TheShogunOfHarlem wrote...
Fair Enough. However I don't think making games easier is the solution. By my own admission I have stated that I am horrible at video games and that I wing it a lot of the times. That doesn't mean that I want developers to hold my hands a give me an easy game that I can beat in two days. In spite of my skills I do wish to be challenged. I don't begrudge or look down upon people who play games on easy but I do get annoyed when people start griping about games being too hard. From my perspective they are getting too easy. Go fugure.Biotic Sage wrote...
Some people need to realize that games aren't just for the hardcore, young adult male crowd anymore. Bioware has done such great things with story, characters, and role playing that the appeal of modern video games has broadened. This means that developers have a responsibility to differentiate gameplay and accommodate as many types of people who want to play the game as they can.
People shouldn't have to be "good at video games" in order to play through Mass Effect and experience a great story. That's what casual mode is for, and if some people want an even MORE casual mode, I say give it to them. They shouldn't be shut out from the experience just because they don't commit as much time practicing and honing their video games skills.
I play Hard/Insanity only, but I don't scoff at someone who plays casual; I'm just thrilled they are getting to experience Mass Effect despite the fact that they aren't "gamer people."
Edit* quaigee, ya ninja'ed mehaha. And well said.
You're missing what I'm saying. It's not about making games easier; it's about making differentiated gameplay options. That means more modes to accommodate more people. Maybe add a "Super Casual Mode." If you like a challenge, you will still have your Insanity mode to go to. In fact, they could even add a "Super Insanity Mode" for people who think Insanity is too easy. In no way does giving more gameplay options on top of the existing ones stifle the difficulty for you.
Modifié par Biotic Sage, 13 septembre 2011 - 04:50 .





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