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Defeating The Reapers: Naval Victory


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#76
Sowtaaw

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DCarter wrote...

pmac_tk421 wrote...

DCarter wrote...

pmac_tk421 wrote...

Sleepicub09 wrote...

Someone With Mass wrote...

Considering that both the Alliance and turian fleets were almost completely wiped out? Not really.

I think the numbers will be different this time

It's been more than 2 years since that battle. Both their navies have had time to recover. I think that a united galactic fleet will play a major role in the battle, but they won't be able to win with out finding a weakness and they should have Anti orbital cannons on the surface of the planet their fighting on.

I think he's talking about in ME3, not the battle of the citadel. 


 Still, there were 103 dreadnaughts in exsistance when the reapers arrived, and while some may have been destroyed in the initial attack, there are still alot. Imagine 8 were destroyed when they arrived, thats still 95. The destiny assension survived an attack from the entire heretic fleet, while they needed help, the held on for a while. Imagine 95 destiny assentions plus the fleets of every major race. They won't win the battle alone, but they will play a key part.

Sounds impressive until you pit that fleet up against a few thousand reapers. 


Just one will do job just fine. 

1 Massive fleet emerges from hiperspace.
2 Reaper hacks ships set the cores to meltdown.
3 profit

#77
SandSanta

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I'm sure the ending will be some silly deus ex machina.

#78
SandTrout

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SandSanta wrote...

I'm sure the ending will be some silly deus ex machina.

It's only a Deus Ex Machina if it comes out of nowhere at the climax to resolve the conflict. Otherwise it is simply a plot-device.

Modifié par SandTrout, 16 septembre 2011 - 11:27 .


#79
armass

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There's alot of theories goign around how the reapers will be eventually beaten. Top, but not the brightest ones, I have seen so far are:

1. Some kind of hidden prothean superweapon that was never finished or deployed.
2. "The beings of Light" mentioned in one of the planets in ME1
3. Something to do with dark energy, maybe use a supernova against reapers this way.
4. A super virus

Fleets are just going to buy time IMO, theyre not going to win. Trump card will be something else.

Modifié par armass, 17 septembre 2011 - 12:03 .


#80
Han Shot First

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3. Something to do with dark energy, maybe use a supernova against reapers this way.


I'd like to see that option.

Besides the fact that the Reapers absolutely could not survive being caught in a supernova, triggering an explosion that is the equivalent of 10 trillion or more hydrogen bombs would be flat out awesome.

#81
Arokel

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armass wrote...

There's alot of theories goign around how the reapers will be eventually beaten. Top, but not the brightest ones, I have seen so far are:

1. Some kind of hidden prothean superweapon that was never finished or deployed.
2. "The beings of Light" mentioned in one of the planets in ME1
3. Something to do with dark energy, maybe use a supernova against reapers this way.
4. A super virus

Fleets are just going to buy time IMO, theyre not going to win. Trump card will be something else.


Ok, I know what dark matter is (still not convinces about it yet)  but I've never heard of dark energy.  I'm guessing the two are related?

Anyway, as to theory 2, I believe that it was a planet that was owned by a wealthy, insane Volus.  I think I remember it saying he had visions to dig up artifacts to summont he beings of light to repel the machine devils or something like that.

#82
111987

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Arokel wrote...

armass wrote...

There's alot of theories goign around how the reapers will be eventually beaten. Top, but not the brightest ones, I have seen so far are:

1. Some kind of hidden prothean superweapon that was never finished or deployed.
2. "The beings of Light" mentioned in one of the planets in ME1
3. Something to do with dark energy, maybe use a supernova against reapers this way.
4. A super virus

Fleets are just going to buy time IMO, theyre not going to win. Trump card will be something else.


Ok, I know what dark matter is (still not convinces about it yet)  but I've never heard of dark energy.  I'm guessing the two are related?

Anyway, as to theory 2, I believe that it was a planet that was owned by a wealthy, insane Volus.  I think I remember it saying he had visions to dig up artifacts to summont he beings of light to repel the machine devils or something like that.


The planet was called Klencory.

masseffect.wikia.com/wiki/Klencory

And here's a link to dark energy;

masseffect.wikia.com/wiki/Dark_energy

#83
Robhuzz

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Han Shot First wrote...

3. Something to do with dark energy, maybe use a supernova against reapers this way.


I'd like to see that option.

Besides the fact that the Reapers absolutely could not survive being caught in a supernova, triggering an explosion that is the equivalent of 10 trillion or more hydrogen bombs would be flat out awesome.


Not survive the explosion... no, they would outrun it however. A supernova explosion travels at the speed of light. Activate FTL drive and bye bye, reaper avoided the explosion. Can't say the same for any planets that happen to be in the area however.

#84
Medhia Nox

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If the Reapers could not be defeated - then Sovereign would not have needed a massive number of Geth ships AND a sneak attack to FAIL at taking the Citadel. Shepard doesn't even show up to warn the Citadel - the sneak attack was a success. Shepard's only advantage is knowing Sovereign's goals (a worthy advantage to be sure - but hardly a magical "I win." button.)

If the Reapers could not be defeated - they would not need indoctrination. Humans don't have to get ants on their side before wiping out millions in a colony.

If the Reapers could not be defeated - they would not have Collectors fighting their battles for them to "soften" up the opposition and create a human Reaper "before" the species is wiped out (we don't really know when a Reaper is manifested - but creating the human Reaper seems clearly an attempt to get a "nation" of humans on the Reapers side - because they are afraid of humanities capabilties)

I blame player disappointment on players who created a Reaper myth that far exceeds their represented capacities.

Yes - "some" part of the plan to defeat the Reapers ought to involve a victory with space vessels (I assume that's what you mean by "Navy"). I imagine that as the Reapers try to escape Earth's atmosphere (for whatever reason) they would be far less capable of defending themselves en mass than they would if the entire Reaper armada were encountered in space (which it is when they smash the Alliance fleet evidently).

#85
Arokel

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Medhia Nox wrote...

If the Reapers could not be defeated - then Sovereign would not have needed a massive number of Geth ships AND a sneak attack to FAIL at taking the Citadel. Shepard doesn't even show up to warn the Citadel - the sneak attack was a success. Shepard's only advantage is knowing Sovereign's goals (a worthy advantage to be sure - but hardly a magical "I win." button.)

If the Reapers could not be defeated - they would not need indoctrination. Humans don't have to get ants on their side before wiping out millions in a colony.

If the Reapers could not be defeated - they would not have Collectors fighting their battles for them to "soften" up the opposition and create a human Reaper "before" the species is wiped out (we don't really know when a Reaper is manifested - but creating the human Reaper seems clearly an attempt to get a "nation" of humans on the Reapers side - because they are afraid of humanities capabilties)

I blame player disappointment on players who created a Reaper myth that far exceeds their represented capacities.

Yes - "some" part of the plan to defeat the Reapers ought to involve a victory with space vessels (I assume that's what you mean by "Navy"). I imagine that as the Reapers try to escape Earth's atmosphere (for whatever reason) they would be far less capable of defending themselves en mass than they would if the entire Reaper armada were encountered in space (which it is when they smash the Alliance fleet evidently).



I can't speak for others but I have never seen the Reapers as invincible.  I have do doubt that if Sovereign had come to the Citadel alone he would have been defeated.  Heck im sure the Citadel fleet could have taken on 2 or 3 of them.  The only thing is that it the amount of casualties taken may very well have crippled the Citadel fleet.

#86
Han Shot First

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Robhuzz wrote...

Han Shot First wrote...


3. Something to do with dark energy, maybe use a supernova against reapers this way.


I'd like to see that option.

Besides the fact that the Reapers absolutely could not survive being caught in a supernova, triggering an explosion that is the equivalent of 10 trillion or more hydrogen bombs would be flat out awesome.


Not survive the explosion... no, they would outrun it however. A supernova explosion travels at the speed of light. Activate FTL drive and bye bye, reaper avoided the explosion. Can't say the same for any planets that happen to be in the area however.


Is the jump to FTL speed instantaneous or gradual? If it is gradual the Reapers may not be able to accelerate to FTL fast enough to escape the blast.

Either way if Shepard were to somehow trigger a supernova to destroy the Reapers, it would no doubt also involve a naval battle. Part of the assembled fleet could act as a blocking force delaying the Reapers retreat. These ships would also be destroyed in the supernova of course, but desperate times require desperate measures.

#87
111987

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Han Shot First wrote...

Robhuzz wrote...

Han Shot First wrote...


3. Something to do with dark energy, maybe use a supernova against reapers this way.


I'd like to see that option.

Besides the fact that the Reapers absolutely could not survive being caught in a supernova, triggering an explosion that is the equivalent of 10 trillion or more hydrogen bombs would be flat out awesome.


Not survive the explosion... no, they would outrun it however. A supernova explosion travels at the speed of light. Activate FTL drive and bye bye, reaper avoided the explosion. Can't say the same for any planets that happen to be in the area however.


Is the jump to FTL speed instantaneous or gradual? If it is gradual the Reapers may not be able to accelerate to FTL fast enough to escape the blast.

Either way if Shepard were to somehow trigger a supernova to destroy the Reapers, it would no doubt also involve a naval battle. Part of the assembled fleet could act as a blocking force delaying the Reapers retreat. These ships would also be destroyed in the supernova of course, but desperate times require desperate measures.


Instantaneous, as seen when the Normandy engages FTL to escape the Collector Ship and to escape the galactic core.

#88
RAF1940

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No.

#89
Medhia Nox

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Also of note - Reapers en mass might be a huge disadvantage to each other.

Those stupid laser beams they fire out of their squid arms are solid - continuous weaponry.

Now - add a bunch of small vessels flying around them like gnats - and the Reapers will start firing their weapons at one another.

Hardly a victory - pyrrhic to be sure - but still a huge potential deterrent for mass Reaper battles.

#90
111987

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Medhia Nox wrote...

Also of note - Reapers en mass might be a huge disadvantage to each other.

Those stupid laser beams they fire out of their squid arms are solid - continuous weaponry.

Now - add a bunch of small vessels flying around them like gnats - and the Reapers will start firing their weapons at one another.

Hardly a victory - pyrrhic to be sure - but still a huge potential deterrent for mass Reaper battles.


I really doubt the Reapers, million year old sentient AI's, would be foolish enough to start blasting one another with their Thanix Cannons.

Besides, the Reapers have the Occuli to protect them from fighters and interceptors. We also don't know if they have a GARDIAN system, but that's just speculation.

However, the Thanix Cannons on fighters and frigates could make a big difference in the battles against the Occuli, in which case a swarming strategy could be effective.

#91
Medhia Nox

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@111987 - please note that I said it would be a deterrent for the Reapers to commit to such a battle precisely because they wouldn't start blasting at each other.

Which means it would be a dangerous - but viable strategy for organics in such a battle.

Remember - as far as we know - no other cycle has put up as much opposition as this current one. There is no reason to believe that the Reapers are prepared for a prolonged war where the organics can actually fight back.

#92
zazei

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What other options are there then a Naval Victory? If the Repears are too strong to be defeated by a fleet they are certaintly too strong to be defeated by Shepard and two companions in a Terminator baby against Shepard gun fight. Think ME2 ending. I personally would prefer any victory that involves something else then Shepard, Garrus and Liara taking them on in a gun fight. Whatever they pick I hope it will be solved by a army and in space.

#93
Guest_Saphra Deden_*

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sH0tgUn jUliA wrote...

I don't buy this. Those shots would have to be perfectly timed and go unaffected by any outside force because in order to do damage it cannot travel faster than the speed of light. One shot with all the calculations done perfectly could do damage in few years and no one would see it coming until too late.


This is exactly what the Klendagon weapon did. It fired a shot that hit its target dead on, a target far smaller than a palnet over perhaps dozens if not hundreds of light years.

#94
111987

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Saphra Deden wrote...

sH0tgUn jUliA wrote...

I don't buy this. Those shots would have to be perfectly timed and go unaffected by any outside force because in order to do damage it cannot travel faster than the speed of light. One shot with all the calculations done perfectly could do damage in few years and no one would see it coming until too late.


This is exactly what the Klendagon weapon did. It fired a shot that hit its target dead on, a target far smaller than a palnet over perhaps dozens if not hundreds of light years.



Well actually we don't know how far away the Klendagon weapon was from the Derelict Reaper, as we don't know where the Klendagon weapon was found.

#95
Guest_Saphra Deden_*

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111987 wrote...


Well actually we don't know how far away the Klendagon weapon was from the Derelict Reaper, as we don't know where the Klendagon weapon was found.


We don't know exactly how far, but we know it was at least several light years because Klendagon was something it hit on its way to the Reaper and if the weapon were anywhere near Klendagon it would have been found immediately.

#96
111987

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Saphra Deden wrote...

111987 wrote...


Well actually we don't know how far away the Klendagon weapon was from the Derelict Reaper, as we don't know where the Klendagon weapon was found.


We don't know exactly how far, but we know it was at least several light years because Klendagon was something it hit on its way to the Reaper and if the weapon were anywhere near Klendagon it would have been found immediately.


I always though the mass accelerator round went straight through the Reaper, and continued on a straight trajectory until it impacted on Klendagon...meaning the Reaper was in between the weapon and Klendgon, rather than Klendagon being in between the weapon and the Reaper.

#97
Guest_Saphra Deden_*

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111987 wrote...

I always though the mass accelerator round went straight through the Reaper, and continued on a straight trajectory until it impacted on Klendagon...


Well I suppose that is possible. (maybe even likely)

Regardless, firing shots at a plent from many light years away is also quite possible. If you know the planet's precise orbit and location in all four dimensions you can hit it. It just requires a solid grasp of math. Something I'm sure the Reapers have.

Modifié par Saphra Deden, 17 septembre 2011 - 07:40 .


#98
111987

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Saphra Deden wrote...

111987 wrote...

I always though the mass accelerator round went straight through the Reaper, and continued on a straight trajectory until it impacted on Klendagon...


Well I suppose that is possible. (maybe even likely)

Regardless, firing shots at a plent from many light years away is also quite possible. If you know the planet's precise orbit and location in all four dimensions you can hit it. It just requires a solid grasp of math. Something I'm sure the Reapers have.


Very true; I actually agree with your premise. I don't think the Reapers will do it in Mass Effect 3, but they certianly could if they wanted to.

#99
mystia

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Robhuzz wrote...

Han Shot First wrote...

3. Something to do with dark energy, maybe use a supernova against reapers this way.


I'd like to see that option.

Besides the fact that the Reapers absolutely could not survive being caught in a supernova, triggering an explosion that is the equivalent of 10 trillion or more hydrogen bombs would be flat out awesome.


Not survive the explosion... no, they would outrun it however. A supernova explosion travels at the speed of light. Activate FTL drive and bye bye, reaper avoided the explosion. Can't say the same for any planets that happen to be in the area however.


what about a black hole ?

#100
111987

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mystia wrote...

Robhuzz wrote...

Han Shot First wrote...

3. Something to do with dark energy, maybe use a supernova against reapers this way.


I'd like to see that option.

Besides the fact that the Reapers absolutely could not survive being caught in a supernova, triggering an explosion that is the equivalent of 10 trillion or more hydrogen bombs would be flat out awesome.


Not survive the explosion... no, they would outrun it however. A supernova explosion travels at the speed of light. Activate FTL drive and bye bye, reaper avoided the explosion. Can't say the same for any planets that happen to be in the area however.


what about a black hole ?


You're going to shoot a blackhole at them?