I am looking for a placeable for a current project.
I need a boot laying on its side. Idealy I would like a version that looks like the leather boot #3. I am hoping since this is an in game model little work would be needed to make it a placeable model.
If someone is interested in giving this a go let me know.
Requesting Placeable
Débuté par
Shaughn78
, sept. 14 2011 10:59
#1
Posté 14 septembre 2011 - 10:59
#2
Posté 15 septembre 2011 - 07:15
Someone converted the items in game to placeables. Maybe your boot is in there. As for laying on its side, I think there is a utility on the vault that rotates placeables.
#3
Posté 15 septembre 2011 - 11:40
The converted items placeables just includes items the player can hold, weapons, instruments and shields. I couldn't find an armor convert.
#4
Posté 15 septembre 2011 - 12:40
Ah. That is too bad. Did the author leave inx on how he did it?
#5
Posté 15 septembre 2011 - 12:56
All loot is dropped in mini bags of holding, judging by the loot placeable. The only question is whether there are any kender villages inside. 
It would have been nice if loot drops were the actual models.
It would have been nice if loot drops were the actual models.
#6
Posté 15 septembre 2011 - 09:58
With kivinen's item placeables any equippable item you drop will show up in game. I used this in Risen Hero and liked how it worked.
But back the the request, if anyone can take the time and turn armor models into placeables it would be greatly appreciated, kender villages would be welcomed but not required.
But back the the request, if anyone can take the time and turn armor models into placeables it would be greatly appreciated, kender villages would be welcomed but not required.
#7
Posté 15 septembre 2011 - 11:19
Weapons are relatively easy to convert into placeables:
http:/social.bioware.com/forum/1/topic/163/index/5823433/1
Armour is a bit trickier though. It should be possible to use the method linked to above to rotate an individual boot MDB, although I can't guarantee there is a polygon closing off the bit that usually joins with the PC's leg.
http:/social.bioware.com/forum/1/topic/163/index/5823433/1
Armour is a bit trickier though. It should be possible to use the method linked to above to rotate an individual boot MDB, although I can't guarantee there is a polygon closing off the bit that usually joins with the PC's leg.





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