Announcing the next Dragon Age II DLC - Mark of the Assassin
#26
Posté 16 septembre 2011 - 05:18
#27
Posté 16 septembre 2011 - 05:19
#28
Posté 16 septembre 2011 - 05:19
#29
Posté 16 septembre 2011 - 05:19
TheodoricFriede wrote...
Will we only have her during the missions or will our old friends join us?
Much like Legacy, your companions will return, and once again they will be fully voiced.
#30
Posté 16 septembre 2011 - 05:20
JohnEpler wrote...
TheodoricFriede wrote...
Will we only have her during the missions or will our old friends join us?
Much like Legacy, your companions will return, and once again they will be fully voiced.
Any hint as to which companions might have the most to say? Obviously Anders, Varric and the sibling contributed the most to Legacy.
#31
Posté 16 septembre 2011 - 05:21
Question about the "return" of stealth gameplay - does this mean actually sneaking by foes?
#32
Posté 16 septembre 2011 - 05:22
IrishSpectre257 wrote...
Any hint as to which companions might have the most to say? Obviously Anders, Varric and the sibling contributed the most to Legacy.
Well, let's ask this: does anyone in your party have a connection to Orlais, or to the Qunari in some manner?
#33
Posté 16 septembre 2011 - 05:22
JohnEpler wrote...
TheodoricFriede wrote...
Will we only have her during the missions or will our old friends join us?
Much like Legacy, your companions will return, and once again they will be fully voiced.
Then you have my money in your collective pockets already.
#34
Posté 16 septembre 2011 - 05:23
jds1bio wrote...
Question about the "return" of stealth gameplay - does this mean actually sneaking by foes?
There were a couple of segments in Origins where you could had to disguise yourself to sneak past enemies. I wouldn't be surprised if that was the case here.
Mike Laidlaw wrote...
Well, let's ask this: does anyone in your party have a connection to Orlais, or to the Qunari in some manner?
Fenris and Isabela are roughly equal in that respect.
Modifié par thats1evildude, 16 septembre 2011 - 05:24 .
#35
Posté 16 septembre 2011 - 05:23
The fact that Felicia motion-captured the moves she used in Redemption is especially impressive.
Modifié par Tatinger, 16 septembre 2011 - 05:26 .
#36
Posté 16 septembre 2011 - 05:23
Mike Laidlaw wrote...
IrishSpectre257 wrote...
Any hint as to which companions might have the most to say? Obviously Anders, Varric and the sibling contributed the most to Legacy.
Well, let's ask this: does anyone in your party have a connection to Orlais, or to the Qunari in some manner?
Well.
Look like I'm starting Conando Hawke over and doing an actual run instead of a speed run.
#37
Posté 16 septembre 2011 - 05:23
And I love you John.(Completely platonically)JohnEpler wrote...
TheodoricFriede wrote...
Will we only have her during the missions or will our old friends join us?
Much like Legacy, your companions will return, and once again they will be fully voiced.
Modifié par KingDan97, 16 septembre 2011 - 05:25 .
#38
Posté 16 septembre 2011 - 05:24
Mike Laidlaw wrote...
Well, let's ask this: does anyone in your party have a connection to Orlais, or to the Qunari in some manner?
Well, Merril thinks theyre hot so...
#39
Posté 16 septembre 2011 - 05:25
jds1bio wrote...
Question about the "return" of stealth gameplay - does this mean actually sneaking by foes?
Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking). It's also fairly simple, since we're constrained by what we can do with a DLC, but it will be interesting to get feedback on it and see if people would like us to push it further, or tweak.
#40
Posté 16 septembre 2011 - 05:25
KingDan97 wrote...
Please tell me that the inclusion of Felica isn't leading to the absence of the other squaddies. The return of the VA's for all the other party members was really what made Legacy the new standard for all Bioware DLC in my mind.
Ahem.
JohnEpler wrote...
TheodoricFriede wrote...
Will we only have her during the missions or will our old friends join us?
Much like Legacy, your companions will return, and once again they will be fully voiced.
Hope that addresses your concern.
#41
Posté 16 septembre 2011 - 05:26
#42
Posté 16 septembre 2011 - 05:26
Mike Laidlaw wrote...
IrishSpectre257 wrote...
Any hint as to which companions might have the most to say? Obviously Anders, Varric and the sibling contributed the most to Legacy.
Well, let's ask this: does anyone in your party have a connection to Orlais, or to the Qunari in some manner?
Oh, this is going to be FUN!
#43
Posté 16 septembre 2011 - 05:26
See my edit about my completely platonic love after seeing your post.JohnEpler wrote...
KingDan97 wrote...
Please tell me that the inclusion of Felica isn't leading to the absence of the other squaddies. The return of the VA's for all the other party members was really what made Legacy the new standard for all Bioware DLC in my mind.
Ahem.JohnEpler wrote...
TheodoricFriede wrote...
Will we only have her during the missions or will our old friends join us?
Much like Legacy, your companions will return, and once again they will be fully voiced.
Hope that addresses your concern.
#44
Posté 16 septembre 2011 - 05:28
It's cool to see you guys experimenting with new concepts in DLC. And it's even cooler to see those concepts mature and develop into future games.Mike Laidlaw wrote...
Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking). It's also fairly simple, since we're constrained by what we can do with a DLC, but it will be interesting to get feedback on it and see if people would like us to push it further, or tweak.
#45
Posté 16 septembre 2011 - 05:28
Mike Laidlaw wrote...
Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking).
Must say, I approve. More variety of gameplay options is always nice, however... will those who've taken the stealth route end up with less experience and loot from the one who decides to massacre everybody?
#46
Posté 16 septembre 2011 - 05:28
Blacklash93 wrote...
It's cool to see you guys experimenting with new concepts in DLC. And it's even cooler to see those concepts mature and develop into future games.Mike Laidlaw wrote...
Yus. It's a different approach than we've taken before, and it is optional (not everyone likes the sneaking). It's also fairly simple, since we're constrained by what we can do with a DLC, but it will be interesting to get feedback on it and see if people would like us to push it further, or tweak.
That's the plan!
#47
Posté 16 septembre 2011 - 05:28
#48
Posté 16 septembre 2011 - 05:29
*Cough* Leliana *Cough*
#49
Posté 16 septembre 2011 - 05:29
#50
Posté 16 septembre 2011 - 05:30
Dave of Canada wrote...
Must say, I approve. More variety of gameplay options is always nice, however... will those who've taken the stealth route end up with less experience and loot from the one who decides to massacre everybody?
I believe they are roughly equivalent, but different. You don't sneak past the same guys you would fight; it's kind of a neat setup. But still, early stages of bringing back objective-based, and optional stealth to get some of that "rogue" feel back. Definitely have some longer-term plans.
Definitely cannot talk about them





Retour en haut





