Mako - all things exploration
#1
Posté 19 septembre 2011 - 09:25
OR do you want to drive around with the hammerhead with me1 type spaces
OR mako with me2 o gawd its to hard to say spaces
any input on anything exploration go for it
#2
Posté 19 septembre 2011 - 09:32
Hammerhead zipping around exploring planets would be a lot of fun.
#3
Posté 19 septembre 2011 - 09:35
Golden Owl wrote...
Hammerhead with a skin upgrade and ability to get in and out and save game....that would be awesome.....I am replaying ME1 right now, damned Mako is so clumsy and slow, I am missing the zippiness of the Hammerhead.
Hammerhead zipping around exploring planets would be a lot of fun.
i agree, but i think the mako is easyer to drive than the hammerhead
#4
Posté 19 septembre 2011 - 09:38
It's funny that...I have noticed a strong dividing line between forumites on this....some finding the Hammerhead much easier, others finding the Mako much easier....Me, I fall into the former group.Ricinator wrote...
Golden Owl wrote...
Hammerhead with a skin upgrade and ability to get in and out and save game....that would be awesome.....I am replaying ME1 right now, damned Mako is so clumsy and slow, I am missing the zippiness of the Hammerhead.
Hammerhead zipping around exploring planets would be a lot of fun.
i agree, but i think the mako is easyer to drive than the hammerhead
Modifié par Golden Owl, 19 septembre 2011 - 09:38 .
#5
Posté 19 septembre 2011 - 10:10
#6
Posté 19 septembre 2011 - 10:20
Modifié par bordman, 19 septembre 2011 - 10:24 .
#7
Posté 19 septembre 2011 - 10:41
#8
Posté 19 septembre 2011 - 10:47
#9
Posté 19 septembre 2011 - 11:00
and I was playing on Veteran, not Insanity that time...
#10
Guest_Aotearas_*
Posté 19 septembre 2011 - 11:11
Guest_Aotearas_*
How people actually managed to drive so bad they say Noveria is horrendous to drive by the Mako though, I shall never fathom.
I want my Mako back.
#11
Posté 19 septembre 2011 - 11:27
ZenJestr wrote...
I died in literally 2 seconds from machine gun fire....TWO SECONDS...Shepard lasts longer than that (granted, probably like 3-4 seconds but still wtf)
and I was playing on Veteran, not Insanity that time...
Shepard IS more durable. Especially if you're a sentinel since tech armour provides an additional defensive layer. In insanity the hammerhead can be killed in 2 direct hits from an collosus/armature's homing shot, in contrast it'd take at LEAST 3 hits to drop sentinel-shep (One to take out the tech armour, one to take out the shield and one to take out the health minimum - possibly more if fully upgraded)
I'm personally convinced that it's a bug and they forgot to actually give the hammerhead SHIELDS, because the codex entry says it has 360 shields, but any hits go directly to the hull integrity
Modifié par RyuujinZERO, 19 septembre 2011 - 11:28 .
#12
Posté 19 septembre 2011 - 11:31
Hammerhead was really annoying with zero resistance and NO machine-gun!!!
I liked exploration on ME1 and regarding people complaining about planet horrendous to drive in ME1 i would like to stress the fact that those were Uncharted Worlds...if they were with roads they probably have been already colonized.
However on Noveria, Ilos, Virmie, Therum and Feros driving the Mako was a joke...
#13
Posté 19 septembre 2011 - 12:06
#14
Posté 19 septembre 2011 - 01:05
The Mako on the other hand while it had a couple small cornering flaws. It's biggest flaw was the terrain it usually had to run on. Where to get to half the stuff you had to figure out which section of the mountain you could drive on and which you couldn't and pretty much all of the terrains you drove it in was like being dropped in a Humvee or a Striker in the mountainous regions of rural china... conveniently away from the rivers at that. If it had more sections like the noveria run... Or even better and more important in my opinion. islands you landed on or more runs like the virmire mission... then the mako probably would have been much loved instead of nitpicked to death.
Keep in mind that in one of the threads in these forums Virmire was actually one of the much loved stages for lots of reasons.
Modifié par Reptillius, 19 septembre 2011 - 01:05 .
#15
Posté 19 septembre 2011 - 01:14
Having planets for both vehicles would be a dream come true for ME3. Oh yes... and being able to exit the Mako was great!
#16
Posté 19 septembre 2011 - 01:20
#17
Guest_Aotearas_*
Posté 19 septembre 2011 - 02:00
Guest_Aotearas_*
The Hammerhead is too monotone, too responsive for my liking. I am just the kind of guy that likes counter-steering, makes the whole drive more ... "action'y". The Mako just has that certain "oomph" which the Hammerhead totally lacks. In ME1, you could go all ancient on people's asses and ram them with a couple of tons pure, unrelented hunk of metal, armor and gunbarrels. With the Hammerhead, you always watch out if that little rock you just tangled didn't scratch the paint (or worse).
Aside that, I am still one of those conservatists that think an IFV should be able to at least cope with standard-issue smallguns without as much as a fuzz, least of all start burning and exploding after taking fire prolonged (read: four seconds).
Now I miss the Mako even more, ... another ME1 run will do.
#18
Guest_Guest12345_*
Posté 19 septembre 2011 - 02:03
Guest_Guest12345_*
#19
Posté 19 septembre 2011 - 02:05
On-topic: I despised the Mako (kinda sorta liked the Hammerhead). Either way, I hope they bring it back. More content is always A-okay in my book. Execept for Normandy crashsite. I hate the Normandy crashsite.
#20
Guest_Aotearas_*
Posté 19 septembre 2011 - 02:21
Guest_Aotearas_*
Because I can imagine that XBox controls+Mako+rugged Terrain could amount to a lot more driving "issues" that with PC control.
#21
Posté 19 septembre 2011 - 02:35
please!
S'F'
#22
Posté 19 septembre 2011 - 06:39
#23
Posté 19 septembre 2011 - 06:59
Loved the openness of ME1, but I think the window is closed for completely unrelated joy riding. Make everything relevant to the crisis.
#24
Posté 19 septembre 2011 - 07:32
The other problem with the mako was the terrain. When it was more or les flat, it was ok (on the PC), but that jagged terrain was a complete ass to drive. If you fix these two points, especially the terrain, i think the mako is just fine.
Maybe throw some extra speed in for good measure. The IFV's of today can also go about 100km/h (the Stryker)
It might be interesting to have multiple gravity levels to play with your grip and such.
The Hammerhead was just boring. There was no tactic other than just plain long range foreward shooting while jumping and weaving while your cardbord tank tried to avoid gunfire. And the thing always got snagged by landscape features. It was fast, which was its only good point, but it was boring too. There was absolutely NO tactical thinking involved at all.
#25
Posté 19 septembre 2011 - 08:43





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