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Is this game supposed to be so ridiculously easy?


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40 réponses à ce sujet

#1
Integrater

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I might have to whack the difficiculty up to the last notch but that's not what I mean (mainly). I am constantly finding items all the time, potions are everywhere I practically have no need to ever buy anything and my money is just skyrocketing.

I have just begun my second dictrict at the start of the game, I was loving it but when is the challenge gonna come into it?

Are you supposed to have so much money that you never need to worry about it?
Are you supposed to have so many items you never need to worry about them?

I think I'm going to try Baldurs Gate instead :(

#2
SuperFly_2000

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Try to play online, on a roleplay persistent world server...

...most are rediculusly low magic/loot/advancement....

#3
Integrater

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I want to play single player, do you know if Baldurs Gate 2 is a good single player experience?

#4
Shadooow

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Most players had opposite problem, but yes for someone who already played NWN online or who played newer games like WoW, Lineage, Metin etc the OC is going to be pretty easy.

All you can do is to play on highest difficulty level that is Very difficult (I assume you already do?). Alternatively I could post you and override where monsters on this difficulty doing even more damage but that would be actually quite unplayable and you would workaround it via ranged weapons/spell anyway so it would became just annoying that you cant go melee.

Oh you can also install Tony K's AI and set smarter monsters (link somewhere here: http://social.biowar...9/index/3275241). Also you can decide not to use meatbag henchman.

If you want a challenge try some online world, The Three Towns is a good action challenge. Baldurs Gate has definitely better story and more possibilities but its going to be easy too if you are a pro.:wizard:

#5
Integrater

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I'm no pro, this is the first D&D game I've played, I don't think they designed this game right.

#6
Shadooow

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Integrater wrote...

I'm no pro, this is the first D&D game I've played, I don't think they designed this game right.


Ok that leaves a question, do you know how to change a difficulty settings?

#7
Integrater

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Yes I changed it to the second to max, and the difficulty is the same, I am now about to try the highest setting.

#8
Shadooow

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Ok, well if that still be too easy try this Tony K's AI then.

#9
jmlzemaggo

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What class of PC are you playing? I never found the OC that easy myself, but I never played a melee class in it either. And always on the highest difficulty level, the only one making a little sense in my opinion, and never without Tony K's AI either. Oh, I almost forgot: turn off the Godmod... ;)

#10
SuperFly_2000

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I don't know if the hardest mode "makes more sense".

I think D&D Hardcore is the one that makes most sense.

Anyway....you could try some player made modules from the vault. They're probably better than the OC....but you'd have to ask any of the other guys who know about single player...

Modifié par SuperFly_2000, 19 septembre 2011 - 12:05 .


#11
Elhanan

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The Aeilund series and C: KR were good places for me to test builds, and were quite fun as well. Both have lots of magic, but if you can keep from hoarding it should be rather challenging.

#12
_Guile

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I think the difficulty settings mainly just effect casters, who, when they cast spells have to deal with the damage as well, if the spell is near them. Sure it may increase damage, but it you don't build your game on easy, test to make it challenging at easy, then the difficulty slider will really not have much effect, in my honest opinion.

I made my first module, The Underworld, on easy, but I made it rather challenging at that level, the moment you switch it to normal or hard, the players started to drop like flies, lol.

Furthermore, if you like it real rough, you could use a custom 2da to increase damage to 200+ % for monsters and cut your damage in 1/2 (to 50%).  Just a suggestions, as this game truly can be tailored specifically to ANYONES taste, outside only of Graphics, which really cannot be enhanced or modified out of what you see.

Modifié par _Guile, 19 septembre 2011 - 12:30 .


#13
philty_

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As mentioned before, install Tony K AI for smarter foes: Casters will summon familiars, those with hide skill will stay hidden and attack you and when they get Near Death they get Hasted.. Additionally, play on hardest difficulty (I think monsters do 50% more damage this way).

You may find money and stuff all around but they are basic cheap stuff. For example, if you play Monk, try buying those Robes and Boots. You have to reach quite some adventuring (level 6 I think to be able to buy them - unless using Tony K and OHS you take your henchmen's inventory and sell... which is kinda cheating...

What is your build anyway?

#14
HipMaestro

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The OC (i.e. the plague campaign) was INTENDED to be a learning campaign to allow new players to get acclimated to the various features of playing NWN without them getting frustrated by the vast challenge that can built into the game by gifted designers.  One should glean the RP aspects by following the storyline of that campaign and enjoy the tale itself.  If you enjoy the H&S aspects of RPG gaming most, you'll be disappointed playing the OC.

I'd recommend trying several different classes in the OC since you won't experience all the opportunities just playing with a basic fighter (like the arcane- and druid-specific quests).

Games like BG are basically stand-alone games that need to rely on the original "version" to gain popularity.  NWN's potential goes w-a-a-a-a-y beyond that scope.

As others have already mentioned, the true challenge is revealed through playing community-made content, on-line servers and even the OC expansions are more demanding.

#15
WebShaman

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The OCs are painfully easy. There is almost nothing that you can do to make them difficult. The sliders just give your opponents more hps, etc. It does NOT make the AI better, etc.

Tony K's AI will make it a bit harder, but not really hard.

Try playing through with only a dagger. *winks*

You will still win as a Wizard.

BGII will give you a better challenge.

For real challenges, you will need to go online and play on a server like Higher Ground. You will be acquainted with challenge then. WoG also is pretty challenging, as some here can contest to.

Modifié par WebShaman, 19 septembre 2011 - 01:22 .


#16
Shadooow

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WebShaman wrote...

The OCs are painfully easy. There is almost nothing that you can do to make them difficult. The sliders just give your opponents more hps, etc. It does NOT make the AI better, etc.

Yes and this is true for most RPG games. Basically they are designed in order to every player will be able to finish them. So if the game is based on D&D for example and player is familiar with these rules then the game can be very easy for him.

I dont think that BGII give you more challenge, maybe compared to NWN OC, but not versus SoU/HotU. There are multiple modifications to BGII campaign in order to make it harder, "Tactic Mod", "Slightly Improved Ilyich" and "Sword Coast Stratagems II". Trust me I played all of them together and that was finally challenge!

Modifié par ShaDoOoW, 19 septembre 2011 - 02:56 .


#17
Gregor Wyrmbane

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After reading the other thread, (about leveling up), the OP started, it does bring up a few questions. Did he make a new character when he started the game, or did he use one of the premade characters that are way too high a level to use in the OC?

#18
WebShaman

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BGII is generally harder (note that this is mainly objective, but there are battles in it that overshadow anything that NWN OCs can offer) than the NWN OCs.

No wandering monsters in the NWN OCs if you rest. Meaning you can basically rest whenever you wish in the NWN OCs. You cannot do this easily in BGII, for example. And resting in NWN gives you all your HPs back...not so in BGII, unless you rest at an Inn (and select rest until fully healed), etc.

And so on.

#19
iamsaige

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I just finished OC with a non modded game on the second hardest difficulty. While most of it wasn't hard, some fights were a decent challenge for my AA. The settings did seem to affect all damage as I had to turn it down near the start as I was getting killed far more than my liking. The highest setting just has enemies do 200% more damage. The story isn't that bad in OC, though it's not amazing either. As others have said, it's just a learning curve for people and the real hard stuff is playing with some of the mods or online. BG has a great story, and will give you more control and a challenge, however once it ends, that's basically it. NWN on the other hand can keep going. That is if you want to try out other mods people have made, and there is a lot of them, or if online is your thing, plenty of game worlds still up and running.

#20
UrkOfGreyhawk

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The OC sucks. Plain and simple. Shadows of Undrentide is better, but it's still not great. I'd suggest looking at the fan made modules on the vault. Many of them are infinitely better.

NWN shines brightest in multiplayer. Try finding a good NWN multiplayer campaign.

And YES! BUY BALDUR'S GATE and BGII.

Modifié par UrkOfGreyhawk, 19 septembre 2011 - 07:09 .


#21
jmlzemaggo

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SuperFly_2000 wrote...

I don't know if the hardest mode "makes more sense".

You're right. Maybe not "more sense", but I just feel a '200% damage' bonus given to NPCs is the least you could give to enemies controlled by some artificial intelligency. It also very much depends on the level the module has been built on, I suppose. 
But most of the time, I'm just pleased with the higher level. 
Still a shameful piece of cake compared to multiplaying anyway. The only true NWN to me. And the only true way of gaming... seriously! 

#22
_Guile

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I actually enjoyed the OC because it enthralled me in story, everyone who has completed it can tell you it wasn't even remotely challenging, SOU & HOU on the other hand had a bit more of a challenge in them. Especially HOU, but alas, these modules were not designed to be overly challenging, they were designed to introduce one to world of D&D, so that you could learn the game, as NWN is still one of the most technically challenging games I've played yet.

You would think it's easy till you play online on an Action server, then suddenly you realize the OC was a breeze and the true game is played online where one must actually use all of one's resources to overcome, and that often does entail asking others for help, because let's face it, some of those monsters will put an end to you and quickly!

I loved Paths of Ascension because the Author designed monsters that were not only challenging, annoying, and scary, but he did it with good wit!  Those Rogue Spectres, a chump of a monster, struck fear into the hearts of all adventures who valued their coveted inventory!  The drow were not only organized, ready, and able to remove your head from your shoulders, they were smart enough to travel in War Bands, well prepared for anything that faced them, heavens forbid you accidently encountered a patrol alone, whoosh!

Ultimately I believe players like it very rough & challenging, though there are many RP players who cannot transition from the OC style of gameplay difficulty to Action Servers, as the level of difficulty is often anywhere from 3 to 20 times more difficult than the OC.  Unless one is well prepared to die and often, most actions servers may be too shocking to handle for many newer players.

Modifié par _Guile, 19 septembre 2011 - 07:34 .


#23
WebShaman

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^*agrees wholeheartedly*

What I would really, really love is an RP Server that is hard as hell. One where even Action players are moaning about the difficulty.

That would be awesome!

#24
cds13

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Hi Integrater, did you try Shadows of the Undrentide? It is much more difficult than the OC and the money becomes really a problem

#25
Mystery X

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The OC may not be the hardest of the campaigns. But it is more difficult if you start with a 1st level character.

There is lots of random treasure available in the OC. But the quality of the treasure is based on your level range. In the 1-6 level range, the random treasure will be getting you a couple of gp and the occasional low-level potion (like a barkskin or bless).

If the random treasure is piling on an abundance of gold and equipment, it sounds like you are getting the 7-12 level random treasure, or maybe the 13+ level random treasure.