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Little late on this, but I just finished the Arrival DLC


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#26
AtreiyaN7

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It was fun - not supremely deep, but I enjoyed it.

#27
stysiaq

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Arrival is plain awful. I don't regret buying any DLC apart from this one. I don't hate it, because it's short - its short on not being damn stupid.

#28
Cpt-Kirrahe

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Off topic (somewhat) but if I buy cerberus network do I get all of the new DLC? Or do I still have to buy arrival and the shadow broker mission. I bought the game used and never really thought about getting any DLC until recently.

#29
Leonia

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Nashiktal wrote...

The relay being destroyed actually made the most sense out of the entire game for me. No matter what, without breaking known laws of science, if you send enough force and energy at something, it will break.

You threw a planetoid at the thing, it was not going to last.

Otherwise the DLC deserves most of its criticism, it was pretty ridiculous. You know, like not locking shep up when they put him under, or holding shep IN THE SAME ROOM AS THE SECURITY MECH CONTROLS.

It's a fun DLC don't get me wrong, but the excuse not to take squadmates is ridiculous (I have three that are built for stealth, why can't I use them?), all the animations were recycled (When shep awakes from being drugged, its the same animation from at the beginning of the game.), and the "stealth" was just badly done.

Now the DLC was fun, and it had plenty of strong points, (Beautiful scenery, got to deal with the reapers, enemies afraid of shep!, etc) butit was definitely one of the weaker DLC offered by Bioware.


Sums up my opinion of it. It gets more hate than it deserves, however. The music was pretty awesome but hard to hear most of the time.

#30
Fiery Phoenix

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essarr71 wrote...

LotSB set the bar too high for a lot of people, I think. I enjoyed it, despite it's "flaws".

This. LOTSB spoiled everyone and people assumed it had set the standard.

I'm glad you liked it, though. I enjoyed it as well and don't hate it at all. Not to mention it had some of the best soundtracks in the series.

#31
didymos1120

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Cpt-Kirrahe wrote...

Off topic (somewhat) but if I buy cerberus network do I get all of the new DLC?


You get the Normandy Crash Site, Zaeed, Firewalker, and a pack with a shotgun, a heavy weapon and armor.  All else is paid DLC (or pre-order bonuses).

Modifié par didymos1120, 12 septembre 2011 - 06:15 .


#32
Dhiro

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didymos1120 wrote...

Cpt-Kirrahe wrote...

Off topic (somewhat) but if I buy cerberus network do I get all of the new DLC?


You get Zaeed, Firewalker, and a pack with a shotgun and armor.  All else is paid DLC (or pre-order bonuses).


Also, a Heavy Weapon (Arc Projector, I think). Blood Dragon Armor too, but only if you buy a new copy of the game, I think...

#33
Fixers0

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I thought it wast pretty good on a thematic and athmospheric level but lacked on the plot and gameplay level.

#34
didymos1120

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Dhiro wrote...

didymos1120 wrote...

Cpt-Kirrahe wrote...

Off topic (somewhat) but if I buy cerberus network do I get all of the new DLC?


You get Zaeed, Firewalker, and a pack with a shotgun and armor.  All else is paid DLC (or pre-order bonuses).


Also, a Heavy Weapon (Arc Projector, I think). Blood Dragon Armor too, but only if you buy a new copy of the game, I think...


Yeah, I was fixing it while you were replying.  The Blood Dragon Armor requires owning DAO however.

Modifié par didymos1120, 12 septembre 2011 - 06:19 .


#35
Cpt-Kirrahe

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didymos1120 wrote...

Cpt-Kirrahe wrote...

Off topic (somewhat) but if I buy cerberus network do I get all of the new DLC?


You get the Normandy Crash Site, Zaeed, Firewalker, and a pack with a shotgun, a heavy weapon and armor.  All else is paid DLC (or pre-order bonuses).


One thousand thank yous

#36
KotorEffect3

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arrival has grown on me each time I played it. Right now it is my second favorite ME 2 DLC after LoTSB. Arrival confirms the reapers are no longer in dark space but they are now IN the galaxy.

#37
ilPianiste

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I think 'Arrival' is really as bad as many have said (apparently - wasn't interested in any discussion about it, it's just not worth to be given much thought).

Apart from "cheap" production (and in my opinion dreadful music..) the plot in itself doesn't make much sense - and it doesn't fit what was set up in ME1 about the Reaper-strategies to invade Citadel-space.

#38
KotorEffect3

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ilPianiste wrote...

I think 'Arrival' is really as bad as many have said (apparently - wasn't interested in any discussion about it, it's just not worth to be given much thought).

Apart from "cheap" production (and in my opinion dreadful music..) the plot in itself doesn't make much sense - and it doesn't fit what was set up in ME1 about the Reaper-strategies to invade Citadel-space.



Um maybe because their original invasion plan was oh I don't know foiled in ME 1? 

#39
AtreiyaN7

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ilPianiste wrote...

I think 'Arrival' is really as bad as many have said (apparently - wasn't interested in any discussion about it, it's just not worth to be given much thought).

Apart from "cheap" production (and in my opinion dreadful music..) the plot in itself doesn't make much sense - and it doesn't fit what was set up in ME1 about the Reaper-strategies to invade Citadel-space.


I must have missed the part where all the Reapers' battle plans were laid out in extreme detail in ME1. Reapers, even "dead" Reapers, can Indoctrinate people, and dragon's teeth can turn organics into husks. I'm not that surprised by the Reapers creating an artifact that functioned as an Indoctrination device. The Reaper plan in ME1, as I understand it, was to take control of the Citadel to launch their sneak attack and crush us in the same way they crushed the Protheans. Plan A (if you want to call it that) failed because of Shepard. While the Reapers seemed to be flying toward our part of the universe at the end of ME2, I imagine they had alternate plans and/or a desire to speed things up if at all possible. I'll guess that Arrival was probably Plan B or C on the Reapers' list of options.

Modifié par AtreiyaN7, 12 septembre 2011 - 06:56 .


#40
KotorEffect3

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AtreiyaN7 wrote...

ilPianiste wrote...

I think 'Arrival' is really as bad as many have said (apparently - wasn't interested in any discussion about it, it's just not worth to be given much thought).

Apart from "cheap" production (and in my opinion dreadful music..) the plot in itself doesn't make much sense - and it doesn't fit what was set up in ME1 about the Reaper-strategies to invade Citadel-space.


I must have missed the part where all the Reapers' battle plans were laid out in extreme detail in ME1. Reapers, even "dead" Reapers, can Indoctrinate people, and dragon's teeth can turn organics into husks. I'm not that surprised by the Reapers creating an artifact that functioned as an Indoctrination device. The Reaper plan in ME1, as I understand it, was to take control of the Citadel to launch their sneak attack and crush us in the same way they crushed the Protheans. Plan A (if you want to call it that) failed because of Shepard. While the Reapers seemed to be flying toward our part of the universe at the end of ME2, I imagine they had alternate plans and/or a desire to speed things up if at all possible.. I'll guess that Arrival was probably Plan B or C on the Reapers' list of options.



This exactly,  it is amazing how some people don't pay attention.

#41
dreman9999

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ckriley wrote...

And I honestly can't understand the criticism it gets.  For real.  First of all, let me just say it's been a very busy year for me.  I moved across the country, found a new place, got a new job and yadda, yadda, yadda.  So I really haven't had the time to partake in my favorite pass time of late, which is playing my favorite video games.  So that's why it's taken me forever to play all the ME2 DLC.

That being said, I was also reluctant to play Arrival because all I've seen about it is hate.  Like, from everywhere.  Hardly anyone seems to like it.  I'm a little perplexed.  What was wrong with it?  I mean, it wasn't great but I was actually into it.  I thought it set up ME3 nicely.

The only issue I had with it was the details of the plot.  I'm not sure I should spoil it here so I'm not.  But let's just say I kept thinking the whole time, "Wouldn't the Reapers have thought of that?"  I mean, the relays are supposed to be indestructible, right?

Anyway...I still thought it was a serviceable DLC and doesn't deserve all the hate it got.


Thingk of it this way......The dlc can be played after Horizon, so the reapers could be in the galexy before you facte the collectors.

#42
DarthSliver

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el master pr wrote...

I enjoyed it. Actually, I liked the solo mission aspect. I never expected to play Shepard going solo on a mission, much less the possibility of destroying a mass relay. About the silly "Escape from Medbay" segment, it's just that: silly. BW wanted to give Shepard a way out, and they wrote it so he would have access to a mech. It could easily be countered with this statement: "They never thought Shepard would wake up, as he was sedated. They simply underestimated him." People also tend to forget that Arrival is nothing but a prelude to ME3, a plot device to place him on Earth at the beginning of said game. It serves its purpose. In a mediocre way to some, but it does.


Well remember Shepard isnt the average human with his/her Cerberus upgrades, they problay didnt account for that when sedating Shepard. Remember drinking in Afterlife, the lower part of it. The Batarian posions the drink and you should've died from it but you didnt. That part is the biggest hint that whatever Cerberus did to you to bring you back is still showing effects to still working its magic in Shepard. Also lets not forget how the VI in Overlord hacked Shepard in a way, making it where Shepard was the only one able to reach him. So Id say the game has hinted several times that Cerberus tech that brought him back is playing a role in Shepard that not even Cerberus accounted for, because they really just wanted to bring Shepard back and achieved that successfully too. So Shepard waking up in Arrival the way he/she does is because of the Cerberus tech that brought him back to life and that they didnt give Shepard enough sedatives. They just didnt account for Shepards Cerberus tech that was inside him/her. 

#43
didymos1120

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dreman9999 wrote...
Thingk of it this way......The dlc can be played after Horizon, so the reapers could be in the galexy before you facte the collectors.


So don't play it at that point, if it bothers you so much.  It was only done that way as a convenience, same as LotSB and Overlord.  That's not a good reason to write off the whole DLC.

Modifié par didymos1120, 12 septembre 2011 - 07:24 .


#44
Mr. MannlyMan

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I'm too analytical and critical to accept the major flaws in Arrival's story, especially its premise...

That's my way of saying, "The writers left their asses flapping in the breeze here; they shoulda tried harder to cover their exits." In other words: Arrival's plot didn't making effing sense.

Other than that, I thought it was a fun DLC. Not the best for ME2, but it still did a good job of bridging ME2/3, which is what really mattered.

Now, the REAL reason that so many people disliked it is that it under-delivered in both story and roleplaying; the plot was deeply flawed, and it offered little in the way of choice. Those being the primary reasons that we play the Mass Effect games, you can understand why it doesn't exactly get stalwart praise from the critics.

#45
CaolIla

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essarr71 wrote...

LotSB set the bar too high for a lot of people, I think. I enjoyed it, despite it's "flaws".


That's true for me. I think every DLC should be as good as LotSB. You had to pay half the price of the actual game by the time Arrival was released, at least for PC. 
I loved parts of Arrival, the fights were all challenging, especially Project Rho and like somebody wrote before, the scenery was a nice change and impressive.
On the other hand it's riddled with flaws, and what bugged me the most was that it didn't matter what you actually do, even the Project Rho fight was absolutely pointless.
You can argue that LotSB had also few choices and it made no difference how you react, but it makes up for that through everything else, especially your interaction with Liara and the variety in gameplay.

#46
Fyk0

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I didn't like it that much because combat loses it's debth without squad members, it's very short, and that locking Shepard to same room as security mech controls didn't make sense. And the terrible sneaking at beginning. Because engine doesn't allow that normally, enemy turns around and start shooting if you go too close, I had no idea it was possible there.

#47
Xarathox

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ckriley wrote...

And I honestly can't understand the criticism it gets.  For real.  First of all, let me just say it's been a very busy year for me.  I moved across the country, found a new place, got a new job and yadda, yadda, yadda.  So I really haven't had the time to partake in my favorite pass time of late, which is playing my favorite video games.  So that's why it's taken me forever to play all the ME2 DLC.

That being said, I was also reluctant to play Arrival because all I've seen about it is hate.  Like, from everywhere.  Hardly anyone seems to like it.  I'm a little perplexed.  What was wrong with it?  I mean, it wasn't great but I was actually into it.  I thought it set up ME3 nicely.

The only issue I had with it was the details of the plot.  I'm not sure I should spoil it here so I'm not.  But let's just say I kept thinking the whole time, "Wouldn't the Reapers have thought of that?"  I mean, the relays are supposed to be indestructible, right?

Anyway...I still thought it was a serviceable DLC and doesn't deserve all the hate it got.



Shepard: I'VE GOT NO SHIELDS! I have no idea why I'm yelling this to the enemy I'm fighting! I guess I'll continue talking to myself mid-combat, even though I have no companions!

#48
KotorEffect3

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Xarathox wrote...

ckriley wrote...

And I honestly can't understand the criticism it gets.  For real.  First of all, let me just say it's been a very busy year for me.  I moved across the country, found a new place, got a new job and yadda, yadda, yadda.  So I really haven't had the time to partake in my favorite pass time of late, which is playing my favorite video games.  So that's why it's taken me forever to play all the ME2 DLC.

That being said, I was also reluctant to play Arrival because all I've seen about it is hate.  Like, from everywhere.  Hardly anyone seems to like it.  I'm a little perplexed.  What was wrong with it?  I mean, it wasn't great but I was actually into it.  I thought it set up ME3 nicely.

The only issue I had with it was the details of the plot.  I'm not sure I should spoil it here so I'm not.  But let's just say I kept thinking the whole time, "Wouldn't the Reapers have thought of that?"  I mean, the relays are supposed to be indestructible, right?

Anyway...I still thought it was a serviceable DLC and doesn't deserve all the hate it got.



Shepard: I'VE GOT NO SHIELDS! I have no idea why I'm yelling this to the enemy I'm fighting! I guess I'll continue talking to myself mid-combat, even though I have no companions!



Seriously,  that is your big stink?

#49
KotorEffect3

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dreman9999 wrote...

ckriley wrote...

And I honestly can't understand the criticism it gets.  For real.  First of all, let me just say it's been a very busy year for me.  I moved across the country, found a new place, got a new job and yadda, yadda, yadda.  So I really haven't had the time to partake in my favorite pass time of late, which is playing my favorite video games.  So that's why it's taken me forever to play all the ME2 DLC.

That being said, I was also reluctant to play Arrival because all I've seen about it is hate.  Like, from everywhere.  Hardly anyone seems to like it.  I'm a little perplexed.  What was wrong with it?  I mean, it wasn't great but I was actually into it.  I thought it set up ME3 nicely.

The only issue I had with it was the details of the plot.  I'm not sure I should spoil it here so I'm not.  But let's just say I kept thinking the whole time, "Wouldn't the Reapers have thought of that?"  I mean, the relays are supposed to be indestructible, right?

Anyway...I still thought it was a serviceable DLC and doesn't deserve all the hate it got.


Thingk of it this way......The dlc can be played after Horizon, so the reapers could be in the galexy before you facte the collectors.



Than put it off until after the SM,  you don't have to play it right when it becomes available you know.

#50
Someone With Mass

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Golden Owl wrote...

I like it myself and haven't understood all the hating on it either.

Same here.

People apparently expected a masterpiece as the last DLC.