Sabariel wrote...
Holy crap. Who poured bleach on poor Isabela?
What, no love for the Hungarian porn star look?
Sabariel wrote...
Holy crap. Who poured bleach on poor Isabela?
Guest_PresidentCowboy_*
Modifié par Elton John is dead, 23 septembre 2011 - 03:49 .
Modifié par Heather Cline, 23 septembre 2011 - 03:57 .
barenas wrote...
KenLyns wrote...
^ Disagree. Nitpick as much as you want, but the face creators in Mass Effect and Dragon Age are among the best in the business. I would be interested to learn what other popular game has a better face creator?
EVE Online
But I do think the DA and ME face creators are better than a lot of people give them credit for it.

Modifié par Romantiq, 23 septembre 2011 - 04:09 .
KenLyns wrote...
Some of the female hairstyles are pretty good, certainly better than Mass Effect 2's.
*snip highly offensive pic*
Elton John is dead wrote...
I have no idea why Bioware scrapped the old engine in favor of a "new" one when all the old one needed was an upgrade.
Lenimph wrote...
barenas wrote...
KenLyns wrote...
^ Disagree. Nitpick as much as you want, but the face creators in Mass Effect and Dragon Age are among the best in the business. I would be interested to learn what other popular game has a better face creator?
EVE Online
But I do think the DA and ME face creators are better than a lot of people give them credit for it.
Do you even use your character at all in EVE online?
Sunnie22 wrote...
Elton John is dead wrote...
I have no idea why Bioware scrapped the old engine in favor of a "new" one when all the old one needed was an upgrade.
Hate to break it to you, but DA2 "is" the upgrade, it's not a "new" engine, its the Origins engine that's been heavily modified.
Guest_PresidentCowboy_*
DarkDragon777 wrote...
Yeah, and somehow the graphics look worse than Origins'.<_<
Modifié par LiquidGrape, 23 septembre 2011 - 05:12 .
LiquidGrape wrote...
http://bit.ly/oIC5xV
Okay, who's responsible for this? Please step forward so that I can give you the most savagely disapproving look I can muster.
PresidentCowboy wrote...
DarkDragon777 wrote...
Yeah, and somehow the graphics look worse than Origins'.<_<
Except they don't
PresidentCowboy wrote...
DarkDragon777 wrote...
Yeah, and somehow the graphics look worse than Origins'.<_<
Except they don't
That is due entirely to the diffuse and normal maps they created for DA2. The meshes actually have a higher face count and have a more detailed skeleton including bones for animating longer hair. They made them fit the more brighter/vibrant settings in DA2.DarkDragon777 wrote...
PresidentCowboy wrote...
DarkDragon777 wrote...
Yeah, and somehow the graphics look worse than Origins'.<_<
Except they don't
Yes they do.
Have you ever tried zooming in on anything in Dragon Age 2? It's terrible. Origins had decent graphics, and far superior face detail and armor detail than Dragon Age 2.
Modifié par LiquidGrape, 23 septembre 2011 - 05:24 .
Sunnie22 wrote...
That is due entirely to the diffuse and normal maps they created for DA2. The meshes actually have a higher face count and have a more detailed skeleton including bones for animating longer hair. They made them fit the more brighter/vibrant settings in DA2.
Modifié par DarkDragon777, 23 septembre 2011 - 05:26 .
DarkDragon777 wrote...
PresidentCowboy wrote...
DarkDragon777 wrote...
Yeah, and somehow the graphics look worse than Origins'.<_<
Except they don't
Yes they do.
Have you ever tried zooming in on anything in Dragon Age 2? It's terrible. Origins had decent graphics, and far superior face detail and armor detail than Dragon Age 2.
Modifié par rak72, 23 septembre 2011 - 05:32 .
They used a much brighter and vibrant color pallet than in Origins, so from an artistic and technical angle, yes it's more vibrant. You also have to consider that the selection of colors in Origins reflects the dark times where war and death loom over everything in the shadow of the darkspawn hoard. Kirkwall is just a city in a milder region with civil unrest, quite a difference in setting.DarkDragon777 wrote...
Sunnie22 wrote...
That is due entirely to the diffuse and normal maps they created for DA2. The meshes actually have a higher face count and have a more detailed skeleton including bones for animating longer hair. They made them fit the more brighter/vibrant settings in DA2.
That's true to some extent, but it certainly isn't visually appealing at all because it's so poorly done, which is why I think Origins overall did a better job at detailing efficiently. DA2 was just ugly. I don't think the enviroments are too vibrant either. Thus, DAO is graphically superior, imo.
And I like your avatar.
Sunnie22 wrote...
They used a much brighter and vibrant color pallet than in Origins, so from an artistic and technical angle, yes it's more vibrant. You also have to consider that the selection of colors in Origins reflects the dark times where war and death loom over everything in the shadow of the darkspawn hoard. Kirkwall is just a city in a milder region with civil unrest, quite a difference in setting.DarkDragon777 wrote...
Sunnie22 wrote...
That is due entirely to the diffuse and normal maps they created for DA2. The meshes actually have a higher face count and have a more detailed skeleton including bones for animating longer hair. They made them fit the more brighter/vibrant settings in DA2.
That's true to some extent, but it certainly isn't visually appealing at all because it's so poorly done, which is why I think Origins overall did a better job at detailing efficiently. DA2 was just ugly. I don't think the enviroments are too vibrant either. Thus, DAO is graphically superior, imo.
And I like your avatar.
Modifié par RagingCyclone, 23 septembre 2011 - 05:37 .
Sunnie22 wrote...
They used a much brighter and vibrant color pallet than in Origins, so from an artistic and technical angle, yes it's more vibrant. You also have to consider that the selection of colors in Origins reflects the dark times where war and death loom over everything in the shadow of the darkspawn hoard. Kirkwall is just a city in a milder region with civil unrest, quite a difference in setting.DarkDragon777 wrote...
Sunnie22 wrote...
That is due entirely to the diffuse and normal maps they created for DA2. The meshes actually have a higher face count and have a more detailed skeleton including bones for animating longer hair. They made them fit the more brighter/vibrant settings in DA2.
That's true to some extent, but it certainly isn't visually appealing at all because it's so poorly done, which is why I think Origins overall did a better job at detailing efficiently. DA2 was just ugly. I don't think the enviroments are too vibrant either. Thus, DAO is graphically superior, imo.
And I like your avatar.
Modifié par DarkDragon777, 23 septembre 2011 - 05:42 .