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Announcing the next Dragon Age II DLC - Mark of the Assassin


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#276
element eater

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so what is going on with Felicia Day id never even heard of her until new vegas now she seems to be everywhere am i missing something?(honest question)

looks cool although given the build up id hoped for something that added to the games ending
price might be a bit steep but i guess that depends on duration.

also one thought the new characters rogue powers seem like they might make a hawke rogue seem a bit lame in the same way Kasumi made infiltrator shepard seem a bit lame hopefully that won't be the case

Modifié par element eater, 16 septembre 2011 - 11:07 .


#277
Hel

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This DLC looks even more impressive than Legacy.

Do I spot different clothing and architectural styles for the Orlesians? Indeed, I do! It's a pity that the Fereldans and Marchers looked pretty much the same, but it's good to see that they're addressing these cultural differences while moving forward with the franchise.

Also, October belongs to the clowns! Jesters and Jokers are abound! Image IPB

Modifié par Helekanalaith, 16 septembre 2011 - 11:08 .


#278
Firky

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I've been reflecting on this DLC announcement this afternoon, and figured a little feedback might be valuable. (Or it might not, but here it is anyway, as is the nature of BSN.)

Having throughly enjoyed DA2 and Legacy, and being in the mindset of looking forward to both another DLC and some other extras, like DG's novel, learning that Tallis would actually be a playable character turned me right off.

(Note. I've enjoyed watching maybe 50% The Guild and I think Felicia Day is a clever and insightful gamer/actress. It's not a problem with her, in the slightest.)

So, (and not all of these reasons are entirely rational.)
- Traditionally, NPCs in party RPGs have been left largely to the imagination. There's no Anomen movie to challenge my unique perception of him, over the years. I experienced Anomen on entirely my own terms (within the structure of whoever wrote him, obviously, but still.)
- I play games (esp SP) to get away from real people, not see people I recognise in game. (Nice as any actor might be.)
- I can't really engage with celebrity culture, in general. There's enough of "wow, he/she is cool/special" in real life. Rightly or wrongly, for me, Talllis is probably going to feel more special than Hawke (;me). (Although I guess Hawke was never really me, like other PCs have been.)
- The only comparible examples I can think of conjure unfavourable comparisons, for me; Sims 2 celebrity machinima, the entire interactive movie genre.

A friend did point me to Omikron: The Nomad Soul, which apparently has two David Bowie cameos. And I love David Bowie. Especially in tights. But, would having him play a companion in a party based RPG draw my attention to him the entire time? I suspect I'd be starstruck and very distracted.

Now, having said all of this. I was very, very sure I wasn't going to enjoy DAII before I played it, and I did. There's a fair chance qunari related story and variations on gameplay could carry me through this one, anyway. And, I'd never want to detract from experimentation in gaming.

Also, I can vaguelly imagine some ways in which this could actually work really cleverly. Like, if the Tallis character was highly notorious (like, Hawke and everyone had heard grand tales of her and seen her face on posters) that "I recognise your face" thing might support that brilliantly. Or if she were a real "look at me" character, like when Phoebe from Friends' actress did that kind of character in The Simpsons.

Prior to playing, obviously, I can picture this "character based on an actress" thing ruining the DLC for me, but I'm quite a deliberatly open minded gamer, so I'm interested to see if that's actually the case, or if I find that it works.

#279
Yrkoon

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Blacklash93 wrote...

Mike Laidlaw wrote...

Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking). It's also fairly simple, since we're constrained by what we can do with a DLC, but it will be interesting to get feedback on it and see if people would like us to push it further, or tweak.

It's cool to see you guys experimenting with new concepts in DLC. And it's even cooler to see those concepts mature and develop into future games.

Except that "sneaking" and "stealth" isn't a new concept at all for the franchise.  It was a major part of any good rogue build in DA:O.  And it was something they obnoxiously scrapped for DA2.

Now they're bringing it back for a DLC and we're supposed to congratulate them for doing something "new"?  really?

Modifié par Yrkoon, 16 septembre 2011 - 11:03 .


#280
Guest_FemaleMageFan_*

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The DLC is not even out yet and people are criticising it...The bioware social network is something else...This looks awesome! but i can only play it in the winter :( have exams...darn you operating systems

#281
Xetmkiak

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I was hoping for a new story-based DLC but... I feel disappointed with this... Hawke steals artefacts from some Baron? What?Yes, I know they joust announced it but... Well maybe when we will get more info... For now not interested.

#282
lobi

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Yrkoon wrote...

Blacklash93 wrote...

Mike Laidlaw wrote...

Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking). It's also fairly simple, since we're constrained by what we can do with a DLC, but it will be interesting to get feedback on it and see if people would like us to push it further, or tweak.

It's cool to see you guys experimenting with new concepts in DLC. And it's even cooler to see those concepts mature and develop into future games.

Except that "sneaking" and "stealth" isn't a new concept at all for the franchise.  It was a major part of any good rogue build in DA:O.  And it was something they obnoxiously scrapped for DA2.

Now they're bringing it back for a DLC and we're supposed to congratulate them for doing something "new"?  really?

I absolutly loved the Slim Cauldry missions.

#283
Eudaemonium

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Seems like a nice little adventure romp. Interested to try it out =D. If it's as good as/better than Legacy, then I will be very interested.

Characters with a connection to Orlais and/or the Qunari, eh? So Aveline, Isabela and possibly Fenris. Off the top of my head.

lobi wrote...

I absolutly loved the Slim Cauldry missions.


The last one was always a favourite. I always liked sneaking through the entire thing without alerting any guards. That said, stealth was pretty clunky in DAO, which made doing that awkward at times.

Modifié par Eudaemonium, 16 septembre 2011 - 11:10 .


#284
Firky

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Eudaemonium wrote...
Characters with a connection to Orlais and/or the Qunari. So Aveline, Isabela and possibly Fenris. Off the top of my head.


I know Mike said that about which characters might be good to take along. But I didn't see any other reference to the qunari - like in the official trailer. 

Do you think plot might be related to - well - hmm, no spoiler forum - one of those three you mentioned and an item? Anyway, no spoilers but I hope so.

#285
Knight of Dane

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FemaleMageFan wrote...

The DLC is not even out yet and people are criticising it...The bioware social network is something else...This looks awesome! but i can only play it in the winter :( have exams...darn you operating systems

Some will be excited with blind optimism and some will criticize it with blood stained fists, it's part of the individual.

Anyway, i have to experience it before i really judgge it, but from the trailer it just seems like Leliana's Song + The Theif Mass Effect DLC. I question bioware's ability to be original.

#286
Quinnzel

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Oh I cannot wait to hear the banter between Eve Myles and Felicia Day.

#287
Yrkoon

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FemaleMageFan wrote...

The DLC is not even out yet and people are criticising it...The bioware social network is something else...

And this stands in stark contrast to people who are already gushing  its praise despite the fact that they haven't played it yet either?

There's nothing, at all, unusual going on in this thread.

Modifié par Yrkoon, 16 septembre 2011 - 11:20 .


#288
naledgeborn

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Mike Laidlaw wrote...

Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking). It's also fairly simple, since we're constrained by what we can do with a DLC, but it will be interesting to get feedback on it and see if people would like us to push it further, or tweak.


Thank you for listening (stealth). 

#289
MKDAWUSS

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Yrkoon wrote...

FemaleMageFan wrote...

The DLC is not even out yet and people are criticising it...The bioware social network is something else...

And this stands in stark contrast to people who are already gushing its praise despite the fact that they haven't played it yet either?

There's nothing, at all, unusual going on in this thread.


To me it seems like a plug for FD and DA:R.

#290
Yuqi

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Why no femhawke in the trailer? Defult femhawke is far sexier then Garret :P

#291
ladyofpayne

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I hope in next DLC will be more mages.

#292
ddv.rsa

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This is ok, but I was hoping for something that moves the main plot forward.

#293
Kidd

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Yuqi wrote...

Why no femhawke in the trailer? Defult femhawke is far sexier then Garret :P

BSN requests an alternative render with LadyHawke! ^^

Just take the exact same trailer, change ManHawke into LadyHawke pre-render and render it over again ^^

#294
berelinde

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Quinnzel wrote...

Oh I cannot wait to hear the banter between Eve Myles and Felicia Day.

And this is why I groaned when I heard what the DLC was about. Neither Eve Myles nor Felicia Day are in the DLC. The characters they voice are, but that isn't what this is about.

Firky actually summarized it quite well earlier. This DLC gives you a chance to spend $10 to give a celebrity screen time. No, thanks.

#295
naledgeborn

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ddv.rsa wrote...

This is ok, but I was hoping for something that moves the main plot forward.


Yep.

#296
highcastle

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naledgeborn wrote...

ddv.rsa wrote...

This is ok, but I was hoping for something that moves the main plot forward.


Yep.


Look at what DAO did, though. Witch Hunt may have advanced (or concluded) the plot, but it was short, felt rushed, and left many people wishing for more. More time, more familiar faces, more dialogue, etc. It's hard to advance the main story line--something that took 40+ hours to accomplish--in a piece of content that can only last 2-3 hours at most. I'd much rather wait for an expansion pack or DA3 to advance the main story, and use these smaller pieces of DLC to fill in some of the gaps in the timeline.

#297
Merci357

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ddv.rsa wrote...

This is ok, but I was hoping for something that moves the main plot forward.


And if you do that with a DLC, you'll have people complaining about DLC is supposed to be optional.

#298
HighMoon

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I too would enjoy it very much if your companions wore formal clothing... pfft, fat chance. From what I saw in that trailer, Orlesian fashion is living up to it's reputation. Good job, Bioware! Don't settle for anything less than absolutely fabulous.

#299
naledgeborn

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Merci357 wrote...

ddv.rsa wrote...

This is ok, but I was hoping for something that moves the main plot forward.


And if you do that with a DLC, you'll have people complaining about DLC is supposed to be optional.


Then make an expac and disguise it as a realllllly long DLC. At least this way fans get their conclusion and devs don't have to spend money on DVDs and packaging. 

#300
dirk5027

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MKDAWUSS wrote...

Yrkoon wrote...

FemaleMageFan wrote...

The DLC is not even out yet and people are criticising it...The bioware social network is something else...

And this stands in stark contrast to people who are already gushing its praise despite the fact that they haven't played it yet either?

There's nothing, at all, unusual going on in this thread.


To me it seems like a plug for FD and DA:R.



Thanks for that, this is getting old, for me after you get back to kirkwall after legacy(boring), it is never mentioned by any party member, like it never happened, so now we have another segmented add on that has nothing to do with the actual story
To me this "team" is lost of where to go and what to do next, grasping at straws