myself, "what a refreshing concept!"
DAO was clearly made with a PC experience in mind, whereas DA2 was made for the console crowd. It'd be amazing if DA3 manages to please players on both platforms.
Modifié par TheReignmaker, 27 septembre 2011 - 06:19 .
#18
Posté 02 octobre 2011 - 12:02
#19
Posté 02 octobre 2011 - 01:49
The only thing the "old crowd" clings on is the bait about Morrigan. However, me and some other do think that BioWare will likely screw this one up and make it ultimately bad, especially when seeing where the DAfranchise is heading to.
The Warden is the only one - the absolutely only one - who has the right to set matters straight with Morrigan and his baby. No one else has the right to do it, especially no new main char with absolutely no connection to Morrigan whatsoever, even if Morrigan isn't nice to his family (just as example. you can insert any story-related reference point here.)
Modifié par Jean-Funk Van Damme, 02 octobre 2011 - 01:50 .
#20
Guest_Nizaris1_*
Posté 06 octobre 2011 - 09:04
Guest_Nizaris1_*
#21
Posté 06 octobre 2011 - 05:20
#22
Posté 06 octobre 2011 - 06:13
#23
Posté 06 octobre 2011 - 08:57
101ezylonhxeT wrote...
I don't think they care much about DAO as they only seem to post in the DA2 forum.
Don't take focussing on recent or upcoming projects as meaning that BioWare doesn't care about their older games. This is pretty much normal for businesses to shift their people-power over to what is (or what they want to be) the popular product(s). You'll see this happen to each forum as new games arrive on the scene. They still care, they just don't have the time to spread themselves that thin.
#24
Posté 07 octobre 2011 - 06:33
I agree with the reignmaker an amalgamation between and Origins and DA2 could be rather messy ; 2 seperate sequels for what are in effect 2 different genres of gaming would be best that way Bioware keeps both sets of fans happy. I not holding up my hopes though I reckon DA3 will be DA2 with a few tweaks as opposed to the open surgery it requires.
#25
Posté 09 octobre 2011 - 01:58





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