Aller au contenu

Photo

Little late on this, but I just finished the Arrival DLC


  • Veuillez vous connecter pour répondre
130 réponses à ce sujet

#1
ckriley

ckriley
  • Members
  • 479 messages
And I honestly can't understand the criticism it gets.  For real.  First of all, let me just say it's been a very busy year for me.  I moved across the country, found a new place, got a new job and yadda, yadda, yadda.  So I really haven't had the time to partake in my favorite pass time of late, which is playing my favorite video games.  So that's why it's taken me forever to play all the ME2 DLC.

That being said, I was also reluctant to play Arrival because all I've seen about it is hate.  Like, from everywhere.  Hardly anyone seems to like it.  I'm a little perplexed.  What was wrong with it?  I mean, it wasn't great but I was actually into it.  I thought it set up ME3 nicely.

The only issue I had with it was the details of the plot.  I'm not sure I should spoil it here so I'm not.  But let's just say I kept thinking the whole time, "Wouldn't the Reapers have thought of that?"  I mean, the relays are supposed to be indestructible, right?

Anyway...I still thought it was a serviceable DLC and doesn't deserve all the hate it got.

#2
Golden Owl

Golden Owl
  • Members
  • 4 064 messages
I like it myself and haven't understood all the hating on it either.

#3
Nashiktal

Nashiktal
  • Members
  • 5 584 messages
The relay being destroyed actually made the most sense out of the entire game for me. No matter what, without breaking known laws of science, if you send enough force and energy at something, it will break.

You threw a planetoid at the thing, it was not going to last.

Otherwise the DLC deserves most of its criticism, it was pretty ridiculous. You know, like not locking shep up when they put him under, or holding shep IN THE SAME ROOM AS THE SECURITY MECH CONTROLS.

It's a fun DLC don't get me wrong, but the excuse not to take squadmates is ridiculous (I have three that are built for stealth, why can't I use them?), all the animations were recycled (When shep awakes from being drugged, its the same animation from at the beginning of the game.), and the "stealth" was just badly done.

Now the DLC was fun, and it had plenty of strong points, (Beautiful scenery, got to deal with the reapers, enemies afraid of shep!, etc) butit was definitely one of the weaker DLC offered by Bioware.

#4
Ace of Dawn

Ace of Dawn
  • Members
  • 553 messages
I thought it was fine.

It just wasn't LotSB, which was a nice experience. But it did its job.

Also, people hate that in the end you are responsible for the death of 300,000 innocents, and how we had no choice, and that they had to pay for something that happened anyway and such.

Oh well.

#5
essarr71

essarr71
  • Members
  • 1 890 messages
LotSB set the bar too high for a lot of people, I think. I enjoyed it, despite it's "flaws".

#6
spirosz

spirosz
  • Members
  • 16 356 messages
I enjoyed it myself, but I was just so blown away by the shadow broker dlc and overlord, so some of it was a bit disappointing. Overall, my favourite scene was when the asteroid crashed into the relay, beautiful scene, but depressing because of the result. It was great to finally see Hackett (sp?) too.

#7
Golden Owl

Golden Owl
  • Members
  • 4 064 messages

spiros9110 wrote...

I enjoyed it myself, but I was just so blown away by the shadow broker dlc and overlord, so some of it was a bit disappointing. Overall, my favourite scene was when the asteroid crashed into the relay, beautiful scene, but depressing because of the result. It was great to finally see Hackett (sp?) too.

I loved finally meeting Hackett and liked his dialog.

#8
Ace of Dawn

Ace of Dawn
  • Members
  • 553 messages

essarr71 wrote...

LotSB set the bar too high for a lot of people, I think. I enjoyed it, despite it's "flaws".


Oh, indeed. But it works. That's life. Events can't just top themselves, one after the other. People do stupid things, we're in bad situations, and doing your best to save everyone will get you the same results as doing nothing at all.

#9
ckriley

ckriley
  • Members
  • 479 messages

Ace of Dawn wrote...

I thought it was fine.

It just wasn't LotSB, which was a nice experience. But it did its job.

Also, people hate that in the end you are responsible for the death of 300,000 innocents, and how we had no choice, and that they had to pay for something that happened anyway and such.

Oh well.


They were just batarians.  So what?

I kid, I kid.:P

#10
AnAccountWithNoName

AnAccountWithNoName
  • Members
  • 269 messages
My shepard for some reasons does not remember the events of Arrival. This could be for a few reasons.

1. He did do it, but he has a horrible case of amnesia.

2. He didn't actually do it, however he and the rest of the galaxy are still alive, however this contradicts what happens in Arrival, because if Shepard does NOT participate, the Reapers destroy everything. So i smell some sort of paradox.

3. The God of the ME universe decided to give the "good guys" a helping hand, and got rid of that Mass Relay, therefore my Shepard didn't need to participate to stop the reapers.

4. I just forgot to buy the DLC


I really don't know which one is it is.....

Modifié par AnAccountWithNoName, 12 septembre 2011 - 03:16 .


#11
ckriley

ckriley
  • Members
  • 479 messages

Nashiktal wrote...

The relay being destroyed actually made the most sense out of the entire game for me. No matter what, without breaking known laws of science, if you send enough force and energy at something, it will break.

You threw a planetoid at the thing, it was not going to last.

Otherwise the DLC deserves most of its criticism, it was pretty ridiculous. You know, like not locking shep up when they put him under, or holding shep IN THE SAME ROOM AS THE SECURITY MECH CONTROLS.

It's a fun DLC don't get me wrong, but the excuse not to take squadmates is ridiculous (I have three that are built for stealth, why can't I use them?), all the animations were recycled (When shep awakes from being drugged, its the same animation from at the beginning of the game.), and the "stealth" was just badly done.

Now the DLC was fun, and it had plenty of strong points, (Beautiful scenery, got to deal with the reapers, enemies afraid of shep!, etc) butit was definitely one of the weaker DLC offered by Bioware.

  I totally agree with you.  When I first heard Kenson (sp) explain to me what the Project was, I had my first pangs of hope on how humanity was going to stop the reapers.  It made sense.  The relays contain untold amounts of energy, thus releasing that energy - like splitting an atom - would be the equivalent of a supernova.

I liked the concept.  It made me say "So THAT's how we're going to fight them."

But then I thought, "Wait.  Wouldn't the reapers have thought of that?  I mean, surely the Protheans with their vast technology and intelligence would have tried something like that.  Right?"

#12
Shadowrun1177

Shadowrun1177
  • Members
  • 681 messages
I honestly don't get the hate for it either, my biggest complaint is the whole "solo" mission thing and Shepard's escape seemed too easy from the med-bay area. I personally think it would of been cooler if it wasn't a completely solo mission or mostly so, and if they brought in the VS possibly as Shepard's unknown backup who maybe Shepard didn't know about them being involved till they helped him escape from the med-bay area. Other then that I thought it did a pretty good job as a bridging DLC from ME2 to ME3.

#13
lazuli

lazuli
  • Members
  • 3 995 messages
@AnAccountWithNoName: I see you've brought your ax to grind.

Modifié par lazuli, 12 septembre 2011 - 03:20 .


#14
el master pr

el master pr
  • Members
  • 505 messages
I enjoyed it. Actually, I liked the solo mission aspect. I never expected to play Shepard going solo on a mission, much less the possibility of destroying a mass relay. About the silly "Escape from Medbay" segment, it's just that: silly. BW wanted to give Shepard a way out, and they wrote it so he would have access to a mech. It could easily be countered with this statement: "They never thought Shepard would wake up, as he was sedated. They simply underestimated him." People also tend to forget that Arrival is nothing but a prelude to ME3, a plot device to place him on Earth at the beginning of said game. It serves its purpose. In a mediocre way to some, but it does.

#15
AdmiralCheez

AdmiralCheez
  • Members
  • 12 990 messages
Eh, figured it was worth the price. Not incredible story-wise, but it looked nice, and it had some of the most intense combat in the game.

Like, I think they made enemies smarter or something.

Damn those pyros!

And hey, great setup for ME3.

#16
S.A.K

S.A.K
  • Members
  • 2 741 messages
I think Arrival is great. Well maybe not as much as LotSB. But still it was good and I love the pard where the relay explodes. And it sets a good starting point for ME3. The only thing BW did wrong was making ppl pay for Arrival. It should have been free because it is an important part of the plot and everyone should play it.

#17
Luigitornado

Luigitornado
  • Members
  • 1 824 messages

AnAccountWithNoName wrote...

My shepard for some reasons does not remember the events of Arrival. This could be for a few reasons.

1. He did do it, but he has a horrible case of amnesia.

2. He didn't actually do it, however he and the rest of the galaxy are still alive, however this contradicts what happens in Arrival, because if Shepard does NOT participate, the Reapers destroy everything. So i smell some sort of paradox.

3. The God of the ME universe decided to give the "good guys" a helping hand, and got rid of that Mass Relay, therefore my Shepard didn't need to participate to stop the reapers.

4. I just forgot to buy the DLC


I really don't know which one is it is.....

5. You forgot the location of your thread for this.

#18
lazuli

lazuli
  • Members
  • 3 995 messages

Luigitornado wrote...

AnAccountWithNoName wrote...

My shepard for some reasons does not remember the events of Arrival. This could be for a few reasons.

1. He did do it, but he has a horrible case of amnesia.

2. He didn't actually do it, however he and the rest of the galaxy are still alive, however this contradicts what happens in Arrival, because if Shepard does NOT participate, the Reapers destroy everything. So i smell some sort of paradox.

3. The God of the ME universe decided to give the "good guys" a helping hand, and got rid of that Mass Relay, therefore my Shepard didn't need to participate to stop the reapers.

4. I just forgot to buy the DLC


I really don't know which one is it is.....

5. You forgot the location of your thread for this.


Oh, here it is.  Crisis averted!

#19
Ace of Dawn

Ace of Dawn
  • Members
  • 553 messages

lazuli wrote...

Luigitornado wrote...

AnAccountWithNoName wrote...

My shepard for some reasons does not remember the events of Arrival. This could be for a few reasons.

1. He did do it, but he has a horrible case of amnesia.

2. He didn't actually do it, however he and the rest of the galaxy are still alive, however this contradicts what happens in Arrival, because if Shepard does NOT participate, the Reapers destroy everything. So i smell some sort of paradox.

3. The God of the ME universe decided to give the "good guys" a helping hand, and got rid of that Mass Relay, therefore my Shepard didn't need to participate to stop the reapers.

4. I just forgot to buy the DLC


I really don't know which one is it is.....

5. You forgot the location of your thread for this.


Oh, here it is.  Crisis averted!


Awww, now why did you go and do that?

I thought it ended off on such a spectacular note!

#20
ryoldschool

ryoldschool
  • Members
  • 4 161 messages

lazuli wrote...

Luigitornado wrote...

AnAccountWithNoName wrote...

My shepard for some reasons does not remember the events of Arrival. This could be for a few reasons.

1. He did do it, but he has a horrible case of amnesia.

2. He didn't actually do it, however he and the rest of the galaxy are still alive, however this contradicts what happens in Arrival, because if Shepard does NOT participate, the Reapers destroy everything. So i smell some sort of paradox.

3. The God of the ME universe decided to give the "good guys" a helping hand, and got rid of that Mass Relay, therefore my Shepard didn't need to participate to stop the reapers.

4. I just forgot to buy the DLC


I really don't know which one is it is.....

5. You forgot the location of your thread for this.


Oh, here it is.  Crisis averted!


+1

#21
In Exile

In Exile
  • Members
  • 28 738 messages

ckriley wrote...

But then I thought, "Wait.  Wouldn't the reapers have thought of that?  I mean, surely the Protheans with their vast technology and intelligence would have tried something like that.  Right?"


The prothean government collapsed the second the reapers sacked the citadel and shut down every mass relay in the galaxy. 

#22
littlezack

littlezack
  • Members
  • 1 532 messages
Yeah, I thought it was okay. Average. Not great, but it's not like it gives you cancer or something to play. My only real beef is that it's too high-priced. Five or six dollars would have been the better buy (and I think the price actually did get slashed in half a few times this summer)

#23
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests
It's story, combat, and environment are all up to BioWare's usual lofty standards.

What it fails at is characterization. Dr. Kenson is unreasonably careless/stupid for someone of her background. So much so I find it comical. 

Furthermore people are incensed that BioWare forced them to comitt virtual mass murder. And then threatened them with the legal consequences of said mass murder.

Modifié par iOnlySignIn, 12 septembre 2011 - 04:22 .


#24
lazuli

lazuli
  • Members
  • 3 995 messages
I like Arrival. It's less of a commitment than Overlord, which is nice on the umpteenth playthrough.

I've got two complaints with Arrival, though. The HUD gets in the way. We get these special meters for two of the longer fights in the DLC, and they block the radar when you pause. It's a minor complaint, but when you're fighting for your life, sometimes it helps to know where the enemies are. My other complaint is that the cover in some fights isn't designed well. Awkward lines-of-sight and angles abound.

But it's a fun DLC.

#25
robarcool

robarcool
  • Members
  • 6 608 messages
People don't like arrival probably because it was short. Otherwise, I don't find any less choices to make here (i.e. zero) as I found in LotSB (zero again). LotSB was longer and had somewhat better presentation. But role playing wise, it wasn't any better.