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Vehicles: Yay or Nay?


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#1
Zakatak757

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I'll make a poll later.

I was actually expecting quite a few vehice threads, and I'm sure there was some when the ME3 category was first made, but in my entire time being here, I haven't seen one. So, question.

Vehicles.

It's my understanding alot of people hated the Mako. I never found the controls bad actually (besides having 4 freaking zoom levels), just the gameplay. Climbing 80 degree hills, having Threshers spawn UNDER you, being able to pick enemies off at 3km with the 155mm. Although, hopping over missiles with my jumpjets was fun.

The Hammerhead was a big improvement, however. Although it is unrealistic in the fact the Mako is better in practically EVERY way except manoevrability (lasting 30 seconds in -50 temperatures? Really?). There is potential for platforming here, actually. I think the M-44 should come back, but with the 155mm rather then the spam-happy missile launcher and a little more health. Include a single zoom level on the right mouse, too.

The skycar on LotSB, meh, whatever. Seemed like a gimmick to me. Let me fly one of them Gunships (1000 commands and spot-on physics) with my 200$ X-52 Pro I use for flight simming! That is partially a joke.

#2
Guywhoiam

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I preferred the Hammerhead, although the Mako was better.

Ultimately, I say: YAY!

#3
mango smoothie

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I never been a fan of the vehicles they have let us use in both games. Every time I've used them I find it to be boring.
Hoping that vehicles in ME3 are actually fun, but with the current track record so far I have to say Nay.

Modifié par mango smoothie, 14 septembre 2011 - 05:05 .


#4
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Actually, I thought most people, myself included, disliked the "featherhead" immensely. I enjoyed the Mako except for the truly awful shocks--stupid thing bounces like a Crown Vic--and the few really poor maps--Eletania, where the whole Prothean-spying-on-Cro-Magnon-man thing is, had almost no flat places, like people would build structures in these inaccessible mountains.

I THINK they said there wouldn't be vehicles. Not sure about that

Modifié par EternalAmbiguity, 14 septembre 2011 - 05:03 .


#5
Nashiktal

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Before I say my opinion I have to say that the Mako wasn't hated for its controls as much as much as the environment it had to be piloted in. The mako did just fine in flat to hilly ground, but the random bumpmapping terrain was just terrible, and the lack of rear thrusters didn't help.

Alright now on to the hamerhead... I think this had been expressed multiple times already, but the hammerhead had fantastic maneuverability. I personally preferred the mako because it felt more... grounded, but the hammerhead was great fun to fly around with. However the thing had frakking paper armor. Even on the easier difficulties the hammerhead would turn to flames VERY quickly. With the godlke accuracy of all the enemies faced while fighting, it led to much rage from me. Its weapons also sucked, I missed far more often with auto-tracking missles than I ever did with the Mako's machine gun! We really need a direct fire weapon.

Other than that, more vehicle opportunities would be great if done right. For example, like you said zakatak, flying one of those gunships during a major military operation would provide both the scale and seriousness of the operation to help set the atmosphere of the game.

Although this is just my personal preference, I hope we don't get any too arcady action sequences. This is a serious intergalactic war with heavy consequences, I don't want to take out a reaper with a gunship or something silly like that.

#6
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Mako:Yay

#7
Zakatak757

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Hmmm... actually...

Bring back the Mako, but:
1) 1.5x the jump height with some minor controllability in the air
2) one zoom level, not 4
3) flatter maps please
4) add speed, no boost necessary though
5) more believable physics, no mega-adhesive tires

#8
Iakus

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Bring back the Mako: Yay
Bring back the Hammerhead: Nay! Kill it with fire! Oops, too late. Already done.

#9
Nashiktal

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To be fair, you probably could kill the hammerhead with fire.

And i'm talking about your everyday boyscout fire.

#10
Golden Owl

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Call me odd, but once I got used to the Hammerhead, I really enjoy it...it's alot more fun than the slow, heavy, bumbling Mako...The Hammerhead is really zippy and I didn't have problems with targeting myself....line up then bounce and shoot...rinse and repeat....bouncing side to side makes the Hammerhead a hell of a hard target for what's shooting at it...I would like the Hammerhead to have slightlly tougher skin and be able to hop in and out and save while in it...but over all, I love the Hammerhead...but not that fond of the Mako.

I enjoyed the Sky Car sequence and wish it was longer....hoping for another fast paced drive in ME3 also.

As for Space Ships...not for me please.

#11
Humanoid_Typhoon

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I want a space ship, I'll call her Normandy.


Also Hammerhead is alright,it is as alright as you could get, it is also acceptable...but just.

#12
TheShogunOfHarlem

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I hope vehicles come back. Scrap the Hammerhead and give us a Mako that is modular. Infantry only combat gets stale and I think vehicles are a great way to liven up the monotony of walking around from point A to B.

#13
Zakatak757

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You guys are damn lucky I'm not making this game. I would have an A-61 Gunship sequence like this! Or at least, the level of realism. Lol.



And yes, I do actually have that game and a 200$ joystick and throttle to match. Expensive taste, actual pilot.

Modifié par Zakatak757, 14 septembre 2011 - 05:39 .


#14
Pedestrial

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Image IPB

I'd love to see a revamped Big Trak,, I mean Mako,
ideally with rear thrusters, it was such a sorry
sight to see the Mako get halfway up an incline
just to start sliding back down like an old Morris
Minor with a clutch problem.

If there is to be a vehicle of some discription then
that would mean there'd be an element of open-world
game-play, and after hour after hour of CQC in corridors
and rooms would be a welcome addition to keep game-play
varied and interesting. (to me anyway)

So that's a resounding yay from me. Image IPB

#15
ladyvader

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I says NO.

Unless it's another car chase scene like in the LotSB DLC. Hammerhead/Mako NO.

#16
Humanoid_Typhoon

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They should make a Warthog with traction,that would be awesome.

Or just steal the Tumbler...

#17
ObserverStatus

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I want a mantis gunship. that would be way cooler than the mako or the hammerhead.

#18
marshalleck

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Nay. Get rid of them all. Just stop wasting everyone's time please, and use the development resources for more conversation or deeper RPG mechanics.

Modifié par marshalleck, 14 septembre 2011 - 05:48 .


#19
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ladyvader wrote...

I says NO.

Unless it's another car chase scene like in the LotSB DLC. Hammerhead/Mako NO.

There better be a few of those in ME3.

#20
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marshalleck wrote...

Nay. Get rid of them all. Just stop wasting everyone's time please, and use the development resources for more conversation or deeper RPG mechanics.


Oh, come on. It may be impractical for ME3 (galactic war and all), but it definitely adds a demension to the game.

Oh, and for development time, there are probably several other things that could should have been axed because they appeal to such a low audience percentage.

#21
lothvamp

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I actually loved the mako, but especially on the main missions when there was, ya know, a road or path to follow. The Hammerhead was alright, I suppose, no complaints. The car chase in LotSB was cool, but the controls seemed a little wonky. Seriously, though... It was a flying car, which is awesome ^_^

All in all, I'm yay for vehicles as they do indeed add dimension to the game, I just think they should remain limited as they have been.

#22
Golden Owl

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Zakatak757 wrote...

You guys are damn lucky I'm not making this game. I would have an A-61 Gunship sequence like this! Or at least, the level of realism. Lol.



And yes, I do actually have that game and a 200$ joystick and throttle to match. Expensive taste, actual pilot.


Oh please 'No'...I don't play games like that for a reason...I would get so bored and stop playing the game.

#23
Harbinger of your Destiny

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I SAY 1 BIG YAY!!!

#24
Biotic Sage

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The only vehicle combat Bioware should be focusing on for ME3 is the Normandy. Having a game that hinges around an interstellar starship war is kind of lame if you never get to participate in it.

#25
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Biotic Sage wrote...

The only vehicle combat Bioware should be focusing on for ME3 is the Normandy. Having a game that hinges around an interstellar starship war is kind of lame if you never get to participate in it.

I think Casey said they won't be implementing any kind of ship combat. That does suck though but maybe they just can't figure out a way of implementing it well enough outside of a cutscene.