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Questions about Appraise skill.


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#26
Darek Death

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Oh yeah there's Toughness too, but it only gives +20 hp in the end so I didn't think it was that big of a deal. You're right I certainly do get attacked more then 20 times before resting a lot of the time so I guess that makes the 1 dr better than the health. I'm new to barbarians, and I haven't played this game in years (I'm honestly not much of a video game or internet person either) so I basically just picked whatever feats sounded cool, without picking anything that would limit me or cause me to have to think too much in battle; So there might be a lot of feats you'd recommend that I don't have.

When I was looking around about barbarians online it was recommending stuff like cleave and disarm, but neither of those feats ever appeared as an option. My barbarian is pretty unconventional from what I've read, anyway. Instead of giving him epic stats that are best for a barbarian I made up a story for him and chose his stats, skills and feats based on what he might have. Because of that he's not exactly the ideal barbarian, a stereotypical clone of all the others, but he has things he's good at and he has character this way.

Oh the way I'm planning out my barbarians future, I have a barbarian in single player which I play but I used the select character option to get a copy of him then I enter a new game on this XP mod and talk to the guy and he gives me enough exp to get to max level of 20, so I level up and plan out what feats and skills to get that way I don't have to think about it later. I suppose in the future I might realize what a bad idea some of my choices were, but that comes with the territory.

Btw I was wondering, is there any way to reset skills, in the beginning of the game I put points towards parry because I didn't realize it only worked in parry mode, I never use parry mode because that's the stupidest thing I've ever heard of, would be nice to get those 6 points back, not to mention the 50% of skill points I wasted on non-class skills before I learned of that book feat that saves skill points. I wasted some feats too...

*sigh* maybe I should just start the game over, I'm level 11 already and just got back to the sunken flagon where Luskan accuses me of the genocide of Ember, is that very far into the game? It is already quite a few hours of gameplay, off and on for over a week. Maybe I should just finish the game with character mistakes and all... But knowing me I probably won't play the game again after that until I've forgotten all about it, like I did last time, and then I'll invent a new character and get invested in him instead and my failed barbarians life, and this preparation for making him great will be meaningless.

Not to mention it's annoying playing with a character I know could be better but I can't change the past. Btw I'm planning on making my barbarians Cleric level 1, and the other 19 into Barbarian. So that I get heavy armor and the bonuses from good and water domains. (I also chose those domains based on my characters backstory) I didn't even think of that until last night though, and I already used one of his feats for heavy armor. (waste) It would have been better to have done it right away so I could have built Diplomacy up higher. Right now I'm using Diplomacy and Intimidate, they're both maxed but with + and - they're about the same level, if I could start over he'd have a much higher Diplomacy and no Intimidate. (again, because of his characters backstory, I also made him a ladies man)

Anyway, I didn't give him any of the rage feats because I barely use rage, I almost never run out of my 3 charges before resting since I rest after almost every battle. I usually only use 1 at the most, I only use 2 if my first one runs out too soon. I suppose the "last 5 rounds more" feat might help... But only 5 rounds? Is that really much? Eh idk, why don't you all tell me what the best feats to get would be and I'll start over and work them into my character if I can. I also didn't know there were feats you could only get at character creation, I think I want that silver palm one. I'm mainly getting appraise because it's bad ass though, not because of my characters backstory...

I looked, Steadfast Determination isn't one of the options, I know I don't have it, in fact I've never even seen it as an option. These aren't expansion feats or anything right? Maybe I should just list the feats I got, alright the only feats I got, well would get if starting over, are: Silver palm for the extra appraise, the diplomacy doesn't hurt either. Able Learner to decrease skill point costs. Blind Fight, Track, Alertness, and Lightning Reflexes all of which I chose because they're feats I thought my character would have. (in his backstory) His skills are Craft Armor, Listen, Survival, Spot, Diplomacy, and Appraise. My character is a half-orc btw, but he's actually only quarter-orc (human and half-orc parents) so he looks very human for a half-orc.

Modifié par Darek Death, 21 septembre 2011 - 05:52 .


#27
Haplose

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 Cleave needs 13+ Str and Power Attack feat, Disarm needs 13+ Int, Steadfast Determination requires Toughness.

You could try a barbarian build like that:
http://nwn2db.com/bu...=3997&version=1

Or a simpler and more DR focused:
http://nwn2db.com/bu...id=99&version=1

Frenzied Berserker is also a good multiclassing fit.
If you aren't using Rage much, don't play a Barbarian. It's as simple as this. Non-raging Barbarian is like a castrated Fighter without the feats and armor. You need good Con score to make your Rage last longer. Resting after every battle kinda kills the fun for me. The challenge is to survive between safe rests...

#28
Darek Death

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Oh! I have plenty of str but my int is 12 and I don't have the power attack or toughness feats. I use rage in most battles, I just don't need to use it more then once or twice per battle. I chose Barbarian mainly because of my characters backstory. I agree resting takes out some of the fun, like I said earlier in the thread I prefer BG in that, the game was geared for time based so you couldn't sleep a lot or you'd run out of time to finish things, so it made sure you had enough potions and healing and such to make it through the game. But there is no time in NWN2, so I can rest as much as I want, and potions don't work so I'd go broke trying to buy enough potions. It does take some of the fun out of it but that's how the game is made, I'm not going to put handicaps on myself to try and make it more fun, that's ridiculous to me, the game designer should have thought of it it's not my job to make the game more challenging.

Anyway, when I was editing my last message it made me go off on a different topic, it's still a general discussion type thing I think, it's not nwn specific or bioware specific but it is related to the series of games, WotC, and all that. Should I just paste it here or paste it into a new thread? What section should I make the thread in? It's basically about features that would be cool in a new game series. I'll look around for a section that that sort of thread would go in... Looking at Home, it doesn't look like they have a forum for anything except things specific to specific games.

Modifié par Darek Death, 21 septembre 2011 - 06:13 .


#29
The Fred

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Haplose wrote...
And it's certainly possible to be hit by more then 20 damage pre-epic, particularly if you also consider critical hits.

Yeah, of course it is, but crits should only be occuring a few times (range of one or two, maybe three, plus Imp Crit and maybe Keen) out of twenty. I was kind of ignoring elemental damage too but I suppose we should take that into account in terms of how many hits you can survive (it's not like your DR will be negating all of an attack, either). Enemies don't go out and craft super gear like players do, anyway. If you look at the overall picture, though, 20-30 damage attack are not going to be uncommon, but whilst higher hits can and do happen, I wouldn't have thought they were the norm unless you're playing quite a high-powered game.

#30
Darek Death

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Monkey Grip doesn't make it possible to dual wield great swords right? Because that might be cool... Though is there really a point to dual wielding? You can only attack with one weapon at a time right, so he attacks the same as wielding a single weapon but it takes turns with the weapons right?

Modifié par Darek Death, 22 septembre 2011 - 06:16 .


#31
Haplose

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Monkey Grip does allow you to dual wield GreatSwords with a medium-sized race.... but you really don't want to do this. Monkey Grip by itself is -2 AB, then you get -4 AB for not-light offhand weapon, so a total of -6 to your attack. That's huge!

There is a point to dual-wielding. Depending on feats you take, you may get one, two, three or even, at epic levels, 4-6 additional offhand attacks per round. You need high Dexterity for the Two Weapon Fighting feats (15 for the first, basic one, 17 for Improved, 19 for Greater and 25 for Perfect). Without the first feat you can grab two weapons and get an additional swing per turn, but only one and at a massive penalty to attack.

There are disadvantages too. You're attack is generally lower: by -2 if your offhand weapon is light, by -4 if it is not. So you're generally limited to light, low base damage weapons. Magical enhancements can compensate for that at higher levels, when the base damage of a weapon becomes of little importance. But you can't use Power Attack with light weapons, so that's some more potential damage lost. Additional attacks made with the offhand weapon use only half you Str modified for added damage.
In general Strength based characters, like Barbarians, are usually better off using one weapon, possibly two-handed (or one handed with or without a shield to get the 2H 1,5x damage bonus - depending on the situation). Using 2H stance also doubles the Power Attack bonus damage.

But there are characters for which dual wielding is great: rogue-types, who add massive sneak-attack bonus damage to each hit on fainted/unsuspecting/flanked targets (weak against critically immune though), Rangers, who get these feats for free with the dual wielding combat style and can still somewhat focus on Str for damage, (Epic) Divine Might builds, which add (massive) Cha-based damage to each hit, Swashbucklers who add Int-based damage to each hit (weak against critically immune though).

2H Barbarians probably work best with a Frenzied Berserker multiclass. Supreme Cleaving (2 free attacks for every kill) with Enhanced (Improved) Power Attack is really a sight to behold. That's probably the fastest killing machine in the OC.

#32
Darek Death

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Thanks for that Haplose, that clears up Monkey Grip and dual wielding for me. I've never heard of Supreme Cleaving, but it only gives 2 free attacks per kill? I don't see the point of it when you can get Great Cleave right after Cleave and it gives you no limit to the number of attacks you can do after one kill. Am I missing something? Cleave/Great Cleave sounds really cool, but thats 3 feats, I only had one spare that means I'd have to lose 2 I wanted to get; What feats would I drop to get it?

I looked up a Feat List for the game to check out the feats you recommended, but Steadfast 
Determination wasn't on the list, so I went into my character layout testing module and looked at Toughness, it didn't say it was required for anything but I grabbed it and the next feat I couldn't see Steadfast Determination so I put a point to Int (idky) and it still wasn't there, the Feat List I was looking at had SoZ feats too so... Are you sure you have the name right?

Btw, I don't use power attack because it requires giving additional thought to battle, something I'm avoiding as I mentioned. Same reason I won't get disarm. Honestly if I chose to give thought to such things for more then 2 seconds I'd probably think of a way to apply them into effective strategies; But I'm too lazy! If I did that, then I'd want to get those feats and use them, and by using strategies that aren't ultra basic, it increases the time I spend in battles which is bad in my book, I want the game to go as fast as possible, every second counts. Which is why my strategy in most rpgs is: Get really powerful so I can just smash through all the battles without thinking. If I wanted to use my brain in that way I'd play a strategy or puzzle game, like a puzzle cube or something like Civ; Oh no wait Civ is no longer a strategy game it's a war game now, but you know what I mean I hope. (even though my example was weak) Sorry I'm a bit tired.

For reference my guys stats are: Str=16 Dex=10 Con=14 Int=12 Wis=14 Cha=12
I picked them based on my characters genetics/backstory and what not, not based on what is most useful. I get +5 to stats over the course of getting to max lvl (19barb 1cleric) and I guess I'll get Str to 20 and put the last one on Dex but what do you think? I mentioned my skills and feats in a post above, I think I figured out what I want for my last feat. I was looking at this page http://nwn2.wikia.com/wiki/Craft_Armor and even with my craft armor skill maxed at final level the total is only 24 meaning best I could make, or rather crafting with the finest material (red dragon hide) I could only make padded armor or a light shield, I couldn't even make leather armor! But if I got the feat that gives craft armor emphasis, that's an additional 3 that makes it so I can craft up to a chain shirt or tower shield out of it! (I'm excited about it) So I think I'll do that. Cleave is nice and all but it costs too many feats for just one small bonus in battle. I'm more interested in doing stuff then thinking about battles.

Okay I heard "epic" a couple times, epic level, epic feat, stuff like that; What is all that? I'm totally lost in that regard, no clue what you guys are talking about with this epic stuff; You can only get to a total of 20 levels right?

Oh another thing I was wondering about, criticals. What is that bit before the x#? From looking into it I think that if it says "critical: x2" for example, it's equivalent to "critical: 20 x2" but sometimes I see "critical: 19-20 x2" and I figured the less variation the better, like with damage (like 2d6 is better then 1d12) but then I read something implying that "critical: 17-20 x2" would be better then "critical: 19-20 x2" which implies that that is better then the plain "critical: x2" and I'm not sure any of this makes sense to me.

Modifié par Darek Death, 22 septembre 2011 - 07:44 .


#33
Haplose

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Okay, that's a lot of questions. So let's try to answer one by one.
1. Cleave gives an additional attack when you kill someone, once per round (6 seconds). Great Cleave gives one additional attack when you kill someone, whenever you kill someone. Supreme Cleave is a Frenzied Berserker exclusive level 2 feat that gives you 2 additional attacks whenever you kill someone. When you're swinging a two-hander with Enhanced Improved Power Attack for 70 damage per hit, that tends to be very often... and cause chain reactions of cleaving.

2. Int isn't needed for Steadfast Determination. But it might be that the feat was added in one of the expansions. Anyway, you'd benefit from it far less then I thought, as your Wis score equals your Con score. And it allows you to use your Con score for Will saving throws (plus negates critical failures on a roll of 1 for Fortitude saving throws).

3. You don't need such a thing as "additional thought" for Power Attack. It's a stance (you activate it and it stays on till you deactivate it). Enemy easy to hit (zombies... and most enemies in the OC after a while and accumulating a decent Str) = enable Power Attack mode. Getting more misses then you feel comfortable with = disable Power Attack mode. It hardly get's easier then this.

4. Wow, that's a handsome and thoughtfull Barbarian! I expected more something along the lines of: Str=17-20 Dex=10 Con=16-18 Int=10-14 Wis=8 Cha=8. But that's fine to pick stats depending on your taste/character created.
Best armor for most characters, including Barbarians, is Mithrall Fullplate (Mithrall material knocks it's category down to medium). Forget the fancy dragonhide stuff. Oh and crafting Skill Focus is a terrible waste. You can always buff your Int with items/spells, get some crafting gloves, buff your skills with Heroism/Greater Heroism, Bard's Inspire Competence inspiration. I guess a raw score of 10 is probably more then enough to do all the best stuff. Only Skill Focus I ever take is Bluff - but that's on Feint specialists, usually Rogues. You can't have too much Bluff for those.

5. In the OC - correct. However the Mask of the Betrayal expansion goes to level 30. Levels after 20 are considered epic. And you also gain access to special, more powerfull feats then (but the good stuff tends to also have higher Prerequisites, like 25 or 30 base stat... or 21 in two base stats).

6. This bit is the Critical Range. Every time you attack, you roll a 20-sided die. 20x2 means that is you roll a "20" and confirm the critical by rolling again and beating the enemy's Armor class, you will do double damage. You will always hit on a "20", but you won't always critical, you still need to confirm the critical. Just as you will always miss on a roll of "1" (critical miss).
The wider the Critical Range, the better. Generally the best weapons are with either the widest Critical Range (Scimmitars have 18-20, that's 15-20 with Improved Critical feat or Keen weapon, so you have a chance to score a critical hit 30% of the time and it's even possible to do 13-20 or 40% with a Weapon Master PrC) or the highest mulipler ones (Scythe for 20x4... though the 20x3 for axes and Warhammers isn't bad, just average). Weapons with simple x2 are the weakest weapons in general (most "Simple" weapons fall in this category). Though all this is moot if you're fighting enemies who are immune to Critical Hits, like Undead - and there are a lot of them in the OC. Against those the base weapon damage is what counts. At higher levels however the differences in damage constituted by weapon base damage become almost irrelevant and mainly the critical properties are important.

Modifié par Haplose, 22 septembre 2011 - 09:04 .


#34
Darek Death

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Haplose wrote...
Okay, that's a lot of questions. So let's try to answer one by one.
1. Cleave gives an additional attack when you kill someone, once per round (6 seconds). Great Cleave gives one additional attack when you kill someone, whenever you kill someone. Supreme Cleave is a Frenzied Berserker exclusive level 2 feat that gives you 2 additional attacks whenever you kill someone. When you're swinging a two-hander with Enhanced Improved Power Attack for 70 damage per hit, that tends to be very often... and cause chain reactions of cleaving.

Oh! I get it now. That's a really good strategy, only my guys not a typical Barbarian so Idk if I want to use it... Actually when I was first making him I was planning on dual classing, only making him a couple levels as barbarian then switching over to fighter or something to more relate to his character. The main reason he's a barbarian is his heritage, not because he ever wanted to be. I'll give you the short version of some of his backstory, my characters name is Branimir btw: Branimir's father Greilaar was a barbarian (like a typical barbarian) but he was banished from his tribe after his father Sazar died; (My friend came up with the name Sazar xD) So he became an adventurer and learned of the outside world. While his mother was also a barbarian (of the same tribe) she never wanted to be, she was smarter, wiser, and more charismatic then her fellow tribesman and always longed for a more civilized life; Only she had no concept of any other form of lifestyle so she didn't realize it until Branimir's father (my character's father) told her about it. They were childhood friends and inseperable, because unlike the other tribesmen he had a gentlesoul (partly from getting beaten half to death by everyone his entire life because of the racism against orcs/half-orcs) so even after he was banished, every few months he would hunt down the tribe and speak with her in secret. One day after a few years of adventuring he had built a home just outside Mirabar in The Crags and got a job as a miner and asked her to runaway and marry him, which she did. So my character actually lived a relatively normal life for being raised by barbarians, he even received a basic education in Mirabar. If you're wondering why Branimir's father is a half-orc, it's because there are not a lot of women in the Sky Pony Tribe, and though Sazar was a strong warrior, he was still in the lower ranks of the tribe, he'd never be given a woman to take to bed, so during a raid on some orcs one time, (he's getting older at this point, like in his 20s, old for a barbarian) he decided to leave one surviver, a young woman who he knocked out and dragged to a cave and tied up. She couldn't speak Common so it wasn't a very conventional relationship to say the least... More like a master-sex slave relationship then anything. His tribe found out eventually of course and when they did they killed her, but he managed to save his newborn son. The full version would've been several pages xP

Haplose wrote...
3. You don't need such a thing as "additional thought" for Power Attack. It's a stance (you activate it and it stays on till you deactivate it). Enemy easy to hit (zombies... and most enemies in the OC after a while and accumulating a decent Str) = enable Power Attack mode. Getting more misses then you feel comfortable with = disable Power Attack mode. It hardly get's easier then this.

Ah, that's true, only it required me to think about it to realize it wouldn't require thinking. xD It's also useful but like with cleave, idk if it's right for my character, I'll have to think about it... Okay I got a question, say I was a different class, and I was going to multiclass as barbarian for a few levels, what class should I be? I think being another class and multiclassing as a barb is a better fit then being a barb and multiclassing with something else. What would be good for my stats?

Haplose wrote...
5. In the OC - correct. However the Mask of the Betrayal expansion goes to level 30. Levels after 20 are considered epic. And you also gain access to special, more powerfull feats then (but the good stuff tends to also have higher Prerequisites, like 25 or 30 base stat... or 21 in two base stats).

Ah, thanks. 

Haplose wrote...
6. This bit is the Critical Range. Every time you attack, you roll a 20-sided die. 20x2 means that is you roll a "20" and confirm the critical by rolling again and beating the enemy's Armor class, you will do double damage. You will always hit on a "20", but you won't always critical, you still need to confirm the critical. Just as you will always miss on a roll of "1" (critical miss).
The wider the Critical Range, the better. Generally the best weapons are with either the widest Critical Range (Scimmitars have 18-20, that's 15-20 with Improved Critical feat or Keen weapon, so you have a chance to score a critical hit 30% of the time and it's even possible to do 13-20 or 40% with a Weapon Master PrC) or the highest mulipler ones (Scythe for 20x4... though the 20x3 for axes and Warhammers isn't bad, just average). Weapons with simple x2 are the weakest weapons in general (most "Simple" weapons fall in this category). Though all this is moot if you're fighting enemies who are immune to Critical Hits, like Undead - and there are a lot of them in the OC. Against those the base weapon damage is what counts. At higher levels however the differences in damage constituted by weapon base damage become almost irrelevant and mainly the critical properties are important

Hmm... I still don't completely get it, but now I know for sure that the more variation the better.
Oh, wait, are you saying it's like rolling a d20, and the variation (the 19-20 et cetera) are the numbers that cause critical if landed on? So it has a base chance of 5%, that's why 15-20 is 30% and 13-20 is 40% I think I get it now.

Btw, is DnD really fun? My biodad has always been into those PnP games and he got me to try a couple, so far my favorite is Bureau 13. Since these games are based on DnD I think it might be fun. 

Modifié par Darek Death, 22 septembre 2011 - 06:46 .


#35
Haplose

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With the attention you give to a character's back story and details, I think you should maybe try out the NWN2 multiplayer worlds out there (Persistant Worlds, PWs). Some of them have role-playing and staying in charcter in high regard and you could feel at home with similarly-minded players. Playing on a role-playing server with other people is really a unique experience that no single-player campaign can compare with.

I'm not that much of a fun of Barbarian multiclassing. Their strongest ability - Rage - improves with class level and so does their modest damage reduction. I guess Fighter is a mostly natural fit, though Fighters have really little to gain from multiclassing to Barbarians. Just a level for the peed boost and the occsional short Rage could work, I guess. Frenzied Berserker is great and fits the theme... but then again a Fighter/Frenzied Berserker is probably even better.
For the OC 1 or just a few Ranger levels may make a lot of sense, since then you can get Favoured Enemy:Undead and afterwards pick Improved Favoured Enemy: Undead for a big boost to damage against the most common foe.

About the Critical Range: Correct.

I haven't really played pnp DnD myself to be honest. I've had some modest experience with some other pnp systems and can say that it's a lot of fun if you've got a good group to play with and the time for it :)

#36
Darek Death

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That sounds interesting, I'm not much of an internet person though. In case you're wondering I'm a writer, that might explain a few things heh. I usually don't talk to internet people, and mainly just use it for research or sending messages to my friends to set up plans and things. Whenever I go on things other then email or Facebook (or research sites like wikipedia) I get frustrated quickly, in fact this is the first forum I've been able to stand being on this long. I've actually been on this forum several times over the years, but only for short bursts before getting fed up. I must have deleted my account or something because when I tried to log in a few days ago it couldn't find me so I remade it, everyone is much more helpful then I remember.

I'm not much of a video game person either to tell you the truth, I prefer to go out and do things with people then to sit on the computer; But I moved recently so I don't know a lot of people in the area and have more free time on my hands. When I do play video games I almost never play multiplayer, just because I don't want to have to deal with internet people. I get along well with people in person usually but online I seem to have bad luck with people, and in general people seem to be more aggressive. I'm a very mellow person, so I don't get worked up easily, that seems to make people get even more worked up online and I don't even know why so I just avoid internet people altogether, usually.

I do like playing with people though, like if one of my friends has a game that I have we'll make a private game and play together in multiplayer, that's always fun. But if I'm with an internet person, most of the time they aren't very nice to play with, very rude and such and they don't even seem to care. I looked at Multiplayer in NWN2 but it looked like it was down or something anyway, there were no games but a couple people in the lobby, but no one would answer me.

Yeah that's why I decided to get to barb19 and just cleric1 (for the extra 3 feats and diplomacy max raise) even though I'd only planned on doing a couple levels as a barb, I realized being a barb wouldn't be very useful unless I got it high level. But I was hoping someone else might think of a way to do what I wanted without just crippling my character.

My biodad made me try PnP games, I wasn't sure about them at first but they're actually great fun. It's just like a party, except we're all playing a game too, and the game is like being in a story and I love a good story. But right about now I think I'd rather get a group together to play some football then to play a PnP game. As I stated I'm pretty mellow, I need a rush once in awhile to keep my heart ticking heheh.

#37
Arkalezth

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I hadn't tried PWs until three months ago or so, but now I love them. Only played in two, though, can't say about the rest. People was friendly to me and I haven't had any problem, but again, they have a low population. I think what you describe is more likely to happen in the biggest ones (not saying that it "must" happen, not trying to offend anyone here).

That said, single player is great too, that's what I love about this game, you can play whatever you want. For the record, the PWs I've played in are Dammendrech and Sea of Dragons, if you want to take a look.

#38
Haplose

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Well, the multiplayer game in NWN can be very different from the experience you've had with other games. One main difference is that on a true role-playing server people are usually oblidged to stay in character 100% of the time. That means they say and act as their character would, not what they think/want.Of course this can lead to conflicts and hostilities as well, but also tavern discussions, coperation, forming tactics, strategies together, scheming intrigues, grouping, etc.And if a live Game Master has time and is watchin you - well it's as close to a pnp experience as you can get on a computer (well there are appointed sessions with GMs as well, apart from PW play).

You could try it sometime - if you have the time. Or not, single player also works, there are some great community made single player modules out there (you might want to try Maimed God's Saga or Trinity for example - in my humble opinion these are better then the OC).
But the multiplayer side of things is the really unique experience, as your decisions have a chance to influence the development of the world and it's balance of power (depending on how much power to shape the world the GMs are willing to give to the players, but the possibilities are endless).

As for your character, I can't "fix" it if I don't know all the details. But at this stage, with these stats and some choices you've already mentioned, I'd propose you stick to what you feel is fun/fits the character. You don't need an optimized character to beat the OC. Actually it might be more fun with a non-optimal character. It will never be a power build anyway.

Modifié par Haplose, 23 septembre 2011 - 07:04 .


#39
Darek Death

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Oh I don't know if I would do well in that... I'm a very down to earth person for the most part, I haven't played make believe or anything like that since I was maybe 8. It's one thing to write a story and history for someone, complete other thing to pretend to be them, I don't think I'd be able to do it. I know you're probably wondering now how I've managed to get by in PnP games, I actually do really bad at role-play there too, I forget and talk normal almost every time I talk; And I feel weird if I try to be in character, it feels like I'm deceiving people.

I'm one of those people who hate lying, I won't even lie to spare someones feelings; But usually in those situation I say nothing at all, if I can't tell the truth I just won't speak, I'll even say "I can't say" if someone keeps pestering on something I don't want to talk about. What I end up doing in PnP games is talking in the third person about my character like I'm writing a story and reading it out loud, that's the closest I come to roleplaying while sober. I don't actually drink really but I have been drunk (one time, and it was an accident) so I can tell you severe fatigue is almost identical to the feeling. I actually was pretty good once I was fatigued, even had the accent down.

I suppose online it would be different since I would be typing not talking, it would be nice to have people to play with too... Also I'm working on fixing my desktop computer that my roommate and his little brother broke somehow so my roommate can play LAN with me again. He just made a new character last night on my laptop (while I was taking apart my desktop computer to test the HDD) that's the cousin of my characters grandfather; His characters an aasimar so he can look young even in his 70s. It might be fun for us to go into a game like that.

I'll look into all the things you've both mentioned, and try to figure out how to get them. Does anyone know of a campaign that has areas in The Crags, Mirabar, or has my characters tribe in them? I would make my own campaign but the software for it doesn't work on Macs. At least pretending to worship Lathander won't be too difficult, he is pretty awesome. I wake up at 5:45AM every day so I always watch the sunrise, too. :P What would that religion, the mythology of the gods in the series, be called anyway?

I was just looking at those download recomendations, I looked at Haplose single play recomendations first. Maimed God's Saga says it's SoZ only, I don't have the expansion for the game so I can't play it, it was very limited anyway being LG 6th level Clerics of Tyr only. I don't even understand how that would work, I make a new char then play OC until I get to level 6 and export before I can start it? It sounds annoyingly tedious. I also looked at Trinity Realms or whatever, it was too complicated. The webpage has a bunch of essays on it and nothing clear and simple  for how to download and install it so I got bored quick without finding what I needed to do to get it. 

With Dammendrech and Sea of Dragons I found information about it, as in talking about how cool it is, but no downloads or anything, I could not figure out what I was supposed to do to be able to play. I did however find a couple interesting campaigns, I got Tragedy in Tragidor and Prophecy of Aracas. Hopefully they'll be pretty fun. Any other recomendations, or help on these would be appreciated.

Modifié par Darek Death, 23 septembre 2011 - 07:17 .


#40
Haplose

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 Typing over the Internet is quite different. But you'd have to see for yourself. And you'd have to actually want to. I'm not telling that it has to be the thing for you. Only that it's possibly worth exploring.
If you don't have SoZ, your module choices will be somewhat limited. Though there are many, particularly older modules, which do not require it.

For TMGS you don't need to play the OC till you're 6th level, that wouldn't be a friendly solution. In most modules that start beyond level 1, you can create an new character as usuall and at the beginning of the module it will be awarded enough experience to reach the desired starting level range. Though some modules may require levelling on your own. But there are mods which can help with that, like Halls of Advanced Training or something, which can give you experience to reach whatever level you require, sometimes also buy appropriate equipment (or any equipment).

And I meant "Trinity" module not Realms of Trinity world.
You can find it here: http://nwvault.ign.c...h.Detail&id=405
In general most modules can be found on the NWN Vault page.

With some servers that use the Autodownloader, it is possible that you might not need to do much else then try to connect to their server and the required files will be downloaded to your computer. Though here the fact that you're missing the SoZ expansion might possibly cause some problems as well.

Modifié par Haplose, 26 septembre 2011 - 11:34 .


#41
Arkalezth

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Darek Death wrote...

With Dammendrech and Sea of Dragons I found information about it, as in talking about how cool it is, but no downloads or anything, I could not figure out what I was supposed to do to be able to play.

Sea of Dragons use the autodownloader, you just have to connect to the server as Haplose explained.

For Dammendrech, you need to download and run its own autodownloader from here.

As for module recommendations, there are hundreds. You can start by looking at the Hall of Fame and/or the best rated ones at the Vault.

#42
kamal_

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And buy SoZ! :)

#43
Darek Death

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You're right it's worth a shot to try it, I will usually give things a chance at least once to find out if I like it, if I can figure out how that is. Unfortunately the Trinity module is MotB so I still can't use it :(
I can't afford to get any games, I'm living off of $5/month for food right now as it is. Thank god for the 99¢ store and ramen, or rather the 99.99¢ store now, they actually charge $0.9999 so it's only $0.0001 under a dollar, and if your change is under a cent they keep it! Total rip off, that stuff adds up, I want my hey-pennies...

Autodownloader, what's that? Where do I get it and how do I find what I want with it? The files at Dammendrech are executables, since I'm on a Mac and don't have the money for a Windows OS or an emulator I can't run them. I'll try downloading the files individually and installing them manually, but he added an extension on all of the files, .lzma which I've never heard of... I'll see what I can figure out... Thanks, I'll go to this "vault" and see what I can find.

Turns out .lzma is a compression format, my Unarchiver program can unarchive any compression format so it wasn't an issue. It really wasn't that hard to install manually considering the number of files, but the amount of files indicates a lot of work was put into this game, I'm excited to start playing it. :lol: Hey aren't these the old iChat smilies?

Modifié par Darek Death, 26 septembre 2011 - 06:53 .


#44
Arkalezth

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Autodownloader means that you connect to a PW in-game, and the game automatically downloads and install everything for you. Some PW have it implemented, but not all.

#45
Darek Death

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What's PW? What do I do?

#46
The Fred

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A PW is a Persistant World. It's kind of... like an MMO, but less massive. Maybe a Medium-Multiplayer Online (also an MMO I guess). Often DMed, so meant to be akin to PnP in some ways.

#47
Darek Death

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DM? Is that like a GM? Gah, why do people use acronyms so much?

Modifié par Darek Death, 27 septembre 2011 - 12:16 .


#48
kamal_

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Darek Death wrote...

DM? Is that like a GM? Gah, why do people use acronyms so much?

DM is the DnD specific name for a GM. DM is old school.

/as an old person, you should stay off my lawn or I'll yell at you! :D

Modifié par kamal_, 27 septembre 2011 - 12:15 .


#49
Darek Death

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Oh I get it, Dungeon Master, instead of Game Master, it's like a DnD specific term vs the PnP broad term. The D standing for Dungeon didn't click at first.

So, I notice there is a Multiplayer option in NWN2, but when I go into it and log in it says "Authorization server down, skipping auth" and then Internet Games there are no games or anything, just a couple people in the lobby, just like I said before. Am I missing something? How do I do this PW stuff?

Modifié par Darek Death, 27 septembre 2011 - 12:38 .