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I just realized a very bad flaw in the series...


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#1
LeVaughnX

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The entire game Mass Effect 1 does not count anymore.....How can I prove this? I'll use five quick examples out of the million I could list.

1.) Scanning the Keepers. Most thought it MAY help in the future - but the PS3 guys don't get ME1 so obviously its not going to matter.

2.) Feros! One would imagine that the actions of Feros would actually affect the Galaxy! Nope; PS3 didn't get ME1 so Feros basically was another filler mission that was a waste of time. So was learning about the Thorian and the Cypher...

3.) Noveria! Another mission that could be bypassed because the PS3 users didn't get ME1. Your actions on Noveria could have really done a number on the Galaxy and how they get certian manufacturers (sp) to back them etc; but not now!

4.) Ilos! Oh my word how the fu*k come we can't go to Ilos and check anything out? Oh the PS3 gamers didn't get the first game so they couldn't make any choices during the Vigil conversation?...So you jipped the Xbox / PC users and made the VS and the Council just wave you off for the sake of the PS3 people?.....But...realisticly they could have sent a team there to check the pods and stuff right?....and if the VS was with you....oh...okay..right...

5.) The VS (Kaidan / Ashley)! If you are in a romance with them they open up and kind of remove that "shell" about them (Kaidan becomes a little less boring and more awesome while Ashley becomes less of a cu*t and more of a nice woman). Romance or not though they can and do travel with you possibly to the very end of ME1 - but in ME2 they rage like a two year old throwing a tantrum. Let me explain....Lets say you romanced Ashley...She is alive but you die..Liara of all people saves your dead body while Ashley basically moves on right away....The Alliance doesn't give a flying fu*k annnnd Cerberus wants to bring you back to life....When you meet Ashley later after she totally fu*ks up Horizon she (instead of being happy, crying, and loving like any REAL HUMAN BEING WOULD - my girlfriend even agrees that her actions are very poor) she got angry, said she nearly killed herself (or IMPLIED rather) because you died, and generally is very butt-hurt that you aren't sucking on the Alliance's all-mighty penis (which Kaidan suddenly loves...no idea why hes such an Alliance hound...). You try to explain the truth but they don't believe in the Reapers or Collectors and think that Cerberus is behind all of it - which makes no sense....


In the end, Mass Effect 1 simply had no effect on Mass Effect 2. I think its all because the PS3 users recieved ME2 but not ME1. Why does that matter? Because Bioware had to shift focus and say ""DURP WE CANT PUT EEN STORY ELEMENTZ FRUM ME1 CUZ PS3 DOODS WUNT GIT IT!"" - so they had to really strip the system and rebuild Mass Effect. They did it for money, and for advertisement sake...

Now I like ME1 and ME2 but I really disprove of the pandering / lack of planning that Bioware is doing....I know a lot of you will not agree with me and will troll me (oh how the community has fallen -_-) and I know for sure some s/sers or Ash/Kai fanboys will charge in guns blazing - but you can't just try and rationalize that Bioware is really ass fu*king the story and choices from ME1 to ME2 to ME3....

I'm deeply afraid of what will occur in ME3...I may not even buy it depending on what I see soon....

#2
mango smoothie

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Who's to say they won't reward long time fans.

#3
KotorEffect3

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oh brother it is another complainer that doesn't understand how trilogies work.

#4
StarcloudSWG

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I seem to recall a mention of a "previously on Mass Effect" sequence that PS3 users would go through when starting an ME 3 character.

#5
Bogsnot1

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KotorEffect3 wrote...

oh brother it is another complainer that doesn't understand how trilogies work.


+1.

#6
didymos1120

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LeVaughnX wrote...
Because Bioware had to shift focus and say ""DURP WE CANT PUT EEN STORY ELEMENTZ FRUM ME1 CUZ PS3 DOODS WUNT GIT IT!"" - so they had to really strip the system and rebuild Mass Effect. They did it for money, and for advertisement sake...


Please substantiate this assertion on which your whole thesis relies.  And no, simply pointing at the game again doesn't count.

#7
CaineMaster

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Bioware has already said choices from Mass Effect 1 and 2 will have an effect on ME3. For ps3 users choices from me1 will be set to default i'm assuming

#8
Guest_Catch This Fade_*

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You know what's funny about this? The OP is probably serious about everything that is in that post.

#9
Mr Arg

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I just realized a very bad flaw with the poster:

They don't know enough about what they're saying. Consequently, made a hurp derp.

and like Starcloud said... previously on mass effect...

#10
Guest_Neurotics_*

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Wait untill Mass Effect 3.
I predict massive repercussions for your actions from both games.

Modifié par Neurotics, 12 septembre 2011 - 12:27 .


#11
The Man on the Moon

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I might be wrong here but I thought that the PS3 users were able to make the major choices of ME1 through a comic like recollection

#12
littlezack

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LeVaughnX wrote...

The entire game Mass Effect 1 does not count anymore.....How can I prove this? I'll use five quick examples out of the million I could list.

1.) Scanning the Keepers. Most thought it MAY help in the future - but the PS3 guys don't get ME1 so obviously its not going to matter.


Honestly, the first game made it pretty clear that it wouldn't matter. The Keepers play a rather minor role in the whole mythology - their most important act in the game is doing nothing. I can't imagine any important actions coming from there.

2.) Feros! One would imagine that the actions of Feros would actually affect the Galaxy! Nope; PS3 didn't get ME1 so Feros basically was another filler mission that was a waste of time. So was learning about the Thorian and the Cypher...


Feros was a rather minor stop in the plot, even if you do play it. The Thorian has nothing at all to do with the Reapers or anything in the main plot, really. It's just this thing you deal with and kill.

3.) Noveria! Another mission that could be bypassed because the PS3
users didn't get ME1. Your actions on Noveria could have really done a number on the Galaxy and how they get certian manufacturers (sp) to back them etc; but not now!


Yes, nothing important happened on Noveria. You just killed or saved an ancient species that clearly has some tie-in with the Reapers in ME3. Easily skipped.

4.) Ilos! Oh my word how the fu*k come we can't go to Ilos and check anything out? Oh the PS3 gamers didn't get the first game so they couldn't make any choices during the Vigil conversation?...So you jipped the Xbox / PC users and made the VS and the Council just wave you off for the sake of the PS3 people?.....But...realisticly they could have sent a team there to check the pods and stuff right?....and if the VS was with you....oh...okay..right...

 

It was implied they did send a team in. They likely found a bunch decayed, dead Protheans. Whoop-dee-do.

5.) The VS (Kaidan / Ashley)! If you are in a romance with them they open up and kind of remove that "shell" about them (Kaidan becomes a little less boring and more awesome while Ashley becomes less of a cu*t and more of a nice woman). Romance or not though they can and do travel with you possibly to the very end of ME1 - but in ME2 they rage like a two year old throwing a tantrum. Let me explain....Lets say you romanced Ashley...She is alive but you die..Liara of all people saves your dead body while Ashley basically moves on right away....The Alliance doesn't give a flying fu*k annnnd Cerberus wants to bring you back to life....When you meet Ashley later after she totally fu*ks up Horizon she (instead of being happy, crying, and loving like any REAL HUMAN BEING WOULD - my girlfriend even agrees that her actions are very poor) she got angry, said she nearly killed herself (or IMPLIED rather) because you died, and generally is very butt-hurt that you aren't sucking on the Alliance's all-mighty penis (which Kaidan suddenly loves...no idea why hes such an Alliance hound...). You try to explain the truth but they don't believe in the Reapers or Collectors and think that Cerberus is behind all of it - which makes no sense....

 

Ashely at no point implies that she was about to commit suicide. And just because she didn't try to ressurect Shepard doesn't mean she 'moved on'.

Now I like ME1 and ME2 but I really disprove of the pandering / lack of planning that Bioware is doing....I know a lot of you will not agree with me and will troll me (oh how the community has fallen -_-)


Ah, yes, I remember the halycon days when everyone agreed on everything.

#13
sirgippy

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LeVaughnX wrote... I may not even buy it depending on what I see soon....


Well I guess that makes one of you.

#14
didymos1120

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BTW, this quote from back in 2006 when Mass Effect 1 was still in development is relevant:

CVG: What inspired your decision to turn Mass Effect into a trilogy? How long will we have to wait for the second and third installments?

Hudson: We want to create the biggest and most memorable interactive science-fiction experience possible and that meant being able to not only tell one great story, but to be able to constantly elevate the experience across future adventures in a way that feels like one enormous experience.

This isn't one story spread across three episodes though. Instead, each game will have a self-contained story with a spectacular and satisfying ending.


Yes, there are threads that will continue through each installment of the series (and even the most casual scrutiny makes this clear: geth/quarian conflict, genophage, Cerberus, etc.) but this notion that they only just recently decided to make the games self-contained is flat-out wrong. It was part of the deal from the start. And keep in mind, this is from well before EA purchased them, when Microsoft was the publisher, and the series was still exclusive to the 360 platform.

#15
Kaiser Shepard

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Neurotics wrote...

Wait untill Mass Effect 3.
I predict massive repercussions for your actions from both games.

That kind of attitude by over half the board is why we'll end up without any major consequences of our actions, at all.

Modifié par Kaiser Shepard, 12 septembre 2011 - 12:34 .


#16
KotorEffect3

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Kaiser Shepard wrote...

Neurotics wrote...

Wait untill Mass Effect 3.
I predict massive repercussions for your actions from both games.

That kind of attitude by over half the board is why we'll end up without any major consequences of our actions, at all.

 

And why wouldn't there be? 

#17
LeVaughnX

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I'm not talking about Massive Repercussions for major events. I'm talking about minor things and or missions that you've done in the first game that will absolutely not matter one friggen bit! I've played both games around fourty times total so far and I've been more and more nervous for the third game because of all the bullsh*t going on. Mass Effect is turning into a main-stream game where the story is "summed up" for each game instead of being a continuation really.

Its like Toy Story (Lets see how the trolls will run in for this remark). Toy Story 1 set a tone; applied a story, designed characters, then continued rolling till the end. It was great!

Toy Story 2 came out - and was amazing! It continued the story from the first movie while adding MORE story and throwing in even more characters and more situations that made it feel like a true sequel. At this point Toy Story 1 and 2 are great; just like Mass Effect 1 and 2 (though some decisions didn't really matter from 1 to 2...but most did - I was happy).

Now Toy Story 3 came out and I kind of felt a little angry. It was great mind you but the writers did something kind of stupid...Like Mass Effect 3 - it seems that the characters (all except the very main one) changed and became either stupid, or just not who they "grew to be in the past games".

I fear ME3 will become nothing but a main-stream LULREPAR LULSHAWT LULBLOOSMEX game instead of an epic ending and possible opening for a new series.

#18
Guest_Neurotics_*

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Kaiser Shepard wrote...

Neurotics wrote...

Wait untill Mass Effect 3.
I predict massive repercussions for your actions from both games.

That kind of attitude by over half the board is why we'll end up without any major consequences of our actions, at all.

...What?

#19
KotorEffect3

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You are being hyperreactive and jumping to conclusions without any basis to jump to these conclusions.

#20
LeVaughnX

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didymos1120 wrote...

BTW, this quote from back in 2006 when Mass Effect 1 was still in development is relevant:

CVG: What inspired your decision to turn Mass Effect into a trilogy? How long will we have to wait for the second and third installments?

Hudson: We want to create the biggest and most memorable interactive science-fiction experience possible and that meant being able to not only tell one great story, but to be able to constantly elevate the experience across future adventures in a way that feels like one enormous experience.

This isn't one story spread across three episodes though. Instead, each game will have a self-contained story with a spectacular and satisfying ending.


Yes, there are threads that will continue through each installment of the series (and even the most casual scrutiny makes this clear: geth/quarian conflict, genophage, Cerberus, etc.) but this notion that they only just recently decided to make the games self-contained is flat-out wrong. It was part of the deal from the start. And keep in mind, this is from well before EA purchased them, when Microsoft was the publisher, and the series was still exclusive to the 360 platform.



The problem here is - why didn't they just make it one story per game then? Shepards story ends in ME1 and someone else picks up in ME2 and same with ME3. Instead they decided to try and make a hybrid of a stand-alone game while having the option to let previous game choices matter in the future games.

You either make the game "stand alone" or you don't! There isn't two fu*king ways here, you can't hand the player a choice then say ""ooops! It didn't matter! Luls on you!"" -- Just don't give us the fu*king choice if you aren't going to make it matter in some way!!!


Hell the Key to the Reapers defeat could have been WAYYY back in ME1 -- Studying the Keepers! Sure it wouldn't be a MAJOR thing but it could have provided some researchers a little more information during the Nazara invasion. Hell it could have provided more information about the Reaper IFF I'm sure.

#21
littlezack

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LeVaughnX wrote...
 I've played both games around fourty times total so far


Oh, well, see, there's your problem right there. You're obsessed.

Also, Toy Story 3 was awesome. You're nuts.

Modifié par littlezack, 12 septembre 2011 - 12:43 .


#22
Ace of Dawn

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You know what I am deeply afraid of? The fact that even if it all does turn out that the effects of ME1 have zero impact on ME3, you won't buy it?

Was the only reason you played these games because you could change outcomes and have the possibility of choices extending across games to the effect everyone truly hopes for?

Is there absolutely nothing else about these games appealing to you?

Sure, you may end up having a very limited impact on the galactic stage, but the stories through the games are still good. The gameplay looks fun. Characters are good. Humor is spot on.

Are you implying that the only reason you may not buy it is because of something that is more or less a gimmick?

If so, just stop now. Yes, we all would love to have our choices mean something more than small references here and there, but pragmatism comes first. Yes, PS3 users lack ME1 (even though they have the "Previously on ME..." comic), but they will have to suffer through the overall lack of options. But no matter what, even lacking ME1 and ME2, the story will be great. It may not have a sense of personal involvement, but neither do most other games in trilogies where you are assuming the role of another character.

But in the end, nothing you says holds weight. It will more than likely have the major branches we all hope for. The choices we say will have impact, because they have pretty much said as much. PS3 users get the short end of the stick, sorry guys, but oh well.

But for you to ultimately say that whether or not you will purchase this game because you feel the repercussions of your choices will have little impact (which, mind you, has zero bearing on the quality of the story) is laughable at best.

#23
essarr71

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*popcorn*

#24
didymos1120

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LeVaughnX wrote...

Hell the Key to the Reapers defeat could have been WAYYY back in ME1 -- Studying the Keepers! Sure it wouldn't be a MAJOR thing but it could have provided some researchers a little more information during the Nazara invasion. Hell it could have provided more information about the Reaper IFF I'm sure.


Really?  The keepers as the key to victory?  Um, yeah, no.  That's just absurd.  Their role as is is just fine: they were a vulnerable point in the Citadel system, and by exploiting it, the Protheans gave us a chance.  But that's all it is, was, and should be: a chance.  As well say that husks are the key to victory. Both are just organics repurposed into Reaper tools. We shouldn't expect that either hides some magical vulnerability.  That'd be a cheap cop-out.

#25
KotorEffect3

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LeVaughnX wrote...

didymos1120 wrote...

BTW, this quote from back in 2006 when Mass Effect 1 was still in development is relevant:

CVG: What inspired your decision to turn Mass Effect into a trilogy? How long will we have to wait for the second and third installments?

Hudson: We want to create the biggest and most memorable interactive science-fiction experience possible and that meant being able to not only tell one great story, but to be able to constantly elevate the experience across future adventures in a way that feels like one enormous experience.

This isn't one story spread across three episodes though. Instead, each game will have a self-contained story with a spectacular and satisfying ending.


Yes, there are threads that will continue through each installment of the series (and even the most casual scrutiny makes this clear: geth/quarian conflict, genophage, Cerberus, etc.) but this notion that they only just recently decided to make the games self-contained is flat-out wrong. It was part of the deal from the start. And keep in mind, this is from well before EA purchased them, when Microsoft was the publisher, and the series was still exclusive to the 360 platform.



The problem here is - why didn't they just make it one story per game then? Shepards story ends in ME1 and someone else picks up in ME2 and same with ME3. Instead they decided to try and make a hybrid of a stand-alone game while having the option to let previous game choices matter in the future games.

You either make the game "stand alone" or you don't! There isn't two fu*king ways here, you can't hand the player a choice then say ""ooops! It didn't matter! Luls on you!"" -- Just don't give us the fu*king choice if you aren't going to make it matter in some way!!!


Hell the Key to the Reapers defeat could have been WAYYY back in ME1 -- Studying the Keepers! Sure it wouldn't be a MAJOR thing but it could have provided some researchers a little more information during the Nazara invasion. Hell it could have provided more information about the Reaper IFF I'm sure.



Once again there is no basis for your hyperreactive assumptions.  There is very little we know of the ME 3 story other than tidbits about some alliances we might be forming.