Can the VS use Unity in ME3?
#1
Posté 16 septembre 2011 - 02:29
#2
Posté 16 septembre 2011 - 02:48
Besides, I don't think that a revive is a good way to balance the difficulty - apart from relying on the aforementioned AI (or teleportation/temporary invincibility for the VS) I don't think that it would be very exciting to make the player wait 20s in every fight rather than, say, forcing the player to use more advanced strategies, etc.
#3
Guest_Catch This Fade_*
Posté 16 septembre 2011 - 09:24
Guest_Catch This Fade_*
#4
Posté 16 septembre 2011 - 09:29
Eh, idk, I'm fine with the system as it is.
#5
Posté 16 septembre 2011 - 09:31
It was that way with KotOR as well.Dhiro wrote...
I think it would be interesting if we could take control of a squad member when our Shepard die, so we could keep fighting and revive him - kinda like Dragon Age.
Eh, idk, I'm fine with the system as it is.
#7
Posté 16 septembre 2011 - 10:45
But yeah, that is one of the things about "hero with squad" vs "party-based combat" that's a real shame. It was even weirder in ME1 where everyone in your squad had First Aid and none of them could use medi-gel just to heal.
#8
Posté 17 septembre 2011 - 12:26
No...I don't like that idea, sorry....I would rather have to focus on tactics and strategy to keep Shep alive...my last Insanity game (played three) Shep didn't die once, that was very satisfying, I had to work hard for that....I really wouldn't like a free ride from the VS, would prefer the challenge.vlyms1 wrote...
I was thinking, when I heard that the Virmire Survivor woulod have becomed a Spectre in ME3, maybe he/she could use Unity on us when we get shot to the ground and we won't get game over so fast, I think it will be really nice adition since VS is most probably a core squadmate to the story and the fact that the game runs faster and is a bit more difficult could be a good reason for letting the VS revive you when you fall, what do you think people?
#9
Guest_Catch This Fade_*
Posté 17 septembre 2011 - 12:30
Guest_Catch This Fade_*
A challenge you say? Pfff. Real gamers take the easy way out.Golden Owl wrote...
No...I don't like that idea, sorry....I would rather have to focus on tactics and strategy to keep Shep alive...my last Insanity game (played three) Shep didn't die once, that was very satisfying, I had to work hard for that....I really wouldn't like a free ride from the VS, would prefer the challenge.vlyms1 wrote...
I was thinking, when I heard that the Virmire Survivor woulod have becomed a Spectre in ME3, maybe he/she could use Unity on us when we get shot to the ground and we won't get game over so fast, I think it will be really nice adition since VS is most probably a core squadmate to the story and the fact that the game runs faster and is a bit more difficult could be a good reason for letting the VS revive you when you fall, what do you think people?
#10
Posté 17 septembre 2011 - 12:38
I'm sorry...jreezy wrote...
A challenge you say? Pfff. Real gamers take the easy way out.Golden Owl wrote...
No...I don't like that idea, sorry....I would rather have to focus on tactics and strategy to keep Shep alive...my last Insanity game (played three) Shep didn't die once, that was very satisfying, I had to work hard for that....I really wouldn't like a free ride from the VS, would prefer the challenge.vlyms1 wrote...
I was thinking, when I heard that the Virmire Survivor woulod have becomed a Spectre in ME3, maybe he/she could use Unity on us when we get shot to the ground and we won't get game over so fast, I think it will be really nice adition since VS is most probably a core squadmate to the story and the fact that the game runs faster and is a bit more difficult could be a good reason for letting the VS revive you when you fall, what do you think people?
#11
Posté 17 septembre 2011 - 06:09
Don't you touch that, Ashley/Kaiden! My health will regenerate! We don't need any-URK-gaaahhhhI'mdyinggahhh!





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